summaryrefslogtreecommitdiff
path: root/testing_data/tiled_examples/sticker-knight/README.md
diff options
context:
space:
mode:
authorLawnCable <git@lawncable.net>2022-04-15 08:36:36 +0200
committerLawnCable <git@lawncable.net>2022-04-15 08:36:36 +0200
commitec09c0ae43799846a68a4e100a68353730edfed1 (patch)
treeaddf32caaad9b2968abb633476b02ed31e85f50f /testing_data/tiled_examples/sticker-knight/README.md
downloadfast-tiled.rs-ec09c0ae43799846a68a4e100a68353730edfed1.tar.gz
fast-tiled.rs-ec09c0ae43799846a68a4e100a68353730edfed1.tar.bz2
fast-tiled.rs-ec09c0ae43799846a68a4e100a68353730edfed1.tar.xz
fast-tiled.rs-ec09c0ae43799846a68a4e100a68353730edfed1.zip
init
Diffstat (limited to 'testing_data/tiled_examples/sticker-knight/README.md')
-rw-r--r--testing_data/tiled_examples/sticker-knight/README.md8
1 files changed, 8 insertions, 0 deletions
diff --git a/testing_data/tiled_examples/sticker-knight/README.md b/testing_data/tiled_examples/sticker-knight/README.md
new file mode 100644
index 0000000..053bed6
--- /dev/null
+++ b/testing_data/tiled_examples/sticker-knight/README.md
@@ -0,0 +1,8 @@
+Sticker Knight platformer example
+---------------------------------
+
+This example is by @ponywolf and released to the public domain. You can
+find it at http://opengameart.org/content/sticker-knight-platformer.
+
+It's a great example of using the flexible image collection tilesets with
+tiles on object layers, for both the map and the UI.