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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-23 16:51:13 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-23 16:51:13 +0000
commit430bbe292eb51b3f3bb7b356d8b218b28bed0ff4 (patch)
treeafe53ed4e2978408a0082ec974f0b9dfab32a00c /ChangeLog
parenta30bb2e92405fb379db298f2996e1c0ecd3f4bbd (diff)
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Converted NPC code to new server.
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* src/main.cpp, src/game.cpp: Fixed segfault on exit when OpenGL
configuration changed.
+ * src/beingmanager.cpp: Removed dead code.
+ * src/npc.cpp, src/npc.h, src/net/protocol.h, src/net/npchandler.cpp,
+ src/net/gameserver/player.cpp, src/net/gameserver/player.h: Converted
+ to new server.
+ * src/beinghandler.cpp: Added support for NPCs.
2007-07-22 Eugenio Favalli <elvenprogrammer@gmail.com>