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authorBen Longbons <b.r.longbons@gmail.com>2012-12-13 16:25:50 -0800
committerBen Longbons <b.r.longbons@gmail.com>2012-12-14 16:18:22 -0800
commit069f39e8a1ebee3e4a4ce8302d0099842876782b (patch)
tree57d8de5f57d65878f8ef560e2884b9dee08e9323 /src/map/map.cpp
parentf9563edf69f083287630f4b17db70d97524196d6 (diff)
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Some formatting fixes before I go insane
Also delete the French translation from ladmin.
Diffstat (limited to 'src/map/map.cpp')
-rw-r--r--src/map/map.cpp991
1 files changed, 494 insertions, 497 deletions
diff --git a/src/map/map.cpp b/src/map/map.cpp
index c3d7233..a6b8b08 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -57,18 +57,18 @@ static struct block_list *bl_list[BL_LIST_MAX];
static int bl_list_count = 0;
struct map_data map[MAX_MAP_PER_SERVER];
-int map_num = 0;
+int map_num = 0;
-int map_port = 0;
+int map_port = 0;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int save_settings = 0xFFFF;
-int night_flag = 0; // 0=day, 1=night [Yor]
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int save_settings = 0xFFFF;
+int night_flag = 0; // 0=day, 1=night [Yor]
struct charid2nick
{
char nick[24];
- int req_id;
+ int req_id;
};
char motd_txt[256] = "conf/motd.txt";
@@ -81,7 +81,7 @@ char wisp_server_name[24] = "Server"; // can be modified in char-server config
* (char鯖から送られてくる)
*------------------------------------------
*/
-void map_setusers (int n)
+void map_setusers(int n)
{
users = n;
}
@@ -90,7 +90,7 @@ void map_setusers (int n)
* 全map鯖総計での接続数取得 (/wへの応答用)
*------------------------------------------
*/
-int map_getusers (void)
+int map_getusers(void)
{
return users;
}
@@ -104,11 +104,11 @@ int map_getusers (void)
* ロックされているときはバッファにためる
*------------------------------------------
*/
-int map_freeblock (void *bl)
+int map_freeblock(void *bl)
{
if (block_free_lock == 0)
{
- free (bl);
+ free(bl);
bl = NULL;
}
else
@@ -116,8 +116,7 @@ int map_freeblock (void *bl)
if (block_free_count >= block_free_max)
{
if (battle_config.error_log)
- printf
- ("map_freeblock: *WARNING* too many free block! %d %d\n",
+ printf("map_freeblock: *WARNING* too many free block! %d %d\n",
block_free_count, block_free_lock);
}
else
@@ -130,7 +129,7 @@ int map_freeblock (void *bl)
* blockのfreeを一時的に禁止する
*------------------------------------------
*/
-int map_freeblock_lock (void)
+int map_freeblock_lock(void)
{
return ++block_free_lock;
}
@@ -141,18 +140,18 @@ int map_freeblock_lock (void)
* バッファにたまっていたblockを全部削除
*------------------------------------------
*/
-int map_freeblock_unlock (void)
+int map_freeblock_unlock(void)
{
if ((--block_free_lock) == 0)
{
- int i;
+ int i;
// if(block_free_count>0) {
// if(battle_config.error_log)
// printf("map_freeblock_unlock: free %d object\n",block_free_count);
// }
for (i = 0; i < block_free_count; i++)
{
- free (block_free[i]);
+ free(block_free[i]);
block_free[i] = NULL;
}
block_free_count = 0;
@@ -160,7 +159,7 @@ int map_freeblock_unlock (void)
else if (block_free_lock < 0)
{
if (battle_config.error_log)
- printf ("map_freeblock_unlock: lock count < 0 !\n");
+ printf("map_freeblock_unlock: lock count < 0 !\n");
}
return block_free_lock;
}
@@ -182,16 +181,16 @@ static struct block_list bl_head;
* 既にlink済みかの確認が無い。危険かも
*------------------------------------------
*/
-int map_addblock (struct block_list *bl)
+int map_addblock(struct block_list *bl)
{
- int m, x, y;
+ int m, x, y;
- nullpo_retr (0, bl);
+ nullpo_retr(0, bl);
if (bl->prev != NULL)
{
if (battle_config.error_log)
- printf ("map_addblock error : bl->prev!=NULL\n");
+ printf("map_addblock error : bl->prev!=NULL\n");
return 0;
}
@@ -234,10 +233,10 @@ int map_addblock (struct block_list *bl)
* prevがNULLの場合listに繋がってない
*------------------------------------------
*/
-int map_delblock (struct block_list *bl)
+int map_delblock(struct block_list *bl)
{
- int b;
- nullpo_retr (0, bl);
+ int b;
+ nullpo_retr(0, bl);
// 既にblocklistから抜けている
if (bl->prev == NULL)
@@ -246,7 +245,7 @@ int map_delblock (struct block_list *bl)
{
// prevがNULLでnextがNULLでないのは有ってはならない
if (battle_config.error_log)
- printf ("map_delblock error : bl->next!=NULL\n");
+ printf("map_delblock error : bl->next!=NULL\n");
}
return 0;
}
@@ -288,9 +287,9 @@ int map_delblock (struct block_list *bl)
* 周囲のPC人数を数える (現在未使用)
*------------------------------------------
*/
-int map_countnearpc (int m, int x, int y)
+int map_countnearpc(int m, int x, int y)
{
- int bx, by, c = 0;
+ int bx, by, c = 0;
struct block_list *bl = NULL;
if (map[m].users == 0)
@@ -320,12 +319,12 @@ int map_countnearpc (int m, int x, int y)
* セル上のPCとMOBの数を数える (グランドクロス用)
*------------------------------------------
*/
-int map_count_oncell (int m, int x, int y)
+int map_count_oncell(int m, int x, int y)
{
- int bx, by;
+ int bx, by;
struct block_list *bl = NULL;
- int i, c;
- int count = 0;
+ int i, c;
+ int count = 0;
if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
return 1;
@@ -357,17 +356,17 @@ int map_count_oncell (int m, int x, int y)
* type!=0 ならその種類のみ
*------------------------------------------
*/
-void map_foreachinarea (void (*func) (struct block_list *, va_list), int m,
+void map_foreachinarea(void(*func)(struct block_list *, va_list), int m,
int x0, int y0, int x1, int y1, int type, ...)
{
- int bx, by;
+ int bx, by;
struct block_list *bl = NULL;
va_list ap = NULL;
- int blockcount = bl_list_count, i, c;
+ int blockcount = bl_list_count, i, c;
if (m < 0)
return;
- va_start (ap, type);
+ va_start(ap, type);
if (x0 < 0)
x0 = 0;
if (y0 < 0)
@@ -412,18 +411,18 @@ void map_foreachinarea (void (*func) (struct block_list *, va_list), int m,
if (bl_list_count >= BL_LIST_MAX)
{
if (battle_config.error_log)
- printf ("map_foreachinarea: *WARNING* block count too many!\n");
+ printf("map_foreachinarea: *WARNING* block count too many!\n");
}
- map_freeblock_lock (); // メモリからの解放を禁止する
+ map_freeblock_lock(); // メモリからの解放を禁止する
for (i = blockcount; i < bl_list_count; i++)
if (bl_list[i]->prev) // 有効かどうかチェック
- func (bl_list[i], ap);
+ func(bl_list[i], ap);
- map_freeblock_unlock (); // 解放を許可する
+ map_freeblock_unlock(); // 解放を許可する
- va_end (ap);
+ va_end(ap);
bl_list_count = blockcount;
}
@@ -435,16 +434,16 @@ void map_foreachinarea (void (*func) (struct block_list *, va_list), int m,
* dx,dyは-1,0,1のみとする(どんな値でもいいっぽい?)
*------------------------------------------
*/
-void map_foreachinmovearea (void (*func) (struct block_list *, va_list), int m,
+void map_foreachinmovearea(void(*func)(struct block_list *, va_list), int m,
int x0, int y0, int x1, int y1, int dx, int dy,
int type, ...)
{
- int bx, by;
+ int bx, by;
struct block_list *bl = NULL;
va_list ap = NULL;
- int blockcount = bl_list_count, i, c;
+ int blockcount = bl_list_count, i, c;
- va_start (ap, type);
+ va_start(ap, type);
if (dx == 0 || dy == 0)
{
// 矩形領域の場合
@@ -567,18 +566,18 @@ void map_foreachinmovearea (void (*func) (struct block_list *, va_list), int m,
if (bl_list_count >= BL_LIST_MAX)
{
if (battle_config.error_log)
- printf ("map_foreachinarea: *WARNING* block count too many!\n");
+ printf("map_foreachinarea: *WARNING* block count too many!\n");
}
- map_freeblock_lock (); // メモリからの解放を禁止する
+ map_freeblock_lock(); // メモリからの解放を禁止する
for (i = blockcount; i < bl_list_count; i++)
if (bl_list[i]->prev) // 有効かどうかチェック
- func (bl_list[i], ap);
+ func(bl_list[i], ap);
- map_freeblock_unlock (); // 解放を許可する
+ map_freeblock_unlock(); // 解放を許可する
- va_end (ap);
+ va_end(ap);
bl_list_count = blockcount;
}
@@ -586,15 +585,15 @@ void map_foreachinmovearea (void (*func) (struct block_list *, va_list), int m,
// which only checks the exact single x/y passed to it rather than an
// area radius - may be more useful in some instances)
//
-void map_foreachincell (void (*func) (struct block_list *, va_list), int m,
+void map_foreachincell(void(*func)(struct block_list *, va_list), int m,
int x, int y, int type, ...)
{
- int bx, by;
+ int bx, by;
struct block_list *bl = NULL;
va_list ap = NULL;
- int blockcount = bl_list_count, i, c;
+ int blockcount = bl_list_count, i, c;
- va_start (ap, type);
+ va_start(ap, type);
by = y / BLOCK_SIZE;
bx = x / BLOCK_SIZE;
@@ -626,18 +625,18 @@ void map_foreachincell (void (*func) (struct block_list *, va_list), int m,
if (bl_list_count >= BL_LIST_MAX)
{
if (battle_config.error_log)
- printf ("map_foreachincell: *WARNING* block count too many!\n");
+ printf("map_foreachincell: *WARNING* block count too many!\n");
}
- map_freeblock_lock (); // メモリからの解放を禁止する
+ map_freeblock_lock(); // メモリからの解放を禁止する
for (i = blockcount; i < bl_list_count; i++)
if (bl_list[i]->prev) // 有効かどうかチェック
- func (bl_list[i], ap);
+ func(bl_list[i], ap);
- map_freeblock_unlock (); // 解放を許可する
+ map_freeblock_unlock(); // 解放を許可する
- va_end (ap);
+ va_end(ap);
bl_list_count = blockcount;
}
@@ -648,12 +647,12 @@ void map_foreachincell (void (*func) (struct block_list *, va_list), int m,
* bl->idもこの中で設定して問題無い?
*------------------------------------------
*/
-int map_addobject (struct block_list *bl)
+int map_addobject(struct block_list *bl)
{
- int i;
+ int i;
if (bl == NULL)
{
- printf ("map_addobject nullpo?\n");
+ printf("map_addobject nullpo?\n");
return 0;
}
if (first_free_object_id < 2 || first_free_object_id >= MAX_FLOORITEM)
@@ -664,36 +663,36 @@ int map_addobject (struct block_list *bl)
if (i >= MAX_FLOORITEM)
{
if (battle_config.error_log)
- printf ("no free object id\n");
+ printf("no free object id\n");
return 0;
}
first_free_object_id = i;
if (last_object_id < i)
last_object_id = i;
object[i] = bl;
- numdb_insert (id_db, i, bl);
+ numdb_insert(id_db, i, bl);
return i;
}
/*==========================================
* 一時objectの解放
- * map_delobjectのfreeしないバージョン
+ * map_delobjectのfreeしないバージョン
*------------------------------------------
*/
-int map_delobjectnofree (int id, int type)
+int map_delobjectnofree(int id, int type)
{
if (object[id] == NULL)
return 0;
if (object[id]->type != type)
{
- fprintf (stderr, "Incorrect type: expected %d, got %d\n", type,
+ fprintf(stderr, "Incorrect type: expected %d, got %d\n", type,
object[id]->type);
*((char *) 0) = 0; // break for backtrace
}
- map_delblock (object[id]);
- numdb_erase (id_db, id);
+ map_delblock(object[id]);
+ numdb_erase(id_db, id);
// map_freeblock(object[id]);
object[id] = NULL;
@@ -714,18 +713,18 @@ int map_delobjectnofree (int id, int type)
* addとの対称性が無いのが気になる
*------------------------------------------
*/
-int map_delobject (int id, int type)
+int map_delobject(int id, int type)
{
struct block_list *obj = object[id];
if (obj == NULL)
return 0;
- map_delobjectnofree (id, type);
+ map_delobjectnofree(id, type);
if (obj->type == BL_PC) // [Fate] Not sure where else to put this... I'm not sure where delobject for PCs is called from
- pc_cleanup ((struct map_session_data *) obj);
+ pc_cleanup((struct map_session_data *) obj);
- map_freeblock (obj);
+ map_freeblock(obj);
return 0;
}
@@ -735,14 +734,14 @@ int map_delobject (int id, int type)
*
*------------------------------------------
*/
-void map_foreachobject (void (*func) (struct block_list *, va_list), int type,
+void map_foreachobject(void(*func)(struct block_list *, va_list), int type,
...)
{
- int i;
- int blockcount = bl_list_count;
+ int i;
+ int blockcount = bl_list_count;
va_list ap = NULL;
- va_start (ap, type);
+ va_start(ap, type);
for (i = 2; i <= last_object_id; i++)
{
@@ -753,22 +752,22 @@ void map_foreachobject (void (*func) (struct block_list *, va_list), int type,
if (bl_list_count >= BL_LIST_MAX)
{
if (battle_config.error_log)
- printf ("map_foreachobject: too many block !\n");
+ printf("map_foreachobject: too many block !\n");
}
else
bl_list[bl_list_count++] = object[i];
}
}
- map_freeblock_lock ();
+ map_freeblock_lock();
for (i = blockcount; i < bl_list_count; i++)
if (bl_list[i]->prev || bl_list[i]->next)
- func (bl_list[i], ap);
+ func(bl_list[i], ap);
- map_freeblock_unlock ();
+ map_freeblock_unlock();
- va_end (ap);
+ va_end(ap);
bl_list_count = blockcount;
}
@@ -782,7 +781,7 @@ void map_foreachobject (void (*func) (struct block_list *, va_list), int type,
* map.h内で#defineしてある
*------------------------------------------
*/
-void map_clearflooritem_timer (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
+void map_clearflooritem_timer(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
{
struct flooritem_data *fitem = NULL;
@@ -791,13 +790,13 @@ void map_clearflooritem_timer (timer_id tid, tick_t tick, custom_id_t id, custom
|| (!data && fitem->cleartimer != tid))
{
if (battle_config.error_log)
- printf ("map_clearflooritem_timer : error\n");
+ printf("map_clearflooritem_timer : error\n");
return;
}
if (data)
- delete_timer (fitem->cleartimer, map_clearflooritem_timer);
- clif_clearflooritem (fitem, 0);
- map_delobject (fitem->bl.id, BL_ITEM);
+ delete_timer(fitem->cleartimer, map_clearflooritem_timer);
+ clif_clearflooritem(fitem, 0);
+ map_delobject(fitem->bl.id, BL_ITEM);
}
/*==========================================
@@ -807,9 +806,9 @@ void map_clearflooritem_timer (timer_id tid, tick_t tick, custom_id_t id, custom
* 現状range=1でアイテムドロップ用途のみ
*------------------------------------------
*/
-int map_searchrandfreecell (int m, int x, int y, int range)
+int map_searchrandfreecell(int m, int x, int y, int range)
{
- int free_cell, i, j, c;
+ int free_cell, i, j, c;
for (free_cell = 0, i = -range; i <= range; i++)
{
@@ -819,14 +818,14 @@ int map_searchrandfreecell (int m, int x, int y, int range)
{
if (j + x < 0 || j + x >= map[m].xs)
continue;
- if ((c = read_gat (m, j + x, i + y)) == 1 || c == 5)
+ if ((c = read_gat(m, j + x, i + y)) == 1 || c == 5)
continue;
free_cell++;
}
}
if (free_cell == 0)
return -1;
- free_cell = MRAND (free_cell);
+ free_cell = MRAND(free_cell);
for (i = -range; i <= range; i++)
{
if (i + y < 0 || i + y >= map[m].ys)
@@ -835,7 +834,7 @@ int map_searchrandfreecell (int m, int x, int y, int range)
{
if (j + x < 0 || j + x >= map[m].xs)
continue;
- if ((c = read_gat (m, j + x, i + y)) == 1 || c == 5)
+ if ((c = read_gat(m, j + x, i + y)) == 1 || c == 5)
continue;
if (free_cell == 0)
{
@@ -857,21 +856,21 @@ int map_searchrandfreecell (int m, int x, int y, int range)
* item_dataはamount以外をcopyする
*------------------------------------------
*/
-int map_addflooritem_any (struct item *item_data, int amount, int m, int x,
+int map_addflooritem_any(struct item *item_data, int amount, int m, int x,
int y, struct map_session_data **owners,
int *owner_protection, int lifetime, int dispersal)
{
- int xy, r;
+ int xy, r;
unsigned int tick;
struct flooritem_data *fitem = NULL;
- nullpo_retr (0, item_data);
+ nullpo_retr(0, item_data);
- if ((xy = map_searchrandfreecell (m, x, y, dispersal)) < 0)
+ if ((xy = map_searchrandfreecell(m, x, y, dispersal)) < 0)
return 0;
- r = mt_random ();
+ r = mt_random();
- CREATE (fitem, struct flooritem_data, 1);
+ CREATE(fitem, struct flooritem_data, 1);
fitem->bl.type = BL_ITEM;
fitem->bl.prev = fitem->bl.next = NULL;
fitem->bl.m = m;
@@ -884,14 +883,14 @@ int map_addflooritem_any (struct item *item_data, int amount, int m, int x,
fitem->third_get_id = 0;
fitem->third_get_tick = 0;
- fitem->bl.id = map_addobject (&fitem->bl);
+ fitem->bl.id = map_addobject(&fitem->bl);
if (fitem->bl.id == 0)
{
- free (fitem);
+ free(fitem);
return 0;
}
- tick = gettick ();
+ tick = gettick();
if (owners[0])
fitem->first_get_id = owners[0]->bl.id;
@@ -905,27 +904,27 @@ int map_addflooritem_any (struct item *item_data, int amount, int m, int x,
fitem->third_get_id = owners[2]->bl.id;
fitem->third_get_tick = tick + owner_protection[2];
- memcpy (&fitem->item_data, item_data, sizeof (*item_data));
+ memcpy(&fitem->item_data, item_data, sizeof(*item_data));
fitem->item_data.amount = amount;
fitem->subx = (r & 3) * 3 + 3;
fitem->suby = ((r >> 2) & 3) * 3 + 3;
fitem->cleartimer =
- add_timer (gettick () + lifetime, map_clearflooritem_timer,
+ add_timer(gettick() + lifetime, map_clearflooritem_timer,
fitem->bl.id, 0);
- map_addblock (&fitem->bl);
- clif_dropflooritem (fitem);
+ map_addblock(&fitem->bl);
+ clif_dropflooritem(fitem);
return fitem->bl.id;
}
-int map_addflooritem (struct item *item_data, int amount, int m, int x, int y,
+int map_addflooritem(struct item *item_data, int amount, int m, int x, int y,
struct map_session_data *first_sd,
struct map_session_data *second_sd,
struct map_session_data *third_sd, int type)
{
struct map_session_data *owners[3] = { first_sd, second_sd, third_sd };
- int owner_protection[3];
+ int owner_protection[3];
if (type)
{
@@ -944,99 +943,99 @@ int map_addflooritem (struct item *item_data, int amount, int m, int x, int y,
owner_protection[1] + battle_config.item_third_get_time;
}
- return map_addflooritem_any (item_data, amount, m, x, y,
+ return map_addflooritem_any(item_data, amount, m, x, y,
owners, owner_protection,
battle_config.flooritem_lifetime, 1);
}
-/* int xy,r; */
-/* unsigned int tick; */
-/* struct flooritem_data *fitem=NULL; */
-
-/* nullpo_retr(0, item_data); */
-
-/* if((xy=map_searchrandfreecell(m,x,y,1))<0) */
-/* return 0; */
-/* r=rand(); */
-
-/* fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem)); */
-/* fitem->bl.type=BL_ITEM; */
-/* fitem->bl.prev = fitem->bl.next = NULL; */
-/* fitem->bl.m=m; */
-/* fitem->bl.x=xy&0xffff; */
-/* fitem->bl.y=(xy>>16)&0xffff; */
-/* fitem->first_get_id = 0; */
-/* fitem->first_get_tick = 0; */
-/* fitem->second_get_id = 0; */
-/* fitem->second_get_tick = 0; */
-/* fitem->third_get_id = 0; */
-/* fitem->third_get_tick = 0; */
-
-/* fitem->bl.id = map_addobject(&fitem->bl); */
-/* if(fitem->bl.id==0){ */
-/* free(fitem); */
-/* return 0; */
-/* } */
-
-/* tick = gettick(); */
-/* if(first_sd) { */
-/* fitem->first_get_id = first_sd->bl.id; */
-/* if(type) */
-/* fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time; */
-/* else */
-/* fitem->first_get_tick = tick + battle_config.item_first_get_time; */
-/* } */
-/* if(second_sd) { */
-/* fitem->second_get_id = second_sd->bl.id; */
-/* if(type) */
-/* fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time; */
-/* else */
-/* fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time; */
-/* } */
-/* if(third_sd) { */
-/* fitem->third_get_id = third_sd->bl.id; */
-/* if(type) */
-/* fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time; */
-/* else */
-/* fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time; */
-/* } */
-
-/* memcpy(&fitem->item_data,item_data,sizeof(*item_data)); */
-/* fitem->item_data.amount=amount; */
-/* fitem->subx=(r&3)*3+3; */
-/* fitem->suby=((r>>2)&3)*3+3; */
-/* fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0); */
-
-/* map_addblock(&fitem->bl); */
-/* clif_dropflooritem(fitem); */
-
-/* return fitem->bl.id; */
+/* int xy,r; */
+/* unsigned int tick; */
+/* struct flooritem_data *fitem=NULL; */
+
+/* nullpo_retr(0, item_data); */
+
+/* if ((xy=map_searchrandfreecell(m,x,y,1))<0) */
+/* return 0; */
+/* r=rand(); */
+
+/* fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem)); */
+/* fitem->bl.type=BL_ITEM; */
+/* fitem->bl.prev = fitem->bl.next = NULL; */
+/* fitem->bl.m=m; */
+/* fitem->bl.x=xy&0xffff; */
+/* fitem->bl.y= (xy>>16)&0xffff; */
+/* fitem->first_get_id = 0; */
+/* fitem->first_get_tick = 0; */
+/* fitem->second_get_id = 0; */
+/* fitem->second_get_tick = 0; */
+/* fitem->third_get_id = 0; */
+/* fitem->third_get_tick = 0; */
+
+/* fitem->bl.id = map_addobject(&fitem->bl); */
+/* if (fitem->bl.id==0){ */
+/* free(fitem); */
+/* return 0; */
+/* } */
+
+/* tick = gettick(); */
+/* if (first_sd) { */
+/* fitem->first_get_id = first_sd->bl.id; */
+/* if (type) */
+/* fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time; */
+/* else */
+/* fitem->first_get_tick = tick + battle_config.item_first_get_time; */
+/* } */
+/* if (second_sd) { */
+/* fitem->second_get_id = second_sd->bl.id; */
+/* if (type) */
+/* fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time; */
+/* else */
+/* fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time; */
+/* } */
+/* if (third_sd) { */
+/* fitem->third_get_id = third_sd->bl.id; */
+/* if (type) */
+/* fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time; */
+/* else */
+/* fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time; */
+/* } */
+
+/* memcpy(&fitem->item_data,item_data,sizeof(*item_data)); */
+/* fitem->item_data.amount=amount; */
+/* fitem->subx= (r&3)*3+3; */
+/* fitem->suby= ((r>>2)&3)*3+3; */
+/* fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0); */
+
+/* map_addblock(&fitem->bl); */
+/* clif_dropflooritem(fitem); */
+
+/* return fitem->bl.id; */
/* } */
/*==========================================
* charid_dbへ追加(返信待ちがあれば返信)
*------------------------------------------
*/
-void map_addchariddb (int charid, const char *name)
+void map_addchariddb(int charid, const char *name)
{
- struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, charid);
+ struct charid2nick *p = (struct charid2nick *)numdb_search(charid_db, charid);
if (p == NULL)
{ // データベースにない
- CREATE (p, struct charid2nick, 1);
+ CREATE(p, struct charid2nick, 1);
p->req_id = 0;
}
else
- numdb_erase (charid_db, charid);
+ numdb_erase(charid_db, charid);
int req = p->req_id;
- memcpy (p->nick, name, 24);
+ memcpy(p->nick, name, 24);
p->req_id = 0;
- numdb_insert (charid_db, charid, p);
+ numdb_insert(charid_db, charid, p);
if (req)
{ // 返信待ちがあれば返信
- struct map_session_data *sd = map_id2sd (req);
+ struct map_session_data *sd = map_id2sd(req);
if (sd != NULL)
- clif_solved_charname (sd, charid);
+ clif_solved_charname(sd, charid);
}
}
@@ -1044,16 +1043,16 @@ void map_addchariddb (int charid, const char *name)
* charid_dbへ追加(返信要求のみ)
*------------------------------------------
*/
-int map_reqchariddb (struct map_session_data *sd, int charid)
+int map_reqchariddb(struct map_session_data *sd, int charid)
{
- nullpo_retr (0, sd);
+ nullpo_retr(0, sd);
- struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, charid);
+ struct charid2nick *p = (struct charid2nick *)numdb_search(charid_db, charid);
if (p != NULL) // データベースにすでにある
return 0;
- CREATE (p, struct charid2nick, 1);
+ CREATE(p, struct charid2nick, 1);
p->req_id = sd->bl.id;
- numdb_insert (charid_db, charid, p);
+ numdb_insert(charid_db, charid, p);
return 0;
}
@@ -1061,33 +1060,33 @@ int map_reqchariddb (struct map_session_data *sd, int charid)
* id_dbへblを追加
*------------------------------------------
*/
-void map_addiddb (struct block_list *bl)
+void map_addiddb(struct block_list *bl)
{
- nullpo_retv (bl);
+ nullpo_retv(bl);
- numdb_insert (id_db, bl->id, bl);
+ numdb_insert(id_db, bl->id, bl);
}
/*==========================================
* id_dbからblを削除
*------------------------------------------
*/
-void map_deliddb (struct block_list *bl)
+void map_deliddb(struct block_list *bl)
{
- nullpo_retv (bl);
+ nullpo_retv(bl);
- numdb_erase (id_db, bl->id);
+ numdb_erase(id_db, bl->id);
}
/*==========================================
* nick_dbへsdを追加
*------------------------------------------
*/
-void map_addnickdb (struct map_session_data *sd)
+void map_addnickdb(struct map_session_data *sd)
{
- nullpo_retv (sd);
+ nullpo_retv(sd);
- strdb_insert (nick_db, sd->status.name, sd);
+ strdb_insert(nick_db, sd->status.name, sd);
}
/*==========================================
@@ -1096,61 +1095,61 @@ void map_addnickdb (struct map_session_data *sd)
* quit処理の主体が違うような気もしてきた
*------------------------------------------
*/
-int map_quit (struct map_session_data *sd)
+int map_quit(struct map_session_data *sd)
{
- nullpo_retr (0, sd);
+ nullpo_retr(0, sd);
if (sd->chatID) // チャットから出る
- chat_leavechat (sd);
+ chat_leavechat(sd);
if (sd->trade_partner) // 取引を中断する
- trade_tradecancel (sd);
+ trade_tradecancel(sd);
if (sd->party_invite > 0) // パーティ勧誘を拒否する
- party_reply_invite (sd, sd->party_invite_account, 0);
+ party_reply_invite(sd, sd->party_invite_account, 0);
- party_send_logout (sd); // パーティのログアウトメッセージ送信
+ party_send_logout(sd); // パーティのログアウトメッセージ送信
- pc_cleareventtimer (sd); // イベントタイマを破棄する
+ pc_cleareventtimer(sd); // イベントタイマを破棄する
- skill_castcancel (&sd->bl, 0); // 詠唱を中断する
- skill_stop_dancing (&sd->bl, 1); // ダンス/演奏中断
+ skill_castcancel(&sd->bl, 0); // 詠唱を中断する
+ skill_stop_dancing(&sd->bl, 1); // ダンス/演奏中断
if (sd->sc_data && sd->sc_data[SC_BERSERK].timer != -1) //バーサーク中の終了はHPを100に
sd->status.hp = 100;
- skill_status_change_clear (&sd->bl, 1); // ステータス異常を解除する
- skill_clear_unitgroup (&sd->bl); // スキルユニットグループの削除
- skill_cleartimerskill (&sd->bl);
- pc_stop_walking (sd, 0);
- pc_stopattack (sd);
- pc_delinvincibletimer (sd);
- pc_delspiritball (sd, sd->spiritball, 1);
- skill_gangsterparadise (sd, 0);
+ skill_status_change_clear(&sd->bl, 1); // ステータス異常を解除する
+ skill_clear_unitgroup(&sd->bl); // スキルユニットグループの削除
+ skill_cleartimerskill(&sd->bl);
+ pc_stop_walking(sd, 0);
+ pc_stopattack(sd);
+ pc_delinvincibletimer(sd);
+ pc_delspiritball(sd, sd->spiritball, 1);
+ skill_gangsterparadise(sd, 0);
- pc_calcstatus (sd, 4);
+ pc_calcstatus(sd, 4);
- clif_clearchar_area (&sd->bl, 2);
+ clif_clearchar_area(&sd->bl, 2);
- if (pc_isdead (sd))
- pc_setrestartvalue (sd, 2);
- pc_makesavestatus (sd);
+ if (pc_isdead(sd))
+ pc_setrestartvalue(sd, 2);
+ pc_makesavestatus(sd);
//クローンスキルで覚えたスキルは消す
//The storage closing routines will save the char if needed. [Skotlex]
if (!sd->state.storage_open)
- chrif_save (sd);
+ chrif_save(sd);
else if (sd->state.storage_open)
- storage_storage_quit (sd);
+ storage_storage_quit(sd);
if (sd->npc_stackbuf && sd->npc_stackbuf != NULL)
- free (sd->npc_stackbuf);
+ free(sd->npc_stackbuf);
- map_delblock (&sd->bl);
+ map_delblock(&sd->bl);
- numdb_erase (id_db, sd->bl.id);
- strdb_erase (nick_db, sd->status.name);
- numdb_erase (charid_db, sd->status.char_id);
+ numdb_erase(id_db, sd->bl.id);
+ strdb_erase(nick_db, sd->status.name);
+ numdb_erase(charid_db, sd->status.char_id);
return 0;
}
@@ -1159,7 +1158,7 @@ int map_quit (struct map_session_data *sd)
* id番号のPCを探す。居なければNULL
*------------------------------------------
*/
-struct map_session_data *map_id2sd (int id)
+struct map_session_data *map_id2sd(int id)
{
// remove search from db, because:
// 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure)
@@ -1168,14 +1167,14 @@ struct map_session_data *map_id2sd (int id)
// replaced by searching in all session.
// by searching in session, we are sure that fd, session, and account exist.
/*
- struct block_list *bl;
+ struct block_list *bl;
- bl=numdb_search(id_db,id);
- if(bl && bl->type==BL_PC)
- return (struct map_session_data*)bl;
- return NULL;
+ bl=numdb_search(id_db,id);
+ if (bl && bl->type==BL_PC)
+ return (struct map_session_data*)bl;
+ return NULL;
*/
- int i;
+ int i;
struct map_session_data *sd = NULL;
for (i = 0; i < fd_max; i++)
@@ -1189,9 +1188,9 @@ struct map_session_data *map_id2sd (int id)
* char_id番号の名前を探す
*------------------------------------------
*/
-char *map_charid2nick (int id)
+char *map_charid2nick(int id)
{
- struct charid2nick *p = (struct charid2nick *)numdb_search (charid_db, id);
+ struct charid2nick *p = (struct charid2nick *)numdb_search(charid_db, id);
if (p == NULL)
return NULL;
@@ -1203,7 +1202,7 @@ char *map_charid2nick (int id)
/*========================================*/
/* [Fate] Operations to iterate over active map sessions */
-static struct map_session_data *map_get_session (int i)
+static struct map_session_data *map_get_session(int i)
{
struct map_session_data *d;
@@ -1214,12 +1213,12 @@ static struct map_session_data *map_get_session (int i)
return NULL;
}
-static struct map_session_data *map_get_session_forward (int start)
+static struct map_session_data *map_get_session_forward(int start)
{
- int i;
+ int i;
for (i = start; i < fd_max; i++)
{
- struct map_session_data *d = map_get_session (i);
+ struct map_session_data *d = map_get_session(i);
if (d)
return d;
}
@@ -1227,12 +1226,12 @@ static struct map_session_data *map_get_session_forward (int start)
return NULL;
}
-static struct map_session_data *map_get_session_backward (int start)
+static struct map_session_data *map_get_session_backward(int start)
{
- int i;
+ int i;
for (i = start; i >= 0; i--)
{
- struct map_session_data *d = map_get_session (i);
+ struct map_session_data *d = map_get_session(i);
if (d)
return d;
}
@@ -1240,24 +1239,24 @@ static struct map_session_data *map_get_session_backward (int start)
return NULL;
}
-struct map_session_data *map_get_first_session (void)
+struct map_session_data *map_get_first_session(void)
{
- return map_get_session_forward (0);
+ return map_get_session_forward(0);
}
-struct map_session_data *map_get_next_session (struct map_session_data *d)
+struct map_session_data *map_get_next_session(struct map_session_data *d)
{
- return map_get_session_forward (d->fd + 1);
+ return map_get_session_forward(d->fd + 1);
}
-struct map_session_data *map_get_last_session (void)
+struct map_session_data *map_get_last_session(void)
{
- return map_get_session_backward (fd_max);
+ return map_get_session_backward(fd_max);
}
-struct map_session_data *map_get_prev_session (struct map_session_data *d)
+struct map_session_data *map_get_prev_session(struct map_session_data *d)
{
- return map_get_session_backward (d->fd - 1);
+ return map_get_session_backward(d->fd - 1);
}
/*==========================================
@@ -1266,16 +1265,16 @@ struct map_session_data *map_get_prev_session (struct map_session_data *d)
* return map_session_data pointer or NULL
*------------------------------------------
*/
-struct map_session_data *map_nick2sd (const char *nick)
+struct map_session_data *map_nick2sd(const char *nick)
{
- int i, quantity = 0, nicklen;
+ int i, quantity = 0, nicklen;
struct map_session_data *sd = NULL;
struct map_session_data *pl_sd = NULL;
if (nick == NULL)
return NULL;
- nicklen = strlen (nick);
+ nicklen = strlen(nick);
for (i = 0; i < fd_max; i++)
{
@@ -1283,10 +1282,10 @@ struct map_session_data *map_nick2sd (const char *nick)
&& pl_sd->state.auth)
{
// Without case sensitive check (increase the number of similar character names found)
- if (strncasecmp (pl_sd->status.name, nick, nicklen) == 0)
+ if (strncasecmp(pl_sd->status.name, nick, nicklen) == 0)
{
// Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp (pl_sd->status.name, nick) == 0)
+ if (strcmp(pl_sd->status.name, nick) == 0)
return pl_sd;
quantity++;
sd = pl_sd;
@@ -1307,13 +1306,13 @@ struct map_session_data *map_nick2sd (const char *nick)
* 一時objectの場合は配列を引くのみ
*------------------------------------------
*/
-struct block_list *map_id2bl (int id)
+struct block_list *map_id2bl(int id)
{
struct block_list *bl = NULL;
- if (id < sizeof (object) / sizeof (object[0]))
+ if (id < sizeof(object) / sizeof(object[0]))
bl = object[id];
else
- bl = (struct block_list *)numdb_search (id_db, id);
+ bl = (struct block_list *)numdb_search(id_db, id);
return bl;
}
@@ -1322,13 +1321,13 @@ struct block_list *map_id2bl (int id)
* id_db内の全てにfuncを実行
*------------------------------------------
*/
-int map_foreachiddb (db_func_t func, ...)
+int map_foreachiddb(db_func_t func, ...)
{
va_list ap = NULL;
- va_start (ap, func);
- numdb_foreach (id_db, func, ap);
- va_end (ap);
+ va_start(ap, func);
+ numdb_foreach(id_db, func, ap);
+ va_end(ap);
return 0;
}
@@ -1336,9 +1335,9 @@ int map_foreachiddb (db_func_t func, ...)
* map.npcへ追加 (warp等の領域持ちのみ)
*------------------------------------------
*/
-int map_addnpc (int m, struct npc_data *nd)
+int map_addnpc(int m, struct npc_data *nd)
{
- int i;
+ int i;
if (m < 0 || m >= map_num)
return -1;
for (i = 0; i < map[m].npc_num && i < MAX_NPC_PER_MAP; i++)
@@ -1347,7 +1346,7 @@ int map_addnpc (int m, struct npc_data *nd)
if (i == MAX_NPC_PER_MAP)
{
if (battle_config.error_log)
- printf ("too many NPCs in one map %s\n", map[m].name);
+ printf("too many NPCs in one map %s\n", map[m].name);
return -1;
}
if (i == map[m].npc_num)
@@ -1355,19 +1354,19 @@ int map_addnpc (int m, struct npc_data *nd)
map[m].npc_num++;
}
- nullpo_retr (0, nd);
+ nullpo_retr(0, nd);
map[m].npc[i] = nd;
nd->n = i;
- numdb_insert (id_db, nd->bl.id, nd);
+ numdb_insert(id_db, nd->bl.id, nd);
return i;
}
static
-void map_removenpc (void)
+void map_removenpc(void)
{
- int i, m, n = 0;
+ int i, m, n = 0;
for (m = 0; m < map_num; m++)
{
@@ -1375,30 +1374,30 @@ void map_removenpc (void)
{
if (map[m].npc[i] != NULL)
{
- clif_clearchar_area (&map[m].npc[i]->bl, 2);
- map_delblock (&map[m].npc[i]->bl);
- numdb_erase (id_db, map[m].npc[i]->bl.id);
+ clif_clearchar_area(&map[m].npc[i]->bl, 2);
+ map_delblock(&map[m].npc[i]->bl);
+ numdb_erase(id_db, map[m].npc[i]->bl.id);
if (map[m].npc[i]->bl.subtype == SCRIPT)
{
// free(map[m].npc[i]->u.scr.script);
// free(map[m].npc[i]->u.scr.label_list);
}
- free (map[m].npc[i]);
+ free(map[m].npc[i]);
map[m].npc[i] = NULL;
n++;
}
}
}
- printf ("%d NPCs removed.\n", n);
+ printf("%d NPCs removed.\n", n);
}
/*==========================================
* map名からmap番号へ変換
*------------------------------------------
*/
-int map_mapname2mapid (const char *name)
+int map_mapname2mapid(const char *name)
{
- struct map_data *md = (struct map_data *)strdb_search (map_db, name);
+ struct map_data *md = (struct map_data *)strdb_search(map_db, name);
if (md == NULL || md->gat == NULL)
return -1;
return md->m;
@@ -1408,9 +1407,9 @@ int map_mapname2mapid (const char *name)
* 他鯖map名からip,port変換
*------------------------------------------
*/
-int map_mapname2ipport (const char *name, struct in_addr *ip, int *port)
+int map_mapname2ipport(const char *name, struct in_addr *ip, int *port)
{
- struct map_data_other_server *mdos = (struct map_data_other_server *)strdb_search (map_db, name);
+ struct map_data_other_server *mdos = (struct map_data_other_server *)strdb_search(map_db, name);
if (mdos == NULL || mdos->gat)
return -1;
*ip = mdos->ip;
@@ -1422,7 +1421,7 @@ int map_mapname2ipport (const char *name, struct in_addr *ip, int *port)
*
*------------------------------------------
*/
-int map_check_dir (int s_dir, int t_dir)
+int map_check_dir(int s_dir, int t_dir)
{
if (s_dir == t_dir)
return 0;
@@ -1468,12 +1467,12 @@ int map_check_dir (int s_dir, int t_dir)
* 彼我の方向を計算
*------------------------------------------
*/
-int map_calc_dir (struct block_list *src, int x, int y)
+int map_calc_dir(struct block_list *src, int x, int y)
{
- int dir = 0;
- int dx, dy;
+ int dir = 0;
+ int dx, dy;
- nullpo_retr (0, src);
+ nullpo_retr(0, src);
dx = x - src->x;
dy = y - src->y;
@@ -1521,7 +1520,7 @@ int map_calc_dir (struct block_list *src, int x, int y)
* (m,x,y)の状態を調べる
*------------------------------------------
*/
-int map_getcell (int m, int x, int y)
+int map_getcell(int m, int x, int y)
{
if (x < 0 || x >= map[m].xs - 1 || y < 0 || y >= map[m].ys - 1)
return 1;
@@ -1532,7 +1531,7 @@ int map_getcell (int m, int x, int y)
* (m,x,y)の状態をtにする
*------------------------------------------
*/
-int map_setcell (int m, int x, int y, int t)
+int map_setcell(int m, int x, int y, int t)
{
if (x < 0 || x >= map[m].xs || y < 0 || y >= map[m].ys)
return t;
@@ -1543,27 +1542,27 @@ int map_setcell (int m, int x, int y, int t)
* 他鯖管理のマップをdbに追加
*------------------------------------------
*/
-int map_setipport (const char *name, struct in_addr ip, int port)
+int map_setipport(const char *name, struct in_addr ip, int port)
{
struct map_data_other_server *mdos = NULL;
- struct map_data *md = (struct map_data *)strdb_search (map_db, name);
+ struct map_data *md = (struct map_data *)strdb_search(map_db, name);
if (md == NULL)
{ // not exist -> add new data
- CREATE (mdos, struct map_data_other_server, 1);
- memcpy (mdos->name, name, 24);
+ CREATE(mdos, struct map_data_other_server, 1);
+ memcpy(mdos->name, name, 24);
mdos->gat = NULL;
mdos->ip = ip;
mdos->port = port;
- strdb_insert (map_db, mdos->name, mdos);
+ strdb_insert(map_db, mdos->name, mdos);
}
else
{
if (md->gat)
{ // local -> check data
- if (ip.s_addr != clif_getip ().s_addr || port != clif_getport ())
+ if (ip.s_addr != clif_getip().s_addr || port != clif_getport())
{
- printf ("from char server : %s -> %s:%d\n", name, ip2str(ip),
+ printf("from char server : %s -> %s:%d\n", name, ip2str(ip),
port);
return 1;
}
@@ -1586,127 +1585,127 @@ int map_setipport (const char *name, struct in_addr ip, int port)
static struct Waterlist
{
char mapname[24];
- int waterheight;
+ int waterheight;
} *waterlist = NULL;
#define NO_WATER 1000000
-static int map_waterheight (char *mapname)
+static int map_waterheight(char *mapname)
{
if (waterlist)
{
- int i;
+ int i;
for (i = 0; waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER; i++)
- if (strcmp (waterlist[i].mapname, mapname) == 0)
+ if (strcmp(waterlist[i].mapname, mapname) == 0)
return waterlist[i].waterheight;
}
return NO_WATER;
}
-static void map_readwater (char *watertxt)
+static void map_readwater(char *watertxt)
{
char line[1024], w1[1024];
FILE *fp = NULL;
- int n = 0;
+ int n = 0;
- fp = fopen_ (watertxt, "r");
+ fp = fopen_(watertxt, "r");
if (fp == NULL)
{
- printf ("file not found: %s\n", watertxt);
+ printf("file not found: %s\n", watertxt);
return;
}
if (waterlist == NULL)
{
- CREATE (waterlist, struct Waterlist, MAX_MAP_PER_SERVER);
+ CREATE(waterlist, struct Waterlist, MAX_MAP_PER_SERVER);
}
- while (fgets (line, 1020, fp) && n < MAX_MAP_PER_SERVER)
+ while (fgets(line, 1020, fp) && n < MAX_MAP_PER_SERVER)
{
- int wh, count;
+ int wh, count;
if (line[0] == '/' && line[1] == '/')
continue;
- if ((count = sscanf (line, "%s%d", w1, &wh)) < 1)
+ if ((count = sscanf(line, "%s%d", w1, &wh)) < 1)
{
continue;
}
- strcpy (waterlist[n].mapname, w1);
+ strcpy(waterlist[n].mapname, w1);
if (count >= 2)
waterlist[n].waterheight = wh;
else
waterlist[n].waterheight = 3;
n++;
}
- fclose_ (fp);
+ fclose_(fp);
}
/*==========================================
* マップ1枚読み込み
*------------------------------------------
*/
-static int map_readmap (int m, char *fn, char *alias)
+static int map_readmap(int m, char *fn, char *alias)
{
- int s;
- int x, y, xs, ys;
+ int s;
+ int x, y, xs, ys;
struct gat_1cell
{
char type;
} *p;
- int wh;
+ int wh;
size_t size;
// read & convert fn
- uint8_t *gat = (uint8_t *)grfio_read (fn);
+ uint8_t *gat = (uint8_t *)grfio_read(fn);
if (gat == NULL)
return -1;
- printf ("\rLoading Maps [%d/%d]: %-50s ", m, map_num, fn);
- fflush (stdout);
+ printf("\rLoading Maps [%d/%d]: %-50s ", m, map_num, fn);
+ fflush(stdout);
map[m].m = m;
- xs = map[m].xs = *(short *) (gat);
- ys = map[m].ys = *(short *) (gat + 2);
- printf ("\n%i %i\n", xs, ys);
- map[m].gat = (uint8_t *)calloc (s = map[m].xs * map[m].ys, 1);
+ xs = map[m].xs = *(short *)(gat);
+ ys = map[m].ys = *(short *)(gat + 2);
+ printf("\n%i %i\n", xs, ys);
+ map[m].gat = (uint8_t *)calloc(s = map[m].xs * map[m].ys, 1);
if (map[m].gat == NULL)
{
- printf ("out of memory : map_readmap gat\n");
- exit (1);
+ printf("out of memory : map_readmap gat\n");
+ exit(1);
}
map[m].npc_num = 0;
map[m].users = 0;
- memset (&map[m].flag, 0, sizeof (map[m].flag));
+ memset(&map[m].flag, 0, sizeof(map[m].flag));
if (battle_config.pk_mode)
map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
- wh = map_waterheight (map[m].name);
+ wh = map_waterheight(map[m].name);
for (y = 0; y < ys; y++)
{
- p = (struct gat_1cell *) (gat + y * xs + 4);
+ p = (struct gat_1cell *)(gat + y * xs + 4);
for (x = 0; x < xs; x++)
{
- /*if(wh!=NO_WATER && p->type==0){
+ /*if (wh!=NO_WATER && p->type==0){
* // 水場判定
- * map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
+ * map[m].gat[x+y*xs]= (p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
* } else { */
map[m].gat[x + y * xs] = p->type;
//}
p++;
}
}
- free (gat);
+ free(gat);
map[m].bxs = (xs + BLOCK_SIZE - 1) / BLOCK_SIZE;
map[m].bys = (ys + BLOCK_SIZE - 1) / BLOCK_SIZE;
size = map[m].bxs * map[m].bys;
- CREATE (map[m].block, struct block_list *, size);
+ CREATE(map[m].block, struct block_list *, size);
- CREATE (map[m].block_mob, struct block_list *, size);
+ CREATE(map[m].block_mob, struct block_list *, size);
- CREATE (map[m].block_count, int, size);
+ CREATE(map[m].block_count, int, size);
- CREATE (map[m].block_mob_count, int, size);
+ CREATE(map[m].block_mob_count, int, size);
- strdb_insert (map_db, map[m].name, &map[m]);
+ strdb_insert(map_db, map[m].name, &map[m]);
// printf("%s read done\n",fn);
@@ -1718,57 +1717,57 @@ static int map_readmap (int m, char *fn, char *alias)
*------------------------------------------
*/
static
-int map_readallmap (void)
+int map_readallmap(void)
{
- int i, maps_removed = 0;
+ int i, maps_removed = 0;
char fn[256] = "";
// 先に全部のャbプの存在を確認
for (i = 0; i < map_num; i++)
{
- if (strstr (map[i].name, ".gat") == NULL)
+ if (strstr(map[i].name, ".gat") == NULL)
continue;
- sprintf (fn, "data\\%s", map[i].name);
+ sprintf(fn, "data\\%s", map[i].name);
// TODO - remove this, it is the last call to grfio_size, which is deprecated
- if (!grfio_size (fn))
+ if (!grfio_size(fn))
{
- map_delmap (map[i].name);
+ map_delmap(map[i].name);
maps_removed++;
}
}
for (i = 0; i < map_num; i++)
{
- if (strstr (map[i].name, ".gat") != NULL)
+ if (strstr(map[i].name, ".gat") != NULL)
{
- char *p = strstr (map[i].name, ">"); // [MouseJstr]
+ char *p = strstr(map[i].name, ">"); // [MouseJstr]
if (p != NULL)
{
char alias[64];
*p = '\0';
- strcpy (alias, map[i].name);
- strcpy (map[i].name, p + 1);
- sprintf (fn, "data\\%s", map[i].name);
- if (map_readmap (i, fn, alias) == -1)
+ strcpy(alias, map[i].name);
+ strcpy(map[i].name, p + 1);
+ sprintf(fn, "data\\%s", map[i].name);
+ if (map_readmap(i, fn, alias) == -1)
{
- map_delmap (map[i].name);
+ map_delmap(map[i].name);
maps_removed++;
}
}
else
{
- sprintf (fn, "data\\%s", map[i].name);
- if (map_readmap (i, fn, NULL) == -1)
+ sprintf(fn, "data\\%s", map[i].name);
+ if (map_readmap(i, fn, NULL) == -1)
{
- map_delmap (map[i].name);
+ map_delmap(map[i].name);
maps_removed++;
}
}
}
}
- free (waterlist);
- printf ("\rMaps Loaded: %d %60s\n", map_num, "");
- printf ("\rMaps Removed: %d \n", maps_removed);
+ free(waterlist);
+ printf("\rMaps Loaded: %d %60s\n", map_num, "");
+ printf("\rMaps Removed: %d \n", maps_removed);
return 0;
}
@@ -1777,9 +1776,9 @@ int map_readallmap (void)
*------------------------------------------
*/
static
-int map_addmap (char *mapname)
+int map_addmap(char *mapname)
{
- if (strcasecmp (mapname, "clear") == 0)
+ if (strcasecmp(mapname, "clear") == 0)
{
map_num = 0;
return 0;
@@ -1787,10 +1786,10 @@ int map_addmap (char *mapname)
if (map_num >= MAX_MAP_PER_SERVER - 1)
{
- printf ("too many map\n");
+ printf("too many map\n");
return 1;
}
- memcpy (map[map_num].name, mapname, 24);
+ memcpy(map[map_num].name, mapname, 24);
map_num++;
return 0;
}
@@ -1799,11 +1798,11 @@ int map_addmap (char *mapname)
* 読み込むmapを削除する
*------------------------------------------
*/
-int map_delmap (char *mapname)
+int map_delmap(char *mapname)
{
- int i;
+ int i;
- if (strcasecmp (mapname, "all") == 0)
+ if (strcasecmp(mapname, "all") == 0)
{
map_num = 0;
return 0;
@@ -1811,11 +1810,11 @@ int map_delmap (char *mapname)
for (i = 0; i < map_num; i++)
{
- if (strcmp (map[i].name, mapname) == 0)
+ if (strcmp(map[i].name, mapname) == 0)
{
- printf ("Removing map [ %s ] from maplist\n", map[i].name);
- memmove (map + i, map + i + 1,
- sizeof (map[0]) * (map_num - i - 1));
+ printf("Removing map [ %s ] from maplist\n", map[i].name);
+ memmove(map + i, map + i + 1,
+ sizeof(map[0]) * (map_num - i - 1));
map_num--;
}
}
@@ -1830,65 +1829,65 @@ FILE *map_logfile = NULL;
char *map_logfile_name = NULL;
static long map_logfile_index;
-static void map_close_logfile (void)
+static void map_close_logfile(void)
{
if (map_logfile)
{
- char *filenameop_buf = (char*)malloc (strlen (map_logfile_name) + 50);
- sprintf (filenameop_buf, "gzip -f %s.%ld", map_logfile_name,
+ char *filenameop_buf = (char*)malloc(strlen(map_logfile_name) + 50);
+ sprintf(filenameop_buf, "gzip -f %s.%ld", map_logfile_name,
map_logfile_index);
- fclose (map_logfile);
+ fclose(map_logfile);
- if (!system (filenameop_buf))
- perror (filenameop_buf);
+ if (!system(filenameop_buf))
+ perror(filenameop_buf);
- free (filenameop_buf);
+ free(filenameop_buf);
}
}
-static void map_start_logfile (long suffix)
+static void map_start_logfile(long suffix)
{
- char *filename_buf = (char*)malloc (strlen (map_logfile_name) + 50);
+ char *filename_buf = (char*)malloc(strlen(map_logfile_name) + 50);
map_logfile_index = suffix >> LOGFILE_SECONDS_PER_CHUNK_SHIFT;
- sprintf (filename_buf, "%s.%ld", map_logfile_name, map_logfile_index);
- map_logfile = fopen (filename_buf, "w+");
+ sprintf(filename_buf, "%s.%ld", map_logfile_name, map_logfile_index);
+ map_logfile = fopen(filename_buf, "w+");
if (!map_logfile)
- perror (map_logfile_name);
+ perror(map_logfile_name);
- free (filename_buf);
+ free(filename_buf);
}
-static void map_set_logfile (const char *filename)
+static void map_set_logfile(const char *filename)
{
struct timeval tv;
- map_logfile_name = strdup (filename);
- gettimeofday (&tv, NULL);
+ map_logfile_name = strdup(filename);
+ gettimeofday(&tv, NULL);
- map_start_logfile (tv.tv_sec);
+ map_start_logfile(tv.tv_sec);
- MAP_LOG ("log-start v3");
+ MAP_LOG("log-start v3");
}
-void map_write_log (const char *format, ...)
+void map_write_log(const char *format, ...)
{
struct timeval tv;
va_list args;
- va_start (args, format);
+ va_start(args, format);
- gettimeofday (&tv, NULL);
+ gettimeofday(&tv, NULL);
if ((tv.tv_sec >> LOGFILE_SECONDS_PER_CHUNK_SHIFT) != map_logfile_index)
{
- map_close_logfile ();
- map_start_logfile (tv.tv_sec);
+ map_close_logfile();
+ map_start_logfile(tv.tv_sec);
}
- fprintf (map_logfile, "%ld.%06ld ", (long) tv.tv_sec, (long) tv.tv_usec);
- vfprintf (map_logfile, format, args);
- fputc ('\n', map_logfile);
+ fprintf(map_logfile, "%ld.%06ld ", (long) tv.tv_sec, (long) tv.tv_usec);
+ vfprintf(map_logfile, format, args);
+ fputc('\n', map_logfile);
}
/*==========================================
@@ -1896,157 +1895,156 @@ void map_write_log (const char *format, ...)
*------------------------------------------
*/
static
-int map_config_read (const char *cfgName)
+int map_config_read(const char *cfgName)
{
char line[1024], w1[1024], w2[1024];
FILE *fp;
struct hostent *h = NULL;
- fp = fopen_ (cfgName, "r");
+ fp = fopen_(cfgName, "r");
if (fp == NULL)
{
- printf ("Map configuration file not found at: %s\n", cfgName);
- exit (1);
+ printf("Map configuration file not found at: %s\n", cfgName);
+ exit(1);
}
- while (fgets (line, sizeof (line) - 1, fp))
+ while (fgets(line, sizeof(line) - 1, fp))
{
if (line[0] == '/' && line[1] == '/')
continue;
- if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) == 2)
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2)
{
- if (strcasecmp (w1, "userid") == 0)
+ if (strcasecmp(w1, "userid") == 0)
{
- chrif_setuserid (w2);
+ chrif_setuserid(w2);
}
- else if (strcasecmp (w1, "passwd") == 0)
+ else if (strcasecmp(w1, "passwd") == 0)
{
- chrif_setpasswd (w2);
+ chrif_setpasswd(w2);
}
- else if (strcasecmp (w1, "char_ip") == 0)
+ else if (strcasecmp(w1, "char_ip") == 0)
{
- h = gethostbyname (w2);
+ h = gethostbyname(w2);
if (h != NULL)
{
- printf
- ("Character server IP address : %s -> %d.%d.%d.%d\n",
+ printf("Character server IP address : %s -> %d.%d.%d.%d\n",
w2, (unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
- sprintf (w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0],
+ sprintf(w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
- chrif_setip (w2);
+ chrif_setip(w2);
}
- else if (strcasecmp (w1, "char_port") == 0)
+ else if (strcasecmp(w1, "char_port") == 0)
{
- chrif_setport (atoi (w2));
+ chrif_setport(atoi(w2));
}
- else if (strcasecmp (w1, "map_ip") == 0)
+ else if (strcasecmp(w1, "map_ip") == 0)
{
- h = gethostbyname (w2);
+ h = gethostbyname(w2);
if (h != NULL)
{
- printf ("Map server IP address : %s -> %d.%d.%d.%d\n", w2,
+ printf("Map server IP address : %s -> %d.%d.%d.%d\n", w2,
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
- sprintf (w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0],
+ sprintf(w2, "%d.%d.%d.%d", (unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
- clif_setip (w2);
+ clif_setip(w2);
}
- else if (strcasecmp (w1, "map_port") == 0)
+ else if (strcasecmp(w1, "map_port") == 0)
{
- clif_setport (atoi (w2));
- map_port = (atoi (w2));
+ clif_setport(atoi(w2));
+ map_port = (atoi(w2));
}
- else if (strcasecmp (w1, "water_height") == 0)
+ else if (strcasecmp(w1, "water_height") == 0)
{
- map_readwater (w2);
+ map_readwater(w2);
}
- else if (strcasecmp (w1, "map") == 0)
+ else if (strcasecmp(w1, "map") == 0)
{
- map_addmap (w2);
+ map_addmap(w2);
}
- else if (strcasecmp (w1, "delmap") == 0)
+ else if (strcasecmp(w1, "delmap") == 0)
{
- map_delmap (w2);
+ map_delmap(w2);
}
- else if (strcasecmp (w1, "npc") == 0)
+ else if (strcasecmp(w1, "npc") == 0)
{
- npc_addsrcfile (w2);
+ npc_addsrcfile(w2);
}
- else if (strcasecmp (w1, "delnpc") == 0)
+ else if (strcasecmp(w1, "delnpc") == 0)
{
- npc_delsrcfile (w2);
+ npc_delsrcfile(w2);
}
- else if (strcasecmp (w1, "autosave_time") == 0)
+ else if (strcasecmp(w1, "autosave_time") == 0)
{
- autosave_interval = atoi (w2) * 1000;
+ autosave_interval = atoi(w2) * 1000;
if (autosave_interval <= 0)
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
}
- else if (strcasecmp (w1, "motd_txt") == 0)
+ else if (strcasecmp(w1, "motd_txt") == 0)
{
- strcpy (motd_txt, w2);
+ strcpy(motd_txt, w2);
}
- else if (strcasecmp (w1, "help_txt") == 0)
+ else if (strcasecmp(w1, "help_txt") == 0)
{
- strcpy (help_txt, w2);
+ strcpy(help_txt, w2);
}
- else if (strcasecmp (w1, "mapreg_txt") == 0)
+ else if (strcasecmp(w1, "mapreg_txt") == 0)
{
- strcpy (mapreg_txt, w2);
+ strcpy(mapreg_txt, w2);
}
- else if (strcasecmp (w1, "gm_log") == 0)
+ else if (strcasecmp(w1, "gm_log") == 0)
{
- gm_logfile_name = strdup (w2);
+ gm_logfile_name = strdup(w2);
}
- else if (strcasecmp (w1, "log_file") == 0)
+ else if (strcasecmp(w1, "log_file") == 0)
{
- map_set_logfile (w2);
+ map_set_logfile(w2);
}
- else if (strcasecmp (w1, "import") == 0)
+ else if (strcasecmp(w1, "import") == 0)
{
- map_config_read (w2);
+ map_config_read(w2);
}
}
}
- fclose_ (fp);
+ fclose_(fp);
return 0;
}
static
-void cleanup_sub (struct block_list *bl, va_list ap)
+void cleanup_sub(struct block_list *bl, va_list ap)
{
- nullpo_retv (bl);
+ nullpo_retv(bl);
switch (bl->type)
{
case BL_PC:
- map_delblock (bl); // There is something better...
+ map_delblock(bl); // There is something better...
break;
case BL_NPC:
- npc_delete ((struct npc_data *) bl);
+ npc_delete((struct npc_data *) bl);
break;
case BL_MOB:
- mob_delete ((struct mob_data *) bl);
+ mob_delete((struct mob_data *) bl);
break;
case BL_ITEM:
- map_clearflooritem (bl->id);
+ map_clearflooritem(bl->id);
break;
case BL_SKILL:
- skill_delunit ((struct skill_unit *) bl);
+ skill_delunit((struct skill_unit *) bl);
break;
case BL_SPELL:
- spell_free_invocation ((struct invocation *) bl);
+ spell_free_invocation((struct invocation *) bl);
break;
}
}
@@ -2055,55 +2053,55 @@ void cleanup_sub (struct block_list *bl, va_list ap)
* map鯖終了時処理
*------------------------------------------
*/
-void term_func (void)
+void term_func(void)
{
- map_close_logfile ();
+ map_close_logfile();
- int map_id, i;
+ int map_id, i;
for (map_id = 0; map_id < map_num; map_id++)
{
if (map[map_id].m)
- map_foreachinarea (cleanup_sub, map_id, 0, 0, map[map_id].xs,
+ map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs,
map[map_id].ys, 0, 0);
}
for (i = 0; i < fd_max; i++)
- delete_session (i);
+ delete_session(i);
- map_removenpc ();
+ map_removenpc();
- numdb_final (id_db, NULL);
- strdb_final (map_db, NULL);
- strdb_final (nick_db, NULL);
- numdb_final (charid_db, NULL);
+ numdb_final(id_db, NULL);
+ strdb_final(map_db, NULL);
+ strdb_final(nick_db, NULL);
+ numdb_final(charid_db, NULL);
for (i = 0; i <= map_num; i++)
{
if (map[i].gat)
- free (map[i].gat);
+ free(map[i].gat);
if (map[i].block)
- free (map[i].block);
+ free(map[i].block);
if (map[i].block_mob)
- free (map[i].block_mob);
+ free(map[i].block_mob);
if (map[i].block_count)
- free (map[i].block_count);
+ free(map[i].block_count);
if (map[i].block_mob_count)
- free (map[i].block_mob_count);
+ free(map[i].block_mob_count);
}
- do_final_script ();
- do_final_itemdb ();
- do_final_storage ();
+ do_final_script();
+ do_final_itemdb();
+ do_final_storage();
}
/// --help was passed
// FIXME this should produce output
-void map_helpscreen (void)
+void map_helpscreen(void)
{
- exit (1);
+ exit(1);
}
-int compare_item (struct item *a, struct item *b)
+int compare_item(struct item *a, struct item *b)
{
return ((a->nameid == b->nameid) &&
(a->identify == b->identify) &&
@@ -2118,9 +2116,9 @@ int compare_item (struct item *a, struct item *b)
* Map-Server Init and Command-line Arguments [Valaris]
*------------------------------------------------------
*/
-int do_init (int argc, char *argv[])
+int do_init(int argc, char *argv[])
{
- int i;
+ int i;
const char *MAP_CONF_NAME = "conf/map_athena.conf";
const char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
@@ -2131,62 +2129,61 @@ int do_init (int argc, char *argv[])
for (i = 1; i < argc; i++)
{
- if (strcmp (argv[i], "--help") == 0 || strcmp (argv[i], "--h") == 0
- || strcmp (argv[i], "--?") == 0 || strcmp (argv[i], "/?") == 0)
- map_helpscreen ();
- else if (strcmp (argv[i], "--map_config") == 0)
+ if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0
+ || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
+ map_helpscreen();
+ else if (strcmp(argv[i], "--map_config") == 0)
MAP_CONF_NAME = argv[i + 1];
- else if (strcmp (argv[i], "--battle_config") == 0)
+ else if (strcmp(argv[i], "--battle_config") == 0)
BATTLE_CONF_FILENAME = argv[i + 1];
- else if (strcmp (argv[i], "--atcommand_config") == 0)
+ else if (strcmp(argv[i], "--atcommand_config") == 0)
ATCOMMAND_CONF_FILENAME = argv[i + 1];
- else if (strcmp (argv[i], "--script_config") == 0)
+ else if (strcmp(argv[i], "--script_config") == 0)
SCRIPT_CONF_NAME = argv[i + 1];
- else if (strcmp (argv[i], "--msg_config") == 0)
+ else if (strcmp(argv[i], "--msg_config") == 0)
MSG_CONF_NAME = argv[i + 1];
}
- map_config_read (MAP_CONF_NAME);
- battle_config_read (BATTLE_CONF_FILENAME);
- atcommand_config_read (ATCOMMAND_CONF_FILENAME);
- script_config_read (SCRIPT_CONF_NAME);
+ map_config_read(MAP_CONF_NAME);
+ battle_config_read(BATTLE_CONF_FILENAME);
+ atcommand_config_read(ATCOMMAND_CONF_FILENAME);
+ script_config_read(SCRIPT_CONF_NAME);
- id_db = numdb_init ();
- map_db = strdb_init (16);
- nick_db = strdb_init (24);
- charid_db = numdb_init ();
+ id_db = numdb_init();
+ map_db = strdb_init(16);
+ nick_db = strdb_init(24);
+ charid_db = numdb_init();
- map_readallmap ();
+ map_readallmap();
// add_timer_func_list (map_clearflooritem_timer, "map_clearflooritem_timer");
do_init_chrif ();
do_init_clif ();
- do_init_itemdb ();
- do_init_mob (); // npcの初期化時内でmob_spawnして、mob_dbを参照するのでinit_npcより先
- do_init_script ();
- do_init_npc ();
- do_init_pc ();
- do_init_party ();
- do_init_storage ();
- do_init_skill ();
- do_init_magic ();
-
- npc_event_do_oninit (); // npcのOnInitイベント実行
+ do_init_itemdb();
+ do_init_mob(); // npcの初期化時内でmob_spawnして、mob_dbを参照するのでinit_npcより先
+ do_init_script();
+ do_init_npc();
+ do_init_pc();
+ do_init_party();
+ do_init_storage();
+ do_init_skill();
+ do_init_magic();
+
+ npc_event_do_oninit(); // npcのOnInitイベント実行
if (battle_config.pk_mode == 1)
- printf ("The server is running in \033[1;31mPK Mode\033[0m.\n");
+ printf("The server is running in \033[1;31mPK Mode\033[0m.\n");
- printf
- ("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n",
+ printf("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n",
map_port);
return 0;
}
-int map_scriptcont (struct map_session_data *sd, int id)
+int map_scriptcont(struct map_session_data *sd, int id)
{
- struct block_list *bl = map_id2bl (id);
+ struct block_list *bl = map_id2bl(id);
if (!bl)
return 0;
@@ -2194,9 +2191,9 @@ int map_scriptcont (struct map_session_data *sd, int id)
switch (bl->type)
{
case BL_NPC:
- return npc_scriptcont (sd, id);
+ return npc_scriptcont(sd, id);
case BL_SPELL:
- spell_execute_script ((struct invocation *) bl);
+ spell_execute_script((struct invocation *) bl);
break;
}