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class MapFlags(object):
''' print a set of map flags
'''
__slots__ = ('_value')
name = 'tmwa::MapFlags'
enabled = True
def __init__(self, value):
self._value = value['flags']
def to_string(self):
i = int(self._value)
s = []
for n, v in [
('ALIAS', 21),
('NOMEMO', 0),
('NOTELEPORT', 1),
('NORETURN', 22),
('MONSTER_NOTELEPORT', 23),
('NOSAVE', 2),
('NOBRANCH', 3),
('NOPENALTY', 4),
('PVP', 6),
('PVP_NOPARTY', 7),
('PVP_NOGUILD', 8),
('PVP_NIGHTMAREDROP', 24),
('PVP_NOCALCRANK', 25),
('GVG', 9),
('GVG_NOPARTY', 10),
('NOZENYPENALTY', 5),
('NOTRADE', 11),
('NOSKILL', 12),
('NOWARP', 13),
('NOWARPTO', 26),
('NOPVP', 14),
('NOICEWALL', 15),
('SNOW', 16),
('FOG', 17),
('SAKURA', 18),
('LEAVES', 19),
('RAIN', 20),
('NO_PLAYER_DROPS', 27),
('TOWN', 28),
('OUTSIDE', 29),
('RESAVE', 30),
]:
v = 1 << v
if i & v:
i -= v
s.append(n)
if i or not s:
s.append('%#08x' % i)
return 'MapFlags(%s)' % (' | '.join(s))
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