diff options
Diffstat (limited to 'testing_data/tiled_examples')
116 files changed, 2122 insertions, 0 deletions
diff --git a/testing_data/tiled_examples/AUTHORS b/testing_data/tiled_examples/AUTHORS new file mode 100644 index 0000000..37c09e9 --- /dev/null +++ b/testing_data/tiled_examples/AUTHORS @@ -0,0 +1,11 @@ +Tilesets: + +perspective_walls.png - (C) Clint Bellanger, released as Public Domain +isometric_grass_and_water.png - (C) Clint Bellanger, released as GPL2, GPL3, CC-BY-SA3 +tmw_desert_spacing.png - (C) The Mana World Development Team, GPL +sewer_tileset.png - (C) Blues Brothers RPG developers, GPL +Replica Island - (C) Chris Pruett and Genki Mine, Apache (except hotspots.png) +hexmini.png - Public Domain, http://opengameart.org/content/pixel-hex-tilesets-enhanced +buch-outdoor.png - (C) Michele "Buch" Bucelli, CC-BY 3.0, http://opengameart.org/users/buch +examples/sticker-knight - (C) Ponywolf, CC0, http://opengameart.org/content/sticker-knight-platformer +wangblob.png, CC0, https://opengameart.org/content/seamless-tileset-template-ii
\ No newline at end of file diff --git a/testing_data/tiled_examples/buch-outdoor.png b/testing_data/tiled_examples/buch-outdoor.png Binary files differnew file mode 100644 index 0000000..94a387c --- /dev/null +++ b/testing_data/tiled_examples/buch-outdoor.png diff --git a/testing_data/tiled_examples/desert.tmx b/testing_data/tiled_examples/desert.tmx new file mode 100644 index 0000000..cc5e308 --- /dev/null +++ b/testing_data/tiled_examples/desert.tmx @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="40" height="40" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1"> + <tileset firstgid="1" source="desert.tsx"/> + <layer id="1" name="Ground" width="40" height="40"> + <data encoding="base64" compression="zlib"> + eJztmNkKwjAQRaN9cAPrAq5Yq3Xf6v9/nSM2VIbQJjEZR+nDwQZScrwztoORECLySBcIgZ7nc2y4KfyWDLx+Jb9nViNgDEwY+KioAXUgQN4+zpoCMwPmQAtoAx2CLFbA2oDEo9+hwG8DnIDtF/2K8ks086Tw2zH0uyMv7HcRr/6/EvvhnsPrsrxwX7rwU/0ODig/eV3mh3N1ld8eraWPaX6+64s9McesfrqcHfg1MpoifxcVEWjukyw+9AtFPl/I71pER3Of6j4bv7HI54s+MChhqLlPdZ/P3qMmFuo5h5NnTOhjM5tReN2yT51n5/v7J3F0vi46fk+ne7aX0i9l6If7mpufTX3f5wsqv9TAD2fJLT9VrTn7UeZnM5tR+v0LMQOHXwFnxe2/warGFRWf8QDjOLfP + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/desert.tsx b/testing_data/tiled_examples/desert.tsx new file mode 100644 index 0000000..c2a2cfc --- /dev/null +++ b/testing_data/tiled_examples/desert.tsx @@ -0,0 +1,68 @@ +<?xml version="1.0" encoding="UTF-8"?> +<tileset version="1.4" tiledversion="1.4.3" name="Desert" tilewidth="32" tileheight="32" spacing="1" margin="1" tilecount="48" columns="8"> + <image source="tmw_desert_spacing.png" width="265" height="199"/> + <tile id="30" probability="0.01"/> + <tile id="31" probability="0.01"/> + <tile id="37" probability="0.01"/> + <tile id="38" probability="0.01"/> + <tile id="39" probability="0.01"/> + <tile id="45" probability="0"/> + <tile id="46" probability="0.01"/> + <tile id="47" probability="0.01"/> + <wangsets> + <wangset name="Desert" type="corner" tile="5"> + <wangcolor name="Desert" color="#ff0000" tile="29" probability="1"/> + <wangcolor name="Brick" color="#00ff00" tile="9" probability="1"/> + <wangcolor name="Cobblestone" color="#0000ff" tile="33" probability="1"/> + <wangcolor name="Dirt" color="#ff7700" tile="14" probability="1"/> + <wangtile tileid="0" wangid="0,1,0,2,0,1,0,1"/> + <wangtile tileid="1" wangid="0,1,0,2,0,2,0,1"/> + <wangtile tileid="2" wangid="0,1,0,1,0,2,0,1"/> + <wangtile tileid="3" wangid="0,4,0,1,0,4,0,4"/> + <wangtile tileid="4" wangid="0,4,0,4,0,1,0,4"/> + <wangtile tileid="5" wangid="0,1,0,4,0,1,0,1"/> + <wangtile tileid="6" wangid="0,1,0,4,0,4,0,1"/> + <wangtile tileid="7" wangid="0,1,0,1,0,4,0,1"/> + <wangtile tileid="8" wangid="0,2,0,2,0,1,0,1"/> + <wangtile tileid="9" wangid="0,2,0,2,0,2,0,2"/> + <wangtile tileid="10" wangid="0,1,0,1,0,2,0,2"/> + <wangtile tileid="11" wangid="0,1,0,4,0,4,0,4"/> + <wangtile tileid="12" wangid="0,4,0,4,0,4,0,1"/> + <wangtile tileid="13" wangid="0,4,0,4,0,1,0,1"/> + <wangtile tileid="14" wangid="0,4,0,4,0,4,0,4"/> + <wangtile tileid="15" wangid="0,1,0,1,0,4,0,4"/> + <wangtile tileid="16" wangid="0,2,0,1,0,1,0,1"/> + <wangtile tileid="17" wangid="0,2,0,1,0,1,0,2"/> + <wangtile tileid="18" wangid="0,1,0,1,0,1,0,2"/> + <wangtile tileid="19" wangid="0,2,0,1,0,2,0,2"/> + <wangtile tileid="20" wangid="0,2,0,2,0,1,0,2"/> + <wangtile tileid="21" wangid="0,4,0,1,0,1,0,1"/> + <wangtile tileid="22" wangid="0,4,0,1,0,1,0,4"/> + <wangtile tileid="23" wangid="0,1,0,1,0,1,0,4"/> + <wangtile tileid="24" wangid="0,1,0,3,0,1,0,1"/> + <wangtile tileid="25" wangid="0,1,0,3,0,3,0,1"/> + <wangtile tileid="26" wangid="0,1,0,1,0,3,0,1"/> + <wangtile tileid="27" wangid="0,1,0,2,0,2,0,2"/> + <wangtile tileid="28" wangid="0,2,0,2,0,2,0,1"/> + <wangtile tileid="29" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="30" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="31" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="32" wangid="0,3,0,3,0,1,0,1"/> + <wangtile tileid="33" wangid="0,3,0,3,0,3,0,3"/> + <wangtile tileid="34" wangid="0,1,0,1,0,3,0,3"/> + <wangtile tileid="35" wangid="0,3,0,1,0,3,0,3"/> + <wangtile tileid="36" wangid="0,3,0,3,0,1,0,3"/> + <wangtile tileid="37" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="38" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="39" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="40" wangid="0,3,0,1,0,1,0,1"/> + <wangtile tileid="41" wangid="0,3,0,1,0,1,0,3"/> + <wangtile tileid="42" wangid="0,1,0,1,0,1,0,3"/> + <wangtile tileid="43" wangid="0,1,0,3,0,3,0,3"/> + <wangtile tileid="44" wangid="0,3,0,3,0,3,0,1"/> + <wangtile tileid="45" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="46" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="47" wangid="0,1,0,1,0,1,0,1"/> + </wangset> + </wangsets> +</tileset> diff --git a/testing_data/tiled_examples/hexagonal-mini.tmx b/testing_data/tiled_examples/hexagonal-mini.tmx new file mode 100644 index 0000000..388fd5b --- /dev/null +++ b/testing_data/tiled_examples/hexagonal-mini.tmx @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="hexagonal" renderorder="right-down" width="20" height="20" tilewidth="14" tileheight="12" hexsidelength="6" staggeraxis="y" staggerindex="odd" nextobjectid="2"> + <tileset firstgid="1" name="hex mini" tilewidth="18" tileheight="18"> + <tileoffset x="0" y="1"/> + <image source="hexmini.png" width="106" height="72"/> + </tileset> + <layer name="Ground" width="20" height="20"> + <data encoding="base64" compression="zlib"> + 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0000000..1ddc0ed --- /dev/null +++ b/testing_data/tiled_examples/isometric_grass_and_water.tmx @@ -0,0 +1,43 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.4" tiledversion="1.4.3" orientation="isometric" renderorder="right-down" width="25" height="25" tilewidth="64" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1"> + <tileset firstgid="1" name="isometric_grass_and_water" tilewidth="64" tileheight="64" tilecount="24" columns="4"> + <tileoffset x="0" y="16"/> + <grid orientation="isometric" width="64" height="32"/> + <image source="isometric_grass_and_water.png" width="256" height="384"/> + <wangsets> + <wangset name="Grass and Water" type="corner" tile="15"> + <wangcolor name="Grass" color="#8ab022" tile="0" probability="1"/> + <wangcolor name="Water" color="#378dc2" tile="23" probability="1"/> + <wangtile tileid="0" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="1" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="2" wangid="0,1,0,1,0,1,0,1"/> + <wangtile 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+ <wangtile tileid="23" wangid="0,2,0,2,0,2,0,2"/> + </wangset> + </wangsets> + </tileset> + <layer id="1" name="Tile Layer 1" width="25" height="25"> + <data encoding="base64" compression="zlib"> + eJx1lttywjAMROVgyqVtAoFC/v9L68xoh5PFPGhIYktrrVYyS0QszZ7Nvpvd0n7y24L1Q7MhrTSreN/le821HZ7lv9qYa6sdE0cYs/kX7PXYwtfaevYp7WDrd+SnHByjYr/npP1zZ4/elcuM71rjeckdc5KNHX75fMwc9s2uzb6AsYstJzwrv5/Tz89SLIZy8v203llV8xl7yMU+462/v81OqA114/UhrzUxRqwprnh6ZGzp2PNQfPqRu/X9hnMV8F/xLg1L42erDf2oaa2RI2qPtbgbhmw2H69nMUxx/gVccXdC3AW/o/HV60vW59Lhu8arDxmfGIPFUV1qbLVQEIs4PlOeHQxqVjmzr5mLYsmf+5Qj5yM1r3Ne4p1D5VcMh3qWZibLx2fYkBhPYOv81I9wbrGd45zFU7zrndpwDjkHXXfej9zHc3EG+D3AWcCZMJif7hTnVxr6i9edtoBDz8N7kxqbY6sN9gJnsnqIOqCme7Un76579sIV8dccHvHqZefH76BP9wjzkVapM2rL+5/8cR6QS9eh8p2AT12y5oO9+7yh5hzLZypnHX29/pzB9PE7bOg8Mza5KvGu4R7mp/89zqvr7x+TnxEn + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/isometric_staggered_grass_and_water.tmx b/testing_data/tiled_examples/isometric_staggered_grass_and_water.tmx new file mode 100644 index 0000000..bb86c9f --- /dev/null +++ b/testing_data/tiled_examples/isometric_staggered_grass_and_water.tmx @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.4" tiledversion="1.4.3" orientation="staggered" renderorder="right-down" width="25" height="50" tilewidth="64" tileheight="32" infinite="1" staggeraxis="y" staggerindex="odd" nextlayerid="2" nextobjectid="1"> + <tileset firstgid="1" name="isometric_grass_and_water" tilewidth="64" tileheight="64" tilecount="24" columns="4"> + <tileoffset x="0" y="16"/> + <grid orientation="isometric" width="64" height="32"/> + <image source="isometric_grass_and_water.png" width="256" height="384"/> + <wangsets> + <wangset name="Terrains" type="corner" tile="15"> + <wangcolor name="Grass" color="#8ae234" tile="0" probability="1"/> + <wangcolor name="Water" color="#729fcf" tile="22" probability="1"/> + <wangtile tileid="0" wangid="0,1,0,1,0,1,0,1"/> + <wangtile tileid="1" wangid="0,1,0,1,0,1,0,1"/> + <wangtile 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a/testing_data/tiled_examples/perspective_walls.tmx b/testing_data/tiled_examples/perspective_walls.tmx new file mode 100644 index 0000000..858eea8 --- /dev/null +++ b/testing_data/tiled_examples/perspective_walls.tmx @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="32" height="32" tilewidth="31" tileheight="31"> + <tileset firstgid="1" source="perspective_walls.tsx"/> + <layer name="Walls" width="32" height="32"> + <data encoding="base64" compression="zlib"> + eJztlOkKgCAQhLfb7vd/24SUBqMMNevHfDB4LczusihCCCHkTzRay4XaDP7rxf1882ZpzBqTp/Wo4c7ulRy96LUKRx3EFYF5+GpESpA9V845pT/Oxijn+luIw36k8vf1Rpk1xPepx9vczV+O3GL6n4JJ9vkSOf8/Qwb/r+vHP8ZVzFwTQshf2AA5owLB + </data> + </layer> + <layer name="Walls level 2" width="32" height="32"> + <data encoding="base64" compression="zlib"> + eJztzgEJAAAIA7CD/Tsb4yJbgiUA8MO0AwAAhy0rhAAE + </data> + </layer> + <layer name="Walls level 3" width="32" height="32"> + <data encoding="base64" 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<object id="1" name="Starting Point" type="start" x="794.667" y="471.667"> + <point/> + </object> + <object id="5" name="Exit" type="exit" x="336" y="208" width="48" height="48"/> + <object id="7" name="Resting Spot" type="rest" x="528" y="416" width="48" height="16"/> + </objectgroup> +</map> diff --git a/testing_data/tiled_examples/rpg/readme.txt b/testing_data/tiled_examples/rpg/readme.txt new file mode 100644 index 0000000..5ef42a7 --- /dev/null +++ b/testing_data/tiled_examples/rpg/readme.txt @@ -0,0 +1,28 @@ +-=-=-=- -==-=- -==-=- -==-=- -==-=- + TIME FANTASY - BEACH TILESET +-==-=- -==-=- -==-=- -==-=- -==-=- + +Thank you for downloading this tileset! + +This tileset is a FREE release for anybody to download. I created this set as a reward for reaching a goal +on my Patreon page. Thanks to my wonderful patrons for making this free release possible! patreon.com/finalbossblues + +This tileset is a mini-expansion for the Time Fantasy RPG assets. It's compatible with all other graphics that I release +in my Time Fantasy style. Can also be used as a standalone tileset. + +This set includes versions formatted for use in RPGMaker VX/Ace and RPGMaker MV, +as well as a regular tile-sheet based on a 16x16 grid. + +------------------------- +Time Fantasy Website + timefantasy.net +------------------------- +Artist's Website + finalbossblues.com +Twitter + @finalbossblues +Facebook + finalbossblues +Patreon + patreon.com/finalbossblues +------------------------- diff --git a/testing_data/tiled_examples/sewer_automap/rule_001.tmx b/testing_data/tiled_examples/sewer_automap/rule_001.tmx new file mode 100644 index 0000000..e05c002 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_001.tmx @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="24" tileheight="24"> + <properties> + <property name="AutomappingRadius" value="3"/> + <property name="DeleteTiles" value="yes"/> + </properties> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="7" height="3"> + <data encoding="base64" compression="zlib"> + eJxjYMAPPHHQ+AAAJfgA3A== + </data> + </layer> + <layer name="Input_set" width="7" height="3"> + <data encoding="base64" compression="zlib"> + eJxjYMAPPKG0F5T2JqAeBAAmbADf + </data> + </layer> + <layer name="Output_Ground" width="7" height="3"> + <data encoding="base64" compression="zlib"> + eJxjYMAPeKG0DJRWIqAeBAAMkABM + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_002.tmx b/testing_data/tiled_examples/sewer_automap/rule_002.tmx new file mode 100644 index 0000000..82203c5 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_002.tmx @@ -0,0 +1,24 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="8" height="5" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="8" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYCAMfLDQPnjkiTGPWLUA1AACYQ== + </data> + </layer> + <layer name="Input_set" width="8" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYCAMvKG0FxLfC0neC00dIeBFgloAz9QCVQ== + </data> + </layer> + <layer name="Output_Ground" width="8" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYCAMtND4yjjUSRFhFgwoEqkOADFsAIk= + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_003.tmx b/testing_data/tiled_examples/sewer_automap/rule_003.tmx new file mode 100644 index 0000000..a8edb5d --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_003.tmx @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="8" height="6" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="8" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAMfLDQPnjkydVPDgAAZj8DRQ== + </data> + </layer> + <layer name="Input_set" width="8" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAMPAmIYZPHphadpgYAAL88Abc= + </data> + </layer> + <layer name="Output_Ground" width="8" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAMmLCI8SCxuQjoF0Lj8xFhJ7EAABfQADk= + </data> + </layer> + <layer name="Output_Over" width="8" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAesBKQ5yXBLGoBAAmIABM= + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_004.tmx b/testing_data/tiled_examples/sewer_automap/rule_004.tmx new file mode 100644 index 0000000..09c97a7 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_004.tmx @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="7" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYMAPfKAYnU0rOVwAAJk3BME= + </data> + </layer> + <layer name="Input_set" width="7" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYMAPPKEYnU2pHLodhAAAb/8D/w== + </data> + </layer> + <layer name="Output_Ground" width="7" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYMAPePHI8aHxeYiUIwcAABkoAEI= + </data> + </layer> + <layer name="Output_Over" width="7" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYMAPOND47ATU0woAAAgwABA= + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_005.tmx b/testing_data/tiled_examples/sewer_automap/rule_005.tmx new file mode 100644 index 0000000..57a49d0 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_005.tmx @@ -0,0 +1,29 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="13" height="6" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="13" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAP+BDgk6LHBwcbnxy19ZAKAMzFByE= + </data> + </layer> + <layer name="Input_set" width="13" height="6"> + <data encoding="base64" compression="zlib"> + eJxjYCAPeBLgD6QeYsyj1BwAd2cCSQ== + </data> + </layer> + <layer name="Output_Ground" width="13" height="6" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYCAPiKHxRYjQw43G5yRCjzAaX5AIPfQAAE2oAGM= + </data> + </layer> + <layer name="Output_Over" width="13" height="6" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYBgcgAVKs5GghwdK81HZLcQAABQQACU= + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_006.tmx b/testing_data/tiled_examples/sewer_automap/rule_006.tmx new file mode 100644 index 0000000..9a155d0 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_006.tmx @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="7" height="5" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="7" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYMAPfKAYnU2JHC4AAAEbA5E= + </data> + </layer> + <layer name="Input_set" width="7" height="5"> + <data encoding="base64" compression="zlib"> + eJxjYKAMeKLRyOKeWNj4AABbzAG3 + </data> + </layer> + <layer name="InputNot_set" width="7" height="5" opacity="0.44"> + <data encoding="base64" compression="zlib"> + eJxjYCAfeBLgkwoAKZwAkw== + </data> + </layer> + <layer name="Output_Ground" width="7" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYKAM8KLRlAAAB9wAGw== + </data> + </layer> + <layer name="Output_Over" width="7" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYCAMeNFoWgEACrQAGw== + </data> + </layer> + <layer name="Output_Over2" width="7" height="5" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYCAM5KG0AhFqKQEAGSQAQA== + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_007.tmx b/testing_data/tiled_examples/sewer_automap/rule_007.tmx new file mode 100644 index 0000000..757e7c1 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_007.tmx @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="7" height="7" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="Regions" width="7" height="7"> + <data encoding="base64" compression="zlib"> + eJxjYMAPfKAYnU1Ijp5mAgDb0wTB + </data> + </layer> + <layer name="Input_set" width="7" height="7"> + <data encoding="base64" compression="zlib"> + eJxjYKAMeKPRtNaHDQAAdfQBLQ== + </data> + </layer> + <layer name="InputNot_set" width="7" height="7"> + <data encoding="base64" compression="zlib"> + eJxjYMAPvKEYnc2AxsbGx2cmLj4++3ABAGBjA4U= + </data> + </layer> + <layer name="InputNot_set" width="7" height="7" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYCAMPNFodHFcfELmEeITax4A5OQCSQ== + </data> + </layer> + <layer name="Output_Ground" width="7" height="7" visible="0"> + <data encoding="base64" compression="zlib"> + eJxjYKAMSEJpaRL1aUJpbQrtBwEAMlQAiQ== + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_008.tmx b/testing_data/tiled_examples/sewer_automap/rule_008.tmx new file mode 100644 index 0000000..7166d83 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_008.tmx @@ -0,0 +1,35 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="4" height="4" tilewidth="24" tileheight="24"> + <properties> + <property name="NoOverlappingRules" value="1"/> + </properties> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="regions_input" width="4" height="4"> + <data encoding="base64" compression="zlib"> + eJxjYCAMfKAYGwAAD7AAmQ== + </data> + </layer> + <layer name="regions_output" width="4" height="4"> + <data encoding="base64" compression="zlib"> + eJxjYMAEPljEcAEADVAATQ== + </data> + </layer> + <layer name="input_Over" width="4" height="4"> + <data encoding="base64" compression="zlib"> + eJxjYCAMWICYF4ccAAHoABI= + </data> + </layer> + <objectgroup name="output_GroundEffects" width="4" height="4"> + <object name="1" type="Effect" x="24" y="24" width="24" height="24"> + <properties> + <property name="predefined Value" value=""/> + </properties> + </object> + </objectgroup> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rule_009.tmx b/testing_data/tiled_examples/sewer_automap/rule_009.tmx new file mode 100644 index 0000000..ae8c0ab --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rule_009.tmx @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="4" height="3" tilewidth="24" tileheight="24"> + <properties> + <property name="NoOverlappingRules" value="1"/> + </properties> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <tileset firstgid="73" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <layer name="regions" width="4" height="3"> + <data encoding="base64" compression="zlib"> + eJxjYMAEPlCMDQAAD6AAmQ== + </data> + </layer> + <layer name="input_Ground" width="4" height="3"> + <data encoding="base64" compression="zlib"> + eJxjYMAESkCshUUcBAAH2ABN + </data> + </layer> + <objectgroup name="output_GroundEffects" width="4" height="3"> + <object name="2" type="Trigger" x="48" y="24" width="24" height="24"> + <properties> + <property name="triggering" value="trigger42"/> + </properties> + </object> + </objectgroup> +</map> diff --git a/testing_data/tiled_examples/sewer_automap/rules.txt b/testing_data/tiled_examples/sewer_automap/rules.txt new file mode 100644 index 0000000..8d93775 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rules.txt @@ -0,0 +1,142 @@ +# rules.txt +# Copyright 2011, Stefan Beller <stefanbeller@googlemail.com> +# +# This file is part of the sewers example for automapping for Tiled. +# +# This program is free software; you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by the Free +# Software Foundation; either version 2 of the License, or (at your option) +# any later version. +# +# This program is distributed in the hope that it will be useful, but WITHOUT +# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for +# more details. +# +# You should have received a copy of the GNU General Public License along with +# this program. If not, see <http://www.gnu.org/licenses/>. + + +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# Feel free to comment out certain rules, to see if and how they are working. +# So have fun experimenting with this bunch of rules :) + +# First apply only one tile rules to fill the regions +# +# We mark the place, where rules are defined, with the RuleRegion layer. +# So whereever there are tiles at the ruleRegion layer, it will be used as a rule. +# In the RuleSet layer we can define, which combination of tiles must occur +# to trigger the specific rule. +# The layers Rule_Ground, Rule_Over and Rule_Over2 define the output of the rules. +# +# Which tiles should I use in the regions layer? +# Actually there can be any tiles, but it should be the same tiles for one rule. +# So use whatever you want, maybe a colorful tile so you can see easily that these +# tiles are used for defining the rule region. +# +# In the very first rulefile used for Automapping it might be useful to define +# some map properties: +# "DeleteTiles" = "true", "false" - This property determines if all tiles in the +# whole region where Automapping takes place +# are deleted. +# That is useful, when not all layers are covered +# at all places. (Check the Over and Over2 layer!) +# "AutoMappingRadius" = 0,1,2... - This property determines which regions are +# automatically remapped at live Automapping. +# When you draw directly into the map, +# not the whole map is remapped, but only a little +# place around. Here you can specify how many +# tiles at least should be remapped. + +./rule_001.tmx + + + + +# Setup the right transition tiles at the border of light blue stone tiles +# +# Basically it is the same as the first rule, we are just using bigger rules. +# Whenever there is a light blue tile beside a grey tile, one of these rules +# will apply. + +./rule_002.tmx + + + + +# Now put straight walls +# +# Note: Compare the regions and the set layer! +# Not at all places where a rule is defined, there is a tile in the input_set layer. +# This means that there can be any tiles except those used by the rule. +# So there are no black tiles allowed, when there are no tiles in the input_set +# layer. + +./rule_003.tmx + + + + +# Now we add inner corners for walls +# +# (No new features introduced) + +./rule_004.tmx + + + + +# Now we add the corners for walls +# +# (No new features introduced) + +./rule_005.tmx + + + + +# Correct the error we got in the two previous rulefiles (overwrite it once more) +# +# Here we can see the use of input_set and input_NotSet +# With the input_NotSet we can define which tiles must not be used at certain places +# Important sideeffect: the empty regions in ruleSet can be anything now, including +# black tiles as used here! +# +# So when you use both input_Set and input_NotSet, you need to specify exactly what +# is allowed at which places. + +./rule_006.tmx + + + + +# Setup the corner stones for light blue stone tiles +# +# Hey, there are multiple layers called input_NotSet! +# Yes, when you need to specify multiple allowed or disallowed tiles per +# position, you can use multiple layers of input_Set and input_NotSet + +./rule_007.tmx + + + + + +# Setup objects now +# The objects '1' will be placed. They will be placed based on the +# Over layer, which was created by previous rules. +# The placement of objects is done in south-east corners. + +./rule_008.tmx + + + + +# Setup another object. +# This object is based on input from the Ground layer. +# It will put objects to borderstones which are near an end of that borderline. +# + +./rule_009.tmx diff --git a/testing_data/tiled_examples/sewer_automap/rules_sewers.png b/testing_data/tiled_examples/sewer_automap/rules_sewers.png Binary files differnew file mode 100644 index 0000000..7214e28 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/rules_sewers.png diff --git a/testing_data/tiled_examples/sewer_automap/sewers.tmx b/testing_data/tiled_examples/sewer_automap/sewers.tmx new file mode 100644 index 0000000..4af5a15 --- /dev/null +++ b/testing_data/tiled_examples/sewer_automap/sewers.tmx @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> +<map version="1.0" orientation="orthogonal" width="31" height="31" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="rules_sewers" tilewidth="24" tileheight="24"> + <image source="rules_sewers.png" width="72" height="48"/> + </tileset> + <tileset firstgid="7" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="../sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <layer name="set" width="31" height="31"> + <data encoding="base64" compression="zlib"> + eJztlUEOwCAIBLH+/8/eDSBQ1jTNHuZiDKOGxSEigxDyCWYRtPsx6HBH74hyn2r9zT2T7uj+jPemW+sfrRai16K1ut1ebtEZ8+aFdxaU27qj5a7O1FOfRd1v86XlZc+T9RZVt3aG6FrX/0UIIVkWa5oFDA== + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sewer_tileset.png b/testing_data/tiled_examples/sewer_tileset.png Binary files differnew file mode 100644 index 0000000..9455c8e --- /dev/null +++ b/testing_data/tiled_examples/sewer_tileset.png diff --git a/testing_data/tiled_examples/sewers.tmx b/testing_data/tiled_examples/sewers.tmx new file mode 100644 index 0000000..320d65d --- /dev/null +++ b/testing_data/tiled_examples/sewers.tmx @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="50" height="50" tilewidth="24" tileheight="24"> + <tileset firstgid="1" name="sewer_tileset" tilewidth="24" tileheight="24"> + <image source="sewer_tileset.png" trans="ff00ff" width="192" height="217"/> + </tileset> + <layer name="Bottom" width="50" height="50"> + <data encoding="base64" compression="zlib"> + eJzt19kKwjAQBdDim0sFqwguL3Vf/sP//ySnkIFhSGrSdEnxPhyQxqJ32kySPMuyJTkZC5KLa2dyNEo1Lsds3wkl/4f+7V/0/f+Y40Je5GpUn2+J5NiQCdmO/HlMyYzMI3JwLUJx7drIsSIFWUfk4FrY3GvGuHb8vr4jcmhNcnAtpIflmmar3VA5nqaWMUKeQ1d9dyht59iRPTmMPEdpua8Put/Frh88P5q84zFkv/NZP2TOlOaH7Hc+64fMmdL8cPVbV9+tcn5MzpTmR0gv12uDbQ4MNT8AIA73Uq3v3hqLe2ldTx4D21k1tf2ubw59Vk1tX+KbQ59VXfuSlMn9SJHV70tS5jqrYu8BAAAAAAAAAABd+wIHfQq1 + </data> + </layer> + <layer name="Top" width="50" height="50" opacity="0.49"> + <data encoding="base64" compression="zlib"> + eJzt1jsKgDAQQEELtVKvYuGvEDvvfya3MBeQQAzMwCPdsum2af5lL71AJv7xL7X+Y46WtzXayq7z2RGd0f2+V6a5bdRFfaZ5pQzRGE2lFwEAoArpDk7Veg+nOzjlHgYAAAAAIIcHvboDlQ== + </data> + </layer> +</map> diff --git a/testing_data/tiled_examples/sticker-knight/README.md b/testing_data/tiled_examples/sticker-knight/README.md new file mode 100644 index 0000000..053bed6 --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/README.md @@ -0,0 +1,8 @@ +Sticker Knight platformer example +--------------------------------- + +This example is by @ponywolf and released to the public domain. You can +find it at http://opengameart.org/content/sticker-knight-platformer. + +It's a great example of using the flexible image collection tilesets with +tiles on object layers, for both the map and the UI. diff --git a/testing_data/tiled_examples/sticker-knight/map/alter.png b/testing_data/tiled_examples/sticker-knight/map/alter.png Binary files differnew file mode 100644 index 0000000..1571c54 --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/map/alter.png diff --git a/testing_data/tiled_examples/sticker-knight/map/backgroundArch.png b/testing_data/tiled_examples/sticker-knight/map/backgroundArch.png Binary files differnew file mode 100644 index 0000000..84ba79d --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/map/backgroundArch.png diff --git a/testing_data/tiled_examples/sticker-knight/map/backgroundMountain.png b/testing_data/tiled_examples/sticker-knight/map/backgroundMountain.png Binary files differnew file mode 100644 index 0000000..3596080 --- 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index 0000000..c3977cb --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/map/pushBlock2.png diff --git a/testing_data/tiled_examples/sticker-knight/map/pushBlock3.png b/testing_data/tiled_examples/sticker-knight/map/pushBlock3.png Binary files differnew file mode 100644 index 0000000..28778dd --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/map/pushBlock3.png diff --git a/testing_data/tiled_examples/sticker-knight/map/sandbox.tmx b/testing_data/tiled_examples/sticker-knight/map/sandbox.tmx new file mode 100644 index 0000000..3c4ff00 --- /dev/null +++ b/testing_data/tiled_examples/sticker-knight/map/sandbox.tmx @@ -0,0 +1,234 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="79" height="45" tilewidth="32" tileheight="32" infinite="0" backgroundcolor="#27b99a" nextlayerid="10" nextobjectid="203"> + <tileset firstgid="1" source="objs.tsx"/> + <objectgroup id="1" 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