diff options
Diffstat (limited to 'world/map/npc/029-2/sorfina.txt')
-rw-r--r-- | world/map/npc/029-2/sorfina.txt | 404 |
1 files changed, 11 insertions, 393 deletions
diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt index 7c6a589f..e6f40c1b 100644 --- a/world/map/npc/029-2/sorfina.txt +++ b/world/map/npc/029-2/sorfina.txt @@ -5,298 +5,29 @@ set @npc_distance, 2; callfunc "PCtoNPCRange"; if(@npc_check) end; - goto L_Main; - -L_Main: - if (QL_BEGIN == 10) goto L_Hasan; - if (QL_BEGIN >= 4) goto L_Again; - if (QL_BEGIN == 3) goto L_Clothes; - if (QL_BEGIN == 2) goto L_Dresser; - if (QL_BEGIN == 1) goto L_Carpet; goto L_Start; L_Start: - mes "You open your eyes."; + mes "Welcome to TMW Hardcore."; + mes "This server is intented to provide a bigger challenge to players who have mastered the main server."; mes ""; - mes "[Old Woman]"; - mes "\"Ah, you woke up. You washed ashore on the beach 3 days ago. You've been asleep since."; - mes "You must have been thrown off one of the ships sailing during that last tremor.\""; - mes "\"My little granddaughter Tanisha found you. Kaan was able to carry you to bed."; - mes "We've been taking care of you ever since. Waiting for you to wake up.\""; - mes "\"You didn't have any possessions on you when we found you and no one knows who you are.\""; - mes "Do you have a name?"; - menu - strcharinfo(0), L_Name; - -L_Name: - mes "[Old Woman]"; - mes "\"Well " + strcharinfo(0) + " what else can you tell me about yourself?.\""; - menu - "I'm a woman from ...", L_Woman, - "I'm a man that lived in ...", L_Man, - "My home is in ...", L_N; - -L_Woman: - set Sex, 0; - goto L_Species; - -L_Man: - set Sex, 1; - goto L_Species; - -L_N: - set Sex, 2; - goto L_Species; - -L_Species: - mes "[Old Woman]"; - mes "\"Go on. If you need to think a bit, take your time.\""; - menu - "... Tulimshar in Tonori ... I'm a Talpan.", L_Talpan; - -L_Talpan: - set Class, 1; - goto L_AnythingElse; - -L_AnythingElse: - mes "[Old Woman]"; - mes "\"Anything else you can remember?\""; - menu - "Umm... no... I... I don't remember anything else...", L_KnowNothing; - -L_KnowNothing: - mes "[Old Woman]"; - mes "\"Well I can tell you some useful things, if you want to hear."; - mes "Some of it might jog your memory or at least help you catch your bearings."; - mes "Oh, and by the way my name is Sorfina.\""; - menu - "That would be great!",L_Tut, - "No, thanks. I already know how things are going.",L_SkipTut; - -L_Tut: - mes "She smiles at you."; - mes "[Sorfina]"; - mes "\"You have arrived at a very strange time. The Council is visiting Candor today.\""; - mes "\"All the recent rumbling from the cave has all of Candor worried.\""; - mes "\"Our guess is something with the last big shaker was the reason you ended up here.\""; - mes "\"Ok, lets start by getting you dressed.\""; - goto L_Carpet; - -L_Carpet: - mes "[Sorfina]"; - mes "\"Try to take a few steps and walk to that carpet over there."; - next; - camera "#Carpet"; - mapmask getmask() | 4; - next; - camera; - mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, "; - mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right "; - mes " or click on the place you want to go to.\""; - set QL_BEGIN, 1; - goto L_Close; - -L_Dresser: - mes "[Sorfina]"; - mes "\"You should get dressed now.\""; - next; - camera "Dresser#tutorial"; - mapmask getmask() | 32; - mes "\"In that dresser there are some clothes you can wear.\""; - mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press [###keyTargetNPC;] to focus and [###keyTalk;] to talk/activate.\""; - next; - camera; - mes "\"Now get the clothes out of the dresser.\""; - goto L_Close; - -L_Naked: - mes "[Sorfina]"; - mes "\"Press [###keyWindowInventory;] or click on the Inventory button in the bar at the upper right corner to open your bag.\""; - mes "\"Once we stop talking, double-click on the clothes to equip.\""; - mes "\"Talk to me again after you get dressed. You can either click on me, or press [###keyTargetNPC;] to focus on me and [###keyTalk;] to talk.\""; - goto L_Close; - -L_Clothes: - if (getequipid(equip_torso) < 0) - goto L_Naked; - mes "[Sorfina]"; - mes "\"That's much better, don't you think?\""; - mes "\"Here take this.\""; - getitem "HitchhikersTowel", 1; - mes "\"Your HitchHikers Towel will return you to your last set soul menhir or here if not set.\""; - mes "\"It can't be used constantly as the magic needs time to power the jump.\""; - mes "\"I think this will help you a bit. To get more information, press the button Setup and look at the controls on the Keyboard tab. You can also change them as you like."; - mes "Talk to me again if you want me to explain more things.\""; - - mes "\"Oh, and if you're looking for extra work, you should talk to Aidan and Valon when you go outside. They're giving rewards for monster hunting."; - mes "You can find Aidan near the camp fire outside and Valon out by the fields in the east.\""; - next; - - mes "She digs in her pocket for a moment."; - mes "\"And here is some money for you. Don't spend it all in one place."; - mes "Now go help Tanisha downstairs.\""; - mapmask getmask() | 8; - set Zeny, Zeny + 30; - set QL_BEGIN, 4; - goto L_Close; - -L_Again: - mes "[Sorfina]"; - mes "\"Make yourself at home! Do you have any questions?\""; - menu - "Yes, could you explain about...",L_Explain, - "Could I get Healed?",L_Heal, - "No, thanks.",L_Close; - -L_Heal: - if (BaseLevel > 20) - goto L_NoHeal; - mes "[Sorfina]"; - mes "\"Hello Dear! You look tired, you should rest a moment.\""; - mes "You take a short nap and feel refreshed."; - heal MaxHp, 0; - goto L_Main; - -L_NoHeal: - mes "[Sorfina]"; - mes "\"I'm sorry but your wounds are far to advanced for my skills.\""; - goto L_Main; - -L_Explain: - menu - "... walking?",L_Walk, - "... talking?",L_Talk, - "... the inventory and items?",L_Items, - "... shortcuts?",L_Shortcut, - "... what to do in Candor?",L_Aidan, - "... change my appearence?",L_Barber, - "... nevermind.",L_Close; - -L_Walk: - mes "[Sorfina]"; - mes "\"You can use the arrow keys to walk around."; - mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, "; - mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right "; - mes " or click on the place you want to go to."; - mes "This only works if that place is reachable and walkable.\""; - goto L_Close; - -L_Talk: - mes "[Sorfina]"; - mes "\"If you want to talk to a normal person, you can click at him or her."; - mes "Or you can press [###keyTargetNPC;] to focus on the nearest person and then press [###keyTalk;] to talk.\""; - next; - mes "\"If you want to talk to other adventurers, press [###keyChat;] to open your chat window."; - mes "Then type your message and press Enter to send.\""; - next; - mes "\"You may want to talk privately to another adventurer sometimes. In that case you can whisper."; - mes "After pressing [###keyChat;] type '/whisper [name] [message]'."; - mes "Or you can right click on someone and choose the whisper option.\""; - next; - mes "\"Press [###keyWindowChat;] to show and hide your chat window.\""; - goto L_Close; - -L_Items: - mes "[Sorfina]"; - mes "\"There are three types of items."; - mes "They can be Consumables, Equipment or Miscellaneous.\""; - next; - mes "\"Consumable items such as Potions, can be used only once."; - mes "After use, they will disappear from your inventory."; - mes "There are some rare items that can be used but don't get consumed.\""; - next; - mes "\"Equipment items like Armors, Weapons, Accessories can be equipped for fashionable purposes or to raise your status.\""; - next; - mes "\"Miscellaneous items such as maggot slime, can be used in creating other items, or just to trade and sell.\""; - next; - mes "\"Your HitchHikers Towel will return you to your last set soul menhir or here if not set.\""; - mes "\"It can't be used constantly as the magic needs time to power the jump.\""; - next; - mes "\"Press [###keyWindowInventory;] to open your inventory."; - mes "When placing your cursor over an item there, you can see a box with some information about that item.\""; - next; - mes "\"To use or equip an item, select it by double-clicking on it."; - mes "Selecting the item then pressing Use or Equip also works.\""; - goto L_Close; - -L_Shortcut: - mes "[Sorfina]"; - mes "\"Press [###keyWindowShortcut;] or click the Shortcut button in the bar at the upper right to open your shortcut window.\""; - next; - mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\""; - next; - mes "\"Now you can use or equip/unequip it by pressing the number of the shortcut.\""; - goto L_Close; - -L_Aidan: - mes "[Sorfina]"; - mes "\"I heard Aidan and Valon are looking for brave adventurers, you might want to talk to them. "; - mes "You can find Aidan near the camp fire outside. The fields are just south of the town exit. "; - mes "You'll see Valon of the city gaurd standing there. They both are offering rewards for monster hunting.\""; - next; - mes "\"When you leave this area to the South, you'll come to the docks."; - mes "They will take you to Hurnscald, a major trading port.\""; - next; - mes "\"Go east out of Candor and north. You will find the cave everyone is talking about to the north."; - next; - mes "Talk to everybody. You can never tell when they might know something useful.\""; - goto L_Close; - -L_Barber: - mes "[Sorfina]"; - mes "\"Jessie downstairs can change your appearance.\""; - mes "\"They will allow you to change your hair color or style as well as gender.\""; - next; - mes "\"There are a number of people across the continent that can change this for you.\""; - mes "\"There is no cost or limit to the number of times it can be changed.\""; - goto L_Close; - -L_Hasan: - mes "[Sorfina]"; - mes "\"Make yourself at home! Do you have any questions?\""; - menu - "A guy named Hasan is bullying people.",L_Next, - "Yes, could you explain again about...",L_Explain, - "No, thanks.",L_Close; - -L_Next: - mes "\"Ah, Hasan. He's causing trouble again?\""; - mes "She shakes her head."; - mes "[Sorfina]"; - mes "\"This guy has been a plague ever since he could walk. He's always causing trouble.\""; - mes "\"And his father... Well, one day his father thought he should teach Hasan a lesson.\""; - mes "\"He took him into the desert and then left him there!"; - mes "Hasan was only seven years old!\""; - mes "\"I never understood how someone could do something like that to a child, even if it's a rascal like Hasan.\""; - mes "\"Anyway, Hasan tried to find his way back home, but stumbled into a nest of scorpions!\""; - mes "She shakes her head."; - mes "\"If Valon hadn't have come along that moment, Hasan would have died that day.\""; - mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\""; - mes "She sighs."; - set QL_BEGIN, 11; - goto L_Close; - -L_SkipTut: - mes "[Sorfina]"; - mes "\"Really? You seem quite unexperienced. Listening to some advice won't hurt.\""; - menu - "Thinking about it twice... please tell me.",L_Tut, - "Yeah, but thanks for the offer. Bye.",L_Bye; + mes "The game rules are slightly different here:"; + mes "- Death is permanent."; + mes "- Obtaining experience and leveling is much faster."; + mes "- The level cap is 127 and stats can go to 120."; + mes "- Killing other players is possible in any map (except towns)."; + mes "- Upon killing a player, you obtain all of their belongings."; + mes ""; + mes "If you die you may start over by creating a new character."; -L_Bye: - mes "[Sorfina]"; - mes "\"Alright, if you say so. But take at least this. See you later.\""; getitem "Knife", 1; getitem "SlingShot", 1; getitem "SlingBullet", 500; getitem "HitchhikersTowel", 1; getitem "CottonShirt", 1; getitem "RaggedShorts", 1; - set Zeny, Zeny + 35; // tanisha gives 5 zeny + set Zeny, Zeny + 35; set QL_BEGIN, 8; - goto L_Close; - -L_Close: close; OnTouch: @@ -304,116 +35,3 @@ OnTouch: end; goto L_Start; } - -029-2,33,27,0|script|#Carpet|127,1,1 -{ - if (QL_BEGIN != 1) - end; - mapmask getmask(); - mes "[Sorfina]"; - mes "\"You should get dressed now.\""; - next; - camera "Dresser#tutorial"; - mapmask getmask() | 16; - mes "\"In that dresser there are some clothes you can wear.\""; - mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; - next; - camera; - mes "\"Now get the clothes out of the dresser.\""; - set QL_BEGIN, 2; - close; -} - -029-2,29,23,0|script|Dresser#tutorial|400 -{ - set @npc_distance, 2; - set @distance_handler, 1; - callfunc "PCtoNPCRange"; - if (@npc_check) - goto L_CloseDis; - if (QL_BEGIN > 2) goto L_Empty; - if (QL_BEGIN == 2) goto L_Shirt; - goto L_Walk; - -L_Walk: - mes "[Sorfina]"; - mes "\"Thats not what I said to do. Please don't skip ahead.\""; - close; - -L_Shirt: - mapmask getmask(); - mes "You take a simple Cotton Shirt and some very worn-out Ragged Shorts out of the dresser."; - getitem "CottonShirt", 1; - getitem "RaggedShorts", 1; - mes "[Sorfina]"; - mes "\"Great! Now you can equip it.\""; - mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\""; - next; - mes "\"After we finish talking, click on the clothes and press the equip button.\""; - set QL_BEGIN, 3; - close; - -L_Empty: - mes "The dresser is empty."; - close; - -L_CloseDis: - mes "You cannot reach that far."; - close; -} - -029-2,44,31,0|script|#DoorOutTut1|45,0,0 -{ - if (QL_BEGIN < 4) - goto L_Block; - mapmask getmask(); - warp "029-2", 112, 85; - end; - -L_Block: - message strcharinfo(0), "Sorfina : ##BWait a moment! ##bYou're not ready to leave."; - // FIXME: this should be changed to npctalk with strcharinfo(0) once we increase the view area - end; -} -029-2,23,24,0|script|#GameRules1|32767,0,1 -{ - if (TUT_var > 0) - end; - mes "[Server/Client Notice]"; - mes "The explanations in this tutorial are based on the official client, Manaplus."; - mes "If you're using another client, settings and controls may be different."; - callfunc "GameRules"; - close; -} -029-2,21,24,0|script|#GameRules2|32767,0,1 -{ - if (TUT_var > 0) - end; - mes "[Server/Client Notice]"; - mes "The explanations in this tutorial are based on the official client, Manaplus."; - mes "If you're using another client, settings and controls may be different."; - callfunc "GameRules"; - close; -} -029-2,22,26,0|script|#GameRules3|32767,1,0 -{ - if (TUT_var == 0) - goto L_KnockBack; - end; - -L_KnockBack: - message strcharinfo(0), "Server : ##BPlease Accept the Game rules"; - warp "029-2", 22, 24; - end; -} -029-2,24,24,0|script|#GameRules4|32767,0,1 -{ - if (TUT_var == 0) - goto L_KnockBack; - end; - -L_KnockBack: - message strcharinfo(0), "Server : ##BPlease Accept the Game rules"; - warp "029-2", 22, 24; - end; -} |