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path: root/src/gui/trade.cpp
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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "trade.h"

#include <sstream>

#include <guichan/widgets/label.hpp>

#include "button.h"
#include "chat.h"
#include "inventorywindow.h"
#include "item_amount.h"
#include "itemcontainer.h"
#include "scrollarea.h"
#include "textfield.h"

#include "../inventory.h"
#include "../item.h"
#include "../localplayer.h"

#include "../net/gameserver/player.h"

#include "../resources/iteminfo.h"

#include "../utils/tostring.h"

TradeWindow::TradeWindow():
    Window("Trade: You"),
    mMyInventory(new Inventory()),
    mPartnerInventory(new Inventory())
{
    setWindowName("Trade");
    setDefaultSize(115, 197, 332, 209);

    mAddButton = new Button("Add", "add", this);
    mOkButton = new Button("Ok", "ok", this);
    mCancelButton = new Button("Cancel", "cancel", this);
    mTradeButton = new Button("Trade", "trade", this);

    mMyItemContainer = new ItemContainer(mMyInventory.get());
    mMyItemContainer->addSelectionListener(this);
    mMyItemContainer->setPosition(2, 2);

    mMyScroll = new ScrollArea(mMyItemContainer);
    mMyScroll->setPosition(8, 8);

    mPartnerItemContainer = new ItemContainer(mPartnerInventory.get());
    mPartnerItemContainer->addSelectionListener(this);
    mPartnerItemContainer->setPosition(2, 58);

    mPartnerScroll = new ScrollArea(mPartnerItemContainer);
    mPartnerScroll->setPosition(8, 64);

    mMoneyLabel = new gcn::Label("You get: 0z");
    mMoneyLabel2 = new gcn::Label("You give:");
    mMoneyField = new TextField();

    mAddButton->adjustSize();
    mOkButton->adjustSize();
    mCancelButton->adjustSize();
    mTradeButton->adjustSize();

    mTradeButton->setEnabled(false);

    mItemNameLabel = new gcn::Label("Name:");
    mItemDescriptionLabel = new gcn::Label("Description:");

    add(mMyScroll);
    add(mPartnerScroll);
    add(mAddButton);
    add(mOkButton);
    add(mCancelButton);
    add(mTradeButton);
    add(mItemNameLabel);
    add(mItemDescriptionLabel);
    add(mMoneyLabel2);
    add(mMoneyField);
    add(mMoneyLabel);

    gcn::Rectangle area = getChildrenArea();
    int width = area.width;
    int height = area.height;

    mMoneyField->setPosition(8 + 60, height - 20);
    mMoneyField->setWidth(50);

    mMoneyLabel->setPosition(8 + 60 + 50 + 6, height - 20);
    mMoneyLabel2->setPosition(8, height - 20);

    mCancelButton->setPosition(width - 54, height - 49);
    mTradeButton->setPosition(mCancelButton->getX() - 41, height - 49);
    mOkButton->setPosition(mTradeButton->getX() - 24, height - 49);
    mAddButton->setPosition(mOkButton->getX() - 31, height - 49);

    mMyItemContainer->setSize(width - 24 - 12 - 1,
        (INVENTORY_SIZE * 24) / (width / 24) - 1);
    mMyScroll->setSize(width - 16, (height - 76) / 2);

    mPartnerItemContainer->setSize(width - 24 - 12 - 1,
        (INVENTORY_SIZE * 24) / (width / 24) - 1);
    mPartnerScroll->setSize(width - 16, (height - 76) / 2);

    mItemNameLabel->setPosition(8,
        mPartnerScroll->getY() + mPartnerScroll->getHeight() + 4);
    mItemDescriptionLabel->setPosition(8,
        mItemNameLabel->getY() + mItemNameLabel->getHeight() + 4);
}

TradeWindow::~TradeWindow()
{
}

void TradeWindow::addMoney(int amount)
{
    mMoneyLabel->setCaption("You get: " + toString(amount) + "z");
    mMoneyLabel->adjustSize();
}

void TradeWindow::addItem(int id, bool own, int quantity, bool equipment)
{
    if (own) {
        mMyInventory->addItem(id, quantity, equipment);
    } else {
        mPartnerInventory->addItem(id, quantity, equipment);
    }
}

void TradeWindow::removeItem(int id, bool own)
{
    if (own) {
        mMyInventory->removeItem(id);
    } else {
        mPartnerInventory->removeItem(id);
    }
}

void TradeWindow::changeQuantity(int index, bool own, int quantity)
{
    if (own) {
        mMyInventory->getItem(index)->setQuantity(quantity);
    } else {
        mPartnerInventory->getItem(index)->setQuantity(quantity);
    }
}

void TradeWindow::increaseQuantity(int index, bool own, int quantity)
{
    if (own) {
        mMyInventory->getItem(index)->increaseQuantity(quantity);
    } else {
        mPartnerInventory->getItem(index)->increaseQuantity(quantity);
    }
}

void TradeWindow::reset()
{
    mMyInventory->clear();
    mPartnerInventory->clear();
    mTradeButton->setEnabled(false);
    mOkButton->setEnabled(true);
    mOkOther = false;
    mOkMe = false;
    mMoneyLabel->setCaption("You get: 0z");
    mMoneyField->setEnabled(true);
    mMoneyField->setText("");
}

void TradeWindow::setTradeButton(bool enabled)
{
    mTradeButton->setEnabled(enabled);
}

void TradeWindow::receivedOk(bool own)
{
    if (own) {
        mOkMe = true;
        if (mOkOther) {
            mTradeButton->setEnabled(true);
            mOkButton->setEnabled(false);
        } else {
            mTradeButton->setEnabled(false);
            mOkButton->setEnabled(false);
        }
    } else {
        mOkOther = true;
        if (mOkMe) {
            mTradeButton->setEnabled(true);
            mOkButton->setEnabled(false);
        } else {
            mTradeButton->setEnabled(false);
            mOkButton->setEnabled(true);
        }
    }
}

void TradeWindow::tradeItem(Item *item, int quantity)
{
    Net::GameServer::Player::tradeItem(item->getInvIndex(), quantity);
    addItem(item->getId(), true, quantity, item->isEquipment());
    item->increaseQuantity(-quantity);
}

void TradeWindow::selectionChanged(const SelectionEvent &event)
{
    Item *item;

    /* If an item is selected in one container, make sure no item is selected
     * in the other container.
     */
    if (event.getSource() == mMyItemContainer &&
            (item = mMyItemContainer->getItem()))
    {
        mPartnerItemContainer->selectNone();
    }
    else if ((item = mPartnerItemContainer->getItem()))
    {
        mMyItemContainer->selectNone();
    }

    // Update name and description
    if (!item)
    {
        mItemNameLabel->setCaption("Name:");
        mItemDescriptionLabel->setCaption("Description:");
    }
    else
    {
        std::string SomeText;
        SomeText = "Name: " + item->getInfo().getName();
        mItemNameLabel->setCaption(SomeText);
        mItemNameLabel->adjustSize();
        SomeText = "Description: " + item->getInfo().getDescription();
        mItemDescriptionLabel->setCaption(SomeText);
        mItemDescriptionLabel->adjustSize();
    }
}

void TradeWindow::action(const gcn::ActionEvent &event)
{
    Item *item = inventoryWindow->getItem();

    if (event.getId() == "add")
    {
        if (!item)
        {
            return;
        }

        if (mMyInventory->contains(item)) {
            chatWindow->chatLog("Failed adding item. You can not "
                    "overlap one kind of item on the window.", BY_SERVER);
            return;
        }

        if (item->getQuantity() == 1) {
            tradeItem(item, 1);
        }
        else {
            // Choose amount of items to trade
            new ItemAmountWindow(AMOUNT_TRADE_ADD, this, item);
        }
    }
    else if (event.getId() == "cancel")
    {
        setVisible(false);
        reset();
        player_node->setTrading(false);
        Net::GameServer::Player::acceptTrade(false);
    }
    else if (event.getId() == "ok")
    {
        Net::GameServer::Player::acceptTrade(true);
    }
    else if (event.getId() == "trade")
    {
        // XXX Convert for new server
        /*
        MessageOut outMsg(CMSG_TRADE_OK);
        */
    }
}