/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/widgets/scrollarea.h"
#include "configuration.h"
#include "graphics.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include "utils/dtor.h"
int ScrollArea::instances = 0;
float ScrollArea::mAlpha = 1.0;
ImageRect ScrollArea::background;
ImageRect ScrollArea::vMarker;
Image *ScrollArea::buttons[4][2];
ScrollArea::ScrollArea():
gcn::ScrollArea(),
mOpaque(true)
{
init();
}
ScrollArea::ScrollArea(gcn::Widget *widget):
gcn::ScrollArea(widget),
mOpaque(true)
{
init();
}
ScrollArea::~ScrollArea()
{
// Garbage collection
delete getContent();
instances--;
if (instances == 0)
{
for_each(background.grid, background.grid + 9, dtor<Image*>());
for_each(vMarker.grid, vMarker.grid + 9, dtor<Image*>());
buttons[UP][0]->decRef();
buttons[UP][1]->decRef();
buttons[DOWN][0]->decRef();
buttons[DOWN][1]->decRef();
buttons[LEFT][0]->decRef();
buttons[LEFT][1]->decRef();
buttons[RIGHT][0]->decRef();
buttons[RIGHT][1]->decRef();
}
}
void ScrollArea::init()
{
// Draw background by default
setOpaque(true);
if (instances == 0)
{
// Load the background skin
ResourceManager *resman = ResourceManager::getInstance();
Image *textbox = resman->getImage("graphics/gui/deepbox.png");
const int bggridx[4] = {0, 3, 28, 31};
const int bggridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
for (y = 0; y < 3; y++)
{
for (x = 0; x < 3; x++)
{
background.grid[a] = textbox->getSubImage(
bggridx[x], bggridy[y],
bggridx[x + 1] - bggridx[x] + 1,
bggridy[y + 1] - bggridy[y] + 1);
background.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}
textbox->decRef();
// Load vertical scrollbar skin
Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png");
int vsgridx[4] = {0, 4, 7, 11};
int vsgridy[4] = {0, 4, 15, 19};
a = 0;
for (y = 0; y < 3; y++)
{
for (x = 0; x < 3; x++)
{
vMarker.grid[a] = vscroll->getSubImage(
vsgridx[x], vsgridy[y],
vsgridx[x + 1] - vsgridx[x],
vsgridy[y + 1] - vsgridy[y]);
vMarker.grid[a]->setAlpha(config.getValue("guialpha", 0.8));
a++;
}
}
vscroll->decRef();
buttons[UP][0] =
resman->getImage("graphics/gui/vscroll_up_default.png");
buttons[DOWN][0] =
resman->getImage("graphics/gui/vscroll_down_default.png");
buttons[LEFT][0] =
resman->getImage("graphics/gui/hscroll_left_default.png");
buttons[RIGHT][0] =
resman->getImage("graphics/gui/hscroll_right_default.png");
buttons[UP][1] =
resman->getImage("graphics/gui/vscroll_up_pressed.png");
buttons[DOWN][1] =
resman->getImage("graphics/gui/vscroll_down_pressed.png");
buttons[LEFT][1] =
resman->getImage("graphics/gui/hscroll_left_pressed.png");
buttons[RIGHT][1] =
resman->getImage("graphics/gui/hscroll_right_pressed.png");
}
instances++;
}
void ScrollArea::logic()
{
if (!isVisible())
return;
gcn::ScrollArea::logic();
gcn::Widget *content = getContent();
// When no scrollbar in a certain direction, adapt content size to match
// the content dimension exactly.
if (content)
{
if (getHorizontalScrollPolicy() == gcn::ScrollArea::SHOW_NEVER)
{
content->setWidth(getChildrenArea().width -
2 * content->getFrameSize());
}
if (getVerticalScrollPolicy() == gcn::ScrollArea::SHOW_NEVER)
{
content->setHeight(getChildrenArea().height -
2 * content->getFrameSize());
}
}
}
void ScrollArea::draw(gcn::Graphics *graphics)
{
if (mVBarVisible)
{
drawUpButton(graphics);
drawDownButton(graphics);
drawVBar(graphics);
drawVMarker(graphics);
}
if (mHBarVisible)
{
drawLeftButton(graphics);
drawRightButton(graphics);
drawHBar(graphics);
drawHMarker(graphics);
}
if (mHBarVisible && mVBarVisible)
{
graphics->setColor(getBaseColor());
graphics->fillRectangle(gcn::Rectangle(getWidth() - mScrollbarWidth,
getHeight() - mScrollbarWidth,
mScrollbarWidth,
mScrollbarWidth));
}
if (config.getValue("guialpha", 0.8) != mAlpha)
{
mAlpha = config.getValue("guialpha", 0.8);
for (int a = 0; a < 9; a++)
{
background.grid[a]->setAlpha(mAlpha);
vMarker.grid[a]->setAlpha(mAlpha);
}
}
drawChildren(graphics);
}
void ScrollArea::drawFrame(gcn::Graphics *graphics)
{
if (mOpaque)
{
const int bs = getFrameSize();
const int w = getWidth() + bs * 2;
const int h = getHeight() + bs * 2;
static_cast<Graphics*>(graphics)->
drawImageRect(0, 0, w, h, background);
}
}
void ScrollArea::setOpaque(bool opaque)
{
mOpaque = opaque;
setFrameSize(mOpaque ? 2 : 0);
}
void ScrollArea::drawButton(gcn::Graphics *graphics, BUTTON_DIR dir)
{
int state = 0;
gcn::Rectangle dim;
switch (dir)
{
case UP:
state = mUpButtonPressed ? 1 : 0;
dim = getUpButtonDimension();
break;
case DOWN:
state = mDownButtonPressed ? 1 : 0;
dim = getDownButtonDimension();
break;
case LEFT:
state = mLeftButtonPressed ? 1 : 0;
dim = getLeftButtonDimension();
break;
case RIGHT:
state = mRightButtonPressed ? 1 : 0;
dim = getRightButtonDimension();
break;
}
static_cast<Graphics*>(graphics)->
drawImage(buttons[dir][state], dim.x, dim.y);
}
void ScrollArea::drawUpButton(gcn::Graphics *graphics)
{
drawButton(graphics, UP);
}
void ScrollArea::drawDownButton(gcn::Graphics *graphics)
{
drawButton(graphics, DOWN);
}
void ScrollArea::drawLeftButton(gcn::Graphics *graphics)
{
drawButton(graphics, LEFT);
}
void ScrollArea::drawRightButton(gcn::Graphics *graphics)
{
drawButton(graphics, RIGHT);
}
void ScrollArea::drawVBar(gcn::Graphics *graphics)
{
const gcn::Rectangle dim = getVerticalBarDimension();
graphics->setColor(gcn::Color(0, 0, 0, 32));
graphics->fillRectangle(dim);
graphics->setColor(gcn::Color(255, 255, 255));
}
void ScrollArea::drawHBar(gcn::Graphics *graphics)
{
const gcn::Rectangle dim = getHorizontalBarDimension();
graphics->setColor(gcn::Color(0, 0, 0, 32));
graphics->fillRectangle(dim);
graphics->setColor(gcn::Color(255, 255, 255));
}
void ScrollArea::drawVMarker(gcn::Graphics *graphics)
{
gcn::Rectangle dim = getVerticalMarkerDimension();
static_cast<Graphics*>(graphics)->
drawImageRect(dim.x, dim.y, dim.width, dim.height, vMarker);
}
void ScrollArea::drawHMarker(gcn::Graphics *graphics)
{
gcn::Rectangle dim = getHorizontalMarkerDimension();
static_cast<Graphics*>(graphics)->
drawImageRect(dim.x, dim.y, dim.width, dim.height, vMarker);
}