From d83e795dc3c8a07238939ee0b581cbfd1807cf1b Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sun, 23 Dec 2007 02:16:53 +0000 Subject: Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. --- ChangeLog | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index 1f1cc57d..1437d251 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,14 @@ +2007-12-13 Philipp Sehmisch + + * src/particleemitter.cpp, src/particleemitter.h: Particle images + are now reference-counted properly. + * src/resources/spritedef.cpp: Error placeholder is now used when attempting + to load a sprite definition file that doesn't exist. + * src/monster.cpp, src/player.cpp: Avoided attempts to load "data/graphics/" + when a monster or equipment piece has no sprite. + * data/graphics/particles/cookingfire.particle.xml: Removed some particle + properties that did nothing because they were misspelled. + 2007-12-22 Bjørn Lindeijer * src/winver.h, README, configure.ac, INSTALL, data/help/header.txt, -- cgit v1.2.3-70-g09d2