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-rw-r--r--world/map/npc/068-2/_import.txt10
-rw-r--r--world/map/npc/068-2/_mobs.txt15
-rw-r--r--world/map/npc/068-2/_warps.txt13
-rw-r--r--world/map/npc/068-2/bank.txt8
-rw-r--r--world/map/npc/068-2/hetchel.txt445
-rw-r--r--world/map/npc/068-2/inya.txt209
-rw-r--r--world/map/npc/068-2/latoy.txt33
-rw-r--r--world/map/npc/068-2/mapflags.txt2
8 files changed, 0 insertions, 735 deletions
diff --git a/world/map/npc/068-2/_import.txt b/world/map/npc/068-2/_import.txt
deleted file mode 100644
index 38ad884b..00000000
--- a/world/map/npc/068-2/_import.txt
+++ /dev/null
@@ -1,10 +0,0 @@
-// Map 068-2: Tulimshar Noble Indoors
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-map: 068-2.gat
-npc: npc/068-2/_mobs.txt
-npc: npc/068-2/_warps.txt
-npc: npc/068-2/bank.txt
-npc: npc/068-2/hetchel.txt
-npc: npc/068-2/inya.txt
-npc: npc/068-2/latoy.txt
-npc: npc/068-2/mapflags.txt
diff --git a/world/map/npc/068-2/_mobs.txt b/world/map/npc/068-2/_mobs.txt
deleted file mode 100644
index c0b6cd10..00000000
--- a/world/map/npc/068-2/_mobs.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// Tulimshar Noble Indoors mobs
-
-068-2.gat,94,54,5,6|monster|Silkworm|1035,4,10000ms,85000ms,Mob068-2::On1035
-
-
-068-2.gat,0,0,0|script|Mob068-2|-1
-{
- end;
-
-On1035:
- set @mobID, 1035;
- callfunc "MobPoints";
- end;
-}
diff --git a/world/map/npc/068-2/_warps.txt b/world/map/npc/068-2/_warps.txt
deleted file mode 100644
index 3776ed28..00000000
--- a/world/map/npc/068-2/_warps.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// Tulimshar Noble Indoors warps
-
-068-2.gat,89,92|warp|To Noble Quarter|-1,-1,068-1.gat,56,97
-068-2.gat,61,92|warp|To Noble Quarter|-1,-1,068-1.gat,50,97
-068-2.gat,94,61|warp|To Noble Quarter|-1,-1,068-1.gat,42,97
-068-2.gat,62,61|warp|To Noble Quarter|-1,-1,068-1.gat,47,39
-068-2.gat,31,92|warp|To Noble Quarter|-1,-1,068-1.gat,30,97
-068-2.gat,31,61|warp|To Noble Quarter|-1,-1,068-1.gat,29,85
-068-2.gat,76,30|warp|To Noble Quarter|-1,-1,068-1.gat,40,80
-068-2.gat,36,30|warp|To Noble Quarter|-1,-1,068-1.gat,52,49
-068-2.gat,84,50|warp|To Garden|-1,-1,068-1.gat,38,89
-068-2.gat,58,51|warp|To Noble Quarter|-1,-1,068-1.gat,47,30
diff --git a/world/map/npc/068-2/bank.txt b/world/map/npc/068-2/bank.txt
deleted file mode 100644
index 328d98ae..00000000
--- a/world/map/npc/068-2/bank.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-// Another banker
-068-2.gat,29,83,0|script|Hydusun|149
-{
- set @npcname$, "Hydusun";
- callfunc "Banker";
- close;
-}
-
diff --git a/world/map/npc/068-2/hetchel.txt b/world/map/npc/068-2/hetchel.txt
deleted file mode 100644
index c81d0cf1..00000000
--- a/world/map/npc/068-2/hetchel.txt
+++ /dev/null
@@ -1,445 +0,0 @@
-// Hetchel the Silk Weaver
-// bh28
-// 2013-03, GPLv2.
-//
-// Hetchel is referred to by Lora Tay.
-// She weaves and sells standard double elbow square silk sheets.
-// She could also sell, dyed sheets, Silk robes from Lora Tay.
-// (6000 with cocoons, 40000 (?) with no cocoons).
-//
-// @wg_state: variable indicating winter gloves status.
-// Lora Tay proposes silk Robe if (@wg_state>= 11).
-// @SHEET_COCOONS_NR:* Number of cocoons required per sheet.
-// Might ne calculated from @ROBE_COCOONS_NR/@ROBE_SHEETS_NR
-// Actually: 150∕6 = 25
-// @SHEET_ZENY :* Money to pay per sheet: A sixth of 10000-2*500-6000
-// @SheetCount Number of sheets to buy (variable).
-//
-// @silkpants_state: variable indicating silkpant quest status.
-
-068-2.gat,62,83,0|script|Hetchel|376
-{
- set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT);
- set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
- set @SHEET_COCOONS_NR, 25;
- set @SHEET_ZENY, 500;
- set @spants_minlvl, 45;
- setarray @spants_req_hmn$, "Silk Cocoons", "Pieces of Cotton Cloth", "Silk Headbands";
- setarray @spants_req$, "SilkCocoon", "CottonCloth", "SilkHeadband";
- setarray @spants_req_amt, 154, 14, 2;
- set @spants_reward, 45000;
- set @spants_job_reward, 10000;
- set @SheetCount, 0;
-
- if (@wg_state < 11)
- goto L_WG_quest_not_done;
- if ( BaseLevel > @spants_minlvl && @spants_state < 1 ) goto L_Spants_Cry;
- if ( @spants_state == 1 ) goto L_Spants_Cry_2;
- if ( @spants_state == 2 ) goto L_Spants_Start;
- if ( @spants_state > 2 && @spants_state < 8 ) goto L_Spants_Steal;
- if ( @spants_state == 8 ) goto L_Spants_Make;
-
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_main_menu;
-
-L_WG_quest_not_done:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles.";
- mes "My best client is Lora Tay, at Dimond's.";
- mes "What can I do for you?\"";
- menu
- "Sorry to bother, I'm new to this country, just visting.", L_Close,
- "What are you selling?", L_main_menu;
-
-L_Spants_Cry:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_Spants_Cry_Cont_1;
-
-L_Spants_Cry_2:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_main_menu,
- "Hey you have been crying so badly, can I help you somehow?", L_Spants_Reply_Cry,
- "Give Hetchel something to dry her tears", L_Spants_Wipe_Tears;
-
-L_Spants_Start:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_main_menu,
- "So you are looking for new goals in your life?", L_Spants_No_Cry;
-
-L_Spants_Steal:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_main_menu,
- "About the Pants...", L_Spants_Steal_Cont;
-
-L_Spants_Make:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello I am Hetchel, I weave fine textiles, what can I do for you?\"";
- menu
- "Sorry to bother, I'm just visiting.", L_Close,
- "I am looking for silk sheets, Lora Tay told me that I could find some in this market. Can you help?", L_main_menu,
- "Hey what about the Pants you were planning to make?", L_Spants_Make_Cont;
-
-L_Spants_Cry_Cont_1:
- mes "You notice how the tiny woman blushes, she suddenly bursts into tears.";
- next;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Hello\"";
- mes "Hetchel hides her face in her hands";
- mes "";
- mes "";
- menu
- "\"Hey, what is the problem?\"", L_Spants_Reply_Cry,
- "Give Hetchel something to dry her tears", L_Spants_Wipe_Tears,
- "\"Oh really? Just sell me some Silk Sheets if you have them\"", L_main_menu;
-
-L_Spants_Wipe_Tears:
- mes "Hand Hetchel a (please type the Item you want to give her)";
- next;
- mes "This is case sensitive. Also do not enter whitespaces.";
- input @spants_wipe_thingy$;
- if (@spants_wipe_thingy$ == "") goto L_Spants_Wrong;
- if (countitem(@spants_wipe_thingy$) < 1) goto L_Spants_No_Item;
- if (@spants_wipe_thingy$ == "RedCottonCloth") goto L_Spants_Wipe_Tears_Cont;
- if (@spants_wipe_thingy$ == "RedHitchhikersTowel") goto L_Spants_Wipe_Tears_Towel;
- mes "Hetchel looks at you, then looks at the" + @spants_wipe_thingy$ + ".";
- mes "She hangs her head and weeps more";
- mes "Red is the only color I have ever loved, bring me something red to dry my tears";
- goto L_Close;
-
-L_Spants_Wipe_Tears_Towel:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"No, I recognize this towel, it is one of those warping towels, are you trying to mess with me?\"";
- goto L_Close;
-
-L_Spants_Wrong:
- mes "It appears you forgot to type the item you want to give.";
- goto L_Close;
-
-L_Spants_No_Item:
- mes "Oh you do not have it.";
- goto L_Close;
-
-L_Spants_Wipe_Tears_Cont:
- mes "Hetchel dries her tears with the Red Piece of Cloth you gave her.";
- mes "This seems to have consoled her.";
- delitem "RedCottonCloth", 1;
- set @spants_state, 2;
- callsub S_Update_Spants;
- goto L_Spants_No_Cry;
-
-L_Spants_No_Cry:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Oh thank you my dear friend.";
- mes "Yes, to some extent.";
- next;
- mes "I am just so sad because I realized that this is going to be the thing I will be doing for the rest of my life\"";
- menu
- "\"You are still young, Hetchel, You can still accomplish things\"", L_Spants_Cry_Cont_2,
- "\"Yes, you are probably correct.\"", L_Close;
-
-L_Spants_Cry_Cont_2:
- mes "[Hetchel the weaver]";
- mes "";
- mes "Hetchel thinks for a while";
- mes "";
- mes "\"Oh my friend, I have been dreaming of making a garment of my own.";
- mes "It always bothered me to see all those wizards and witches here being naked under their cloaks\"";
- mes "\"They must be so embarrassed - they are true heroes to give up their dignity to be able to fight the perils of this world\"";
- mes "Hetchel sobs";
- menu
- "\"So you want to make pants for mages?\"", L_Spants_Cry_Cont_3,
- "\"This sounds ridiculous. Good Bye.\"", L_Close;
-
-L_Spants_Cry_Cont_3:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Ok, so I figured I could make some trousers like Lora Tay makes but from the much finer Material the Silk Worms are making for us\"";
- mes "\"But I really need the base plans for the trousers, otherwise I do not know how to attempt this.";
- mes "Can you get me those plans from her?\"";
- menu
- "\"No, sorry I am too busy for that\"", L_Close,
- "\"Of course!\"", L_Spants_Cry_Cont_4;
-
-L_Spants_Cry_Cont_4:
- set @spants_state, 3;
- callsub S_Update_Spants;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Oh wait! I am not sure if it is such a good idea to ask her about that, I think she would not give the plans to you anyway.";
- mes "Maybe you can find a way to get those plans on a different way?";
- mes "I think there are some people in Hurnscald who have their means of getting you every possible item there is\"";
- next;
- mes "[Hetchel the weaver]";
- mes "";
- mes "Please please please - I need those plans";
- goto L_Close;
-
-L_Spants_Reply_Cry:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"...\"";
- set @spants_state, 1;
- callsub S_Update_Spants;
- goto L_Close;
-
-
-L_Spants_Steal_Cont:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Have you gotten hold of the plans?\"";
- menu
- "Yes I have them somewhere here", L_Spants_Steal_Cont2,
- "No, not yet", L_Close;
-
-L_Spants_Steal_Cont2:
- if @spants_state < 7 goto L_Spants_No_Item;
- set @spants_state, 8;
- callsub S_Update_Spants;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Oh this is miraculous\"";
- mes "";
- mes "Hetchel sheds some tears of joy";
- next;
- mes "You hand her the crumpled plans Crastur the Ugly gave you.";
- next;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"I need to figure out how to do this now... \"";
- next;
- mes "Hetchel adjusts her glasses and reads carefully";
- next;
- mes "She seems to be very busy, maybe you should come back later.";
- goto L_Close;
-
-L_Spants_Make_Cont:
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Yes, I already made a prototype but it cost me a lot of time and effort.";
- mes "I can give it to you if you are willing to pay for my expenses though.\"";
- menu
- "What do you want for those silken pants?", L_Spants_Make_Cont_2,
- "No, I am not particularly interested.", L_Close;
-
-L_Spants_Make_Cont_2:
- if(getarraysize(@spants_req_amt) < 3 || getarraysize(@spants_req$) < 3 || getarraysize(@spants_req_hmn$) < 3)
- goto L_Spants_Error;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"I need you to bring me " + @spants_req_amt[0] +" "+ @spants_req_hmn$[0] + ", " + @spants_req_amt[1] +" "+ @spants_req_hmn$[1] + " and " + @spants_req_amt[2] +" "+ @spants_req_hmn$[2];
- next;
- mes "You will not have to pay for my time, I am so proud to have accomplished this on my own!\"";
- menu
- "\"I have those items with me\"", L_Spants_Pay,
- "\"I am still looking for them\"", L_Close,
- "\"What do you need again?\"", L_Spants_Make_Cont_2;
-
-L_Spants_Pay:
- if (countitem(@spants_req$[0]) < @spants_req_amt[0] || countitem(@spants_req$[1]) < @spants_req_amt[1] || countitem(@spants_req$[2]) < @spants_req_amt[2])
- goto L_Spants_No_Item;
- getinventorylist;
- if (inventorylist_count == 100) goto L_TooMany;
- mes "Hetchel takes your items.";
- delitem @spants_req$[0], @spants_req_amt[0];
- delitem @spants_req$[1], @spants_req_amt[1];
- delitem @spants_req$[2], @spants_req_amt[2];
- getitem "SilkPants", 1;
- set @spants_state, 9;
- callsub S_Update_Spants;
- next;
- mes "[Hetchel the weaver]";
- mes "";
- mes "\"Here are your pants my dear.";
- mes "Keep them safe I do not know if I will ever try this again.\"";
- getexp @spants_reward, @spants_job_reward;
- goto L_Close;
-
-L_Spants_Error:
- mes "Something went wrong in the script, please inform a developer about that";
- close;
-
-L_main_menu:
- mes "[Hetchel]";
- mes "\"I have some silk sheets: double-elbow squares.\"";
- menu
- "I'm not interested at the moment, maybe later; thanks anyway.", L_Close,
- "Can I buy some?", L_Next;
-// "Do you have a silk robe I could buy?", L_robe,
-// "Goodbye.", L_Close;
-
-L_Next:
- mes "[Hetchel]";
- mes "";
- mes "\"Sure but you need to provide raw materials.";
- mes "I'll need " + @SHEET_COCOONS_NR +" silk cocoons per sheet,";
- mes "and also " + @SHEET_ZENY +" GP per sheet for my work.\"";
- next;
- if (countitem("SilkCocoon") == 0)
- goto L_sheet_no_cocoon;
- goto L_sheet_menu;
-
-L_sheet_menu:
- menu
- "I have what you asked for.", L_Next1,
- "Sorry I didn't pay attention enough, what do you need?", L_how_many_cocoons,
- "Oops! Sorry, I'll come back soon with them.", L_Close;
-
-L_Next1:
- mes "[Hetchel]";
- mes "";
- mes "\"How many would you like?\"";
- input @SheetCount;
- if (@SheetCount == 0)
- goto L_zero_sheet;
- if (countitem("SilkCocoon") < @SheetCount * @SHEET_COCOONS_NR)
- goto L_sheet_missing_cocoons;
- if (Zeny < @SheetCount * @SHEET_ZENY)
- goto L_sheet_missing_Zeny;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("SilkSheet") < 1 && countitem("SilkCocoon") > @SheetCount * @SHEET_COCOONS_NR)
- goto L_TooMany;
- set Zeny, Zeny - @SheetCount * @SHEET_ZENY;
- delitem "SilkCocoon", @SheetCount * @SHEET_COCOONS_NR;
- getitem "SilkSheet", @SheetCount;
- mes "[Hetchel]";
- mes "";
- mes "\"Thank you, I hope the sheets will fit your needs.";
- mes "Please greet Lora for me when you see her.\"";
- emotion EMOTE_HAPPY;
- goto L_Close;
-
-L_sheet_missing_cocoons:
- mes "[Hetchel]";
- mes "";
- mes "\"I'm sorry, but I need " + @SheetCount * @SHEET_COCOONS_NR + ", not " + countitem("SilkCocoon") + ".\"";
- goto L_Close;
-
-L_sheet_missing_Zeny:
- mes "[Hetchel]";
- mes "";
- mes "\"No, no no. The way this works is that you give me the GP first and I give you the sheets afterwards.";
- mes "You're " + (@SheetCount * @SHEET_ZENY - Zeny) + " GP short, so come back when you can afford the sheets you asked for!\"";
- goto L_Close;
-
-L_how_many_cocoons:
- mes "[Hetchel]";
- mes "";
- mes "\"I need an average of " + @SHEET_COCOONS_NR + " cocoons per sheet";
- mes "and also " + @SHEET_ZENY + " GP per sheet for my work.\"";
- next;
- goto L_sheet_menu;
-
-L_sheet_no_cocoon:
- mes "[Hetchel]";
- mes "";
- mes "\"You don't have any cocoon? I'm sorry I can't do anything for you.\"";
- menu
- "I'll seek for them.", L_Close,
- "Where can I get cocoons?", L_Next2;
-
-L_Next2:
- mes "[Hetchel]";
- mes "\"Silk cocoons come from Silkworms. Silkworms live in the woodland area around Hurnscald.";
- mes "Silkworms like especially woods and dark areas. You can go there by ferry.\"";
- goto L_Close;
-
-//L_robe:
-// mes "[Hetchel]";
-// mes "\"I am not a seamstress but I have a few silk robes from Lora Tay left.";
-// mes "It is not your size as Lora made them for me, but Tondar was kind enough";
-// mes "to cast a spell on it, so that it will fit to you as soon as you wear it.";
-// mes "However his prices are not that low.\"";
-// next;
-// goto L_main_menu;
-
-L_zero_sheet:
- mes "[Hetchel]";
- mes "";
- mes "\"It's the best way to get quickly served!\"";
- goto L_Close;
-
-L_TooMany:
- mes "[Hetchel]";
- mes "";
- mes "\"Your bag hasn't room enough. Store some things and come back.\"";
- goto L_Close;
-
-S_Update_Spants:
- set QUEST_WG_state, (QUEST_WG_state & ~(NIBBLE_2_MASK) | (@spants_state << NIBBLE_2_SHIFT));
- return;
-
-L_Close:
- set QUEST_WG_state, (QUEST_WG_state & ~(NIBBLE_2_MASK) | (@spants_state << NIBBLE_2_SHIFT));
- set @wg_state, 0;
- set @spants_state, 0;
- set @spants_minlvl, 0;
- set @spants_reward, 0;
- set @spants_job_reward, 0;
- set @spants_wipe_thingy, "";
- set @SHEET_COCOONS_NR, 0;
- set @SHEET_ZENY, 0;
- set @SheetCount, 0;
- set @wg_state, 0;
- close;
-}
-
-068-2.gat,60,83,0|script|HetchelDebug|376
-{
-set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT);
-set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
-
-mes "Lora Tay Quest State: "+ @wg_state;
-mes "Silk Pants Quest State: "+ @spants_state;
-
-menu
- "Set Lora Tay Quest State", L_Lora_Tay,
- "Set Silk Pants Quest State", L_Spants,
- "Close", L_Close;
-
-L_Lora_Tay:
- mes "Set Lora Tay Visited State (0 - reset , 11 - enough for SilkPants Quest)";
- input @wg_state;
- goto L_Close;
-
-L_Spants:
- mes "Set SilkPants Quest State (0 - reset)";
- input @spants_state;
- goto L_Close;
-
-L_Close:
- set QUEST_WG_state, (QUEST_WG_state & ~(BYTE_0_MASK) | (@wg_state << BYTE_0_SHIFT));
- set @wg_state, 0;
- set QUEST_WG_state, (QUEST_WG_state & ~(NIBBLE_2_MASK) | (@spants_state << NIBBLE_2_SHIFT));
- set @spants_state, 0;
- close;
-
-OnInit:
- if (!debug)
- disablenpc "HetchelDebug";
- end;
-}
diff --git a/world/map/npc/068-2/inya.txt b/world/map/npc/068-2/inya.txt
deleted file mode 100644
index 1958478c..00000000
--- a/world/map/npc/068-2/inya.txt
+++ /dev/null
@@ -1,209 +0,0 @@
-//Gemstones: Diamond (white) , Ruby (red), Emerald (green), Sapphire (blue), Topaz (yellow), Amethyst (purple)
-//The power of the gems is important to future balance of these rings. Are they related to stats, tiers of power, schools of magic?
-
-068-2.gat,29,56,0|shop|#InyaShop|127,SimpleRing:*100000
-
-068-2.gat,29,56,0|script|Inya|106
-{
- mes "[Inya]";
- mes "\"I am Inya, a jeweler of fine rings. I sell and make rings.\"";
- next;
- mes "\"If you have a Simple Ring and a gem, I can set the gem in it for 100,000 gold pieces.\"";
- next;
- mes "\"Also, if you have a ring with gems on it, I can remove the gems and return the Simple Ring to you for 50,000 gold pieces.\"";
- next;
- mes "\"So, how can I help you?\"";
- menu
- "What jewelry do you have for sale?", L_Inya_Shop,
- "I have a wedding ring, will that do?", L_Inya_Wedding_Ring,
- "I'd like to remove a gem (50000 GP).", L_Inya_Remove_RingGem,
- "I'd like to add a gem (100000 GP).", L_Inya_Add_RingGem,
- "Not interested.", L_Inya_NotInterested;
-
-L_Inya_Shop:
- close2;
- shop "#InyaShop";
-
-L_Inya_Wedding_Ring:
- mes "[Inya]";
- mes "\"No, sorry. I do not alter wedding rings at this time.\"";
- close;
-
-L_Inya_Remove_RingGem:
- mes "[Inya]";
- mes "\"What kind of gem would you like to have removed?\"";
- menu
- "Diamond.", L_Inya_Remove_Diamond,
- "Ruby.", L_Inya_Remove_Ruby,
- "Emerald.", L_Inya_Remove_Emerald,
- "Sapphire.", L_Inya_Remove_Sapphire,
- "Topaz.", L_Inya_Remove_Topaz,
- "Amethyst.", L_Inya_Remove_Amethyst,
- "I've changed my mind.", L_Inya_NotInterested;
-
-L_Inya_Add_RingGem:
- mes "[Inya]";
- mes "\"What kind of gem would you like to add?\"";
- menu
- "Diamond.", L_Inya_Add_Diamond,
- "Ruby.", L_Inya_Add_Ruby,
- "Emerald.", L_Inya_Add_Emerald,
- "Sapphire.", L_Inya_Add_Sapphire,
- "Topaz.", L_Inya_Add_Topaz,
- "Amethyst.", L_Inya_Add_Amethyst,
- "I've changed my mind.", L_Inya_NotInterested;
-
-L_Inya_Remove_Diamond:
- if ( (Zeny < 50000)
- | (countitem ("DiamondRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "DiamondRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Ruby:
- if ( (Zeny < 50000)
- | (countitem ("RubyRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "RubyRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Emerald:
- if ( (Zeny < 50000)
- | (countitem ("EmeraldRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "EmeraldRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Sapphire:
- if ( (Zeny < 50000)
- | (countitem ("SapphireRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "SapphireRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Topaz:
- if ( (Zeny < 50000)
- | (countitem ("TopazRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "TopazRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Amethyst:
- if ( (Zeny < 50000)
- | (countitem ("AmethystRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "AmethystRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Diamond:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Diamond") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Diamond", 1;
- getitem "DiamondRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Ruby:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Ruby") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Ruby", 1;
- getitem "RubyRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Emerald:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Emerald") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Emerald", 1;
- getitem "EmeraldRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Sapphire:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Sapphire") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Sapphire", 1;
- getitem "SapphireRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Topaz:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Topaz") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Topaz", 1;
- getitem "TopazRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Amethyst:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Amethyst") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Amethyst", 1;
- getitem "AmethystRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_NotInterested:
- mes "[Inya]";
- mes "\"Come back later and I will try to be of assistance.\"";
- close;
-
-L_Inya_Not_Enough:
- mes "[Inya]";
- mes "\"I am sorry, you simply do not seem to have the necessary items for me to help you. Please come back when you do, and I would be more than happy to help you out.\"";
- close;
-}
diff --git a/world/map/npc/068-2/latoy.txt b/world/map/npc/068-2/latoy.txt
deleted file mode 100644
index ee28555b..00000000
--- a/world/map/npc/068-2/latoy.txt
+++ /dev/null
@@ -1,33 +0,0 @@
-// A snobby store that won't sell to the player
-// takes part in quest given by 021-2/kylian.txt
-
-068-2.gat,92,83,0|shop|#LatoyShop|127,DesertShirt:*2000,SilkRobe:*40000,SerfHat:*500,DesertHat:*9600
-
-068-2.gat,92,83,0|script|Latoy|106
-{
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@knowLatoyNT;
- set @kylian, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT);
-
- mes "[Latoy]";
- mes "\"Is there something I can help you with?\"";
- if (@kylian != 7)
- goto L_Shop;
- next;
- mes "Maybe this is the kind of shop Kylian is looking for?";
- goto L_Shop;
-
-L_Shop:
- mes "[Latoy]";
- mes "\"How would you like to browse my wares?\"";
- menu
- "Yes.", L_LatoyShop,
- "No.", L_Close;
-
-L_LatoyShop:
- close2;
- shop "#LatoyShop";
-
-L_Close:
- set @kylian, 0;
- close;
-}
diff --git a/world/map/npc/068-2/mapflags.txt b/world/map/npc/068-2/mapflags.txt
deleted file mode 100644
index 4968bf61..00000000
--- a/world/map/npc/068-2/mapflags.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-068-2.gat|mapflag|town
-068-2.gat|mapflag|resave|001-1,57,71