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authorLed Mitz <smoothshifter@tuta.io>2023-08-03 04:21:23 +0000
committerLed Mitz <smoothshifter@tuta.io>2023-08-03 04:21:23 +0000
commite8fbc9c718ac01aa10ce82d5bfc58754e8ba1e13 (patch)
treed47485bdedb606507f483d1403db8bb1865b3631 /src/map/map.hpp
parent5951f881178cc785438a829604888fbf7ffd3e07 (diff)
parent28f1cdc73799c43f4112f524a64fa6d3b26ba696 (diff)
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Merge branch 'atk_delays' into 'master'
weapon base attack delay standardization See merge request legacy/tmwa!249
Diffstat (limited to 'src/map/map.hpp')
-rw-r--r--src/map/map.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.hpp b/src/map/map.hpp
index a4295fd..659ed2d 100644
--- a/src/map/map.hpp
+++ b/src/map/map.hpp
@@ -248,7 +248,7 @@ struct map_session_data : block_list, SessionData
ItemLook weapontype1;
earray<int, ATTR, ATTR::COUNT> paramb, paramc, parame, paramcard;
int hit, flee, flee2;
- interval_t aspd, amotion, dmotion;
+ interval_t aspd, amotion, dmotion, base_weapon_delay_adjust;
int watk, watk2;
int def, def2, mdef, mdef2, critical, matk1, matk2;
int hprate, sprate, dsprate;