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#ifndef TMWA_MAP_MAGIC_INTERPRETER_BASE_HPP
#define TMWA_MAP_MAGIC_INTERPRETER_BASE_HPP
// magic-interpreter-base.hpp - Core of the old magic system.
//
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include "../strings/fwd.hpp"
# include "../generic/fwd.hpp"
# include "../mmo/fwd.hpp"
extern magic_conf_t magic_conf; /* Global magic conf */
extern env_t magic_default_env; /* Fake default environment */
/**
* Adds a component selection to a component holder (which may initially be NULL)
*/
void magic_add_component(dumb_ptr<component_t> *component_holder, ItemNameId id, int count);
/**
* Identifies the invocation used to trigger a spell
*
* Returns empty string if not found
*/
AString magic_find_invocation(XString spellname);
/**
* Identifies the invocation used to denote a teleport location
*
* Returns empty string if not found
*/
AString magic_find_anchor_invocation(XString teleport_location);
dumb_ptr<teleport_anchor_t> magic_find_anchor(XString name);
dumb_ptr<env_t> spell_create_env(magic_conf_t *conf, dumb_ptr<spell_t> spell,
dumb_ptr<map_session_data> caster, int spellpower, XString param);
void magic_free_env(dumb_ptr<env_t> env);
/**
* near_miss is set to nonzero iff the spell only failed due to ephemereal issues (spell delay in effect, out of mana, out of components)
*/
effect_set_t *spell_trigger(dumb_ptr<spell_t> spell,
dumb_ptr<map_session_data> caster,
dumb_ptr<env_t> env, int *near_miss);
dumb_ptr<invocation> spell_instantiate(effect_set_t *effect, dumb_ptr<env_t> env);
/**
* Bind a spell to a subject (this is a no-op for `local' spells).
*/
void spell_bind(dumb_ptr<map_session_data> subject, dumb_ptr<invocation> invocation);
// 1 on failure
int spell_unbind(dumb_ptr<map_session_data> subject, dumb_ptr<invocation> invocation);
/**
* Clones a spell to run the at_effect field
*/
dumb_ptr<invocation> spell_clone_effect(dumb_ptr<invocation> source);
dumb_ptr<spell_t> magic_find_spell(XString invocation);
void spell_update_location(dumb_ptr<invocation> invocation);
#endif // TMWA_MAP_MAGIC_INTERPRETER_BASE_HPP
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