/**
The Mana World
Copyright 2004 The Mana World Development Team
This file is part of The Mana World.
The Mana World is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
any later version.
The Mana World is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
*/
#include "skill.h"
extern PLAYER_INFO *char_info;
char str_string[8];
char agi_string[8];
char vit_string[8];
char int_string[8];
char dex_string[8];
char luk_string[8];
DIALOG skill_dialog[] = {
/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */
{ tmw_dialog_proc, 300, 200, 150, 60, 0, 0, 0, 0, 0, 0, (char *)"Skill", NULL, NULL },
{ tmw_text_proc, 304, 224, 252, 100, 0, 0, 0, 0, 0, 0, str_string, NULL, NULL },
{ tmw_plus_proc, 354, 224, 16, 16, 0, 0, '0', 0, 0, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 304, 234, 252, 100, 0, 0, 0, 0, 0, 0, agi_string, NULL, NULL },
{ tmw_plus_proc, 354, 234, 16, 16, 0, 0, '0', 0, 1, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 304, 244, 252, 100, 0, 0, 0, 0, 0, 0, vit_string, NULL, NULL },
{ tmw_plus_proc, 354, 244, 16, 16, 0, 0, '0', 0, 2, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 374, 224, 252, 100, 0, 0, 0, 0, 0, 0, int_string, NULL, NULL },
{ tmw_plus_proc, 424, 224, 16, 16, 0, 0, '0', 0, 3, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 374, 234, 252, 100, 0, 0, 0, 0, 0, 0, dex_string, NULL, NULL },
{ tmw_plus_proc, 424, 234, 16, 16, 0, 0, '0', 0, 4, 1, (void*)increaseStatus,NULL, NULL },
{ tmw_text_proc, 374, 244, 252, 100, 0, 0, 0, 0, 0, 0, luk_string, NULL, NULL },
{ tmw_plus_proc, 424, 244, 16, 16, 0, 0, '0', 0, 5, 1, (void*)increaseStatus,NULL, NULL },
{ NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }
};
void update_skill_dialog() {
int skillTemp = 0;
for(int loop = 0; loop<=char_info->lv;loop++)
skillTemp += int( (float)loop / (float)5.0 ) + (int)2;
sprintf(str_string, "STR: %i", char_info->STR);
sprintf(agi_string, "AGI: %i", char_info->AGI);
sprintf(vit_string, "VIT: %i", char_info->VIT);
sprintf(int_string, "INT: %i", char_info->INT);
sprintf(dex_string, "DEX: %i", char_info->DEX);
sprintf(luk_string, "LUK: %i", char_info->LUK);
if(char_info->STR+char_info->AGI+char_info->VIT+char_info->INT+char_info->DEX+char_info->LUK == skillTemp)
{
skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 0;
} else {
skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 1;
}
}
void increaseStatus(void *dp3, int d1)
{
WFIFOW(0) = net_w_value(0x00bb);
switch(d1)
{
case 0:
WFIFOW(2) = net_w_value(0x000d);
break;
case 1:
WFIFOW(2) = net_w_value(0x000e);
break;
case 2:
WFIFOW(2) = net_w_value(0x000f);
break;
case 3:
WFIFOW(2) = net_w_value(0x0010);
break;
case 4:
WFIFOW(2) = net_w_value(0x0011);
break;
case 5:
WFIFOW(2) = net_w_value(0x0012);
break;
}
WFIFOW(4) = net_b_value(1);
WFIFOSET(5);
while((out_size>0))flush();
skill_dialog[2].d2 = skill_dialog[4].d2 = skill_dialog[6].d2 =skill_dialog[8].d2 =skill_dialog[10].d2 = 0;
}