/*
* The Mana World
* Copyright 2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_WIDGET_LAYOUT_H__
#define _TMW_WIDGET_LAYOUT_H__
#include <vector>
#include <guichan/widget.hpp>
/**
* This class describes the formatting of a widget in the cell of a layout
* table. Horizontally, a widget can either fill the width of the cell (minus
* the cell padding), or it can retain its size and be flushed left, or flush
* right, or centered in the cell. The process is similar for the vertical
* alignment, except that top is represented by LEFT and bottom by RIGHT.
*/
class Cell
{
friend class Layout;
public:
enum Alignment
{
LEFT, RIGHT, CENTER, FILL
};
Cell(): mWidget(0) {}
/**
* Sets the padding around the cell content.
*/
Cell &setPadding(int p)
{ mPadding = p; return *this; }
/**
* Sets the horizontal alignment of the cell content.
*/
Cell &setHAlign(Alignment a)
{ mAlign[0] = a; return *this; }
/**
* Sets the vertical alignment of the cell content.
*/
Cell &setVAlign(Alignment a)
{ mAlign[1] = a; return *this; }
private:
gcn::Widget *mWidget;
int mPadding;
int mExtent[2];
Alignment mAlign[2];
};
/**
* This class is an helper for setting the position of widgets. They are
* positioned along the cells of a rectangular table.
*
* The size of a given table column can either be set manually or be chosen
* from the widest widget of the column. An empty column has a FILL width,
* which means it will be extended so that the layout fits its minimum width.
*
* The process is similar for table rows. By default, there is a padding of 4
* pixels between rows and between columns.
*/
class Layout
{
public:
Layout(): mPadding(4), mX(0), mY(0), mW(0), mH(0) {}
/**
* Sets the minimum width of a column.
* @note Setting the width to FILL and then placing a widget in the
* column will reset the width to zero.
*/
void setColWidth(int n, int w);
/**
* Sets the minimum height of a row.
* @note Setting the height to FILL and then placing a widget in the
* row will reset the height to zero.
*/
void setRowHeight(int n, int h);
/**
* Matchs widths of two columns.
*/
void matchColWidth(int n1, int n2);
/**
* Sets the minimum width of the layout.
*/
void setWidth(int w)
{ mW = w; }
/**
* Sets the minimum height of the layout.
*/
void setHeight(int h)
{ mH = h; }
/**
* Sets the padding between cells.
*/
void setPadding(int p)
{ mPadding = p; }
/**
* Places a widget in a given cell.
*/
Cell &place(gcn::Widget *, int x, int y, int w, int h);
/**
* Computes the positions of all the widgets.
*/
void reflow();
/**
* Reflows the current layout. Then starts a new layout just below with
* the same width.
*/
void flush();
enum
{
FILL = -42, /**< Expand until the layout as the expected size. */
};
private:
/**
* Gets the position and size of a widget along a given axis
*/
void align(int &pos, int &size, int dim, Cell &cell, int *sizes);
/**
* Ensures the private vectors are large enough.
*/
void resizeGrid(int w, int h);
/**
* Gets the column/row sizes along a given axis.
*/
std::vector< int > compute(int dim, int upp);
std::vector< int > mSizes[2];
std::vector< std::vector < Cell > > mCells;
int mPadding;
int mX, mY, mW, mH, mNW, mNH;
};
#endif