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authormekolat <mekolat@users.noreply.github.com>2016-05-01 11:05:13 -0400
committermekolat <mekolat@users.noreply.github.com>2016-05-01 11:05:13 -0400
commit59f26d0b42143ba632d9a1bbfe2cdd896ca933cd (patch)
treeb2e8634b9be7198d51a0c7ca9cc2c8f26e70d8b5 /world/map/npc/magic/level0-discharge.txt
parent179a355d8b359ff361a82425fa5f6d022ee11dae (diff)
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add `discharge` spell
Diffstat (limited to 'world/map/npc/magic/level0-discharge.txt')
-rw-r--r--world/map/npc/magic/level0-discharge.txt18
1 files changed, 18 insertions, 0 deletions
diff --git a/world/map/npc/magic/level0-discharge.txt b/world/map/npc/magic/level0-discharge.txt
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+++ b/world/map/npc/magic/level0-discharge.txt
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+-|script|discharge spell|32767
+{
+ if(call("magic_checks")) end;
+ callfunc "magic_exp";
+
+ // tell the spells they were discharged
+ // XXX: maybe we could make it do area damage when you discharge (release your energy all of a sudden)
+ addtimer 0, "::OnDischarge"; // seeks OnDischarge in ALL npcs
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC;
+ set .invocation$, chr(MAGIC_SYMBOL) + "discharge"; // used in npcs that refer to this spell
+ void call("magic_register");
+ set .level, 0;
+ set .exp_gain, 0;
+ end;
+}