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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 02:00:41 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-07 02:00:41 +0100
commitceb3ff6bba5a4133000142920a21899114e91cd1 (patch)
tree0a2ecbae0fbae1584c766efe10b224851a110ec4
parent48edf44d7fafe90321e92e05cb22b300d9cad6d9 (diff)
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Fixed wrapping in some cases, removed draw method
The 'draw' method was confusingly named, and was actually for updating the GUI after a resize. Its functionality has been merged into 'widgetResized'. The wrapping was broken in the case where text was added to the NPC dialog, cause it was added to an already wrapped string, causing the wrapping to become permanent. Sorry for all the reformatting. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> (cherry picked from eAthena commit 43eb6ba950dd8bf978e539c7c7460ef5096438de) Conflicts: src/gui/npclistdialog.cpp src/gui/npclistdialog.h
-rw-r--r--src/gui/npc_text.cpp23
-rw-r--r--src/gui/npc_text.h16
-rw-r--r--src/gui/npclistdialog.cpp16
-rw-r--r--src/gui/npclistdialog.h19
4 files changed, 21 insertions, 53 deletions
diff --git a/src/gui/npc_text.cpp b/src/gui/npc_text.cpp
index 60505794..c9ace303 100644
--- a/src/gui/npc_text.cpp
+++ b/src/gui/npc_text.cpp
@@ -60,43 +60,36 @@ NpcTextDialog::NpcTextDialog():
setLocationRelativeTo(getParent());
}
-void
-NpcTextDialog::setText(const std::string &text)
+void NpcTextDialog::setText(const std::string &text)
{
mText = text;
- draw();
+ mTextBox->setTextWrapped(mText);
}
-void
-NpcTextDialog::addText(const std::string &text)
+void NpcTextDialog::addText(const std::string &text)
{
- mText = mTextBox->getText() + text + "\n";
- draw();
+ setText(mText + text + "\n");
}
void NpcTextDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
- draw();
-}
-void NpcTextDialog::draw()
-{
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
- mTextBox->setTextWrapped(mText);
-
scrollArea->setDimension(gcn::Rectangle(
5, 5, width - 10, height - 15 - okButton->getHeight()));
okButton->setPosition(
width - 5 - okButton->getWidth(),
height - 5 - okButton->getHeight());
+
+ // Set the text again so that it gets wrapped according to the new size
+ mTextBox->setTextWrapped(mText);
}
-void
-NpcTextDialog::action(const gcn::ActionEvent &event)
+void NpcTextDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "ok")
{
diff --git a/src/gui/npc_text.h b/src/gui/npc_text.h
index 939fb8fa..76161f88 100644
--- a/src/gui/npc_text.h
+++ b/src/gui/npc_text.h
@@ -52,23 +52,16 @@ class NpcTextDialog : public Window, public gcn::ActionListener
void widgetResized(const gcn::Event &event);
/**
- * Redraws the window
- */
- void draw();
-
- /**
* Called when receiving actions from the widgets.
*/
- void
- action(const gcn::ActionEvent &event);
+ void action(const gcn::ActionEvent &event);
/**
* Sets the text shows in the dialog.
*
* @param string The new text.
*/
- void
- setText(const std::string &string);
+ void setText(const std::string &string);
/**
* Adds the text to the text shows in the dialog. Also adds a newline
@@ -76,8 +69,7 @@ class NpcTextDialog : public Window, public gcn::ActionListener
*
* @param string The text to add.
*/
- void
- addText(const std::string &string);
+ void addText(const std::string &string);
private:
gcn::Button *okButton;
@@ -87,4 +79,4 @@ class NpcTextDialog : public Window, public gcn::ActionListener
std::string mText;
};
-#endif
+#endif // _TMW_NPC_TEXT_H
diff --git a/src/gui/npclistdialog.cpp b/src/gui/npclistdialog.cpp
index e896778c..57783d96 100644
--- a/src/gui/npclistdialog.cpp
+++ b/src/gui/npclistdialog.cpp
@@ -66,14 +66,12 @@ NpcListDialog::NpcListDialog():
setLocationRelativeTo(getParent());
}
-int
-NpcListDialog::getNumberOfElements()
+int NpcListDialog::getNumberOfElements()
{
return mItems.size();
}
-std::string
-NpcListDialog::getElementAt(int i)
+std::string NpcListDialog::getElementAt(int i)
{
return mItems[i];
}
@@ -83,8 +81,7 @@ void NpcListDialog::addItem(std::string const &item)
mItems.push_back(item);
}
-void
-NpcListDialog::reset()
+void NpcListDialog::reset()
{
mItems.clear();
}
@@ -92,11 +89,7 @@ NpcListDialog::reset()
void NpcListDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
- draw();
-}
-void NpcListDialog::draw()
-{
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
@@ -111,8 +104,7 @@ void NpcListDialog::draw()
cancelButton->getY());
}
-void
-NpcListDialog::action(const gcn::ActionEvent &event)
+void NpcListDialog::action(const gcn::ActionEvent &event)
{
int choice = 0;
diff --git a/src/gui/npclistdialog.h b/src/gui/npclistdialog.h
index e5e973e7..9d970ac2 100644
--- a/src/gui/npclistdialog.h
+++ b/src/gui/npclistdialog.h
@@ -56,27 +56,19 @@ class NpcListDialog : public Window, public gcn::ActionListener,
void widgetResized(const gcn::Event &event);
/**
- * Redraws the window
- */
- void draw();
-
- /**
* Called when receiving actions from the widgets.
*/
- void
- action(const gcn::ActionEvent &event);
+ void action(const gcn::ActionEvent &event);
/**
* Returns the number of items in the choices list.
*/
- int
- getNumberOfElements();
+ int getNumberOfElements();
/**
* Returns the name of item number i of the choices list.
*/
- std::string
- getElementAt(int i);
+ std::string getElementAt(int i);
/**
* Adds an item to the option list.
@@ -86,8 +78,7 @@ class NpcListDialog : public Window, public gcn::ActionListener,
/**
* Resets the list by removing all items.
*/
- void
- reset();
+ void reset();
private:
gcn::ListBox *mItemList;
@@ -98,4 +89,4 @@ class NpcListDialog : public Window, public gcn::ActionListener,
std::vector<std::string> mItems;
};
-#endif
+#endif // _TMW_GUI_NPCLISTDIALOG_H