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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-01-02 22:17:14 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-01-02 22:30:31 +0100
commit99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e (patch)
tree69130fcb1306d6fb980fa64beeaa4be90868f0db /po/te.po
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Fixed possible crash when receiving player IP
Could happen sometimes for GMs when the message is received either before the player instance is created or after it was destroyed. Also changed to a dynamic_cast, putting a little less trust in the server. Reviewed-by: Freeyorp
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