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authorBen Longbons <b.r.longbons@gmail.com>2014-05-20 20:33:25 -0700
committerBen Longbons <b.r.longbons@gmail.com>2014-05-20 20:35:29 -0700
commitcac49afdef0992b93d8718fd928d73d721d434f4 (patch)
tree3625817f1b14fffc9de572ca25beb98b02b97c00 /src/map/battle.cpp
parentd4605dd35249d5ab55a604c94dcf3ea8f8be8297 (diff)
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:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ]\)\@! */\1 /
Diffstat (limited to 'src/map/battle.cpp')
-rw-r--r--src/map/battle.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/map/battle.cpp b/src/map/battle.cpp
index 02f5bdc..99252e3 100644
--- a/src/map/battle.cpp
+++ b/src/map/battle.cpp
@@ -2040,7 +2040,7 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
wd.damage -= reduction;
MAP_LOG_PC(target->is_player(),
- "MAGIC-ABSORB-DMG %d"_fmt, reduction);
+ "MAGIC-ABSORB-DMG %d"_fmt, reduction);
}
{
@@ -2065,26 +2065,26 @@ ATK battle_weapon_attack(dumb_ptr<block_list> src, dumb_ptr<block_list> target,
weapon = sd->inventory_data[weapon_index]->nameid;
MAP_LOG("PC%d %s:%d,%d WPNDMG %s%d %d FOR %d WPN %d"_fmt,
- sd->status_key.char_id, src->bl_m->name_, src->bl_x, src->bl_y,
- (target->bl_type == BL::PC) ? "PC"_s : "MOB"_s,
- (target->bl_type == BL::PC)
- ? unwrap<CharId>(target->is_player()->status_key.char_id)
- : unwrap<BlockId>(target->bl_id),
- battle_get_class(target),
- wd.damage + wd.damage2, weapon);
+ sd->status_key.char_id, src->bl_m->name_, src->bl_x, src->bl_y,
+ (target->bl_type == BL::PC) ? "PC"_s : "MOB"_s,
+ (target->bl_type == BL::PC)
+ ? unwrap<CharId>(target->is_player()->status_key.char_id)
+ : unwrap<BlockId>(target->bl_id),
+ battle_get_class(target),
+ wd.damage + wd.damage2, weapon);
}
if (target->bl_type == BL::PC)
{
dumb_ptr<map_session_data> sd2 = target->is_player();
MAP_LOG("PC%d %s:%d,%d WPNINJURY %s%d %d FOR %d"_fmt,
- sd2->status_key.char_id, target->bl_m->name_, target->bl_x, target->bl_y,
- (src->bl_type == BL::PC) ? "PC"_s : "MOB"_s,
- (src->bl_type == BL::PC)
- ? unwrap<CharId>(src->is_player()->status_key.char_id)
- : unwrap<BlockId>(src->bl_id),
- battle_get_class(src),
- wd.damage + wd.damage2);
+ sd2->status_key.char_id, target->bl_m->name_, target->bl_x, target->bl_y,
+ (src->bl_type == BL::PC) ? "PC"_s : "MOB"_s,
+ (src->bl_type == BL::PC)
+ ? unwrap<CharId>(src->is_player()->status_key.char_id)
+ : unwrap<BlockId>(src->bl_id),
+ battle_get_class(src),
+ wd.damage + wd.damage2);
}
battle_damage(src, target, (wd.damage + wd.damage2), 0);