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authorIra Rice <irarice@gmail.com>2009-02-25 19:04:39 -0700
committerIra Rice <irarice@gmail.com>2009-02-25 19:04:39 -0700
commit0dde31c3db09113639fa443142995b6efcff6646 (patch)
tree9e91488f812067dae7a91f84393a930ffe31b626 /src/beingmanager.h
parent6cd131052c78af04e794409189a0d7e16dcc0c51 (diff)
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Fix NPC handling to not need a handle on the NPC
Loosely based on TMW commit f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1 Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/beingmanager.h')
-rw-r--r--src/beingmanager.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/beingmanager.h b/src/beingmanager.h
index 59a7c76a..32ba6242 100644
--- a/src/beingmanager.h
+++ b/src/beingmanager.h
@@ -100,12 +100,20 @@ class BeingManager
Beings& getAll();
/**
+ * Returns true if the given being is in the manager's list, false
+ * otherwise.
+ *
+ * \param being the being to search for
+ */
+ bool hasBeing(Being *being);
+
+ /**
* Logic.
*/
void logic();
/**
- * Destroys all beings except the local player
+ * Destroys all beings except the local player and current NPC (if any)
*/
void clear();