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authorBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
committerBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
commit608f959900968e83fd25231c72308fc608742dd5 (patch)
tree33a250f00947d7c83ba50779da466b5f5885db9f /src/map/intif.hpp
parentd8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff)
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Remove guilds, finally
If anyone in the future wonders why I did this, just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/intif.hpp')
-rw-r--r--src/map/intif.hpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/map/intif.hpp b/src/map/intif.hpp
index fcca523..97afce6 100644
--- a/src/map/intif.hpp
+++ b/src/map/intif.hpp
@@ -16,8 +16,6 @@ int intif_request_accountreg (struct map_session_data *sd);
int intif_request_storage (int account_id);
int intif_send_storage (struct storage *stor);
-int intif_request_guild_storage (int account_id, int guild_id);
-int intif_send_guild_storage (int account_id, struct guild_storage *gstor);
int intif_create_party (struct map_session_data *sd, const char *name);
int intif_request_partyinfo (int party_id);
@@ -30,27 +28,4 @@ int intif_break_party (int party_id);
int intif_party_message (int party_id, int account_id, const char *mes, int len);
int intif_party_checkconflict (int party_id, int account_id, const char *nick);
-int intif_guild_create (const char *name, const struct guild_member *master);
-int intif_guild_request_info (int guild_id);
-int intif_guild_addmember (int guild_id, struct guild_member *m);
-int intif_guild_leave (int guild_id, int account_id, int char_id, int flag,
- const char *mes);
-int intif_guild_memberinfoshort (int guild_id, int account_id, int char_id,
- int online, int lv, int class_);
-int intif_guild_break (int guild_id);
-int intif_guild_message (int guild_id, int account_id, const char *mes, int len);
-int intif_guild_checkconflict (int guild_id, int account_id, int char_id);
-int intif_guild_change_basicinfo (int guild_id, int type, const void *data,
- int len);
-int intif_guild_change_memberinfo (int guild_id, int account_id, int char_id,
- int type, const void *data, int len);
-int intif_guild_position (int guild_id, int idx, struct guild_position *p);
-int intif_guild_skillup (int guild_id, int skill_num, int account_id);
-int intif_guild_alliance (int guild_id1, int guild_id2, int account_id1,
- int account_id2, int flag);
-int intif_guild_notice (int guild_id, const char *mes1, const char *mes2);
-int intif_guild_emblem (int guild_id, int len, const char *data);
-int intif_guild_castle_dataload (int castle_id, int index);
-int intif_guild_castle_datasave (int castle_id, int index, int value);
-
#endif