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#ifndef TMWA_MAP_GRFIO_HPP
#define TMWA_MAP_GRFIO_HPP
// grfio.hpp - Don't read GRF files, just name-map .wlk files.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "fwd.hpp"
# include <cstdint>
# include <vector>
# include "../mmo/mmo.hpp"
bool load_resnametable(ZString filename);
/// Load a resource into memory, subject to data/resnametable.txt.
/// Normally, resourcename is xxx-y.gat and the file is xxx-y.wlk.
/// Currently there is exactly one .wlk per .gat, but multiples are fine.
std::vector<uint8_t> grfio_reads(MapName resourcename);
#endif // TMWA_MAP_GRFIO_HPP
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