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authorPhilipp Sehmisch <tmw@crushnet.org>2008-03-09 22:52:34 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-03-09 22:52:34 +0000
commit16e99dc852affbc8b149d35037694dcdd25948e6 (patch)
tree2fed35187b803d595559b11b89118f7ef335d359 /ChangeLog
parent4e2ced304a2013808b2481cceb7622848b073e5b (diff)
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Actions and particle effect for monster attacks are now obtained from the monster database. Added new tail attack animation to scorpion monster sprite.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog11
1 files changed, 9 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
index 658239ba..fd37f97c 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -7,8 +7,15 @@
src/net/beinghandler.cpp, src/resources/monsterinfo.cpp,
src/resources/monsterinfo.h: Implemented interpretation of the
attacktype parameter of attack messages and visualize monster attacks
- other than id 1 with a particle effect. Prepared to get attack particle
- effects and animation types from the monster database.
+ other than id 1 with a particle effect. Prepared to get attack
+ particle effects and animation types from the monster database.
+ * src/resources/monsterdb.cpp, src/resources/monsterinfo.cpp,
+ src/resources/monsterinfo.h, src/resources/spritedef.h: Actions and
+ particle effect for monster attacks are now obtained from the monster
+ database.
+ * data/monsters.xml, data/graphics/sprites/scorpion.cpp,
+ data/graphics/sprites/scorpion.xml: Gave the tail attack of the
+ scorpion a custom animation and a particle effect.
2008-03-06 David Athay <ko2fan@gmail.com>