blob: fecb7d86996346045b795fd2317b3ea4d8b6cc95 (
plain) (
tree)
|
|
/*
* The Mana World
* Copyright 2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_ITEMSHORTCUT_H__
#define _TMW_ITEMSHORTCUT_H__
#define SHORTCUT_ITEMS 10
class Item;
/**
* The class which keeps track of the item shortcuts.
*/
class ItemShortcut
{
public:
/**
* Constructor.
*/
ItemShortcut();
/**
* Destructor.
*/
~ItemShortcut();
/**
* Load the configuration information.
*/
void load();
/**
* Returns the shortcut item specified by the index.
*
* @param index Index of the shortcut item.
*/
Item* getItem(int index) const
{ return mItems[index]; }
/**
* Returns the amount of shortcut items.
*/
int getItemCount() const
{ return SHORTCUT_ITEMS; }
/**
* Returns the item that is currently selected.
*/
Item* getItemSelected() const
{ return mItemSelected; }
/**
* Adds the selected item to the items specified by the index.
*
* @param index Index of the items.
*/
void setItem(int index)
{ mItems[index] = mItemSelected; }
/**
* Adds an item to the items store specified by the index.
*
* @param index Index of the items.
* @param item Item to store.
*/
void setItems(int index, Item *item)
{ mItems[index] = item; }
/**
* Set the item that is selected.
*
* @param item The item that is to be assigned.
*/
void setItemSelected(Item* item)
{ mItemSelected = item; }
/**
* A flag to check if the item is selected.
*/
bool isItemSelected()
{ return mItemSelected; }
/**
* Remove a item from the shortcut.
*/
void removeItem(int index)
{ mItems[index] = 0; }
/**
* Try to use the item specified by the index.
*
* @param index Index of the item shortcut.
*/
void useItem(int index);
private:
/**
* Save the configuration information.
*/
void save();
Item* mItems[SHORTCUT_ITEMS]; /**< The items stored. */
Item* mItemSelected; /**< The item held by cursor. */
};
extern ItemShortcut *itemShortcut;
#endif
|