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authorJesusaves <jesusalva@themanaworld.org>2020-09-15 16:22:36 -0300
committerGitHub <noreply@github.com>2020-09-15 19:22:36 +0000
commit9db73b3e2747f0767f0203ced94c7561149acc41 (patch)
tree3ff63df4def09aa48f2ca74cbb7e3f15b8b3f3d6 /world/map/npc/functions
parent716914f5b74325442b88cb55adc465dda2e38936 (diff)
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Halloween 2020 (#563)
An epic halloween event which will last about a week. Non-definitive version; Final showdown might receive last-minute changes.
Diffstat (limited to 'world/map/npc/functions')
-rw-r--r--world/map/npc/functions/doomsday.txt55
1 files changed, 46 insertions, 9 deletions
diff --git a/world/map/npc/functions/doomsday.txt b/world/map/npc/functions/doomsday.txt
index cc9328fa..6d9a41eb 100644
--- a/world/map/npc/functions/doomsday.txt
+++ b/world/map/npc/functions/doomsday.txt
@@ -38,6 +38,9 @@ function|script|DoomsdayDebug
mes "";
mes "Act 5:";
mes "Warp to fake Keshlam? "+if_then_else($DOOMSDAY_TWARP, "No", "Yes");
+ mes "Jande was rescued? "+if_then_else($@HW2020_HOCUS > 2, "Yes", "No");
+ mes "Jande has recovered? "+if_then_else($DOOMSDAY_TJANDE, "Yes", "No");
+ mes "$DOOMSDAY_CNT2: "+$DOOMSDAY_CNT2;
mes "Vanilla Mode? "+if_then_else($DOOMSDAY_VANILLA, "Yes", "No");
//($DOOMSDAY_SUMMON ? "Yes" : "No");
next;
@@ -59,8 +62,9 @@ function|script|DoomsdayDebug
"[2][4][3] Council - Blue Sage's Residence",L_NivalCouncil,
"[2][4][4] Toggle Zealite Upgrade",L_Zealite,
"[3][5][0] Keshlam Warps",L_Keshlam,
- "[3][5][1] Kage's Final Battle",L_Kage,
- "[3][5][2] Vanilla Mode",L_Vanilla,
+ "[3][5][1] Rescuing Jande",L_Jande,
+ "[3][5][2] Kage's Final Battle",L_Kage,
+ "[3][5][3] Vanilla Mode",L_Vanilla,
"[-] Close",L_Close;
L_Close:
@@ -183,12 +187,18 @@ L_Keshlam:
gmlog strcharinfo(0) + " changed doomsday warp to Keshlam Maze";
return;
-L_Kage:
+L_Jande:
set $DOOMSDAY_TWARP, 1;
donpcevent "Doomsday::OnJanitor"; // TODO
gmlog strcharinfo(0) + " changed doomsday warp to Abandoned Building";
return;
+L_Kage:
+ set $DOOMSDAY_TJANDE, 1;
+ donpcevent "Doomsday::OnJanitor"; // TODO
+ gmlog strcharinfo(0) + " changed Jande from MIA to ACT. Final battle begun.";
+ return;
+
L_Vanilla:
set $DOOMSDAY_VANILLA, 1;
donpcevent "Doomsday::OnJanitor"; // TODO
@@ -239,6 +249,10 @@ OnJanitor:
// Act 5: Cleanup
if ($DOOMSDAY == 3 && !$DOOMSDAY_TWARP)
donpcevent "Keshlam Maze::OnInit"; // Spawn monsters if needed
+ if ($DOOMSDAY != 3)
+ disablenpc "To Underworld";
+ if ($DOOMSDAY == 3)
+ enablenpc "To Underworld";
// Clear timers
setnpctimer 0;
stopnpctimer;
@@ -1293,18 +1307,41 @@ function|script|DoomsdayAct5
goto L_WaitRoom;
if (getmap() == "099-1" || getmap() == "099-2" || getmap() == "099-3" || getmap() == "099-4" || getmap() == "099-6")
goto L_WarpOut;
- if (countitem("BlackRose"))
+ // Iilia, Candor, Botcheck, etc.
+ if (getmapflag(getmap(), MF_NOSAVE))
+ goto L_Return;
+ // Anywhere else is fine
+ if (countitem("BlackRose") || @alonso)
goto L_WarpTo;
goto L_Return;
L_WarpTo:
- delitem "BlackRose", 1;
- getitem "DarkPetal", 1;
heal 100000, 10000;
if ($DOOMSDAY_TWARP == 0)
goto L_KeshlamMaze;
- else
+ if ($DOOMSDAY_TJANDE == 1)
goto L_KeshlamAbandoned;
+ if (!@alonso)
+ message strcharinfo(0), "The Black Rose did a miracle! Failed to die!";
+ else
+ message strcharinfo(0), "World Shift : Shifted to full health";
+ // Ops, nowhere to go!
+ goto L_Payment;
+
+L_Payment:
+ if (@alonso)
+ goto L_PayAlonso;
+ goto L_PayNormal;
+
+L_PayAlonso:
+ delitem "DarkPetal", 1;
+ set @alonso, 0;
+ return;
+
+L_PayNormal:
+ delitem "BlackRose", 1;
+ if (rand(5) < 3)
+ getitem "DarkPetal", 1;
return;
L_WarpOut:
@@ -1341,11 +1378,11 @@ L_KeshlamMaze:
warp "099-8", 23, 378;
else
warp "099-8", 379, 378;
- return;
+ goto L_Payment;
L_KeshlamAbandoned:
warp "099-1", 34, 34;
- return;
+ goto L_Payment;
}
009-1,30,43,0|script|Chest#DarkRose|111