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bin_PROGRAMS = tmw
tmw_SOURCES = gui/widgets/resizegrip.cpp \
gui/widgets/resizegrip.h \
gui/browserbox.cpp \
gui/browserbox.h \
gui/buddywindow.cpp \
gui/buddywindow.h \
gui/button.cpp \
gui/button.h \
gui/buy.cpp \
gui/buy.h \
gui/buysell.cpp \
gui/buysell.h \
gui/chargedialog.cpp \
gui/chargedialog.h \
gui/char_server.cpp \
gui/char_server.h \
gui/char_select.cpp \
gui/char_select.h \
gui/chat.cpp \
gui/chat.h \
gui/chatinput.cpp \
gui/chatinput.h \
gui/checkbox.cpp \
gui/checkbox.h \
gui/confirm_dialog.cpp \
gui/confirm_dialog.h \
gui/connection.cpp \
gui/connection.h \
gui/debugwindow.cpp \
gui/debugwindow.h \
gui/equipmentwindow.cpp \
gui/equipmentwindow.h \
gui/focushandler.cpp \
gui/focushandler.h \
gui/gccontainer.cpp \
gui/gccontainer.h \
gui/gui.cpp \
gui/gui.h \
gui/help.cpp \
gui/help.h \
gui/inventorywindow.cpp \
gui/inventorywindow.h \
gui/itemcontainer.cpp \
gui/itemcontainer.h \
gui/item_amount.cpp \
gui/item_amount.h \
gui/linkhandler.h \
gui/listbox.cpp \
gui/listbox.h \
gui/login.cpp \
gui/login.h \
gui/menuwindow.cpp \
gui/menuwindow.h \
gui/minimap.cpp \
gui/minimap.h \
gui/ministatus.cpp \
gui/ministatus.h \
gui/newskill.cpp \
gui/newskill.h \
gui/npclistdialog.cpp \
gui/npclistdialog.h \
gui/npc_text.cpp \
gui/npc_text.h \
gui/ok_dialog.cpp \
gui/ok_dialog.h \
gui/passwordfield.cpp \
gui/passwordfield.h \
gui/playerbox.cpp \
gui/playerbox.h \
gui/popupmenu.cpp \
gui/popupmenu.h \
gui/progressbar.cpp \
gui/progressbar.h \
gui/radiobutton.cpp \
gui/radiobutton.h \
gui/register.cpp \
gui/register.h \
gui/scrollarea.cpp \
gui/scrollarea.h \
gui/selectionlistener.h \
gui/sell.cpp \
gui/sell.h \
gui/setup_audio.cpp \
gui/setup_audio.h \
gui/setup.cpp \
gui/setup.h \
gui/setup_joystick.cpp \
gui/setup_joystick.h \
gui/setuptab.h \
gui/setup_video.cpp \
gui/setup_video.h \
gui/shop.cpp \
gui/shop.h \
gui/shoplistbox.cpp \
gui/shoplistbox.h \
gui/skill.cpp \
gui/skill.h \
gui/slider.cpp \
gui/slider.h \
gui/status.cpp \
gui/status.h \
gui/tabbedcontainer.cpp \
gui/tabbedcontainer.h \
gui/textbox.cpp \
gui/textbox.h \
gui/textfield.cpp \
gui/textfield.h \
gui/trade.cpp \
gui/trade.h \
gui/viewport.cpp \
gui/viewport.h \
gui/window.cpp \
gui/window.h \
gui/windowcontainer.cpp \
gui/windowcontainer.h \
gui/inttextbox.h \
gui/inttextbox.cpp \
gui/box.h \
gui/box.cpp \
gui/vbox.h \
gui/vbox.cpp \
gui/hbox.h \
gui/hbox.cpp \
gui/updatewindow.h \
gui/updatewindow.cpp \
net/beinghandler.h \
net/beinghandler.cpp \
net/buysellhandler.h \
net/buysellhandler.cpp \
net/charserverhandler.h \
net/charserverhandler.cpp \
net/chathandler.h \
net/chathandler.cpp \
net/equipmenthandler.h \
net/equipmenthandler.cpp \
net/inventoryhandler.h \
net/inventoryhandler.cpp \
net/itemhandler.h \
net/itemhandler.cpp \
net/loginhandler.h \
net/loginhandler.cpp \
net/maploginhandler.cpp \
net/maploginhandler.h \
net/messagehandler.cpp \
net/messagehandler.h \
net/messagein.cpp \
net/messagein.h \
net/messageout.cpp \
net/messageout.h \
net/network.cpp \
net/network.h \
net/npchandler.cpp \
net/npchandler.h \
net/playerhandler.cpp \
net/playerhandler.h \
net/protocol.cpp \
net/protocol.h \
net/skillhandler.cpp \
net/skillhandler.h \
net/tradehandler.cpp \
net/tradehandler.h \
resources/action.cpp \
resources/action.h \
resources/ambientoverlay.cpp \
resources/ambientoverlay.h \
resources/animation.cpp \
resources/animation.h \
resources/equipmentdb.cpp \
resources/equipmentdb.h \
resources/equipmentinfo.h \
resources/image.cpp \
resources/image.h \
resources/imagewriter.cpp \
resources/imagewriter.h \
resources/itemdb.cpp \
resources/itemdb.h \
resources/iteminfo.h \
resources/iteminfo.cpp \
resources/mapreader.cpp \
resources/mapreader.h \
resources/monsterdb.h \
resources/monsterdb.cpp \
resources/monsterinfo.h \
resources/monsterinfo.cpp \
resources/music.h \
resources/music.cpp \
resources/openglsdlimageloader.h \
resources/openglsdlimageloader.cpp \
resources/resource.cpp \
resources/resource.h \
resources/resourcemanager.cpp \
resources/resourcemanager.h \
resources/sdlimageloader.h \
resources/sdlimageloader.cpp \
resources/soundeffect.h \
resources/soundeffect.cpp \
resources/spritedef.h \
resources/spritedef.cpp \
resources/imageset.h \
resources/imageset.cpp \
resources/buddylist.h \
resources/buddylist.cpp \
utils/base64.cpp \
utils/base64.h \
utils/dtor.h \
utils/tostring.h \
utils/xml.cpp \
utils/xml.h \
animatedsprite.cpp \
animatedsprite.h \
animationparticle.cpp \
animationparticle.h \
being.cpp \
being.h \
beingmanager.cpp \
beingmanager.h \
configlistener.h \
configuration.cpp \
configuration.h \
engine.cpp \
engine.h \
equipment.cpp \
equipment.h \
floor_item.cpp \
floor_item.h \
flooritemmanager.cpp \
flooritemmanager.h \
game.cpp \
game.h \
graphics.cpp \
graphics.h \
guichanfwd.h \
imageparticle.cpp \
imageparticle.h \
inventory.cpp \
inventory.h \
item.cpp \
item.h \
joystick.cpp \
joystick.h \
localplayer.cpp \
localplayer.h \
lockedarray.h \
log.cpp \
log.h \
logindata.h \
main.cpp \
main.h \
map.cpp\
map.h \
monster.cpp\
monster.h \
npc.cpp \
npc.h \
openglgraphics.cpp\
openglgraphics.h \
particle.cpp \
particle.h \
particleemitter.cpp \
particleemitter.h \
player.cpp \
player.h \
properties.h \
serverinfo.h \
simpleanimation.cpp \
simpleanimation.h \
sound.cpp \
sound.h \
sprite.h \
textparticle.cpp \
textparticle.h \
tileset.h
# set the include path found by configure
INCLUDES = \
$(all_includes) \
-DTMW_DATADIR=\""$(pkgdatadir)/"\"
# the library search path.
tmw_LDFLAGS = $(all_libraries) $(LIBSDL_RPATH) `pkg-config --libs libxml-2.0`
tmw_CXXFLAGS = -Wall -Werror $(OPENGL_CFLAGS) $(LIBSDL_CFLAGS) `pkg-config --cflags libxml-2.0` $(CURL_CFLAGS)
tmw_LDADD = $(LIBSDL_LIBS) -lguichan_sdl $(OPENGL_LIBS) $(CURL_LIBS)
tmw_TARGET = tmw
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