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authorBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
committerBen Longbons <b.r.longbons@gmail.com>2012-12-12 22:36:08 -0800
commit608f959900968e83fd25231c72308fc608742dd5 (patch)
tree33a250f00947d7c83ba50779da466b5f5885db9f /src/map/battle.hpp
parentd8e5c96fbbed5d526dd77d2e427bcb3090bddd58 (diff)
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Remove guilds, finally
If anyone in the future wonders why I did this, just look at how many lines of code this eliminates.
Diffstat (limited to 'src/map/battle.hpp')
-rw-r--r--src/map/battle.hpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/map/battle.hpp b/src/map/battle.hpp
index 5f2a22f..22cc0a3 100644
--- a/src/map/battle.hpp
+++ b/src/map/battle.hpp
@@ -111,7 +111,6 @@ int battle_get_attack_element2 (struct block_list *bl); //左手武器属性
#define battle_get_elem_type(bl) (battle_get_element(bl)%10)
#define battle_get_elem_level(bl) (battle_get_element(bl)/10/2)
int battle_get_party_id (struct block_list *bl);
-int battle_get_guild_id (struct block_list *bl);
int battle_get_race (struct block_list *bl);
int battle_get_size (struct block_list *bl);
int battle_get_mode (struct block_list *bl);
@@ -203,9 +202,6 @@ extern struct Battle_Config
int quest_skill_learn;
int quest_skill_reset;
int basic_skill_check;
- int guild_emperium_check;
- int guild_exp_limit;
- int guild_max_castles;
int pc_invincible_time;
int skill_min_damage;
int finger_offensive_type;
@@ -252,11 +248,6 @@ extern struct Battle_Config
int monster_skill_nofootset;
int pc_cloak_check_type;
int monster_cloak_check_type;
- int gvg_short_damage_rate;
- int gvg_long_damage_rate;
- int gvg_magic_damage_rate;
- int gvg_misc_damage_rate;
- int gvg_eliminate_time;
int mob_changetarget_byskill;
int pc_attack_direction_change;
int monster_attack_direction_change;
@@ -311,7 +302,6 @@ extern struct Battle_Config
int invite_request_check;
int skill_removetrap_type;
int disp_experience;
- int castle_defense_rate;
int riding_weight;
int backstab_bow_penalty;