diff options
Diffstat (limited to 'src/map/skill.cpp')
-rw-r--r-- | src/map/skill.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 72d7f7a..c29704a 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -232,7 +232,7 @@ int skill_attack(BF attack_type, dumb_ptr<block_list> src, SkillID skillid, int skilllv, tick_t tick, BCT flag) { struct Damage dmg; - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; int type, lv, damage; nullpo_ret(src); @@ -550,7 +550,7 @@ int skill_castend_nodamage_id(dumb_ptr<block_list> src, dumb_ptr<block_list> bl, interval_t skill_castfix(dumb_ptr<block_list> bl, interval_t interval) { dumb_ptr<mob_data> md; // [Valaris] - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; int dex; int castrate = 100; SkillID skill; @@ -601,7 +601,7 @@ interval_t skill_castfix(dumb_ptr<block_list> bl, interval_t interval) */ interval_t skill_delayfix(dumb_ptr<block_list> bl, interval_t interval) { - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; nullpo_retr(interval_t::zero(), bl); @@ -663,7 +663,7 @@ int skill_castcancel(dumb_ptr<block_list> bl, int) */ int skill_status_change_active(dumb_ptr<block_list> bl, StatusChange type) { - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; nullpo_ret(bl); if (bl->bl_type != BL::PC && bl->bl_type != BL::MOB) @@ -682,7 +682,7 @@ int skill_status_change_active(dumb_ptr<block_list> bl, StatusChange type) void skill_status_change_end(dumb_ptr<block_list> bl, StatusChange type, TimerData *tid) { - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; int opt_flag = 0, calc_flag = 0; short *sc_count; Option *option; @@ -806,7 +806,7 @@ void skill_status_change_timer(TimerData *tid, tick_t tick, int id, StatusChange { dumb_ptr<block_list> bl; dumb_ptr<map_session_data> sd = NULL; - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; //short *sc_count; //使ってない? if ((bl = map_id2bl(id)) == NULL) @@ -907,7 +907,7 @@ int skill_status_effect(dumb_ptr<block_list> bl, StatusChange type, interval_t tick, int spell_invocation) { dumb_ptr<map_session_data> sd = NULL; - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; short *sc_count; Option *option; Opt1 *opt1; @@ -1081,7 +1081,7 @@ int skill_status_effect(dumb_ptr<block_list> bl, StatusChange type, */ int skill_status_change_clear(dumb_ptr<block_list> bl, int type) { - eptr<struct status_change, StatusChange> sc_data; + eptr<struct status_change, StatusChange, StatusChange::MAX_STATUSCHANGE> sc_data; short *sc_count; Option *option; Opt1 *opt1; |