summaryrefslogtreecommitdiff
path: root/src/tool
diff options
context:
space:
mode:
authorChuck Miller <shadowmil@gmail.com>2010-03-24 18:30:12 -0400
committerJared Adams <jaxad0127@gmail.com>2010-03-24 16:43:43 -0600
commitde1506a74746b91e069109f1ba3539944241a8cd (patch)
treea0763734237a1ab84adb45d3b2dba6a7bd7ddfc8 /src/tool
parentf400febc100ea7128cf19c6416b7ea20ded83929 (diff)
downloadtmwa-de1506a74746b91e069109f1ba3539944241a8cd.tar.gz
tmwa-de1506a74746b91e069109f1ba3539944241a8cd.tar.bz2
tmwa-de1506a74746b91e069109f1ba3539944241a8cd.tar.xz
tmwa-de1506a74746b91e069109f1ba3539944241a8cd.zip
Add the moneycount tool
Diffstat (limited to 'src/tool')
-rw-r--r--src/tool/moneycount/Makefile13
-rw-r--r--src/tool/moneycount/athena_text.cpp263
-rw-r--r--src/tool/moneycount/athena_text.h9
-rw-r--r--src/tool/moneycount/main.cpp99
-rw-r--r--src/tool/moneycount/mmo.h329
5 files changed, 713 insertions, 0 deletions
diff --git a/src/tool/moneycount/Makefile b/src/tool/moneycount/Makefile
new file mode 100644
index 0000000..27cd98e
--- /dev/null
+++ b/src/tool/moneycount/Makefile
@@ -0,0 +1,13 @@
+all: moneycount
+
+OBJECTS = main.o athena_text.o
+CPP = g++
+
+moneycount: $(OBJECTS)
+ $(CPP) -o $@ $(OBJECTS) $(COMMON_OBJS) $(LIBS)
+main.o: main.cpp
+athena_text.o: athena_text.cpp athena_text.h
+
+
+clean:
+ rm -f *.o moneycount
diff --git a/src/tool/moneycount/athena_text.cpp b/src/tool/moneycount/athena_text.cpp
new file mode 100644
index 0000000..59269fa
--- /dev/null
+++ b/src/tool/moneycount/athena_text.cpp
@@ -0,0 +1,263 @@
+#include "athena_text.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "mmo.h"
+
+//-------------------------------------------------------------------------
+// Function to set the character from the line (at read of characters file)
+//-------------------------------------------------------------------------
+int mmo_char_fromstr (char *str, struct mmo_charstatus *p)
+{
+ int tmp_int[256];
+ int set, next, len, i;
+
+ // initilialise character
+ memset (p, '\0', sizeof (struct mmo_charstatus));
+
+ // If it's not char structure of version 1008 and after
+ if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &tmp_int[39], &next)) != 43)
+ {
+ tmp_int[39] = 0; // partner id
+ // If not char structure from version 384 to 1007
+ if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &next)) != 42)
+ {
+ // It's char structure of a version before 384
+ tmp_int[26] = 0; // pet id
+ set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], //
+ &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38],
+ &next);
+ set += 2;
+ //printf("char: old char data ver.1\n");
+ // Char structure of version 1007 or older
+ }
+ else
+ {
+ set++;
+ //printf("char: old char data ver.2\n");
+ }
+ // Char structure of version 1008+
+ }
+ else
+ {
+ //printf("char: new char data ver.3\n");
+ }
+ if (set != 43)
+ return 0;
+
+ p->char_id = tmp_int[0];
+ p->account_id = tmp_int[1];
+ p->char_num = tmp_int[2];
+ p->classb = tmp_int[3];
+ p->base_level = tmp_int[4];
+ p->job_level = tmp_int[5];
+ p->base_exp = tmp_int[6];
+ p->job_exp = tmp_int[7];
+ p->zeny = tmp_int[8];
+ p->hp = tmp_int[9];
+ p->max_hp = tmp_int[10];
+ p->sp = tmp_int[11];
+ p->max_sp = tmp_int[12];
+ p->str = tmp_int[13];
+ p->agi = tmp_int[14];
+ p->vit = tmp_int[15];
+ p->int_ = tmp_int[16];
+ p->dex = tmp_int[17];
+ p->luk = tmp_int[18];
+ p->status_point = tmp_int[19];
+ p->skill_point = tmp_int[20];
+ p->option = tmp_int[21];
+ p->karma = tmp_int[22];
+ p->manner = tmp_int[23];
+ p->party_id = tmp_int[24];
+ p->guild_id = tmp_int[25];
+// p->pet_id = tmp_int[26];
+ p->hair = tmp_int[27];
+ p->hair_color = tmp_int[28];
+ p->clothes_color = tmp_int[29];
+ p->weapon = tmp_int[30];
+ p->shield = tmp_int[31];
+ p->head_top = tmp_int[32];
+ p->head_mid = tmp_int[33];
+ p->head_bottom = tmp_int[34];
+ p->last_point.x = tmp_int[35];
+ p->last_point.y = tmp_int[36];
+ p->save_point.x = tmp_int[37];
+ p->save_point.y = tmp_int[38];
+ p->partner_id = tmp_int[39];
+
+ if (str[next] == '\n' || str[next] == '\r')
+ return 1; // ?V?K?f?[?^
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf
+ (str + next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0],
+ &tmp_int[1], &len) != 3)
+ return -3;
+ p->memo_point[i].x = tmp_int[0];
+ p->memo_point[i].y = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &tmp_int[11], &len) == 12)
+ {
+ // do nothing, it's ok
+ }
+ else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &len) == 11)
+ {
+ tmp_int[11] = 0; // broken doesn't exist in this version -> 0
+ }
+ else // invalid structure
+ return -4;
+ p->inventory[i].id = tmp_int[0];
+ p->inventory[i].nameid = tmp_int[1];
+ p->inventory[i].amount = tmp_int[2];
+ p->inventory[i].equip = tmp_int[3];
+ p->inventory[i].identify = tmp_int[4];
+ p->inventory[i].refine = tmp_int[5];
+ p->inventory[i].attribute = tmp_int[6];
+ p->inventory[i].card[0] = tmp_int[7];
+ p->inventory[i].card[1] = tmp_int[8];
+ p->inventory[i].card[2] = tmp_int[9];
+ p->inventory[i].card[3] = tmp_int[10];
+ p->inventory[i].broken = tmp_int[11];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &tmp_int[11], &len) == 12)
+ {
+ // do nothing, it's ok
+ }
+ else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
+ &len) == 11)
+ {
+ tmp_int[11] = 0; // broken doesn't exist in this version -> 0
+ }
+ else // invalid structure
+ return -5;
+ p->cart[i].id = tmp_int[0];
+ p->cart[i].nameid = tmp_int[1];
+ p->cart[i].amount = tmp_int[2];
+ p->cart[i].equip = tmp_int[3];
+ p->cart[i].identify = tmp_int[4];
+ p->cart[i].refine = tmp_int[5];
+ p->cart[i].attribute = tmp_int[6];
+ p->cart[i].card[0] = tmp_int[7];
+ p->cart[i].card[1] = tmp_int[8];
+ p->cart[i].card[2] = tmp_int[9];
+ p->cart[i].card[3] = tmp_int[10];
+ p->cart[i].broken = tmp_int[11];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0; str[next] && str[next] != '\t'; i++)
+ {
+ if (sscanf (str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) !=
+ 2)
+ return -6;
+ p->skill[tmp_int[0]].id = tmp_int[0];
+ p->skill[tmp_int[0]].lv = tmp_int[1] & 0xffff;
+ p->skill[tmp_int[0]].flags = ((tmp_int[1] >> 16) & 0xffff);
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for (i = 0;
+ str[next] && str[next] != '\t' && str[next] != '\n'
+ && str[next] != '\r'; i++)
+ { // global_reg?????O??athena.txt????^????'\n'?`?F?b?N
+ if (sscanf
+ (str + next, "%[^,],%d%n", p->global_reg[i].str,
+ &p->global_reg[i].value, &len) != 2)
+ {
+ // because some scripts are not correct, the str can be "". So, we must check that.
+ // If it's, we must not refuse the character, but just this REG value.
+ // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
+ if (str[next] == ','
+ && sscanf (str + next, ",%d%n", &p->global_reg[i].value,
+ &len) == 1)
+ i--;
+ else
+ return -7;
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ p->global_reg_num = i;
+
+ return 1;
+}
+
+int accreg_fromstr (char *str, struct accreg *reg)
+{
+ int j, v, n;
+ char buf[128];
+ const char *p = str;
+
+ if (sscanf (p, "%d\t%n", &reg->account_id, &n) != 1
+ || reg->account_id <= 0)
+ return 0;
+
+ for (j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n)
+ {
+ if (sscanf (p, "%[^,],%d %n", buf, &v, &n) != 2)
+ break;
+ memcpy (reg->reg[j].str, buf, 32);
+ reg->reg[j].value = v;
+ }
+ reg->reg_num = j;
+
+ return 1;
+}
+
diff --git a/src/tool/moneycount/athena_text.h b/src/tool/moneycount/athena_text.h
new file mode 100644
index 0000000..705c979
--- /dev/null
+++ b/src/tool/moneycount/athena_text.h
@@ -0,0 +1,9 @@
+#ifndef ATHENA_TEXT_H
+#define ATHENA_TEXT_H
+#include "mmo.h"
+
+int mmo_char_fromstr (char *str, struct mmo_charstatus *p);
+
+int accreg_fromstr (char *str, struct accreg *reg);
+
+#endif
diff --git a/src/tool/moneycount/main.cpp b/src/tool/moneycount/main.cpp
new file mode 100644
index 0000000..8d9e5d3
--- /dev/null
+++ b/src/tool/moneycount/main.cpp
@@ -0,0 +1,99 @@
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <fstream>
+#include <iostream>
+
+#include "mmo.h"
+#include "athena_text.h"
+
+#define ATHENA_FILE "save/athena.txt"
+#define ACCREG_FILE "save/accreg.txt"
+
+long long countAthena()
+{
+ long long zeny = 0;
+ int total = 0;
+ std::string input;
+ std::ifstream fp(ATHENA_FILE);
+ char *buffer = new char[65536];
+
+ while (fp.good())
+ {
+ std::getline(fp,input);
+ mmo_charstatus *thisChar = new struct mmo_charstatus;
+
+ strcpy(buffer,input.c_str());
+
+ if (mmo_char_fromstr(buffer, thisChar))
+ {
+ total++;
+ zeny += thisChar->zeny;
+ }
+ else
+ std::cout << "Could not parse line \"" << buffer << "\"\n";
+
+ delete thisChar;
+ }
+
+
+ std::cout << "Parsed a total of " << total << " lines in " << ATHENA_FILE << std::endl;
+
+ delete [] buffer;
+ fp.close();
+
+ return zeny;
+}
+
+long long countAccReg()
+{
+ long long zeny = 0;
+ int total = 0;
+ std::ifstream fp(ACCREG_FILE);
+ char *buffer = new char[65536];
+ while (fp.good())
+ {
+ std::string line;
+ std::getline(fp, line);
+ struct accreg *reg = new struct accreg;
+
+ strcpy(buffer, line.c_str());
+
+ if (accreg_fromstr(buffer, reg))
+ {
+ total++;
+ for (int i = 0; i < reg->reg_num; i++)
+ {
+ if (strcmp(reg->reg[i].str,"#BankAccount") == 0)
+ {
+ zeny += reg->reg[i].value;
+ }
+ }
+ }
+ else
+ {
+ std::cout << "Could not parse line: \"" << buffer << "\"\n";
+ }
+
+ delete reg;
+ }
+
+ std::cout << "Parsed a total of " << total << " lines in " << ACCREG_FILE << std::endl;
+
+ delete [] buffer;
+ fp.close();
+
+ return zeny;
+}
+
+int main()
+{
+ long long count = 0;
+ count = countAthena();
+ count += countAccReg();
+
+ std::cout << "There is a total of " << count << " zeny on this server!" << std::endl;
+
+ return 0;
+}
+
diff --git a/src/tool/moneycount/mmo.h b/src/tool/moneycount/mmo.h
new file mode 100644
index 0000000..3989cea
--- /dev/null
+++ b/src/tool/moneycount/mmo.h
@@ -0,0 +1,329 @@
+// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $
+// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
+
+#ifndef _MMO_H_
+#define _MMO_H_
+
+#include <time.h>
+#ifdef CYGWIN
+#define RETCODE "\r\n" // (CR/LF?FWindows?n)
+#else
+#define RETCODE "\n" // (LF?FUnix?n?j
+#endif
+
+#define FIFOSIZE_SERVERLINK 256*1024
+
+// set to 0 to not check IP of player between each server.
+// set to another value if you want to check (1)
+#define CMP_AUTHFIFO_IP 1
+
+#define CMP_AUTHFIFO_LOGIN2 1
+
+#define MAX_MAP_PER_SERVER 512
+#define MAX_INVENTORY 100
+#define MAX_AMOUNT 30000
+#define MAX_ZENY 1000000000 // 1G zeny
+#define MAX_CART 100
+#define MAX_SKILL 450
+#define GLOBAL_REG_NUM 96
+#define ACCOUNT_REG_NUM 16
+#define ACCOUNT_REG2_NUM 16
+#define DEFAULT_WALK_SPEED 150
+#define MIN_WALK_SPEED 0
+#define MAX_WALK_SPEED 1000
+#define MAX_STORAGE 300
+#define MAX_GUILD_STORAGE 1000
+#define MAX_PARTY 12
+#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW]
+#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
+#define MAX_GUILDEXPLUSION 32
+#define MAX_GUILDALLIANCE 16
+#define MAX_GUILDSKILL 8
+#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
+#define MAX_GUILDLEVEL 50
+
+#define MIN_HAIR_STYLE battle_config.min_hair_style
+#define MAX_HAIR_STYLE battle_config.max_hair_style
+#define MIN_HAIR_COLOR battle_config.min_hair_color
+#define MAX_HAIR_COLOR battle_config.max_hair_color
+#define MIN_CLOTH_COLOR battle_config.min_cloth_color
+#define MAX_CLOTH_COLOR battle_config.max_cloth_color
+
+// for produce
+#define MIN_ATTRIBUTE 0
+#define MAX_ATTRIBUTE 4
+#define ATTRIBUTE_NORMAL 0
+#define MIN_STAR 0
+#define MAX_STAR 3
+
+#define MIN_PORTAL_MEMO 0
+#define MAX_PORTAL_MEMO 2
+
+#define MAX_STATUS_TYPE 5
+
+#define CHAR_CONF_NAME "conf/char_athena.conf"
+
+struct account
+{
+ int account_id;
+ char name[50];
+ char password[50];
+ char lastlogin[50];
+ char sex;
+ int num_logins;
+ int state;
+ char email[50];
+ char error_message[50];
+ long valitidy_time;
+ char last_ip[50];
+ char memo[50];
+ long ban_time;
+};
+
+
+struct item
+{
+ int id;
+ short nameid;
+ short amount;
+ unsigned short equip;
+ char identify;
+ char refine;
+ char attribute;
+ short card[4];
+ short broken;
+};
+
+struct point
+{
+ char map[24];
+ short x, y;
+};
+
+struct skill
+{
+ unsigned short id, lv, flags;
+};
+
+struct global_reg
+{
+ char str[32];
+ int value;
+};
+
+struct accreg
+{
+ int account_id, reg_num;
+ struct global_reg reg[ACCOUNT_REG_NUM];
+};
+
+struct mmo_charstatus
+{
+ int char_id;
+ int account_id;
+ int partner_id;
+
+ int base_exp, job_exp, zeny;
+
+ short classb;
+ short status_point, skill_point;
+ int hp, max_hp, sp, max_sp;
+ short option, karma, manner;
+ short hair, hair_color, clothes_color;
+ int party_id, guild_id;
+
+ short weapon, shield;
+ short head_top, head_mid, head_bottom;
+
+ char name[24];
+ unsigned char base_level, job_level;
+ short str, agi, vit, int_, dex, luk;
+ unsigned char char_num, sex;
+
+ unsigned long mapip;
+ unsigned int mapport;
+
+ struct point last_point, save_point, memo_point[10];
+ struct item inventory[MAX_INVENTORY], cart[MAX_CART];
+ struct skill skill[MAX_SKILL];
+ int global_reg_num;
+ struct global_reg global_reg[GLOBAL_REG_NUM];
+ int account_reg_num;
+ struct global_reg account_reg[ACCOUNT_REG_NUM];
+ int account_reg2_num;
+ struct global_reg account_reg2[ACCOUNT_REG2_NUM];
+};
+
+struct storage
+{
+ int dirty;
+ int account_id;
+ short storage_status;
+ short storage_amount;
+ struct item storage_[MAX_STORAGE];
+};
+
+struct guild_storage
+{
+ int dirty;
+ int guild_id;
+ short storage_status;
+ short storage_amount;
+ struct item storage_[MAX_GUILD_STORAGE];
+};
+
+struct map_session_data;
+
+struct gm_account
+{
+ int account_id;
+ int level;
+};
+
+struct party_member
+{
+ int account_id;
+ char name[24], map[24];
+ int leader, online, lv;
+ struct map_session_data *sd;
+};
+
+struct party
+{
+ int party_id;
+ char name[24];
+ int exp;
+ int item;
+ struct party_member member[MAX_PARTY];
+};
+
+struct guild_member
+{
+ int account_id, char_id;
+ short hair, hair_color, gender, classb, lv;
+ int exp, exp_payper;
+ short online, position;
+ int rsv1, rsv2;
+ char name[24];
+ struct map_session_data *sd;
+};
+
+struct guild_position
+{
+ char name[24];
+ int mode;
+ int exp_mode;
+};
+
+struct guild_alliance
+{
+ int opposition;
+ int guild_id;
+ char name[24];
+};
+
+struct guild_explusion
+{
+ char name[24];
+ char mes[40];
+ char acc[40];
+ int account_id;
+ int rsv1, rsv2, rsv3;
+};
+
+struct guild_skill
+{
+ int id, lv;
+};
+
+struct guild
+{
+ int guild_id;
+ short guild_lv, connect_member, max_member, average_lv;
+ int exp, next_exp, skill_point, castle_id;
+ char name[24], master[24];
+ struct guild_member member[MAX_GUILD];
+ struct guild_position position[MAX_GUILDPOSITION];
+ char mes1[60], mes2[120];
+ int emblem_len, emblem_id;
+ char emblem_data[2048];
+ struct guild_alliance alliance[MAX_GUILDALLIANCE];
+ struct guild_explusion explusion[MAX_GUILDEXPLUSION];
+ struct guild_skill skill[MAX_GUILDSKILL];
+};
+
+struct guild_castle
+{
+ int castle_id;
+ char map_name[24];
+ char castle_name[24];
+ char castle_event[24];
+ int guild_id;
+ int economy;
+ int defense;
+ int triggerE;
+ int triggerD;
+ int nextTime;
+ int payTime;
+ int createTime;
+ int visibleC;
+ int visibleG0;
+ int visibleG1;
+ int visibleG2;
+ int visibleG3;
+ int visibleG4;
+ int visibleG5;
+ int visibleG6;
+ int visibleG7;
+ int Ghp0; // added Guardian HP [Valaris]
+ int Ghp1;
+ int Ghp2;
+ int Ghp3;
+ int Ghp4;
+ int Ghp5;
+ int Ghp6;
+ int Ghp7;
+ int GID0;
+ int GID1;
+ int GID2;
+ int GID3;
+ int GID4;
+ int GID5;
+ int GID6;
+ int GID7; // end addition [Valaris]
+};
+struct square
+{
+ int val1[5];
+ int val2[5];
+};
+
+enum
+{
+ GBI_EXP = 1, // ?M???h??EXP
+ GBI_GUILDLV = 2, // ?M???h??Lv
+ GBI_SKILLPOINT = 3, // ?M???h?~X?L???|?C???g
+ GBI_SKILLLV = 4, // ?M???h?X?L??Lv
+
+ GMI_POSITION = 0, // ?????o?[???E??X
+ GMI_EXP = 1, // ?????o?[??EXP
+
+};
+
+#ifndef LCCWIN32
+#ifndef strcmpi
+#define strcmpi strcasecmp
+#endif
+#ifndef stricmp
+#define stricmp strcasecmp
+#endif
+#ifndef strncmpi
+#define strncmpi strncasecmp
+#endif
+#ifndef strnicmp
+#define strnicmp strncasecmp
+#endif
+#endif
+
+#endif // _MMO_H_
+