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-rw-r--r--src/map/script-fun.cpp536
1 files changed, 305 insertions, 231 deletions
diff --git a/src/map/script-fun.cpp b/src/map/script-fun.cpp
index deb781a..64ba542 100644
--- a/src/map/script-fun.cpp
+++ b/src/map/script-fun.cpp
@@ -111,7 +111,7 @@ static
void builtin_mes(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
sd->state.npc_dialog_mes = 1;
RString mes = HARG(0) ? conv_str(st, &AARG(0)) : ""_s;
clif_scriptmes(sd, st->oid, mes);
@@ -125,7 +125,7 @@ static
void builtin_mesq(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
sd->state.npc_dialog_mes = 1;
RString mes = HARG(0) ? conv_str(st, &AARG(0)) : ""_s;
MString mesq;
@@ -145,8 +145,8 @@ void builtin_mesn(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
dumb_ptr<npc_data> nd;
nd = map_id_is_npc(st->oid);
- script_nullpo_end(nd, "npc not found");
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(nd, "npc not found"_s);
+ script_nullpo_end(sd, "player not found"_s);
sd->state.npc_dialog_mes = 1;
RString mes = HARG(0) ? conv_str(st, &AARG(0)) : RString(nd->name.xislice_h(std::find(nd->name.begin(), nd->name.end(), '#'))); // strnpcinf
MString mesq;
@@ -164,7 +164,7 @@ static
void builtin_clear(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
clif_npc_action(sd, st->oid, 9, 0, 0, 0);
}
@@ -389,7 +389,7 @@ static
void builtin_next(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
st->state = ScriptEndState::STOP;
clif_scriptnext(sd, st->oid);
}
@@ -411,7 +411,7 @@ void builtin_close(ScriptState *st)
}
st->state = ScriptEndState::END;
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (sd->state.npc_dialog_mes)
clif_scriptclose(sd, st->oid);
@@ -428,7 +428,7 @@ void builtin_close2(ScriptState *st)
{
st->state = ScriptEndState::STOP;
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (sd->state.npc_dialog_mes)
clif_scriptclose(sd, st->oid);
else
@@ -443,7 +443,7 @@ static
void builtin_menu(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (sd->state.menu_or_input == 0)
{
@@ -676,7 +676,7 @@ void builtin_isat(ScriptState *st)
x = conv_num(st, &AARG(1));
y = conv_num(st, &AARG(2));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack,
(x == sd->bl_x) && (y == sd->bl_y)
@@ -695,7 +695,7 @@ void builtin_warp(ScriptState *st)
MapName str = stringish<MapName>(ZString(conv_str(st, &AARG(0))));
x = conv_num(st, &AARG(1));
y = conv_num(st, &AARG(2));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_setpos(sd, str, x, y, BeingRemoveWhy::GONE);
}
@@ -748,7 +748,7 @@ void builtin_heal(ScriptState *st)
hp = conv_num(st, &AARG(0));
sp = conv_num(st, &AARG(1));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if(sd != nullptr && (sd->status.hp < 1 && hp > 0)){
pc_setstand(sd);
@@ -901,7 +901,7 @@ void builtin_input(ScriptState *st)
char postfix = name.back();
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (sd->state.menu_or_input)
{
// Second time (rerun)
@@ -962,7 +962,7 @@ void builtin_requestitem(ScriptState *st)
}
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (sd->state.menu_or_input)
{
// Second time (rerunline)
@@ -1055,7 +1055,7 @@ void builtin_requestlang(ScriptState *st)
ZString name = variable_names.outtern(reg.base());
char postfix = name.back();
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (postfix != '$')
{
@@ -1247,7 +1247,7 @@ void builtin_foreach(ScriptState *st)
else if (st->rid)
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
map_foreachinarea(std::bind(builtin_foreach_sub, ph::_1, event, sd->bl_id),
m,
@@ -1279,12 +1279,23 @@ void builtin_destroy(ScriptState *st)
/* Not safe to call destroy if others may also be paused on this NPC! */
if (st->rid) {
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
npc_event_dequeue(sd);
}
+ // Cancel all existing timers on the NPC.
+ // They "would" never fire, and we don't want race conditions here.
+ for (int i = 0; i < MAX_EVENTTIMER; i++)
+ {
+ nd->eventtimer[i].cancel();
+ }
+ // Schedule the NPC to be freed on the next available tick.
+ // Scripts can be invoked under iteration of the ev_db global event
+ // database, and we don't want to invalidate active iterators.
+ nd->deletion_pending = npc_data::DELETION_QUEUED;
+ nd->eventtimer[0] = Timer(gettick(), std::bind(npc_free, nd));
+
nd = nd->is_script();
- npc_free(nd);
st->oid = BlockId();
if (!HARG(0))
@@ -1350,7 +1361,7 @@ void builtin_puppet(ScriptState *st)
nd->npc_subtype = NpcSubtype::SCRIPT;
npc_script++;
- nd->deletion_pending = false;
+ nd->deletion_pending = npc_data::NOT_DELETING;
nd->n = map_addnpc(nd->bl_m, nd);
@@ -1453,7 +1464,7 @@ void builtin_set(ScriptState *st)
else
{
bl = script_rid2sd(st);
- script_nullpo_end(bl, "player not found");
+ script_nullpo_end(bl, "player not found"_s);
}
int val = conv_num(st, &AARG(1));
@@ -1628,14 +1639,14 @@ void builtin_setarray(ScriptState *st)
else
bl = map_id_is_npc(wrap<BlockId>(tid));
}
- script_nullpo_end(bl, "npc not found");
+ script_nullpo_end(bl, "npc not found"_s);
if (st->oid && bl->bl_id != st->oid)
j = getarraysize2(reg, bl);
}
else if (prefix != '$' && !name.startswith(".@"_s))
{
bl = map_id_is_player(st->rid);
- script_nullpo_end(bl, "player not found");
+ script_nullpo_end(bl, "player not found"_s);
}
for (; i < st->end - st->start - 2 && j < 256; i++, j++)
@@ -1674,7 +1685,7 @@ void builtin_cleararray(ScriptState *st)
else if (prefix != '$' && !name.startswith(".@"_s))
{
bl = map_id_is_player(st->rid);
- script_nullpo_end(bl, "player not found");
+ script_nullpo_end(bl, "player not found"_s);
}
for (int i = 0; i < sz; i++)
@@ -1847,7 +1858,7 @@ void builtin_gmlog(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
ZString message = ZString(conv_str(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
log_atcommand(sd, STRPRINTF("{SCRIPT} %s"_fmt, message));
}
@@ -1861,7 +1872,7 @@ void builtin_setlook(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
LOOK type = LOOK(conv_num(st, &AARG(0)));
int val = conv_num(st, &AARG(1));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_changelook(sd, type, val);
@@ -1881,7 +1892,7 @@ void builtin_countitem(ScriptState *st)
struct script_data *data;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
data = &AARG(0);
get_val(st, data);
@@ -1929,7 +1940,7 @@ void builtin_checkweight(ScriptState *st)
struct script_data *data;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
data = &AARG(0);
get_val(st, data);
@@ -1978,7 +1989,7 @@ void builtin_getitem(ScriptState *st)
struct script_data *data;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
data = &AARG(0);
get_val(st, data);
@@ -2082,7 +2093,7 @@ void builtin_delitem(ScriptState *st)
struct script_data *data;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
data = &AARG(0);
get_val(st, data);
@@ -2133,7 +2144,7 @@ static
void builtin_getversion(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, unwrap<ClientVersion>(sd->client_version));
}
@@ -2220,7 +2231,7 @@ void builtin_strcharinfo(ScriptState *st)
else
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
num = conv_num(st, &AARG(0));
if (num == 0)
@@ -2277,7 +2288,7 @@ void builtin_getequipid(ScriptState *st)
else
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
num = conv_num(st, &AARG(0));
IOff0 i = pc_checkequip(sd, equip[num - 1]);
if (i.ok())
@@ -2336,7 +2347,7 @@ void builtin_bonus(ScriptState *st)
type = SP(conv_num(st, &AARG(0)));
int val = conv_num(st, &AARG(1));
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_bonus(sd, type, val);
}
@@ -2357,7 +2368,7 @@ void builtin_bonus2(ScriptState *st)
int type2 = conv_num(st, &AARG(1));
int val = conv_num(st, &AARG(2));
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_bonus2(sd, type, type2, val);
}
@@ -2378,7 +2389,7 @@ void builtin_skill(ScriptState *st)
if (HARG(2))
flag = conv_num(st, &AARG(2));
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_skill(sd, id, level, flag);
clif_skillinfoblock(sd);
@@ -2397,7 +2408,7 @@ void builtin_setskill(ScriptState *st)
SkillID id = static_cast<SkillID>(conv_num(st, &AARG(0)));
level = conv_num(st, &AARG(1));
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
level = std::min(level, MAX_SKILL_LEVEL);
level = std::max(level, 0);
@@ -2415,7 +2426,7 @@ void builtin_getskilllv(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
SkillID id = SkillID(conv_num(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, pc_checkskill(sd, id));
}
@@ -2427,7 +2438,7 @@ static
void builtin_overrideattack(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (HARG(0))
{
@@ -2464,7 +2475,7 @@ static
void builtin_getgmlevel(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, pc_isGM(sd).get_all_bits());
}
@@ -2497,7 +2508,7 @@ void builtin_getopt2(ScriptState *st)
dumb_ptr<map_session_data> sd;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, static_cast<uint16_t>(sd->opt2));
@@ -2514,7 +2525,7 @@ void builtin_setopt2(ScriptState *st)
Opt2 new_opt2 = Opt2(conv_num(st, &AARG(0)));
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (new_opt2 == sd->opt2)
return;
@@ -2535,7 +2546,7 @@ void builtin_savepoint(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
int x, y;
MapName str = stringish<MapName>(ZString(conv_str(st, &AARG(0))));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
x = conv_num(st, &AARG(1));
y = conv_num(st, &AARG(2));
@@ -2635,7 +2646,7 @@ void builtin_openstorage(ScriptState *st)
// int sync = 0;
// if (st->end >= 3) sync = conv_num(st,& (st->stack->stack_data[st->start+2]));
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
// if (sync) {
st->state = ScriptEndState::STOP;
@@ -2655,7 +2666,7 @@ void builtin_getexp(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
int base = 0, job = 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
base = conv_num(st, &AARG(0));
job = conv_num(st, &AARG(1));
@@ -2672,6 +2683,22 @@ void builtin_getexp(ScriptState *st)
*------------------------------------------
*/
static
+int get_mob_drop_nameid(Species mob_id, int index)
+{
+ return unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[index].nameid);
+}
+static
+int get_mob_drop_percent(Species mob_id, int index)
+{
+ return get_mob_db(mob_id).dropitem[index].p.num;
+}
+static
+AString get_mob_drop_name(Species mob_id, int index)
+{
+ Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[index].nameid));
+ return i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
+}
+static
void builtin_mobinfo(ScriptState *st)
{
Species mob_id = wrap<Species>(conv_num(st, &AARG(0)));
@@ -2686,6 +2713,19 @@ void builtin_mobinfo(ScriptState *st)
return;
}
+#define CASE_MobInfo_DROPID(index) \
+ MobInfo::DROPID##index: info = get_mob_drop_nameid(mob_id, index)
+
+#define CASE_MobInfo_DROPPERCENT(index) \
+ MobInfo::DROPPERCENT##index: info = get_mob_drop_percent(mob_id, index)
+
+#define CASE_MobInfo_DROPNAME(index) \
+ MobInfo::DROPNAME##index: \
+ { \
+ info_str = get_mob_drop_name(mob_id, index); \
+ mode = 1; \
+ }
+
switch (request)
{
case MobInfo::ID:
@@ -2789,142 +2829,57 @@ void builtin_mobinfo(ScriptState *st)
case MobInfo::MUTATION_POWER:
info = get_mob_db(mob_id).mutation_power;
break;
- case MobInfo::DROPID0:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[0].nameid);
- break;
- case MobInfo::DROPNAME0:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[0].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT0:
- info = get_mob_db(mob_id).dropitem[0].p.num;
- break;
- case MobInfo::DROPID1:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[0].nameid);
- break;
- case MobInfo::DROPNAME1:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[0].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT1:
- info = get_mob_db(mob_id).dropitem[0].p.num;
- break;
- case MobInfo::DROPID2:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[1].nameid);
- break;
- case MobInfo::DROPNAME2:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[1].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT2:
- info = get_mob_db(mob_id).dropitem[1].p.num;
- break;
- case MobInfo::DROPID3:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[2].nameid);
- break;
- case MobInfo::DROPNAME3:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[2].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT3:
- info = get_mob_db(mob_id).dropitem[2].p.num;
- break;
- case MobInfo::DROPID4:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[3].nameid);
- break;
- case MobInfo::DROPNAME4:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[3].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT4:
- info = get_mob_db(mob_id).dropitem[3].p.num;
- break;
- case MobInfo::DROPID5:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[4].nameid);
- break;
- case MobInfo::DROPNAME5:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[4].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT5:
- info = get_mob_db(mob_id).dropitem[4].p.num;
- break;
- case MobInfo::DROPID6:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[5].nameid);
- break;
- case MobInfo::DROPNAME6:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[5].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT6:
- info = get_mob_db(mob_id).dropitem[5].p.num;
- break;
- case MobInfo::DROPID7:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[6].nameid);
- break;
- case MobInfo::DROPNAME7:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[6].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT7:
- info = get_mob_db(mob_id).dropitem[6].p.num;
- break;
- case MobInfo::DROPID8:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[7].nameid);
- break;
- case MobInfo::DROPNAME8:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[7].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT8:
- info = get_mob_db(mob_id).dropitem[7].p.num;
- break;
- case MobInfo::DROPID9:
- info = unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[7].nameid);
- break;
- case MobInfo::DROPNAME9:
- {
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[7].nameid));
- info_str = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
- mode = 1;
- }
- break;
- case MobInfo::DROPPERCENT9:
- info = get_mob_db(mob_id).dropitem[7].p.num;
- break;
+
+ case CASE_MobInfo_DROPID(0); break;
+ case CASE_MobInfo_DROPNAME(0); break;
+ case CASE_MobInfo_DROPPERCENT(0); break;
+
+ case CASE_MobInfo_DROPID(1); break;
+ case CASE_MobInfo_DROPNAME(1); break;
+ case CASE_MobInfo_DROPPERCENT(1); break;
+
+ case CASE_MobInfo_DROPID(2); break;
+ case CASE_MobInfo_DROPNAME(2); break;
+ case CASE_MobInfo_DROPPERCENT(2); break;
+
+ case CASE_MobInfo_DROPID(3); break;
+ case CASE_MobInfo_DROPNAME(3); break;
+ case CASE_MobInfo_DROPPERCENT(3); break;
+
+ case CASE_MobInfo_DROPID(4); break;
+ case CASE_MobInfo_DROPNAME(4); break;
+ case CASE_MobInfo_DROPPERCENT(4); break;
+
+ case CASE_MobInfo_DROPID(5); break;
+ case CASE_MobInfo_DROPNAME(5); break;
+ case CASE_MobInfo_DROPPERCENT(5); break;
+
+ case CASE_MobInfo_DROPID(6); break;
+ case CASE_MobInfo_DROPNAME(6); break;
+ case CASE_MobInfo_DROPPERCENT(6); break;
+
+ case CASE_MobInfo_DROPID(7); break;
+ case CASE_MobInfo_DROPNAME(7); break;
+ case CASE_MobInfo_DROPPERCENT(7); break;
+
+ case CASE_MobInfo_DROPID(8); break;
+ case CASE_MobInfo_DROPNAME(8); break;
+ case CASE_MobInfo_DROPPERCENT(8); break;
+
+ case CASE_MobInfo_DROPID(9); break;
+ case CASE_MobInfo_DROPNAME(9); break;
+ case CASE_MobInfo_DROPPERCENT(9); break;
+
default:
PRINTF("builtin_mobinfo: unknown request\n"_fmt);
push_int<ScriptDataInt>(st->stack, -1);
return;
break;
}
+#undef CASE_MobInfo_DROPID
+#undef CASE_MobInfo_DROPPERCENT
+#undef CASE_MobInfo_DROPNAME
+
if (!mode)
push_int<ScriptDataInt>(st->stack, info);
else
@@ -2968,7 +2923,7 @@ void builtin_mobinfo_droparrays(ScriptState *st)
else if (prefix != '$' && !name.startswith(".@"_s))
{
bl = map_id_is_player(st->rid);
- script_nullpo_end(bl, "player not found");
+ script_nullpo_end(bl, "player not found"_s);
}
switch (request)
@@ -3011,7 +2966,9 @@ void builtin_mobinfo_droparrays(ScriptState *st)
}
for (int i = 0; i < MaxDrops; ++i)
- if (get_mob_db(mob_id).dropitem[i].nameid)
+ {
+ auto& dropitem = get_mob_db(mob_id).dropitem[i];
+ if (dropitem.nameid)
{
status = 1;
switch (request)
@@ -3019,15 +2976,15 @@ void builtin_mobinfo_droparrays(ScriptState *st)
case MobInfo_DropArrays::IDS:
if (name.startswith(".@"_s))
{
- struct script_data vd = script_data(ScriptDataInt{unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[i].nameid)});
+ struct script_data vd = script_data(ScriptDataInt{unwrap<ItemNameId>(dropitem.nameid)});
set_scope_reg(st, reg.iplus(i), &vd);
}
else
- set_reg(bl, VariableCode::VARIABLE, reg.iplus(i), unwrap<ItemNameId>(get_mob_db(mob_id).dropitem[i].nameid));
+ set_reg(bl, VariableCode::VARIABLE, reg.iplus(i), unwrap<ItemNameId>(dropitem.nameid));
break;
case MobInfo_DropArrays::NAMES:
{
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[i].nameid));
+ Option<P<struct item_data>> i_data = Some(itemdb_search(dropitem.nameid));
RString item_name = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
if (name.startswith(".@"_s))
@@ -3042,11 +2999,11 @@ void builtin_mobinfo_droparrays(ScriptState *st)
case MobInfo_DropArrays::PERCENTS:
if (name.startswith(".@"_s))
{
- struct script_data vd = script_data(ScriptDataInt{get_mob_db(mob_id).dropitem[i].p.num});
+ struct script_data vd = script_data(ScriptDataInt{dropitem.p.num});
set_scope_reg(st, reg.iplus(i), &vd);
}
else
- set_reg(bl, VariableCode::VARIABLE, reg.iplus(i), get_mob_db(mob_id).dropitem[i].p.num);
+ set_reg(bl, VariableCode::VARIABLE, reg.iplus(i), dropitem.p.num);
break;
}
}
@@ -3056,7 +3013,7 @@ void builtin_mobinfo_droparrays(ScriptState *st)
status = 2;
break;
}
-
+ }
push_int<ScriptDataInt>(st->stack, status);
}
@@ -3086,16 +3043,19 @@ void builtin_getmobdrops(ScriptState *st)
status = 1;
+ const mob_db_& mob_info = get_mob_db(mob_id);
for (; i < MaxDrops; ++i)
- if (get_mob_db(mob_id).dropitem[i].nameid)
+ {
+ auto& dropitem = mob_info.dropitem[i];
+ if (dropitem.nameid)
{
- set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_item"_s), i), get_mob_db(mob_id).dropitem[i].p.num);
+ set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_item"_s), i), dropitem.p.num);
- Option<P<struct item_data>> i_data = Some(itemdb_search(get_mob_db(mob_id).dropitem[i].nameid));
+ Option<P<struct item_data>> i_data = Some(itemdb_search(dropitem.nameid));
RString item_name = i_data.pmd_pget(&item_data::name).copy_or(stringish<ItemName>(""_s));
set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_name$"_s), i), item_name);
- set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_rate"_s), i), get_mob_db(mob_id).dropitem[i].p.num);
+ set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_rate"_s), i), dropitem.p.num);
}
else
{
@@ -3103,6 +3063,7 @@ void builtin_getmobdrops(ScriptState *st)
status = 2;
break;
}
+ }
if (status == 1)
set_reg(bl, VariableCode::VARIABLE, SIR::from(variable_names.intern("$@MobDrop_count"_s), 0), i);
@@ -3177,8 +3138,8 @@ void builtin_summon(ScriptState *st)
}
mob->mode |=
- MobMode::SUMMONED | MobMode::TURNS_AGAINST_BAD_MASTER;
-
+ MobMode::SUMMONED; // | MobMode::TURNS_AGAINST_BAD_MASTER; <- its fun but bugged.
+ // This flag identified to be source of AFK PK city exploits, etc.
mob->deletetimer = Timer(gettick() + lifespan,
std::bind(mob_timer_delete, ph::_1, ph::_2,
mob_id));
@@ -3321,7 +3282,7 @@ void builtin_addtimer(ScriptState *st)
else if (st->rid)
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_addeventtimer(sd, tick, event);
}
@@ -3354,7 +3315,7 @@ void builtin_initnpctimer(ScriptState *st)
nd_ = npc_name2id(stringish<NpcName>(ZString(conv_str(st, &AARG(0)))));
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
assert (nd_ && nd_->npc_subtype == NpcSubtype::SCRIPT);
dumb_ptr<npc_data_script> nd = nd_->is_script();
@@ -3375,7 +3336,7 @@ void builtin_startnpctimer(ScriptState *st)
nd_ = npc_name2id(stringish<NpcName>(ZString(conv_str(st, &AARG(0)))));
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
assert (nd_ && nd_->npc_subtype == NpcSubtype::SCRIPT);
dumb_ptr<npc_data_script> nd = nd_->is_script();
@@ -3395,7 +3356,7 @@ void builtin_stopnpctimer(ScriptState *st)
nd_ = npc_name2id(stringish<NpcName>(ZString(conv_str(st, &AARG(0)))));
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
assert (nd_ && nd_->npc_subtype == NpcSubtype::SCRIPT);
dumb_ptr<npc_data_script> nd = nd_->is_script();
@@ -3417,7 +3378,7 @@ void builtin_getnpctimer(ScriptState *st)
nd_ = npc_name2id(stringish<NpcName>(ZString(conv_str(st, &AARG(1)))));
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
assert (nd_ && nd_->npc_subtype == NpcSubtype::SCRIPT);
dumb_ptr<npc_data_script> nd = nd_->is_script();
@@ -3450,7 +3411,7 @@ void builtin_setnpctimer(ScriptState *st)
nd_ = npc_name2id(stringish<NpcName>(ZString(conv_str(st, &AARG(1)))));
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
assert (nd_ && nd_->npc_subtype == NpcSubtype::SCRIPT);
dumb_ptr<npc_data_script> nd = nd_->is_script();
@@ -3469,7 +3430,7 @@ void builtin_npcaction(ScriptState *st)
int id = 0;
short x = HARG(2) ? conv_num(st, &AARG(2)) : 0;
short y = HARG(3) ? conv_num(st, &AARG(3)) : 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if(HARG(1))
{
@@ -3494,7 +3455,7 @@ static
void builtin_camera(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (HARG(0))
{
@@ -3551,7 +3512,7 @@ void builtin_setnpcdirection(ScriptState *st)
else
nd_ = map_id_is_npc(st->oid);
- script_nullpo_end(nd_, "no npc");
+ script_nullpo_end(nd_, "no npc"_s);
if (bool(conv_num(st, &AARG(1))))
action = DamageType::SIT;
@@ -3567,7 +3528,7 @@ void builtin_setnpcdirection(ScriptState *st)
if (st->rid)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
clif_sitnpc_towards(sd, nd_, action);
clif_setnpcdirection_towards(sd, nd_, dir);
}
@@ -3597,7 +3558,7 @@ void builtin_announce(ScriptState *st)
bl = map_id2bl(st->oid);
else
bl = script_rid2sd(st);
- script_nullpo_end(bl, "player not found");
+ script_nullpo_end(bl, "player not found"_s);
clif_GMmessage(bl, str, flag);
}
else
@@ -3716,6 +3677,23 @@ void builtin_aggravate(ScriptState *st)
}
/*==========================================
+ * Check for summoned creature
+ *------------------------------------------
+ */
+static
+void builtin_issummon(ScriptState *st)
+{
+ dumb_ptr<mob_data> md = map_id_is_mob(wrap<BlockId>(conv_num(st, &AARG(0))));
+ int val = 0;
+ if (md)
+ {
+ val = bool(md->mode & MobMode::SUMMONED);
+ }
+
+ push_int<ScriptDataInt>(st->stack, val);
+}
+
+/*==========================================
* エリア指定ユーザー数所得
* Area Designated User Income
*------------------------------------------
@@ -3892,6 +3870,7 @@ void builtin_sc_start(ScriptState *st)
// all those use ms so this checks for < 1s are not needed on those
// and it would break the cooldown symbol since many spells have cooldowns less than 1s
case StatusChange::SC_PHYS_SHIELD:
+ case StatusChange::SC_PHYS_SHIELD_ITEM:
case StatusChange::SC_MBARRIER:
case StatusChange::SC_COOLDOWN:
case StatusChange::SC_COOLDOWN_MG:
@@ -3901,7 +3880,11 @@ void builtin_sc_start(ScriptState *st)
case StatusChange::SC_COOLDOWN_ENCH:
case StatusChange::SC_COOLDOWN_KOY:
case StatusChange::SC_COOLDOWN_UPMARMU:
- break;
+ case StatusChange::SC_COOLDOWN_SG:
+ case StatusChange::SC_COOLDOWN_CG:
+ case StatusChange::SC_SLOWMOVE:
+ case StatusChange::SC_CANTMOVE:
+ break;
default:
// work around old behaviour of:
@@ -3979,7 +3962,7 @@ void builtin_resetstatus(ScriptState *st)
{
dumb_ptr<map_session_data> sd;
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
pc_resetstate(sd);
}
@@ -4161,7 +4144,7 @@ void builtin_setpvpchannel(ScriptState *st)
if (flag < 1)
flag = 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
sd->state.pvpchannel = flag;
}
@@ -4178,7 +4161,7 @@ void builtin_getpvpflag(ScriptState *st)
else
sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
int num = conv_num(st, &AARG(0));
int flag = 0;
@@ -4334,9 +4317,14 @@ void builtin_getitemlink(ScriptState *st)
struct script_data *data;
AString buf;
data = &AARG(0);
- ZString name = conv_str(st, data);
+ Option<P<struct item_data>> item_data_ = None;
+
+ get_val(st, data);
+ if (data->is<ScriptDataStr>())
+ item_data_ = itemdb_searchname(conv_str(st, data));
+ else
+ item_data_ = itemdb_exists(wrap<ItemNameId>(conv_num(st, data)));
- Option<P<struct item_data>> item_data_ = itemdb_searchname(name);
OMATCH_BEGIN (item_data_)
{
OMATCH_CASE_SOME (item_data)
@@ -4360,7 +4348,7 @@ static
void builtin_getpartnerid2(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, unwrap<CharId>(sd->status.partner_id));
}
@@ -4425,7 +4413,7 @@ void builtin_explode(ScriptState *st)
else if (prefix != '$' && prefix != '.')
{
bl = map_id2bl(st->rid)->is_player();
- script_nullpo_end(bl, "target player not found");
+ script_nullpo_end(bl, "target player not found"_s);
}
@@ -4476,7 +4464,7 @@ void builtin_getinventorylist(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
int j = 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
for (IOff0 i : IOff0::iter())
{
@@ -4507,7 +4495,7 @@ void builtin_getactivatedpoolskilllist(ScriptState *st)
int skill_pool_size = skill_pool(sd, pool_skills);
int i, count = 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
for (i = 0; i < skill_pool_size; i++)
{
@@ -4540,7 +4528,7 @@ void builtin_getunactivatedpoolskilllist(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
int i, count = 0;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
for (i = 0; i < skill_pool_skills.size(); i++)
{
@@ -4572,7 +4560,7 @@ void builtin_poolskill(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
SkillID skill_id = SkillID(conv_num(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
skill_pool_activate(sd, skill_id);
clif_skillinfoblock(sd);
@@ -4587,7 +4575,7 @@ void builtin_unpoolskill(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
SkillID skill_id = SkillID(conv_num(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
skill_pool_deactivate(sd, skill_id);
clif_skillinfoblock(sd);
@@ -4831,7 +4819,7 @@ void builtin_nude(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
for (EQUIP i : EQUIPs)
{
@@ -4851,7 +4839,7 @@ static
void builtin_unequipbyid(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
EQUIP slot_id = EQUIP(conv_num(st, &AARG(0)));
@@ -4992,7 +4980,7 @@ void builtin_title(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
ZString msg = ZString(conv_str(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
clif_npc_send_title(sd->sess, st->oid, msg);
}
@@ -5013,7 +5001,7 @@ void builtin_smsg(ScriptState *st)
int type = HARG(1) ? conv_num(st, &AARG(0)) : 0;
ZString msg = ZString(conv_str(st, (HARG(1) ? &AARG(1) : &AARG(0))));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (type < 0 || type > 0xFF)
type = 0;
@@ -5028,7 +5016,7 @@ static
void builtin_remotecmd(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (HARG(1))
{
@@ -5055,7 +5043,7 @@ void builtin_sendcollision(ScriptState *st)
short x1, y1, x2, y2;
x1 = x2 = conv_num(st, &AARG(2));
y1 = y2 = conv_num(st, &AARG(3));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
if (HARG(5))
{
@@ -5088,7 +5076,7 @@ void builtin_music(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
ZString msg = ZString(conv_str(st, &AARG(0)));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
clif_change_music(sd, msg);
}
@@ -5113,7 +5101,7 @@ void builtin_mapmask(ScriptState *st)
else if(HARG(1) && nd)
nd->bl_m->mask = map_mask;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
clif_send_mask(sd, map_mask);
}
@@ -5195,7 +5183,7 @@ void builtin_getlook(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
LOOK type = LOOK(conv_num(st, &AARG(0)));
int val = -1;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
switch (type)
{
@@ -5239,7 +5227,7 @@ void builtin_getsavepoint(ScriptState *st)
{
int x, y, type;
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
type = conv_num(st, &AARG(0));
@@ -5333,7 +5321,7 @@ void builtin_isin(ScriptState *st)
x2 = conv_num(st, &AARG(3));
y2 = conv_num(st, &AARG(4));
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack,
(sd->bl_x >= x1 && sd->bl_x <= x2)
@@ -5369,7 +5357,7 @@ void builtin_shop(ScriptState *st)
dumb_ptr<map_session_data> sd = script_rid2sd(st);
dumb_ptr<npc_data> nd;
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
NpcName name = stringish<NpcName>(ZString(conv_str(st, &AARG(0))));
nd = npc_name2id(name);
@@ -5387,7 +5375,7 @@ static
void builtin_isdead(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, pc_isdead(sd));
}
@@ -5421,7 +5409,7 @@ static
void builtin_getx(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, sd->bl_x);
}
@@ -5433,7 +5421,7 @@ static
void builtin_gety(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, sd->bl_y);
}
@@ -5445,7 +5433,7 @@ static
void builtin_getdir(ScriptState *st)
{
dumb_ptr<map_session_data> sd = script_rid2sd(st);
- script_nullpo_end(sd, "player not found");
+ script_nullpo_end(sd, "player not found"_s);
push_int<ScriptDataInt>(st->stack, static_cast<uint8_t>(sd->dir));
}
@@ -5496,6 +5484,86 @@ void builtin_getmapmaxy(ScriptState *st)
}
/*==========================================
+ * Get the hash of a map
+ *------------------------------------------
+ */
+static
+void builtin_getmaphash(ScriptState *st)
+{
+ MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARG(0))));
+ P<map_local> m = TRY_UNWRAP(map_mapname2mapid(mapname), return);
+ push_int<ScriptDataInt>(st->stack, m->hash);
+}
+
+/*==========================================
+ * Get the map name from a hash
+ *------------------------------------------
+ */
+static
+void builtin_getmapnamefromhash(ScriptState *st)
+{
+ int hash = conv_num(st, &AARG(0));
+ MapName mapname;
+ for (auto& mit : maps_db)
+ {
+ map_local *ml = static_cast<map_local *>(mit.second.get());
+ if (ml->hash == hash)
+ {
+ mapname = ml->name_;
+ break;
+ }
+ }
+ push_str<ScriptDataStr>(st->stack, mapname);
+}
+
+/*==========================================
+ * Look if a map exists
+ * return value:
+ * 0 = map does not exist
+ * 1 = map exists
+ *------------------------------------------
+ */
+static
+void builtin_mapexists(ScriptState *st)
+{
+ MapName mapname = stringish<MapName>(ZString(conv_str(st, &AARG(0))));
+ push_int<ScriptDataInt>(st->stack, map_mapname2mapid(mapname).is_some());
+}
+
+/*==========================================
+ * Returns number of available maps
+ *------------------------------------------
+ */
+static
+void builtin_numberofmaps(ScriptState *st)
+{
+ push_int<ScriptDataInt>(st->stack, maps_db.size());
+}
+
+/*==========================================
+ * Get the map name of a specific maps_db index
+ *------------------------------------------
+ */
+static
+void builtin_getmapnamebyindex(ScriptState *st)
+{
+ int index = conv_num(st, &AARG(0));
+ int count = 0;
+
+ for (auto& mit : maps_db)
+ {
+ if (count == index)
+ {
+ push_str<ScriptDataStr>(st->stack, mit.second->name_);
+ return;
+ }
+ ++count;
+ }
+
+ push_str<ScriptDataStr>(st->stack, ""_s);
+}
+
+/*==========================================
* Get the NPC's info
*------------------------------------------
*/
@@ -5524,7 +5592,7 @@ void builtin_strnpcinfo(ScriptState *st)
nd = map_id_is_npc(st->oid);
}
- script_nullpo_end(nd, "npc not found");
+ script_nullpo_end(nd, "npc not found"_s);
switch(num)
{
@@ -5562,7 +5630,7 @@ void builtin_getnpcx(ScriptState *st)
nd = map_id_is_npc(st->oid);
}
- script_nullpo_end(nd, "no npc");
+ script_nullpo_end(nd, "no npc"_s);
push_int<ScriptDataInt>(st->stack, nd->bl_x);
}
@@ -5584,7 +5652,7 @@ void builtin_getnpcy(ScriptState *st)
nd = map_id_is_npc(st->oid);
}
- script_nullpo_end(nd, "no npc");
+ script_nullpo_end(nd, "no npc"_s);
push_int<ScriptDataInt>(st->stack, nd->bl_y);
}
@@ -5746,6 +5814,7 @@ BuiltinFunction builtin_functions[] =
BUILTIN(shop, "s"_s, '\0'),
BUILTIN(isdead, ""_s, 'i'),
BUILTIN(aggravate, "i?"_s, '\0'),
+ BUILTIN(issummon, "i"_s, 'i'),
BUILTIN(fakenpcname, "ssi"_s, '\0'),
BUILTIN(puppet, "mxysi??"_s, 'i'),
BUILTIN(destroy, "?"_s, '\0'),
@@ -5758,6 +5827,11 @@ BuiltinFunction builtin_functions[] =
BUILTIN(getmap, "?"_s, 's'),
BUILTIN(getmapmaxx, "M"_s, 'i'),
BUILTIN(getmapmaxy, "M"_s, 'i'),
+ BUILTIN(getmaphash, "M"_s, 'i'),
+ BUILTIN(getmapnamefromhash, "i"_s, 's'),
+ BUILTIN(mapexists, "M"_s, 'i'),
+ BUILTIN(numberofmaps, ""_s, 'i'),
+ BUILTIN(getmapnamebyindex, "i"_s, 's'),
BUILTIN(mapexit, ""_s, '\0'),
BUILTIN(freeloop, "i"_s, '\0'),
BUILTIN(if_then_else, "iii"_s, 'v'),