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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 16:16:25 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-08-30 17:03:31 -0700 |
commit | 41974ae5265fbc23a06f276f9e008d5dad020e0b (patch) | |
tree | 9d595215172e87e2d83b74f7bf3430b3040e780e /src/map/clif.hpp | |
parent | 21742909143df9159b2401c3e2a39cc0b2bad620 (diff) | |
download | tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.gz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.bz2 tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.tar.xz tmwa-41974ae5265fbc23a06f276f9e008d5dad020e0b.zip |
Rename files for C++ conversion. Does not compile.
After updating, you can remove these files, as shown in 'git status':
Untracked files:
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src/map/magic-interpreter-lexer.c
src/map/magic-interpreter-parser.c
src/map/magic-interpreter-parser.h
Diffstat (limited to 'src/map/clif.hpp')
-rw-r--r-- | src/map/clif.hpp | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/src/map/clif.hpp b/src/map/clif.hpp new file mode 100644 index 0000000..f484a18 --- /dev/null +++ b/src/map/clif.hpp @@ -0,0 +1,285 @@ +// $Id: clif.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ +#ifndef CLIF_HPP +#define CLIF_HPP + +#include <sys/types.h> + +#ifdef LCCWIN32 +#include <winsock.h> +typedef unsigned int in_addr_t; +#else +#include <sys/socket.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#endif + +#include "map.hpp" + +void clif_setip (char *); +void clif_setport (int); + +in_addr_t clif_getip (void); +int clif_getport (void); +int clif_countusers (void); +void clif_setwaitclose (int); + +int clif_authok (struct map_session_data *); +int clif_authfail_fd (int, int); +int clif_charselectok (int); +int clif_dropflooritem (struct flooritem_data *); +int clif_clearflooritem (struct flooritem_data *, int); +int clif_clearchar (struct block_list *, int); // area or fd +int clif_clearchar_delay (unsigned int, struct block_list *, int); +#define clif_clearchar_area(bl,type) clif_clearchar(bl,type) +int clif_clearchar_id (int, int, int); +int clif_spawnpc (struct map_session_data *); //area +int clif_spawnnpc (struct npc_data *); // area +int clif_spawn_fake_npc_for_player (struct map_session_data *sd, + int fake_npc_id); +int clif_spawnmob (struct mob_data *); // area +int clif_walkok (struct map_session_data *); // self +int clif_movechar (struct map_session_data *); // area +int clif_movemob (struct mob_data *); //area +int clif_changemap (struct map_session_data *, char *, int, int); //self +int clif_changemapserver (struct map_session_data *, char *, int, int, int, int); //self +int clif_fixpos (struct block_list *); // area +int clif_fixmobpos (struct mob_data *md); +int clif_fixpcpos (struct map_session_data *sd); +int clif_npcbuysell (struct map_session_data *, int); //self +int clif_buylist (struct map_session_data *, struct npc_data *); //self +int clif_selllist (struct map_session_data *); //self +int clif_scriptmes (struct map_session_data *, int, char *); //self +int clif_scriptnext (struct map_session_data *, int); //self +int clif_scriptclose (struct map_session_data *, int); //self +int clif_scriptmenu (struct map_session_data *, int, char *); //self +int clif_scriptinput (struct map_session_data *, int); //self +int clif_scriptinputstr (struct map_session_data *sd, int npcid); // self +int clif_cutin (struct map_session_data *, char *, int); //self +int clif_viewpoint (struct map_session_data *, int, int, int, int, int, int); //self +int clif_additem (struct map_session_data *, int, int, int); //self +int clif_delitem (struct map_session_data *, int, int); //self +int clif_updatestatus (struct map_session_data *, int); //self +int clif_changestatus (struct block_list *, int, int); //area +int clif_damage (struct block_list *, struct block_list *, unsigned int, int, int, int, int, int, int); // area +#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0) +int clif_changelook (struct block_list *, int, int); // area +int clif_changelook_towards (struct block_list *, int, int, struct map_session_data *dst); // area or target +void clif_changelook_accessories (struct block_list *bl, struct map_session_data *dst); // area or target; list gloves, boots etc. +int clif_arrowequip (struct map_session_data *sd, int val); //self +int clif_arrow_fail (struct map_session_data *sd, int type); //self +int clif_statusupack (struct map_session_data *, int, int, int); // self +int clif_equipitemack (struct map_session_data *, int, int, int); // self +int clif_unequipitemack (struct map_session_data *, int, int, int); // self +int clif_misceffect (struct block_list *, int); // area +int clif_changeoption (struct block_list *); // area +int clif_useitemack (struct map_session_data *, int, int, int); // self + +int clif_createchat (struct map_session_data *, int); // self +int clif_dispchat (struct chat_data *, int); // area or fd +int clif_joinchatfail (struct map_session_data *, int); // self +int clif_joinchatok (struct map_session_data *, struct chat_data *); // self +int clif_addchat (struct chat_data *, struct map_session_data *); // chat +int clif_changechatowner (struct chat_data *, struct map_session_data *); // chat +int clif_clearchat (struct chat_data *, int); // area or fd +int clif_leavechat (struct chat_data *, struct map_session_data *); // chat +int clif_changechatstatus (struct chat_data *); // chat + +void clif_emotion (struct block_list *bl, int type); +void clif_talkiebox (struct block_list *bl, char *talkie); +void clif_wedding_effect (struct block_list *bl); +void clif_sitting (int fd, struct map_session_data *sd); +//void clif_callpartner(struct map_session_data *sd); +//void clif_sitting(struct map_session_data *sd); +void clif_soundeffect (struct map_session_data *sd, struct block_list *bl, + char *name, int type); + +// trade +int clif_traderequest (struct map_session_data *sd, char *name); +int clif_tradestart (struct map_session_data *sd, int type); +int clif_tradeadditem (struct map_session_data *sd, + struct map_session_data *tsd, int index, int amount); +int clif_tradeitemok (struct map_session_data *sd, int index, int amount, + int fail); +int clif_tradedeal_lock (struct map_session_data *sd, int fail); +int clif_tradecancelled (struct map_session_data *sd); +int clif_tradecompleted (struct map_session_data *sd, int fail); + +// storage +#include "storage.hpp" +int clif_storageitemlist (struct map_session_data *sd, struct storage *stor); +int clif_storageequiplist (struct map_session_data *sd, + struct storage *stor); +int clif_updatestorageamount (struct map_session_data *sd, + struct storage *stor); +int clif_storageitemadded (struct map_session_data *sd, struct storage *stor, + int index, int amount); +int clif_storageitemremoved (struct map_session_data *sd, int index, + int amount); +int clif_storageclose (struct map_session_data *sd); +int clif_guildstorageitemlist (struct map_session_data *sd, + struct guild_storage *stor); +int clif_guildstorageequiplist (struct map_session_data *sd, + struct guild_storage *stor); +int clif_updateguildstorageamount (struct map_session_data *sd, + struct guild_storage *stor); +int clif_guildstorageitemadded (struct map_session_data *sd, + struct guild_storage *stor, int index, + int amount); + +int clif_pcinsight (struct block_list *, va_list); // map_forallinmovearea callback +int clif_pcoutsight (struct block_list *, va_list); // map_forallinmovearea callback +int clif_mobinsight (struct block_list *, va_list); // map_forallinmovearea callback +int clif_moboutsight (struct block_list *, va_list); // map_forallinmovearea callback + +int clif_npc_class_change (struct block_list *bl, int npc_class, int type); +int clif_mob_class_change (struct mob_data *md, int mob_class); +int clif_mob_equip (struct mob_data *md, int nameid); // [Valaris] + +int clif_skillinfo (struct map_session_data *sd, int skillid, int type, + int range); +int clif_skillinfoblock (struct map_session_data *sd); +int clif_skillup (struct map_session_data *sd, int skill_num); + +int clif_skillcasting (struct block_list *bl, + int src_id, int dst_id, int dst_x, int dst_y, + int skill_num, int casttime); +int clif_skillcastcancel (struct block_list *bl); +int clif_skill_fail (struct map_session_data *sd, int skill_id, int type, + int btype); +int clif_skill_damage (struct block_list *src, struct block_list *dst, + unsigned int tick, int sdelay, int ddelay, int damage, + int div, int skill_id, int skill_lv, int type); +int clif_skill_damage2 (struct block_list *src, struct block_list *dst, + unsigned int tick, int sdelay, int ddelay, + int damage, int div, int skill_id, int skill_lv, + int type); +int clif_skill_nodamage (struct block_list *src, struct block_list *dst, + int skill_id, int heal, int fail); +int clif_skill_poseffect (struct block_list *src, int skill_id, int val, + int x, int y, int tick); +int clif_skill_estimation (struct map_session_data *sd, + struct block_list *dst); +int clif_skill_warppoint (struct map_session_data *sd, int skill_num, + const char *map1, const char *map2, + const char *map3, const char *map4); +int clif_skill_memo (struct map_session_data *sd, int flag); +int clif_skill_teleportmessage (struct map_session_data *sd, int flag); + +int clif_produceeffect (struct map_session_data *sd, int flag, int nameid); + +int clif_skill_setunit (struct skill_unit *unit); +int clif_skill_delunit (struct skill_unit *unit); + +int clif_01ac (struct block_list *bl); + +int clif_autospell (struct map_session_data *sd, int skilllv); +int clif_devotion (struct map_session_data *sd, int target); +int clif_spiritball (struct map_session_data *sd); +int clif_combo_delay (struct block_list *src, int wait); +int clif_bladestop (struct block_list *src, struct block_list *dst, + int boolean); +int clif_changemapcell (int m, int x, int y, int cell_type, int type); + +int clif_status_change (struct block_list *bl, int type, int flag); + +int clif_wis_message (int fd, char *nick, char *mes, int mes_len); +int clif_wis_end (int fd, int flag); + +int clif_solved_charname (struct map_session_data *sd, int char_id); + +int clif_use_card (struct map_session_data *sd, int idx); +int clif_insert_card (struct map_session_data *sd, int idx_equip, + int idx_card, int flag); + +int clif_itemlist (struct map_session_data *sd); +int clif_equiplist (struct map_session_data *sd); + +int clif_cart_additem (struct map_session_data *, int, int, int); +int clif_cart_delitem (struct map_session_data *, int, int); +int clif_cart_itemlist (struct map_session_data *sd); +int clif_cart_equiplist (struct map_session_data *sd); + +int clif_item_identify_list (struct map_session_data *sd); +int clif_item_identified (struct map_session_data *sd, int idx, int flag); +int clif_item_repair_list (struct map_session_data *sd); + +int clif_item_skill (struct map_session_data *sd, int skillid, int skilllv, + const char *name); + +int clif_mvp_effect (struct map_session_data *sd); +int clif_mvp_item (struct map_session_data *sd, int nameid); +int clif_mvp_exp (struct map_session_data *sd, int exp); + +int clif_movetoattack (struct map_session_data *sd, struct block_list *bl); + +// party +int clif_party_created (struct map_session_data *sd, int flag); +int clif_party_info (struct party *p, int fd); +int clif_party_invite (struct map_session_data *sd, + struct map_session_data *tsd); +int clif_party_inviteack (struct map_session_data *sd, char *nick, int flag); +int clif_party_option (struct party *p, struct map_session_data *sd, + int flag); +int clif_party_leaved (struct party *p, struct map_session_data *sd, + int account_id, char *name, int flag); +int clif_party_message (struct party *p, int account_id, char *mes, int len); +int clif_party_move (struct party *p, struct map_session_data *sd, + int online); +int clif_party_xy (struct party *p, struct map_session_data *sd); +int clif_party_hp (struct party *p, struct map_session_data *sd); + +// guild +int clif_guild_created (struct map_session_data *sd, int flag); +int clif_guild_belonginfo (struct map_session_data *sd, struct guild *g); +int clif_guild_basicinfo (struct map_session_data *sd); +int clif_guild_allianceinfo (struct map_session_data *sd); +int clif_guild_memberlist (struct map_session_data *sd); +int clif_guild_skillinfo (struct map_session_data *sd); +int clif_guild_memberlogin_notice (struct guild *g, int idx, int flag); +int clif_guild_invite (struct map_session_data *sd, struct guild *g); +int clif_guild_inviteack (struct map_session_data *sd, int flag); +int clif_guild_leave (struct map_session_data *sd, const char *name, + const char *mes); +int clif_guild_explusion (struct map_session_data *sd, const char *name, + const char *mes, int account_id); +int clif_guild_positionchanged (struct guild *g, int idx); +int clif_guild_memberpositionchanged (struct guild *g, int idx); +int clif_guild_emblem (struct map_session_data *sd, struct guild *g); +int clif_guild_notice (struct map_session_data *sd, struct guild *g); +int clif_guild_message (struct guild *g, int account_id, const char *mes, + int len); +int clif_guild_skillup (struct map_session_data *sd, int skill_num, int lv); +int clif_guild_reqalliance (struct map_session_data *sd, int account_id, + const char *name); +int clif_guild_allianceack (struct map_session_data *sd, int flag); +int clif_guild_delalliance (struct map_session_data *sd, int guild_id, + int flag); +int clif_guild_oppositionack (struct map_session_data *sd, int flag); +int clif_guild_broken (struct map_session_data *sd, int flag); + +// atcommand +int clif_displaymessage (const int fd, char *mes); +int clif_disp_onlyself (struct map_session_data *sd, char *mes, int len); +int clif_GMmessage (struct block_list *bl, char *mes, int len, int flag); +int clif_heal (int fd, int type, int val); +int clif_resurrection (struct block_list *bl, int type); +int clif_set0199 (int fd, int type); +int clif_pvpset (struct map_session_data *sd, int pvprank, int pvpnum, + int type); +int clif_send0199 (int map, int type); +int clif_refine (int fd, struct map_session_data *sd, int fail, int index, + int val); + +int clif_specialeffect (struct block_list *bl, int type, int flag); // special effects [Valaris] +int clif_message (struct block_list *bl, char *msg); // messages (from mobs/npcs) [Valaris] + +int clif_GM_kickack (struct map_session_data *sd, int id); +int clif_GM_kick (struct map_session_data *sd, struct map_session_data *tsd, + int type); + +int clif_foreachclient (int (*)(struct map_session_data *, va_list), ...); + +int do_final_clif (void); +int do_init_clif (void); + +#endif |