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// Map: new_11-1
// This is Snow Town.
//

new_11-1.gat,56,63,1,1	monster	Maggot	1002,2,0,0,Mob11::OnMaggot

new_11-1.gat,0,0,0	script	Mob11	-1,{
OnMaggot:
	set @mobID, 1002;
	callfunc "MobPoints";
	break;

	end;
}