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authorJared Adams <jaxad0127@gmail.com>2011-05-30 16:47:19 -0600
committerJared Adams <jaxad0127@gmail.com>2011-05-30 16:47:19 -0600
commitc464dc20ed2c3b37d81d9bbf96b968900cdebcba (patch)
treeca4be81e4b373a7a32c13261e77ee688ba823513
parent46f4b656eeced8947c31e1b9cf4f027954df1c2c (diff)
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Fix changing maps with persistant particle effects active
-rw-r--r--src/being.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 48e29258..a307ddc1 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -1201,7 +1201,7 @@ void Being::event(Event::Channel channel, const Event &event)
void Being::setMap(Map *map)
{
- Actor::setMap(map);
+ ActorSprite::setMap(map);
// Recalculate pixel/tick speed
if (map && !mMoveSpeed.isNull())