// This file is generated automatically. All manually changes will be removed when running the Converter.
// Woodland mobs
010-1.gat,82,63,19,19|monster|Scorpion|1003,1,100000,30000,Mob010-1::On1003
010-1.gat,49,71,31,19|monster|Shroom|1019,1,100000,30000,Mob010-1::On1019
010-1.gat,0,0,0,0|monster|PinkFlower|1014,30,50,0,Mob010-1::On1014
010-1.gat,0,0,0,0|monster|Snail|1041,20,50,0,Mob010-1::On1041
010-1.gat,0,0,0,0|monster|SpikyMushroom|1019,45,50,0,Mob010-1::On1019
010-1.gat,0,0,0,0|monster|LogHead|1025,40,100,0,Mob010-1::On1025
010-1.gat,0,0,0,0|monster|Mouboo|1028,15,0,10,Mob010-1::On1028
010-1.gat,0,0,0,0|monster|Mauve|1029,3,270000,180000,Mob010-1::On1029
010-1.gat,0,0,0,0|monster|Cobalt|1030,1,2700000,1800000,Mob010-1::On1030
010-1.gat,0,0,0,0|monster|SilkWorm|1035,2,60000,30000,Mob010-1::On1035
010-1.gat,0,0,0,0|monster|Clover|1037,2,0,1000,Mob010-1::On1037
010-1.gat,0,0,0,0|monster|Squirrel|1038,25,30,20,Mob010-1::On1038
010-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob010-1::On1055
010-1.gat,0,0,0|script|Mob010-1|-1,{
On1003:
set @mobID, 1003;
callfunc "MobPoints";
end;
On1014:
set @mobID, 1014;
callfunc "MobPoints";
end;
On1019:
set @mobID, 1019;
callfunc "MobPoints";
end;
On1025:
set @mobID, 1025;
callfunc "MobPoints";
end;
On1028:
set @mobID, 1028;
callfunc "MobPoints";
end;
On1029:
set @mobID, 1029;
callfunc "MobPoints";
end;
On1030:
set @mobID, 1030;
callfunc "MobPoints";
end;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
end;
On1037:
set @mobID, 1037;
callfunc "MobPoints";
end;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
end;
On1041:
set @mobID, 1041;
callfunc "MobPoints";
end;
On1055:
set @mobID, 1055;
callfunc "MobPoints";
end;
end;
}