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authorPhilipp Sehmisch <tmw@crushnet.org>2007-12-23 02:16:53 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-12-23 02:16:53 +0000
commitd83e795dc3c8a07238939ee0b581cbfd1807cf1b (patch)
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parent8d3e43a7510dd7367c3bb62aae6841836f727493 (diff)
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Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist.
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+2007-12-13 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/particleemitter.cpp, src/particleemitter.h: Particle images
+ are now reference-counted properly.
+ * src/resources/spritedef.cpp: Error placeholder is now used when attempting
+ to load a sprite definition file that doesn't exist.
+ * src/monster.cpp, src/player.cpp: Avoided attempts to load "data/graphics/"
+ when a monster or equipment piece has no sprite.
+ * data/graphics/particles/cookingfire.particle.xml: Removed some particle
+ properties that did nothing because they were misspelled.
+
2007-12-22 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/winver.h, README, configure.ac, INSTALL, data/help/header.txt,