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authorChuck Miller <shadowmil@gmail.com>2009-12-25 05:00:31 -0500
committerJared Adams <jaxad0127@gmail.com>2009-12-26 00:40:11 -0700
commit634aeeb9d58b01f9de6632a014a063ef0c4cf31e (patch)
tree70023dd2bcc12a3f96ec6f118d80e27411920531 /src/map/atcommand.c
parent113fcc4f0a7a0921e94bc415515dd4b393a29d60 (diff)
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Used the "indent" C formatting program from GNU to do some clean ups
The command options used was: -nbad -bap -sc -bl -blf -bli0 -cli4 -cbi0 -di5 -nbc -bls -ip2 -nut -ts4 -bap -i4 -sob -npsl
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r--src/map/atcommand.c12416
1 files changed, 6868 insertions, 5548 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 3668d98..40f4cfd 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -35,180 +35,180 @@
#define STATE_BLIND 0x10
-static char command_symbol = '@'; // first char of the commands (by [Yor])
+static char command_symbol = '@'; // first char of the commands (by [Yor])
-static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
+static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
#define ATCOMMAND_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
-ATCOMMAND_FUNC(setup);
-ATCOMMAND_FUNC(broadcast);
-ATCOMMAND_FUNC(localbroadcast);
-ATCOMMAND_FUNC(charwarp);
-ATCOMMAND_FUNC(warp);
-ATCOMMAND_FUNC(where);
-ATCOMMAND_FUNC(goto);
-ATCOMMAND_FUNC(jump);
-ATCOMMAND_FUNC(who);
-ATCOMMAND_FUNC(whogroup);
-ATCOMMAND_FUNC(whomap);
-ATCOMMAND_FUNC(whomapgroup);
-ATCOMMAND_FUNC(whogm); // by Yor
-ATCOMMAND_FUNC(save);
-ATCOMMAND_FUNC(load);
-ATCOMMAND_FUNC(speed);
-ATCOMMAND_FUNC(storage);
-ATCOMMAND_FUNC(guildstorage);
-ATCOMMAND_FUNC(option);
-ATCOMMAND_FUNC(hide);
-ATCOMMAND_FUNC(die);
-ATCOMMAND_FUNC(kill);
-ATCOMMAND_FUNC(alive);
-ATCOMMAND_FUNC(kami);
-ATCOMMAND_FUNC(heal);
-ATCOMMAND_FUNC(item);
-ATCOMMAND_FUNC(itemreset);
-ATCOMMAND_FUNC(itemcheck);
-ATCOMMAND_FUNC(baselevelup);
-ATCOMMAND_FUNC(joblevelup);
-ATCOMMAND_FUNC(help);
-ATCOMMAND_FUNC(gm);
-ATCOMMAND_FUNC(pvpoff);
-ATCOMMAND_FUNC(pvpon);
-ATCOMMAND_FUNC(gvgoff);
-ATCOMMAND_FUNC(gvgon);
-ATCOMMAND_FUNC(model);
-ATCOMMAND_FUNC(go);
-ATCOMMAND_FUNC(spawn);
-ATCOMMAND_FUNC(killmonster);
-ATCOMMAND_FUNC(killmonster2);
-ATCOMMAND_FUNC(refine);
-ATCOMMAND_FUNC(produce);
-ATCOMMAND_FUNC(memo);
-ATCOMMAND_FUNC(gat);
-ATCOMMAND_FUNC(packet);
-ATCOMMAND_FUNC(statuspoint);
-ATCOMMAND_FUNC(skillpoint);
-ATCOMMAND_FUNC(zeny);
-ATCOMMAND_FUNC(param);
-ATCOMMAND_FUNC(guildlevelup);
-ATCOMMAND_FUNC(recall);
-ATCOMMAND_FUNC(recallall);
-ATCOMMAND_FUNC(revive);
-ATCOMMAND_FUNC(character_stats);
-ATCOMMAND_FUNC(character_stats_all);
-ATCOMMAND_FUNC(character_option);
-ATCOMMAND_FUNC(character_save);
-ATCOMMAND_FUNC(night);
-ATCOMMAND_FUNC(day);
-ATCOMMAND_FUNC(doom);
-ATCOMMAND_FUNC(doommap);
-ATCOMMAND_FUNC(raise);
-ATCOMMAND_FUNC(raisemap);
-ATCOMMAND_FUNC(character_baselevel);
-ATCOMMAND_FUNC(character_joblevel);
-ATCOMMAND_FUNC(kick);
-ATCOMMAND_FUNC(kickall);
-ATCOMMAND_FUNC(allskills);
-ATCOMMAND_FUNC(questskill);
-ATCOMMAND_FUNC(charquestskill);
-ATCOMMAND_FUNC(lostskill);
-ATCOMMAND_FUNC(charlostskill);
-ATCOMMAND_FUNC(party);
-ATCOMMAND_FUNC(guild);
-ATCOMMAND_FUNC(charskreset);
-ATCOMMAND_FUNC(charstreset);
-ATCOMMAND_FUNC(charreset);
-ATCOMMAND_FUNC(charstpoint);
-ATCOMMAND_FUNC(charmodel);
-ATCOMMAND_FUNC(charskpoint);
-ATCOMMAND_FUNC(charzeny);
-ATCOMMAND_FUNC(agitstart);
-ATCOMMAND_FUNC(agitend);
-ATCOMMAND_FUNC(reloaditemdb);
-ATCOMMAND_FUNC(reloadmobdb);
-ATCOMMAND_FUNC(reloadskilldb);
-ATCOMMAND_FUNC(reloadscript);
-ATCOMMAND_FUNC(reloadgmdb); // by Yor
-ATCOMMAND_FUNC(mapexit);
-ATCOMMAND_FUNC(idsearch);
-ATCOMMAND_FUNC(mapinfo);
-ATCOMMAND_FUNC(dye); //** by fritz
-ATCOMMAND_FUNC(hair_style); //** by fritz
-ATCOMMAND_FUNC(hair_color); //** by fritz
-ATCOMMAND_FUNC(all_stats); //** by fritz
-ATCOMMAND_FUNC(char_change_sex); // by Yor
-ATCOMMAND_FUNC(char_block); // by Yor
-ATCOMMAND_FUNC(char_ban); // by Yor
-ATCOMMAND_FUNC(char_unblock); // by Yor
-ATCOMMAND_FUNC(char_unban); // by Yor
-ATCOMMAND_FUNC(mount_peco); // by Valaris
-ATCOMMAND_FUNC(char_mount_peco); // by Yor
-ATCOMMAND_FUNC(guildspy); // [Syrus22]
-ATCOMMAND_FUNC(partyspy); // [Syrus22]
-ATCOMMAND_FUNC(guildrecall); // by Yor
-ATCOMMAND_FUNC(partyrecall); // by Yor
-ATCOMMAND_FUNC(enablenpc);
-ATCOMMAND_FUNC(disablenpc);
-ATCOMMAND_FUNC(servertime); // by Yor
-ATCOMMAND_FUNC(chardelitem); // by Yor
-ATCOMMAND_FUNC(jail); // by Yor
-ATCOMMAND_FUNC(unjail); // by Yor
-ATCOMMAND_FUNC(disguise); // [Valaris]
-ATCOMMAND_FUNC(undisguise); // by Yor
-ATCOMMAND_FUNC(ignorelist); // by Yor
-ATCOMMAND_FUNC(charignorelist); // by Yor
-ATCOMMAND_FUNC(inall); // by Yor
-ATCOMMAND_FUNC(exall); // by Yor
-ATCOMMAND_FUNC(chardisguise); // Kalaspuff
-ATCOMMAND_FUNC(charundisguise); // Kalaspuff
-ATCOMMAND_FUNC(email); // by Yor
-ATCOMMAND_FUNC(effect);//by Apple
-ATCOMMAND_FUNC(character_item_list); // by Yor
-ATCOMMAND_FUNC(character_storage_list); // by Yor
-ATCOMMAND_FUNC(character_cart_list); // by Yor
-ATCOMMAND_FUNC(addwarp); // by MouseJstr
-ATCOMMAND_FUNC(follow); // by MouseJstr
-ATCOMMAND_FUNC(skillon); // by MouseJstr
-ATCOMMAND_FUNC(skilloff); // by MouseJstr
-ATCOMMAND_FUNC(killer); // by MouseJstr
-ATCOMMAND_FUNC(npcmove); // by MouseJstr
-ATCOMMAND_FUNC(killable); // by MouseJstr
-ATCOMMAND_FUNC(charkillable); // by MouseJstr
-ATCOMMAND_FUNC(chareffect); // by MouseJstr
-ATCOMMAND_FUNC(chardye); // by MouseJstr
-ATCOMMAND_FUNC(charhairstyle); // by MouseJstr
-ATCOMMAND_FUNC(charhaircolor); // by MouseJstr
-ATCOMMAND_FUNC(dropall); // by MouseJstr
-ATCOMMAND_FUNC(chardropall); // by MouseJstr
-ATCOMMAND_FUNC(storeall); // by MouseJstr
-ATCOMMAND_FUNC(charstoreall); // by MouseJstr
-ATCOMMAND_FUNC(skillid); // by MouseJstr
-ATCOMMAND_FUNC(useskill); // by MouseJstr
-ATCOMMAND_FUNC(summon);
-ATCOMMAND_FUNC(rain);
-ATCOMMAND_FUNC(snow);
-ATCOMMAND_FUNC(sakura);
-ATCOMMAND_FUNC(fog);
-ATCOMMAND_FUNC(leaves);
-ATCOMMAND_FUNC(adjgmlvl); // by MouseJstr
-ATCOMMAND_FUNC(adjcmdlvl); // by MouseJstr
-ATCOMMAND_FUNC(trade); // by MouseJstr
-ATCOMMAND_FUNC(unmute); // [Valaris]
-ATCOMMAND_FUNC(char_wipe); // [Fate]
-ATCOMMAND_FUNC(set_magic); // [Fate]
-ATCOMMAND_FUNC(magic_info); // [Fate]
-ATCOMMAND_FUNC(log); // [Fate]
-ATCOMMAND_FUNC(tee); // [Fate]
-ATCOMMAND_FUNC(invisible); // [Fate]
-ATCOMMAND_FUNC(visible); // [Fate]
-ATCOMMAND_FUNC(list_nearby); // [Fate]
-ATCOMMAND_FUNC(iterate_forward_over_players); // [Fate]
-ATCOMMAND_FUNC(iterate_backwards_over_players); // [Fate]
-ATCOMMAND_FUNC(skillpool_info); // [Fate]
-ATCOMMAND_FUNC(skillpool_focus); // [Fate]
-ATCOMMAND_FUNC(skillpool_unfocus); // [Fate]
-ATCOMMAND_FUNC(skill_learn); // [Fate]
-ATCOMMAND_FUNC(wgm);
+ATCOMMAND_FUNC (setup);
+ATCOMMAND_FUNC (broadcast);
+ATCOMMAND_FUNC (localbroadcast);
+ATCOMMAND_FUNC (charwarp);
+ATCOMMAND_FUNC (warp);
+ATCOMMAND_FUNC (where);
+ATCOMMAND_FUNC (goto);
+ATCOMMAND_FUNC (jump);
+ATCOMMAND_FUNC (who);
+ATCOMMAND_FUNC (whogroup);
+ATCOMMAND_FUNC (whomap);
+ATCOMMAND_FUNC (whomapgroup);
+ATCOMMAND_FUNC (whogm); // by Yor
+ATCOMMAND_FUNC (save);
+ATCOMMAND_FUNC (load);
+ATCOMMAND_FUNC (speed);
+ATCOMMAND_FUNC (storage);
+ATCOMMAND_FUNC (guildstorage);
+ATCOMMAND_FUNC (option);
+ATCOMMAND_FUNC (hide);
+ATCOMMAND_FUNC (die);
+ATCOMMAND_FUNC (kill);
+ATCOMMAND_FUNC (alive);
+ATCOMMAND_FUNC (kami);
+ATCOMMAND_FUNC (heal);
+ATCOMMAND_FUNC (item);
+ATCOMMAND_FUNC (itemreset);
+ATCOMMAND_FUNC (itemcheck);
+ATCOMMAND_FUNC (baselevelup);
+ATCOMMAND_FUNC (joblevelup);
+ATCOMMAND_FUNC (help);
+ATCOMMAND_FUNC (gm);
+ATCOMMAND_FUNC (pvpoff);
+ATCOMMAND_FUNC (pvpon);
+ATCOMMAND_FUNC (gvgoff);
+ATCOMMAND_FUNC (gvgon);
+ATCOMMAND_FUNC (model);
+ATCOMMAND_FUNC (go);
+ATCOMMAND_FUNC (spawn);
+ATCOMMAND_FUNC (killmonster);
+ATCOMMAND_FUNC (killmonster2);
+ATCOMMAND_FUNC (refine);
+ATCOMMAND_FUNC (produce);
+ATCOMMAND_FUNC (memo);
+ATCOMMAND_FUNC (gat);
+ATCOMMAND_FUNC (packet);
+ATCOMMAND_FUNC (statuspoint);
+ATCOMMAND_FUNC (skillpoint);
+ATCOMMAND_FUNC (zeny);
+ATCOMMAND_FUNC (param);
+ATCOMMAND_FUNC (guildlevelup);
+ATCOMMAND_FUNC (recall);
+ATCOMMAND_FUNC (recallall);
+ATCOMMAND_FUNC (revive);
+ATCOMMAND_FUNC (character_stats);
+ATCOMMAND_FUNC (character_stats_all);
+ATCOMMAND_FUNC (character_option);
+ATCOMMAND_FUNC (character_save);
+ATCOMMAND_FUNC (night);
+ATCOMMAND_FUNC (day);
+ATCOMMAND_FUNC (doom);
+ATCOMMAND_FUNC (doommap);
+ATCOMMAND_FUNC (raise);
+ATCOMMAND_FUNC (raisemap);
+ATCOMMAND_FUNC (character_baselevel);
+ATCOMMAND_FUNC (character_joblevel);
+ATCOMMAND_FUNC (kick);
+ATCOMMAND_FUNC (kickall);
+ATCOMMAND_FUNC (allskills);
+ATCOMMAND_FUNC (questskill);
+ATCOMMAND_FUNC (charquestskill);
+ATCOMMAND_FUNC (lostskill);
+ATCOMMAND_FUNC (charlostskill);
+ATCOMMAND_FUNC (party);
+ATCOMMAND_FUNC (guild);
+ATCOMMAND_FUNC (charskreset);
+ATCOMMAND_FUNC (charstreset);
+ATCOMMAND_FUNC (charreset);
+ATCOMMAND_FUNC (charstpoint);
+ATCOMMAND_FUNC (charmodel);
+ATCOMMAND_FUNC (charskpoint);
+ATCOMMAND_FUNC (charzeny);
+ATCOMMAND_FUNC (agitstart);
+ATCOMMAND_FUNC (agitend);
+ATCOMMAND_FUNC (reloaditemdb);
+ATCOMMAND_FUNC (reloadmobdb);
+ATCOMMAND_FUNC (reloadskilldb);
+ATCOMMAND_FUNC (reloadscript);
+ATCOMMAND_FUNC (reloadgmdb); // by Yor
+ATCOMMAND_FUNC (mapexit);
+ATCOMMAND_FUNC (idsearch);
+ATCOMMAND_FUNC (mapinfo);
+ATCOMMAND_FUNC (dye); //** by fritz
+ATCOMMAND_FUNC (hair_style); //** by fritz
+ATCOMMAND_FUNC (hair_color); //** by fritz
+ATCOMMAND_FUNC (all_stats); //** by fritz
+ATCOMMAND_FUNC (char_change_sex); // by Yor
+ATCOMMAND_FUNC (char_block); // by Yor
+ATCOMMAND_FUNC (char_ban); // by Yor
+ATCOMMAND_FUNC (char_unblock); // by Yor
+ATCOMMAND_FUNC (char_unban); // by Yor
+ATCOMMAND_FUNC (mount_peco); // by Valaris
+ATCOMMAND_FUNC (char_mount_peco); // by Yor
+ATCOMMAND_FUNC (guildspy); // [Syrus22]
+ATCOMMAND_FUNC (partyspy); // [Syrus22]
+ATCOMMAND_FUNC (guildrecall); // by Yor
+ATCOMMAND_FUNC (partyrecall); // by Yor
+ATCOMMAND_FUNC (enablenpc);
+ATCOMMAND_FUNC (disablenpc);
+ATCOMMAND_FUNC (servertime); // by Yor
+ATCOMMAND_FUNC (chardelitem); // by Yor
+ATCOMMAND_FUNC (jail); // by Yor
+ATCOMMAND_FUNC (unjail); // by Yor
+ATCOMMAND_FUNC (disguise); // [Valaris]
+ATCOMMAND_FUNC (undisguise); // by Yor
+ATCOMMAND_FUNC (ignorelist); // by Yor
+ATCOMMAND_FUNC (charignorelist); // by Yor
+ATCOMMAND_FUNC (inall); // by Yor
+ATCOMMAND_FUNC (exall); // by Yor
+ATCOMMAND_FUNC (chardisguise); // Kalaspuff
+ATCOMMAND_FUNC (charundisguise); // Kalaspuff
+ATCOMMAND_FUNC (email); // by Yor
+ATCOMMAND_FUNC (effect); //by Apple
+ATCOMMAND_FUNC (character_item_list); // by Yor
+ATCOMMAND_FUNC (character_storage_list); // by Yor
+ATCOMMAND_FUNC (character_cart_list); // by Yor
+ATCOMMAND_FUNC (addwarp); // by MouseJstr
+ATCOMMAND_FUNC (follow); // by MouseJstr
+ATCOMMAND_FUNC (skillon); // by MouseJstr
+ATCOMMAND_FUNC (skilloff); // by MouseJstr
+ATCOMMAND_FUNC (killer); // by MouseJstr
+ATCOMMAND_FUNC (npcmove); // by MouseJstr
+ATCOMMAND_FUNC (killable); // by MouseJstr
+ATCOMMAND_FUNC (charkillable); // by MouseJstr
+ATCOMMAND_FUNC (chareffect); // by MouseJstr
+ATCOMMAND_FUNC (chardye); // by MouseJstr
+ATCOMMAND_FUNC (charhairstyle); // by MouseJstr
+ATCOMMAND_FUNC (charhaircolor); // by MouseJstr
+ATCOMMAND_FUNC (dropall); // by MouseJstr
+ATCOMMAND_FUNC (chardropall); // by MouseJstr
+ATCOMMAND_FUNC (storeall); // by MouseJstr
+ATCOMMAND_FUNC (charstoreall); // by MouseJstr
+ATCOMMAND_FUNC (skillid); // by MouseJstr
+ATCOMMAND_FUNC (useskill); // by MouseJstr
+ATCOMMAND_FUNC (summon);
+ATCOMMAND_FUNC (rain);
+ATCOMMAND_FUNC (snow);
+ATCOMMAND_FUNC (sakura);
+ATCOMMAND_FUNC (fog);
+ATCOMMAND_FUNC (leaves);
+ATCOMMAND_FUNC (adjgmlvl); // by MouseJstr
+ATCOMMAND_FUNC (adjcmdlvl); // by MouseJstr
+ATCOMMAND_FUNC (trade); // by MouseJstr
+ATCOMMAND_FUNC (unmute); // [Valaris]
+ATCOMMAND_FUNC (char_wipe); // [Fate]
+ATCOMMAND_FUNC (set_magic); // [Fate]
+ATCOMMAND_FUNC (magic_info); // [Fate]
+ATCOMMAND_FUNC (log); // [Fate]
+ATCOMMAND_FUNC (tee); // [Fate]
+ATCOMMAND_FUNC (invisible); // [Fate]
+ATCOMMAND_FUNC (visible); // [Fate]
+ATCOMMAND_FUNC (list_nearby); // [Fate]
+ATCOMMAND_FUNC (iterate_forward_over_players); // [Fate]
+ATCOMMAND_FUNC (iterate_backwards_over_players); // [Fate]
+ATCOMMAND_FUNC (skillpool_info); // [Fate]
+ATCOMMAND_FUNC (skillpool_focus); // [Fate]
+ATCOMMAND_FUNC (skillpool_unfocus); // [Fate]
+ATCOMMAND_FUNC (skill_learn); // [Fate]
+ATCOMMAND_FUNC (wgm);
/*==========================================
*AtCommandInfo atcommand_info[]構造体の定義
@@ -218,352 +218,434 @@ ATCOMMAND_FUNC(wgm);
// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
// to set default level, read atcommand_athena.conf first please.
static AtCommandInfo atcommand_info[] = {
- { AtCommand_Setup, "@setup", 40, atcommand_setup },
- { AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp },
- { AtCommand_Warp, "@warp", 40, atcommand_warp },
- { AtCommand_Where, "@where", 1, atcommand_where },
- { AtCommand_Goto, "@goto", 20, atcommand_goto },
- { AtCommand_Jump, "@jump", 40, atcommand_jump },
- { AtCommand_Who, "@who", 20, atcommand_who },
- { AtCommand_WhoGroup, "@whogroup", 20, atcommand_whogroup },
- { AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
- { AtCommand_WhoMapGroup, "@whomapgroup", 20, atcommand_whomapgroup },
- { AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
- { AtCommand_Save, "@save", 40, atcommand_save },
- { AtCommand_Load, "@return", 40, atcommand_load },
- { AtCommand_Load, "@load", 40, atcommand_load },
- { AtCommand_Speed, "@speed", 40, atcommand_speed },
- { AtCommand_Storage, "@storage", 1, atcommand_storage },
- { AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
- { AtCommand_Option, "@option", 40, atcommand_option },
- { AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
- { AtCommand_Die, "@die", 1, atcommand_die },
- { AtCommand_Kill, "@kill", 60, atcommand_kill },
- { AtCommand_Alive, "@alive", 60, atcommand_alive },
- { AtCommand_Kami, "@kami", 40, atcommand_kami },
- { AtCommand_Heal, "@heal", 40, atcommand_heal },
- { AtCommand_Item, "@item", 60, atcommand_item },
- { AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
- { AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck },
- { AtCommand_BaseLevelUp, "@blvl", 60, atcommand_baselevelup },
- { AtCommand_JobLevelUp, "@jlvl", 60, atcommand_joblevelup },
- { AtCommand_Help, "@help", 20, atcommand_help },
- { AtCommand_GM, "@gm", 100, atcommand_gm },
- { AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
- { AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
- { AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
- { AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
- { AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
- { AtCommand_Model, "@model", 20, atcommand_model },
- { AtCommand_Go, "@go", 10, atcommand_go },
- { AtCommand_Spawn, "@spawn", 50, atcommand_spawn },
- { AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
- { AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
- { AtCommand_Produce, "@produce", 60, atcommand_produce },
- { AtCommand_Memo, "@memo", 40, atcommand_memo },
- { AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
- { AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
- { AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
- { AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
- { AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
- { AtCommand_Strength, "@str", 60, atcommand_param },
- { AtCommand_Agility, "@agi", 60, atcommand_param },
- { AtCommand_Vitality, "@vit", 60, atcommand_param },
- { AtCommand_Intelligence, "@int", 60, atcommand_param },
- { AtCommand_Dexterity, "@dex", 60, atcommand_param },
- { AtCommand_Luck, "@luk", 60, atcommand_param },
- { AtCommand_GuildLevelUp, "@guildlvl", 60, atcommand_guildlevelup },
- { AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
- { AtCommand_Revive, "@revive", 60, atcommand_revive },
- { AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats },
- { AtCommand_CharacterStatsAll, "@charstatsall", 40, atcommand_character_stats_all },
- { AtCommand_CharacterOption, "@charoption", 60, atcommand_character_option },
- { AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save },
- { AtCommand_Night, "@night", 80, atcommand_night },
- { AtCommand_Day, "@day", 80, atcommand_day },
- { AtCommand_Doom, "@doom", 80, atcommand_doom },
- { AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
- { AtCommand_Raise, "@raise", 80, atcommand_raise },
- { AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
- { AtCommand_CharacterBaseLevel, "@charbaselvl", 60, atcommand_character_baselevel },
- { AtCommand_CharacterJobLevel, "@charjlvl", 60, atcommand_character_joblevel },
- { AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
- { AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
- { AtCommand_AllSkills, "@allskills", 60, atcommand_allskills },
- { AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
- { AtCommand_CharQuestSkill, "@charquestskill", 60, atcommand_charquestskill },
- { AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
- { AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill },
- { AtCommand_Party, "@party", 1, atcommand_party },
- { AtCommand_Guild, "@guild", 50, atcommand_guild },
- { AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
- { AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
- { AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
- { AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
- { AtCommand_MapMove, "@mapmove", 40, atcommand_warp }, // /mm command
- { AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
- { AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
- { AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
- { AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset },
- { AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset },
- { AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
- { AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
- { AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
- { AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
- { AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
- { AtCommand_CharReset, "@charreset", 60, atcommand_charreset },
- { AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel },
- { AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint },
- { AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint },
- { AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny },
- { AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
- { AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
- { AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
- { AtCommand_HairStyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
- { AtCommand_HairColor, "@haircolor", 40, atcommand_hair_color }, // by fritz
- { AtCommand_AllStats, "@allstats", 60, atcommand_all_stats }, // by fritz
- { AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex }, // by Yor
- { AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
- { AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
- { AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
- { AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
- { AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
- { AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
- { AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
- { AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
- { AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
- { AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
- { AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc }, // []
- { AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc }, // []
- { AtCommand_ServerTime, "@servertime", 0, atcommand_servertime }, // by Yor
- { AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
- { AtCommand_ListNearby, "@listnearby", 40, atcommand_list_nearby }, // by Yor
- { AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
- { AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
- { AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
- { AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
- { AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist }, // by Yor
- { AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist }, // by Yor
- { AtCommand_IgnoreList, "@inall", 20, atcommand_inall }, // by Yor
- { AtCommand_ExAll, "@exall", 20, atcommand_exall }, // by Yor
- { AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
- { AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
- { AtCommand_EMail, "@email", 0, atcommand_email }, // by Yor
- { AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
- { AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list }, // by Yor
- { AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor
- { AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
- { AtCommand_Follow, "@follow", 10, atcommand_follow }, // by MouseJstr
- { AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp }, // by MouseJstr
- { AtCommand_SkillOn, "@skillon", 20, atcommand_skillon }, // by MouseJstr
- { AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff }, // by MouseJstr
- { AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
- { AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
- { AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
- { AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
- { AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect }, // MouseJstr
- //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr
- //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr
- //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr
- { AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
- { AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
- { AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
- { AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
- { AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
- { AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
- { AtCommand_Rain, "@rain", 99, atcommand_rain },
- { AtCommand_Snow, "@snow", 99, atcommand_snow },
- { AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
- { AtCommand_Fog, "@fog", 99, atcommand_fog },
- { AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
- //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle },
- //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance },
- //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect },
- { AtCommand_Summon, "@summon", 60, atcommand_summon },
- { AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
- { AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
- { AtCommand_Trade, "@trade", 60, atcommand_trade },
- { AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris]
- { AtCommand_UnMute, "@charwipe", 60, atcommand_char_wipe }, // [Fate]
- { AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic }, // [Fate]
- { AtCommand_MagicInfo, "@magicinfo", 60, atcommand_magic_info }, // [Fate]
- { AtCommand_Log, "@log", 60, atcommand_log }, // [Fate]
- { AtCommand_Log, "@l", 60, atcommand_log }, // [Fate]
- { AtCommand_Tee, "@tee", 60, atcommand_tee }, // [Fate]
- { AtCommand_Tee, "@t", 60, atcommand_tee }, // [Fate]
- { AtCommand_Invisible, "@invisible", 60, atcommand_invisible }, // [Fate]
- { AtCommand_Visible, "@visible", 60, atcommand_visible }, // [Fate]
- { AtCommand_IterateForward, "@hugo", 60, atcommand_iterate_forward_over_players }, // [Fate]
- { AtCommand_IterateBackward, "@linus", 60, atcommand_iterate_backwards_over_players }, // [Fate]
- { AtCommand_IterateBackward, "@sp-info", 40, atcommand_skillpool_info }, // [Fate]
- { AtCommand_IterateBackward, "@sp-focus", 80, atcommand_skillpool_focus }, // [Fate]
- { AtCommand_IterateBackward, "@sp-unfocus", 80, atcommand_skillpool_unfocus }, // [Fate]
- { AtCommand_IterateBackward, "@skill-learn", 80, atcommand_skill_learn }, // [Fate]
- { AtCommand_Wgm, "@wgm", 0, atcommand_wgm },
+ {AtCommand_Setup, "@setup", 40, atcommand_setup},
+ {AtCommand_CharWarp, "@charwarp", 60, atcommand_charwarp},
+ {AtCommand_Warp, "@warp", 40, atcommand_warp},
+ {AtCommand_Where, "@where", 1, atcommand_where},
+ {AtCommand_Goto, "@goto", 20, atcommand_goto},
+ {AtCommand_Jump, "@jump", 40, atcommand_jump},
+ {AtCommand_Who, "@who", 20, atcommand_who},
+ {AtCommand_WhoGroup, "@whogroup", 20, atcommand_whogroup},
+ {AtCommand_WhoMap, "@whomap", 20, atcommand_whomap},
+ {AtCommand_WhoMapGroup, "@whomapgroup", 20, atcommand_whomapgroup},
+ {AtCommand_WhoGM, "@whogm", 20, atcommand_whogm}, // by Yor
+ {AtCommand_Save, "@save", 40, atcommand_save},
+ {AtCommand_Load, "@return", 40, atcommand_load},
+ {AtCommand_Load, "@load", 40, atcommand_load},
+ {AtCommand_Speed, "@speed", 40, atcommand_speed},
+ {AtCommand_Storage, "@storage", 1, atcommand_storage},
+ {AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage},
+ {AtCommand_Option, "@option", 40, atcommand_option},
+ {AtCommand_Hide, "@hide", 40, atcommand_hide}, // + /hide
+ {AtCommand_Die, "@die", 1, atcommand_die},
+ {AtCommand_Kill, "@kill", 60, atcommand_kill},
+ {AtCommand_Alive, "@alive", 60, atcommand_alive},
+ {AtCommand_Kami, "@kami", 40, atcommand_kami},
+ {AtCommand_Heal, "@heal", 40, atcommand_heal},
+ {AtCommand_Item, "@item", 60, atcommand_item},
+ {AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset},
+ {AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck},
+ {AtCommand_BaseLevelUp, "@blvl", 60, atcommand_baselevelup},
+ {AtCommand_JobLevelUp, "@jlvl", 60, atcommand_joblevelup},
+ {AtCommand_Help, "@help", 20, atcommand_help},
+ {AtCommand_GM, "@gm", 100, atcommand_gm},
+ {AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff},
+ {AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon},
+ {AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff},
+ {AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff},
+ {AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon},
+ {AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon},
+ {AtCommand_Model, "@model", 20, atcommand_model},
+ {AtCommand_Go, "@go", 10, atcommand_go},
+ {AtCommand_Spawn, "@spawn", 50, atcommand_spawn},
+ {AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster},
+ {AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2},
+ {AtCommand_Produce, "@produce", 60, atcommand_produce},
+ {AtCommand_Memo, "@memo", 40, atcommand_memo},
+ {AtCommand_GAT, "@gat", 99, atcommand_gat}, // debug function
+ {AtCommand_Packet, "@packet", 99, atcommand_packet}, // debug function
+ {AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint},
+ {AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint},
+ {AtCommand_Zeny, "@zeny", 60, atcommand_zeny},
+ {AtCommand_Strength, "@str", 60, atcommand_param},
+ {AtCommand_Agility, "@agi", 60, atcommand_param},
+ {AtCommand_Vitality, "@vit", 60, atcommand_param},
+ {AtCommand_Intelligence, "@int", 60, atcommand_param},
+ {AtCommand_Dexterity, "@dex", 60, atcommand_param},
+ {AtCommand_Luck, "@luk", 60, atcommand_param},
+ {AtCommand_GuildLevelUp, "@guildlvl", 60, atcommand_guildlevelup},
+ {AtCommand_Recall, "@recall", 60, atcommand_recall}, // + /recall
+ {AtCommand_Revive, "@revive", 60, atcommand_revive},
+ {AtCommand_CharacterStats, "@charstats", 40, atcommand_character_stats},
+ {AtCommand_CharacterStatsAll, "@charstatsall", 40,
+ atcommand_character_stats_all},
+ {AtCommand_CharacterOption, "@charoption", 60,
+ atcommand_character_option},
+ {AtCommand_CharacterSave, "@charsave", 60, atcommand_character_save},
+ {AtCommand_Night, "@night", 80, atcommand_night},
+ {AtCommand_Day, "@day", 80, atcommand_day},
+ {AtCommand_Doom, "@doom", 80, atcommand_doom},
+ {AtCommand_DoomMap, "@doommap", 80, atcommand_doommap},
+ {AtCommand_Raise, "@raise", 80, atcommand_raise},
+ {AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap},
+ {AtCommand_CharacterBaseLevel, "@charbaselvl", 60,
+ atcommand_character_baselevel},
+ {AtCommand_CharacterJobLevel, "@charjlvl", 60,
+ atcommand_character_joblevel},
+ {AtCommand_Kick, "@kick", 20, atcommand_kick}, // + right click menu for GM "(name) force to quit"
+ {AtCommand_KickAll, "@kickall", 99, atcommand_kickall},
+ {AtCommand_AllSkills, "@allskills", 60, atcommand_allskills},
+ {AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill},
+ {AtCommand_CharQuestSkill, "@charquestskill", 60,
+ atcommand_charquestskill},
+ {AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill},
+ {AtCommand_CharLostSkill, "@charlostskill", 60, atcommand_charlostskill},
+ {AtCommand_Party, "@party", 1, atcommand_party},
+ {AtCommand_Guild, "@guild", 50, atcommand_guild},
+ {AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart},
+ {AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend},
+ {AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit},
+ {AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch},
+ {AtCommand_MapMove, "@mapmove", 40, atcommand_warp}, // /mm command
+ {AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast}, // /b and /nb command
+ {AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast}, // /lb and /nlb command
+ {AtCommand_RecallAll, "@recallall", 80, atcommand_recallall},
+ {AtCommand_CharSkReset, "@charskreset", 60, atcommand_charskreset},
+ {AtCommand_CharStReset, "@charstreset", 60, atcommand_charstreset},
+ {AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb}, // admin command
+ {AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb}, // admin command
+ {AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb}, // admin command
+ {AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript}, // admin command
+ {AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb}, // admin command
+ {AtCommand_CharReset, "@charreset", 60, atcommand_charreset},
+ {AtCommand_CharModel, "@charmodel", 50, atcommand_charmodel},
+ {AtCommand_CharSKPoint, "@charskpoint", 60, atcommand_charskpoint},
+ {AtCommand_CharSTPoint, "@charstpoint", 60, atcommand_charstpoint},
+ {AtCommand_CharZeny, "@charzeny", 60, atcommand_charzeny},
+ {AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo},
+ {AtCommand_Dye, "@dye", 40, atcommand_dye}, // by fritz
+ {AtCommand_Dye, "@ccolor", 40, atcommand_dye}, // by fritz
+ {AtCommand_HairStyle, "@hairstyle", 40, atcommand_hair_style}, // by fritz
+ {AtCommand_HairColor, "@haircolor", 40, atcommand_hair_color}, // by fritz
+ {AtCommand_AllStats, "@allstats", 60, atcommand_all_stats}, // by fritz
+ {AtCommand_CharChangeSex, "@charchangesex", 60, atcommand_char_change_sex}, // by Yor
+ {AtCommand_CharBlock, "@block", 60, atcommand_char_block}, // by Yor
+ {AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock}, // by Yor
+ {AtCommand_CharBan, "@ban", 60, atcommand_char_ban}, // by Yor
+ {AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban}, // by Yor
+ {AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco}, // by Valaris
+ {AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco}, // by Yor
+ {AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy}, // [Syrus22]
+ {AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy}, // [Syrus22]
+ {AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall}, // by Yor
+ {AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall}, // by Yor
+ {AtCommand_Enablenpc, "@enablenpc", 80, atcommand_enablenpc}, // []
+ {AtCommand_Disablenpc, "@disablenpc", 80, atcommand_disablenpc}, // []
+ {AtCommand_ServerTime, "@servertime", 0, atcommand_servertime}, // by Yor
+ {AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem}, // by Yor
+ {AtCommand_ListNearby, "@listnearby", 40, atcommand_list_nearby}, // by Yor
+ {AtCommand_Jail, "@jail", 60, atcommand_jail}, // by Yor
+ {AtCommand_UnJail, "@unjail", 60, atcommand_unjail}, // by Yor
+ {AtCommand_Disguise, "@disguise", 20, atcommand_disguise}, // [Valaris]
+ {AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise}, // by Yor
+ {AtCommand_IgnoreList, "@ignorelist", 0, atcommand_ignorelist}, // by Yor
+ {AtCommand_CharIgnoreList, "@charignorelist", 20, atcommand_charignorelist}, // by Yor
+ {AtCommand_IgnoreList, "@inall", 20, atcommand_inall}, // by Yor
+ {AtCommand_ExAll, "@exall", 20, atcommand_exall}, // by Yor
+ {AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise}, // Kalaspuff
+ {AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise}, // Kalaspuff
+ {AtCommand_EMail, "@email", 0, atcommand_email}, // by Yor
+ {AtCommand_Effect, "@effect", 40, atcommand_effect}, // by Apple
+ {AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list}, // by Yor
+ {AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list}, // by Yor
+ {AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list}, // by Yor
+ {AtCommand_Follow, "@follow", 10, atcommand_follow}, // by MouseJstr
+ {AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp}, // by MouseJstr
+ {AtCommand_SkillOn, "@skillon", 20, atcommand_skillon}, // by MouseJstr
+ {AtCommand_SkillOff, "@skilloff", 20, atcommand_skilloff}, // by MouseJstr
+ {AtCommand_Killer, "@killer", 60, atcommand_killer}, // by MouseJstr
+ {AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove}, // by MouseJstr
+ {AtCommand_Killable, "@killable", 40, atcommand_killable}, // by MouseJstr
+ {AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable}, // by MouseJstr
+ {AtCommand_Chareffect, "@chareffect", 40, atcommand_chareffect}, // MouseJstr
+ //{ AtCommand_Chardye, "@chardye", 40, atcommand_chardye }, // MouseJstr
+ //{ AtCommand_Charhairstyle, "@charhairstyle", 40, atcommand_charhairstyle }, // MouseJstr
+ //{ AtCommand_Charhaircolor, "@charhaircolor", 40, atcommand_charhaircolor }, // MouseJstr
+ {AtCommand_Dropall, "@dropall", 40, atcommand_dropall}, // MouseJstr
+ {AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall}, // MouseJstr
+ {AtCommand_Storeall, "@storeall", 40, atcommand_storeall}, // MouseJstr
+ {AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall}, // MouseJstr
+ {AtCommand_Skillid, "@skillid", 40, atcommand_skillid}, // MouseJstr
+ {AtCommand_Useskill, "@useskill", 40, atcommand_useskill}, // MouseJstr
+ {AtCommand_Rain, "@rain", 99, atcommand_rain},
+ {AtCommand_Snow, "@snow", 99, atcommand_snow},
+ {AtCommand_Sakura, "@sakura", 99, atcommand_sakura},
+ {AtCommand_Fog, "@fog", 99, atcommand_fog},
+ {AtCommand_Leaves, "@leaves", 99, atcommand_leaves},
+ //{ AtCommand_Shuffle, "@shuffle", 99, atcommand_shuffle },
+ //{ AtCommand_Maintenance, "@maintenance", 99, atcommand_maintenance },
+ //{ AtCommand_Misceffect, "@misceffect", 60, atcommand_misceffect },
+ {AtCommand_Summon, "@summon", 60, atcommand_summon},
+ {AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl},
+ {AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl},
+ {AtCommand_Trade, "@trade", 60, atcommand_trade},
+ {AtCommand_UnMute, "@unmute", 60, atcommand_unmute}, // [Valaris]
+ {AtCommand_UnMute, "@charwipe", 60, atcommand_char_wipe}, // [Fate]
+ {AtCommand_SetMagic, "@setmagic", 99, atcommand_set_magic}, // [Fate]
+ {AtCommand_MagicInfo, "@magicinfo", 60, atcommand_magic_info}, // [Fate]
+ {AtCommand_Log, "@log", 60, atcommand_log}, // [Fate]
+ {AtCommand_Log, "@l", 60, atcommand_log}, // [Fate]
+ {AtCommand_Tee, "@tee", 60, atcommand_tee}, // [Fate]
+ {AtCommand_Tee, "@t", 60, atcommand_tee}, // [Fate]
+ {AtCommand_Invisible, "@invisible", 60, atcommand_invisible}, // [Fate]
+ {AtCommand_Visible, "@visible", 60, atcommand_visible}, // [Fate]
+ {AtCommand_IterateForward, "@hugo", 60, atcommand_iterate_forward_over_players}, // [Fate]
+ {AtCommand_IterateBackward, "@linus", 60, atcommand_iterate_backwards_over_players}, // [Fate]
+ {AtCommand_IterateBackward, "@sp-info", 40, atcommand_skillpool_info}, // [Fate]
+ {AtCommand_IterateBackward, "@sp-focus", 80, atcommand_skillpool_focus}, // [Fate]
+ {AtCommand_IterateBackward, "@sp-unfocus", 80, atcommand_skillpool_unfocus}, // [Fate]
+ {AtCommand_IterateBackward, "@skill-learn", 80, atcommand_skill_learn}, // [Fate]
+ {AtCommand_Wgm, "@wgm", 0, atcommand_wgm},
// add new commands before this line
- { AtCommand_Unknown, NULL, 1, NULL }
+ {AtCommand_Unknown, NULL, 1, NULL}
};
/*====================================================
* This function return the name of the job (by [Yor])
*----------------------------------------------------
*/
-char * job_name(int class) {
- switch (class) {
- case 0: return "Novice";
- case 1: return "Swordsman";
- case 2: return "Mage";
- case 3: return "Archer";
- case 4: return "Acolyte";
- case 5: return "Merchant";
- case 6: return "Thief";
- case 7: return "Knight";
- case 8: return "Priest";
- case 9: return "Wizard";
- case 10: return "Blacksmith";
- case 11: return "Hunter";
- case 12: return "Assassin";
- case 13: return "Knight 2";
- case 14: return "Crusader";
- case 15: return "Monk";
- case 16: return "Sage";
- case 17: return "Rogue";
- case 18: return "Alchemist";
- case 19: return "Bard";
- case 20: return "Dancer";
- case 21: return "Crusader 2";
- case 22: return "Wedding";
- case 23: return "Super Novice";
- case 4001: return "Novice High";
- case 4002: return "Swordsman High";
- case 4003: return "Mage High";
- case 4004: return "Archer High";
- case 4005: return "Acolyte High";
- case 4006: return "Merchant High";
- case 4007: return "Thief High";
- case 4008: return "Lord Knight";
- case 4009: return "High Priest";
- case 4010: return "High Wizard";
- case 4011: return "Whitesmith";
- case 4012: return "Sniper";
- case 4013: return "Assassin Cross";
- case 4014: return "Peko Knight";
- case 4015: return "Paladin";
- case 4016: return "Champion";
- case 4017: return "Professor";
- case 4018: return "Stalker";
- case 4019: return "Creator";
- case 4020: return "Clown";
- case 4021: return "Gypsy";
- case 4022: return "Peko Paladin";
- case 4023: return "Baby Novice";
- case 4024: return "Baby Swordsman";
- case 4025: return "Baby Mage";
- case 4026: return "Baby Archer";
- case 4027: return "Baby Acolyte";
- case 4028: return "Baby Merchant";
- case 4029: return "Baby Thief";
- case 4030: return "Baby Knight";
- case 4031: return "Baby Priest";
- case 4032: return "Baby Wizard";
- case 4033: return "Baby Blacksmith";
- case 4034: return "Baby Hunter";
- case 4035: return "Baby Assassin";
- case 4036: return "Baby Peco Knight";
- case 4037: return "Baby Crusader";
- case 4038: return "Baby Monk";
- case 4039: return "Baby Sage";
- case 4040: return "Baby Rogue";
- case 4041: return "Baby Alchemist";
- case 4042: return "Baby Bard";
- case 4043: return "Baby Dancer";
- case 4044: return "Baby Peco Crusader";
- case 4045: return "Super Baby";
- }
- return "Unknown Job";
+char *job_name (int class)
+{
+ switch (class)
+ {
+ case 0:
+ return "Novice";
+ case 1:
+ return "Swordsman";
+ case 2:
+ return "Mage";
+ case 3:
+ return "Archer";
+ case 4:
+ return "Acolyte";
+ case 5:
+ return "Merchant";
+ case 6:
+ return "Thief";
+ case 7:
+ return "Knight";
+ case 8:
+ return "Priest";
+ case 9:
+ return "Wizard";
+ case 10:
+ return "Blacksmith";
+ case 11:
+ return "Hunter";
+ case 12:
+ return "Assassin";
+ case 13:
+ return "Knight 2";
+ case 14:
+ return "Crusader";
+ case 15:
+ return "Monk";
+ case 16:
+ return "Sage";
+ case 17:
+ return "Rogue";
+ case 18:
+ return "Alchemist";
+ case 19:
+ return "Bard";
+ case 20:
+ return "Dancer";
+ case 21:
+ return "Crusader 2";
+ case 22:
+ return "Wedding";
+ case 23:
+ return "Super Novice";
+ case 4001:
+ return "Novice High";
+ case 4002:
+ return "Swordsman High";
+ case 4003:
+ return "Mage High";
+ case 4004:
+ return "Archer High";
+ case 4005:
+ return "Acolyte High";
+ case 4006:
+ return "Merchant High";
+ case 4007:
+ return "Thief High";
+ case 4008:
+ return "Lord Knight";
+ case 4009:
+ return "High Priest";
+ case 4010:
+ return "High Wizard";
+ case 4011:
+ return "Whitesmith";
+ case 4012:
+ return "Sniper";
+ case 4013:
+ return "Assassin Cross";
+ case 4014:
+ return "Peko Knight";
+ case 4015:
+ return "Paladin";
+ case 4016:
+ return "Champion";
+ case 4017:
+ return "Professor";
+ case 4018:
+ return "Stalker";
+ case 4019:
+ return "Creator";
+ case 4020:
+ return "Clown";
+ case 4021:
+ return "Gypsy";
+ case 4022:
+ return "Peko Paladin";
+ case 4023:
+ return "Baby Novice";
+ case 4024:
+ return "Baby Swordsman";
+ case 4025:
+ return "Baby Mage";
+ case 4026:
+ return "Baby Archer";
+ case 4027:
+ return "Baby Acolyte";
+ case 4028:
+ return "Baby Merchant";
+ case 4029:
+ return "Baby Thief";
+ case 4030:
+ return "Baby Knight";
+ case 4031:
+ return "Baby Priest";
+ case 4032:
+ return "Baby Wizard";
+ case 4033:
+ return "Baby Blacksmith";
+ case 4034:
+ return "Baby Hunter";
+ case 4035:
+ return "Baby Assassin";
+ case 4036:
+ return "Baby Peco Knight";
+ case 4037:
+ return "Baby Crusader";
+ case 4038:
+ return "Baby Monk";
+ case 4039:
+ return "Baby Sage";
+ case 4040:
+ return "Baby Rogue";
+ case 4041:
+ return "Baby Alchemist";
+ case 4042:
+ return "Baby Bard";
+ case 4043:
+ return "Baby Dancer";
+ case 4044:
+ return "Baby Peco Crusader";
+ case 4045:
+ return "Super Baby";
+ }
+ return "Unknown Job";
}
//-----------------------------------------------------------
// Return the message string of the specified number by [Yor]
//-----------------------------------------------------------
-char * msg_txt(int msg_number) {
- if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])) &&
- msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
- return msg_table[msg_number];
+char *msg_txt (int msg_number)
+{
+ if (msg_number >= 0
+ && msg_number < (int) (sizeof (msg_table) / sizeof (msg_table[0]))
+ && msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
+ return msg_table[msg_number];
- return "??";
+ return "??";
}
//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
+int e_mail_check (unsigned char *email)
+{
+ char ch;
+ unsigned char *last_arobas;
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
+ // athena limits
+ if (strlen (email) < 3 || strlen (email) > 39)
+ return 0;
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr (email, '@') == NULL || email[strlen (email) - 1] == '@')
+ return 0;
- if (email[strlen(email)-1] == '.')
- return 0;
+ if (email[strlen (email) - 1] == '.')
+ return 0;
- last_arobas = strrchr(email, '@');
+ last_arobas = strrchr (email, '@');
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
+ if (strstr (last_arobas, "@.") != NULL ||
+ strstr (last_arobas, "..") != NULL)
+ return 0;
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
+ for (ch = 1; ch < 32; ch++)
+ {
+ if (strchr (last_arobas, ch) != NULL)
+ {
+ return 0;
+ break;
+ }
+ }
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
+ if (strchr (last_arobas, ' ') != NULL ||
+ strchr (last_arobas, ';') != NULL)
+ return 0;
- // all correct
- return 1;
+ // all correct
+ return 1;
}
/*==========================================
* get_atcommand_level @コマンドの必要レベルを取得
*------------------------------------------
*/
-int get_atcommand_level(const AtCommandType type) {
- int i;
+int get_atcommand_level (const AtCommandType type)
+{
+ int i;
- for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (atcommand_info[i].type == type)
- return atcommand_info[i].level;
+ for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
+ if (atcommand_info[i].type == type)
+ return atcommand_info[i].level;
- return 100; // 100: command can not be used
+ return 100; // 100: command can not be used
}
-
/*========================================
* At-command logging
*/
-void log_atcommand(struct map_session_data *sd, const char *fmt, ...) {
- char message[512];
- va_list ap;
+void log_atcommand (struct map_session_data *sd, const char *fmt, ...)
+{
+ char message[512];
+ va_list ap;
- va_start(ap, fmt);
- vsnprintf(message, 511, fmt, ap);
- va_end(ap);
+ va_start (ap, fmt);
+ vsnprintf (message, 511, fmt, ap);
+ va_end (ap);
- if (pc_isGM(sd))
- gm_log("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x,
- sd->bl.y, sd->status.name, message);
+ if (pc_isGM (sd))
+ gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x,
+ sd->bl.y, sd->status.name, message);
}
char *gm_logfile_name = NULL;
@@ -571,264 +653,301 @@ char *gm_logfile_name = NULL;
* Log a timestamped line to GM log file
*------------------------------------------
*/
-void gm_log(const char *fmt, ...) {
- static int last_logfile_nr = 0;
- static FILE *gm_logfile = NULL;
- time_t time_v;
- struct tm ctime;
- int month, year, logfile_nr;
- char message[512];
- va_list ap;
+void gm_log (const char *fmt, ...)
+{
+ static int last_logfile_nr = 0;
+ static FILE *gm_logfile = NULL;
+ time_t time_v;
+ struct tm ctime;
+ int month, year, logfile_nr;
+ char message[512];
+ va_list ap;
- if (!gm_logfile_name)
- return;
+ if (!gm_logfile_name)
+ return;
- va_start(ap, fmt);
- vsnprintf(message, 511, fmt, ap);
- va_end(ap);
+ va_start (ap, fmt);
+ vsnprintf (message, 511, fmt, ap);
+ va_end (ap);
- time(&time_v);
- gmtime_r(&time_v, &ctime);
+ time (&time_v);
+ gmtime_r (&time_v, &ctime);
- year = ctime.tm_year + 1900;
- month = ctime.tm_mon + 1;
- logfile_nr = (year * 12) + month;
+ year = ctime.tm_year + 1900;
+ month = ctime.tm_mon + 1;
+ logfile_nr = (year * 12) + month;
- if (logfile_nr != last_logfile_nr) {
- char *fullname = malloc(strlen(gm_logfile_name) + 10);
- sprintf(fullname, "%s.%04d-%02d", gm_logfile_name, year, month);
+ if (logfile_nr != last_logfile_nr)
+ {
+ char *fullname = malloc (strlen (gm_logfile_name) + 10);
+ sprintf (fullname, "%s.%04d-%02d", gm_logfile_name, year, month);
- if (gm_logfile)
- fclose_(gm_logfile);
+ if (gm_logfile)
+ fclose_ (gm_logfile);
- gm_logfile = fopen_(fullname, "a");
- free(fullname);
+ gm_logfile = fopen_ (fullname, "a");
+ free (fullname);
- if (!gm_logfile) {
- perror("GM log file");
- gm_logfile_name = NULL;
- }
- last_logfile_nr = logfile_nr;
- }
+ if (!gm_logfile)
+ {
+ perror ("GM log file");
+ gm_logfile_name = NULL;
+ }
+ last_logfile_nr = logfile_nr;
+ }
- fprintf(gm_logfile, "[%04d-%02d-%02d %02d:%02d:%02d] %s\n",
- year, month, ctime.tm_mday, ctime.tm_hour,
- ctime.tm_min, ctime.tm_sec, message);
+ fprintf (gm_logfile, "[%04d-%02d-%02d %02d:%02d:%02d] %s\n",
+ year, month, ctime.tm_mday, ctime.tm_hour,
+ ctime.tm_min, ctime.tm_sec, message);
- fflush(gm_logfile);
+ fflush (gm_logfile);
}
-
/*==========================================
*is_atcommand @コマンドに存在するかどうか確認する
*------------------------------------------
*/
AtCommandType
-is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
- const char* str = message;
- int s_flag = 0;
- AtCommandInfo info;
- AtCommandType type;
-
- nullpo_retr(AtCommand_None, sd);
-
- if (!message || !*message)
- return AtCommand_None;
-
- memset(&info, 0, sizeof(info));
- str += strlen(sd->status.name);
- while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
- if (*str == ':')
- s_flag = 1;
- str++;
- }
- if (!*str)
- return AtCommand_None;
-
- type = atcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
- if (type != AtCommand_None) {
- char command[100];
- char output[200];
- const char* p = str;
- memset(command, '\0', sizeof(command));
- memset(output, '\0', sizeof(output));
- while (*p && !isspace(*p))
- p++;
- if (p - str >= sizeof(command)) // too long
- return AtCommand_Unknown;
- strncpy(command, str, p - str);
- while (isspace(*p))
- p++;
-
- if (type == AtCommand_Unknown || info.proc == NULL) {
- sprintf(output, msg_table[153], command); // %s is Unknown Command.
- clif_displaymessage(fd, output);
- } else {
- if (info.proc(fd, sd, command, p) != 0) {
- // Command can not be executed
- sprintf(output, msg_table[154], command); // %s failed.
- clif_displaymessage(fd, output);
- } else {
- if (get_atcommand_level(type) != 0) // Don't log level 0 commands
- log_atcommand(sd, "%s %s", command, p);
- }
- }
+is_atcommand (const int fd, struct map_session_data *sd, const char *message,
+ int gmlvl)
+{
+ const char *str = message;
+ int s_flag = 0;
+ AtCommandInfo info;
+ AtCommandType type;
+
+ nullpo_retr (AtCommand_None, sd);
+
+ if (!message || !*message)
+ return AtCommand_None;
+
+ memset (&info, 0, sizeof (info));
+ str += strlen (sd->status.name);
+ while (*str && (isspace (*str) || (s_flag == 0 && *str == ':')))
+ {
+ if (*str == ':')
+ s_flag = 1;
+ str++;
+ }
+ if (!*str)
+ return AtCommand_None;
+
+ type = atcommand (gmlvl > 0 ? gmlvl : pc_isGM (sd), str, &info);
+ if (type != AtCommand_None)
+ {
+ char command[100];
+ char output[200];
+ const char *p = str;
+ memset (command, '\0', sizeof (command));
+ memset (output, '\0', sizeof (output));
+ while (*p && !isspace (*p))
+ p++;
+ if (p - str >= sizeof (command)) // too long
+ return AtCommand_Unknown;
+ strncpy (command, str, p - str);
+ while (isspace (*p))
+ p++;
+
+ if (type == AtCommand_Unknown || info.proc == NULL)
+ {
+ sprintf (output, msg_table[153], command); // %s is Unknown Command.
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ if (info.proc (fd, sd, command, p) != 0)
+ {
+ // Command can not be executed
+ sprintf (output, msg_table[154], command); // %s failed.
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ if (get_atcommand_level (type) != 0) // Don't log level 0 commands
+ log_atcommand (sd, "%s %s", command, p);
+ }
+ }
- return info.type;
- }
+ return info.type;
+ }
- return AtCommand_None;
+ return AtCommand_None;
}
/*==========================================
*
*------------------------------------------
*/
-AtCommandType atcommand(const int level, const char* message, struct AtCommandInfo* info) {
- char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
-
- if (!info)
- return AtCommand_None;
- if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
- return AtCommand_None;
- if (!p || !*p) {
- fprintf(stderr, "at command message is empty\n");
- return AtCommand_None;
- }
-
- if (*p == command_symbol) { // check first char.
- char command[101];
- int i = 0;
- memset(info, 0, sizeof(AtCommandInfo));
- sscanf(p, "%100s", command);
- command[sizeof(command)-1] = '\0';
-
- while (atcommand_info[i].type != AtCommand_Unknown) {
- if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
- p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
- break;
- }
- i++;
- }
-
- if (atcommand_info[i].type == AtCommand_Unknown) {
- // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
- if (level == 0)
- return AtCommand_None;
- else
- return AtCommand_Unknown;
- }
- memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
- } else {
- return AtCommand_None;
- }
-
- return info->type;
+AtCommandType atcommand (const int level, const char *message,
+ struct AtCommandInfo * info)
+{
+ char *p = (char *) message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
+
+ if (!info)
+ return AtCommand_None;
+ if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
+ return AtCommand_None;
+ if (!p || !*p)
+ {
+ fprintf (stderr, "at command message is empty\n");
+ return AtCommand_None;
+ }
+
+ if (*p == command_symbol)
+ { // check first char.
+ char command[101];
+ int i = 0;
+ memset (info, 0, sizeof (AtCommandInfo));
+ sscanf (p, "%100s", command);
+ command[sizeof (command) - 1] = '\0';
+
+ while (atcommand_info[i].type != AtCommand_Unknown)
+ {
+ if (strcmpi (command + 1, atcommand_info[i].command + 1) == 0
+ && level >= atcommand_info[i].level)
+ {
+ p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
+ break;
+ }
+ i++;
+ }
+
+ if (atcommand_info[i].type == AtCommand_Unknown)
+ {
+ // doesn't return Unknown if player is normal player (display the text, not display: unknown command)
+ if (level == 0)
+ return AtCommand_None;
+ else
+ return AtCommand_Unknown;
+ }
+ memcpy (info, &atcommand_info[i], sizeof atcommand_info[i]);
+ }
+ else
+ {
+ return AtCommand_None;
+ }
+
+ return info->type;
}
/*==========================================
*
*------------------------------------------
*/
-static int atkillmonster_sub(struct block_list *bl, va_list ap) {
- int flag = va_arg(ap, int);
+static int atkillmonster_sub (struct block_list *bl, va_list ap)
+{
+ int flag = va_arg (ap, int);
- nullpo_retr(0, bl);
+ nullpo_retr (0, bl);
- if (flag)
- mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2);
- else
- mob_delete((struct mob_data *)bl);
+ if (flag)
+ mob_damage (NULL, (struct mob_data *) bl,
+ ((struct mob_data *) bl)->hp, 2);
+ else
+ mob_delete ((struct mob_data *) bl);
- return 0;
+ return 0;
}
/*==========================================
* Read Message Data
*------------------------------------------
*/
-int msg_config_read(const char *cfgName) {
- int msg_number;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
+int msg_config_read (const char *cfgName)
+{
+ int msg_number;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
- if ((fp = fopen_(cfgName, "r")) == NULL) {
- printf("Messages file not found: %s\n", cfgName);
- return 1;
- }
+ if ((fp = fopen_ (cfgName, "r")) == NULL)
+ {
+ printf ("Messages file not found: %s\n", cfgName);
+ return 1;
+ }
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
- if (strcmpi(w1, "import") == 0) {
- msg_config_read(w2);
- } else {
- msg_number = atoi(w1);
- if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])))
- strcpy(msg_table[msg_number], w2);
- // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
- }
- }
- }
- fclose_(fp);
+ while (fgets (line, sizeof (line) - 1, fp))
+ {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) == 2)
+ {
+ if (strcmpi (w1, "import") == 0)
+ {
+ msg_config_read (w2);
+ }
+ else
+ {
+ msg_number = atoi (w1);
+ if (msg_number >= 0
+ && msg_number <
+ (int) (sizeof (msg_table) / sizeof (msg_table[0])))
+ strcpy (msg_table[msg_number], w2);
+ // printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
+ }
+ }
+ }
+ fclose_ (fp);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
- int i;
+static AtCommandInfo *get_atcommandinfo_byname (const char *name)
+{
+ int i;
- for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
- if (strcmpi(atcommand_info[i].command + 1, name) == 0)
- return &atcommand_info[i];
+ for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
+ if (strcmpi (atcommand_info[i].command + 1, name) == 0)
+ return &atcommand_info[i];
- return NULL;
+ return NULL;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_config_read(const char *cfgName) {
- char line[1024], w1[1024], w2[1024];
- AtCommandInfo* p;
- FILE* fp;
-
- if ((fp = fopen_(cfgName, "r")) == NULL) {
- printf("At commands configuration file not found: %s\n", cfgName);
- return 1;
- }
+int atcommand_config_read (const char *cfgName)
+{
+ char line[1024], w1[1024], w2[1024];
+ AtCommandInfo *p;
+ FILE *fp;
- while (fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
+ if ((fp = fopen_ (cfgName, "r")) == NULL)
+ {
+ printf ("At commands configuration file not found: %s\n", cfgName);
+ return 1;
+ }
- if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
- continue;
- p = get_atcommandinfo_byname(w1);
- if (p != NULL) {
- p->level = atoi(w2);
- if (p->level > 100)
- p->level = 100;
- else if (p->level < 0)
- p->level = 0;
- }
+ while (fgets (line, sizeof (line) - 1, fp))
+ {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf (line, "%1023[^:]:%1023s", w1, w2) != 2)
+ continue;
+ p = get_atcommandinfo_byname (w1);
+ if (p != NULL)
+ {
+ p->level = atoi (w2);
+ if (p->level > 100)
+ p->level = 100;
+ else if (p->level < 0)
+ p->level = 0;
+ }
- if (strcmpi(w1, "import") == 0)
- atcommand_config_read(w2);
- else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
- w2[0] != '/' && // symbol of standard ragnarok GM commands
- w2[0] != '%') // symbol of party chat speaking
- command_symbol = w2[0];
- }
- fclose_(fp);
+ if (strcmpi (w1, "import") == 0)
+ atcommand_config_read (w2);
+ else if (strcmpi (w1, "command_symbol") == 0 && w2[0] > 31 && w2[0] != '/' && // symbol of standard ragnarok GM commands
+ w2[0] != '%') // symbol of party chat speaking
+ command_symbol = w2[0];
+ }
+ fclose_ (fp);
- return 0;
+ return 0;
}
/*==========================================
@@ -841,35 +960,36 @@ int atcommand_config_read(const char *cfgName) {
* TAW Specific
*------------------------------------------
*/
-int atcommand_setup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_setup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char buf[256];
- char character[100];
- int level = 1;
+ char buf[256];
+ char character[100];
+ int level = 1;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2) {
- clif_displaymessage(fd, "Usage: @setup <level> <char name>");
- return -1;
- }
- level--;
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &level, character) < 2)
+ {
+ clif_displaymessage (fd, "Usage: @setup <level> <char name>");
+ return -1;
+ }
+ level--;
- snprintf(buf, 255, "-255 %s", character);
- atcommand_character_baselevel(fd, sd, "@charbaselvl", buf);
+ snprintf (buf, 255, "-255 %s", character);
+ atcommand_character_baselevel (fd, sd, "@charbaselvl", buf);
- snprintf(buf, 255, "%d %s", level, character);
- atcommand_character_baselevel(fd, sd, "@charbaselvl", buf);
+ snprintf (buf, 255, "%d %s", level, character);
+ atcommand_character_baselevel (fd, sd, "@charbaselvl", buf);
- snprintf(buf, 255, "+10 %s", character);
- atcommand_character_joblevel(fd, sd, "@charjoblvl", buf);
+ snprintf (buf, 255, "+10 %s", character);
+ atcommand_character_joblevel (fd, sd, "@charjoblvl", buf);
- snprintf(buf, 255, "018-1.gat 24 98 %s", character);
- atcommand_charwarp(fd, sd, "@charwarp", buf);
+ snprintf (buf, 255, "018-1.gat 24 98 %s", character);
+ atcommand_charwarp (fd, sd, "@charwarp", buf);
- return(0);
+ return (0);
}
@@ -877,1366 +997,1622 @@ int atcommand_setup(
* @rura+
*------------------------------------------
*/
-int atcommand_charwarp(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- char character[100];
- int x = 0, y = 0;
- struct map_session_data *pl_sd;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) {
- clif_displaymessage(fd, "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>");
- return -1;
- }
-
- if (x <= 0)
- x = MRAND(399) + 1;
- if (y <= 0)
- y = MRAND(399) + 1;
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- m = map_mapname2mapid(map_name);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp someone to this map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) {
- clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped.
- clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too).
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_charwarp (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char map_name[100];
+ char character[100];
+ int x = 0, y = 0;
+ struct map_session_data *pl_sd;
+ int m;
+
+ memset (map_name, '\0', sizeof (map_name));
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y,
+ character) < 4)
+ {
+ clif_displaymessage (fd,
+ "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>");
+ return -1;
+ }
+
+ if (x <= 0)
+ x = MRAND (399) + 1;
+ if (y <= 0)
+ y = MRAND (399) + 1;
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can rura+ only lower or same GM level
+ if (x > 0 && x < 400 && y > 0 && y < 400)
+ {
+ m = map_mapname2mapid (map_name);
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp someone to this map.");
+ return -1;
+ }
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp this player from its actual map.");
+ return -1;
+ }
+ if (pc_setpos (pl_sd, map_name, x, y, 3) == 0)
+ {
+ clif_displaymessage (pl_sd->fd, msg_table[0]); // Warped.
+ clif_displaymessage (fd, msg_table[15]); // Player warped (message sends to player too).
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_warp(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_warp (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char map_name[100];
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
+ char map_name[100];
+ int x = 0, y = 0;
+ int m;
- if (!message || !*message || sscanf(message, "%99s %d %d", map_name, &x, &y) < 1) {
- clif_displaymessage(fd, "Please, enter a map (usage: @warp <mapname> <x> <y>).");
- return -1;
- }
+ memset (map_name, '\0', sizeof (map_name));
- if (x <= 0)
- x = MRAND(399) + 1;
- if (y <= 0)
- y = MRAND(399) + 1;
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
+ if (!message || !*message
+ || sscanf (message, "%99s %d %d", map_name, &x, &y) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a map (usage: @warp <mapname> <x> <y>).");
+ return -1;
+ }
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- m = map_mapname2mapid(map_name);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, map_name, x, y, 3) == 0)
- clif_displaymessage(fd, msg_table[0]); // Warped.
- else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
+ if (x <= 0)
+ x = MRAND (399) + 1;
+ if (y <= 0)
+ y = MRAND (399) + 1;
+
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+
+ if (x > 0 && x < 400 && y > 0 && y < 400)
+ {
+ m = map_mapname2mapid (map_name);
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to this map.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ if (pc_setpos (sd, map_name, x, y, 3) == 0)
+ clif_displaymessage (fd, msg_table[0]); // Warped.
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_where(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_where (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
- if (sscanf(message, "%99[^\n]", character) < 1)
- strcpy(character, sd->status.name);
+ if (sscanf (message, "%99[^\n]", character) < 1)
+ strcpy (character, sd->status.name);
- if ((pl_sd = map_nick2sd(character)) != NULL &&
- !((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pc_isGM(pl_sd) > pc_isGM(sd)))) { // you can look only lower or same level
- sprintf(output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL &&
+ !((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pc_isGM (pl_sd) > pc_isGM (sd))))
+ { // you can look only lower or same level
+ sprintf (output, "%s: %s (%d,%d)", pl_sd->status.name, pl_sd->mapname,
+ pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_goto(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_goto (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(output, msg_table[4], character); // Jump to %s
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to the map of this player.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ pc_setpos (sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
+ sprintf (output, msg_table[4], character); // Jump to %s
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_jump(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_jump (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
- int x = 0, y = 0;
+ char output[200];
+ int x = 0, y = 0;
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- sscanf(message, "%d %d", &x, &y);
+ sscanf (message, "%d %d", &x, &y);
- if (x <= 0)
- x = MRAND(399) + 1;
- if (y <= 0)
- y = MRAND(399) + 1;
- if (x > 0 && x < 400 && y > 0 && y < 400) {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your actual map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos(sd, sd->mapname, x, y, 3);
- sprintf(output, msg_table[5], x, y); // Jump to %d %d
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
- return -1;
- }
+ if (x <= 0)
+ x = MRAND (399) + 1;
+ if (y <= 0)
+ y = MRAND (399) + 1;
+ if (x > 0 && x < 400 && y > 0 && y < 400)
+ {
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to your actual map.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ pc_setpos (sd, sd->mapname, x, y, 3);
+ sprintf (output, msg_table[5], x, y); // Jump to %d %d
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[2]); // Coordinates out of range.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_who(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
-
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
+int atcommand_who (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i, j, count;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[24];
+
+ memset (output, '\0', sizeof (output));
+ memset (match_text, '\0', sizeof (match_text));
+ memset (player_name, '\0', sizeof (player_name));
+
+ if (sscanf (message, "%99[^\n]", match_text) < 1)
+ strcpy (match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower (match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM (sd);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_GM_level = pc_isGM (pl_sd);
+ if (!
+ ((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pl_GM_level > GM_level)))
+ { // you can look only lower or same level
+ memcpy (player_name, pl_sd->status.name, 24);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower (player_name[j]);
+ if (strstr (player_name, match_text) != NULL)
+ { // search with no case sensitive
+ if (pl_GM_level > 0)
+ sprintf (output,
+ "Name: %s (GM:%d) | Location: %s %d %d",
+ pl_sd->status.name, pl_GM_level,
+ pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
+ else
+ sprintf (output, "Name: %s | Location: %s %d %d",
+ pl_sd->status.name, pl_sd->mapname,
+ pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage (fd, output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage (fd, msg_table[28]); // No player found.
+ else if (count == 1)
+ clif_displaymessage (fd, msg_table[29]); // 1 player found.
+ else
+ {
+ sprintf (output, msg_table[30], count); // %d players found.
+ clif_displaymessage (fd, output);
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_whogroup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
+int atcommand_whogroup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char temp0[100];
+ char temp1[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i, j, count;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[24];
+ struct guild *g;
+ struct party *p;
+
+ memset (temp0, '\0', sizeof (temp0));
+ memset (temp1, '\0', sizeof (temp1));
+ memset (output, '\0', sizeof (output));
+ memset (match_text, '\0', sizeof (match_text));
+ memset (player_name, '\0', sizeof (player_name));
+
+ if (sscanf (message, "%99[^\n]", match_text) < 1)
+ strcpy (match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower (match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM (sd);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_GM_level = pc_isGM (pl_sd);
+ if (!
+ ((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pl_GM_level > GM_level)))
+ { // you can look only lower or same level
+ memcpy (player_name, pl_sd->status.name, 24);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower (player_name[j]);
+ if (strstr (player_name, match_text) != NULL)
+ { // search with no case sensitive
+ g = guild_search (pl_sd->status.guild_id);
+ if (g == NULL)
+ sprintf (temp1, "None");
+ else
+ sprintf (temp1, "%s", g->name);
+ p = party_search (pl_sd->status.party_id);
+ if (p == NULL)
+ sprintf (temp0, "None");
+ else
+ sprintf (temp0, "%s", p->name);
+ if (pl_GM_level > 0)
+ sprintf (output,
+ "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'",
+ pl_sd->status.name, pl_GM_level, temp0,
+ temp1);
+ else
+ sprintf (output,
+ "Name: %s | Party: '%s' | Guild: '%s'",
+ pl_sd->status.name, temp0, temp1);
+ clif_displaymessage (fd, output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage (fd, msg_table[28]); // No player found.
+ else if (count == 1)
+ clif_displaymessage (fd, msg_table[29]); // 1 player found.
+ else
+ {
+ sprintf (output, msg_table[30], count); // %d players found.
+ clif_displaymessage (fd, output);
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_whomap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id;
- char map_name[100];
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%99s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- else
- sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, output);
-
- return 0;
+int atcommand_whomap (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i, count;
+ int pl_GM_level, GM_level;
+ int map_id;
+ char map_name[100];
+
+ memset (output, '\0', sizeof (output));
+ memset (map_name, '\0', sizeof (map_name));
+
+ if (!message || !*message)
+ map_id = sd->bl.m;
+ else
+ {
+ sscanf (message, "%99s", map_name);
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+ if ((map_id = map_mapname2mapid (map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ count = 0;
+ GM_level = pc_isGM (sd);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_GM_level = pc_isGM (pl_sd);
+ if (!
+ ((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pl_GM_level > GM_level)))
+ { // you can look only lower or same level
+ if (pl_sd->bl.m == map_id)
+ {
+ if (pl_GM_level > 0)
+ sprintf (output,
+ "Name: %s (GM:%d) | Location: %s %d %d",
+ pl_sd->status.name, pl_GM_level,
+ pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
+ else
+ sprintf (output, "Name: %s | Location: %s %d %d",
+ pl_sd->status.name, pl_sd->mapname,
+ pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage (fd, output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
+ else
+ {
+ sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage (fd, output);
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_whomapgroup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, count;
- int pl_GM_level, GM_level;
- int map_id = 0;
- char map_name[100];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
-
- if (!message || !*message)
- map_id = sd->bl.m;
- else {
- sscanf(message, "%99s", map_name);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- if (pl_sd->bl.m == map_id) {
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- if (pl_GM_level > 0)
- sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
- else
- sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
-
- if (count == 0)
- sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
- else if (count == 1)
- sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
- else {
- sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
- }
- clif_displaymessage(fd, output);
-
- return 0;
+int atcommand_whomapgroup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char temp0[100];
+ char temp1[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i, count;
+ int pl_GM_level, GM_level;
+ int map_id = 0;
+ char map_name[100];
+ struct guild *g;
+ struct party *p;
+
+ memset (temp0, '\0', sizeof (temp0));
+ memset (temp1, '\0', sizeof (temp1));
+ memset (output, '\0', sizeof (output));
+ memset (map_name, '\0', sizeof (map_name));
+
+ if (!message || !*message)
+ map_id = sd->bl.m;
+ else
+ {
+ sscanf (message, "%99s", map_name);
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+ if ((map_id = map_mapname2mapid (map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ count = 0;
+ GM_level = pc_isGM (sd);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_GM_level = pc_isGM (pl_sd);
+ if (!
+ ((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pl_GM_level > GM_level)))
+ { // you can look only lower or same level
+ if (pl_sd->bl.m == map_id)
+ {
+ g = guild_search (pl_sd->status.guild_id);
+ if (g == NULL)
+ sprintf (temp1, "None");
+ else
+ sprintf (temp1, "%s", g->name);
+ p = party_search (pl_sd->status.party_id);
+ if (p == NULL)
+ sprintf (temp0, "None");
+ else
+ sprintf (temp0, "%s", p->name);
+ if (pl_GM_level > 0)
+ sprintf (output,
+ "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'",
+ pl_sd->status.name, pl_GM_level, temp0,
+ temp1);
+ else
+ sprintf (output,
+ "Name: %s | Party: '%s' | Guild: '%s'",
+ pl_sd->status.name, temp0, temp1);
+ clif_displaymessage (fd, output);
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ sprintf (output, msg_table[54], map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ sprintf (output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
+ else
+ {
+ sprintf (output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage (fd, output);
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_whogm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char temp0[100];
- char temp1[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i, j, count;
- int pl_GM_level, GM_level;
- char match_text[100];
- char player_name[24];
- struct guild *g;
- struct party *p;
-
- memset(temp0, '\0', sizeof(temp0));
- memset(temp1, '\0', sizeof(temp1));
- memset(output, '\0', sizeof(output));
- memset(match_text, '\0', sizeof(match_text));
- memset(player_name, '\0', sizeof(player_name));
-
- if (sscanf(message, "%99[^\n]", match_text) < 1)
- strcpy(match_text, "");
- for (j = 0; match_text[j]; j++)
- match_text[j] = tolower(match_text[j]);
-
- count = 0;
- GM_level = pc_isGM(sd);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_GM_level = pc_isGM(pl_sd);
- if (pl_GM_level > 0) {
- if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
- memcpy(player_name, pl_sd->status.name, 24);
- for (j = 0; player_name[j]; j++)
- player_name[j] = tolower(player_name[j]);
- if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
- sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- sprintf(output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
- clif_displaymessage(fd, output);
- g = guild_search(pl_sd->status.guild_id);
- if (g == NULL)
- sprintf(temp1, "None");
- else
- sprintf(temp1, "%s", g->name);
- p = party_search(pl_sd->status.party_id);
- if (p == NULL)
- sprintf(temp0, "None");
- else
- sprintf(temp0, "%s", p->name);
- sprintf(output, " Party: '%s' | Guild: '%s'", temp0, temp1);
- clif_displaymessage(fd, output);
- count++;
- }
- }
- }
- }
- }
-
- if (count == 0)
- clif_displaymessage(fd, msg_table[150]); // No GM found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[151]); // 1 GM found.
- else {
- sprintf(output, msg_table[152], count); // %d GMs found.
- clif_displaymessage(fd, output);
- }
-
- return 0;
+int atcommand_whogm (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char temp0[100];
+ char temp1[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i, j, count;
+ int pl_GM_level, GM_level;
+ char match_text[100];
+ char player_name[24];
+ struct guild *g;
+ struct party *p;
+
+ memset (temp0, '\0', sizeof (temp0));
+ memset (temp1, '\0', sizeof (temp1));
+ memset (output, '\0', sizeof (output));
+ memset (match_text, '\0', sizeof (match_text));
+ memset (player_name, '\0', sizeof (player_name));
+
+ if (sscanf (message, "%99[^\n]", match_text) < 1)
+ strcpy (match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = tolower (match_text[j]);
+
+ count = 0;
+ GM_level = pc_isGM (sd);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_GM_level = pc_isGM (pl_sd);
+ if (pl_GM_level > 0)
+ {
+ if (!
+ ((battle_config.hide_GM_session
+ || (pl_sd->status.option & OPTION_HIDE))
+ && (pl_GM_level > GM_level)))
+ { // you can look only lower or same level
+ memcpy (player_name, pl_sd->status.name, 24);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = tolower (player_name[j]);
+ if (strstr (player_name, match_text) != NULL)
+ { // search with no case sensitive
+ sprintf (output,
+ "Name: %s (GM:%d) | Location: %s %d %d",
+ pl_sd->status.name, pl_GM_level,
+ pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage (fd, output);
+ sprintf (output,
+ " BLvl: %d | Job: %s (Lvl: %d)",
+ pl_sd->status.base_level,
+ job_name (pl_sd->status.class),
+ pl_sd->status.job_level);
+ clif_displaymessage (fd, output);
+ g = guild_search (pl_sd->status.guild_id);
+ if (g == NULL)
+ sprintf (temp1, "None");
+ else
+ sprintf (temp1, "%s", g->name);
+ p = party_search (pl_sd->status.party_id);
+ if (p == NULL)
+ sprintf (temp0, "None");
+ else
+ sprintf (temp0, "%s", p->name);
+ sprintf (output, " Party: '%s' | Guild: '%s'",
+ temp0, temp1);
+ clif_displaymessage (fd, output);
+ count++;
+ }
+ }
+ }
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage (fd, msg_table[150]); // No GM found.
+ else if (count == 1)
+ clif_displaymessage (fd, msg_table[151]); // 1 GM found.
+ else
+ {
+ sprintf (output, msg_table[152], count); // %d GMs found.
+ clif_displaymessage (fd, output);
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_save (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- nullpo_retr(-1, sd);
+ nullpo_retr (-1, sd);
- pc_setsavepoint(sd, sd->mapname, sd->bl.x, sd->bl.y);
- pc_makesavestatus(sd);
- chrif_save(sd);
- clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved.
+ pc_setsavepoint (sd, sd->mapname, sd->bl.x, sd->bl.y);
+ pc_makesavestatus (sd);
+ chrif_save (sd);
+ clif_displaymessage (fd, msg_table[6]); // Character data respawn point saved.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_load(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_load (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int m;
+ int m;
- m = map_mapname2mapid(sd->status.save_point.map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to your save map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
+ m = map_mapname2mapid (sd->status.save_point.map);
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to your save map.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- clif_displaymessage(fd, msg_table[7]); // Warping to respawn point.
+ pc_setpos (sd, sd->status.save_point.map, sd->status.save_point.x,
+ sd->status.save_point.y, 0);
+ clif_displaymessage (fd, msg_table[7]); // Warping to respawn point.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_speed(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_speed (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
- int speed;
+ char output[200];
+ int speed;
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message) {
- sprintf(output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, output);
- return -1;
- }
+ if (!message || !*message)
+ {
+ sprintf (output,
+ "Please, enter a speed value (usage: @speed <%d-%d>).",
+ MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- speed = atoi(message);
- if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
- sd->speed = speed;
- //sd->walktimer = x;
- //この文を追加 by れ
- clif_updatestatus(sd, SP_SPEED);
- clif_displaymessage(fd, msg_table[8]); // Speed changed.
- } else {
- sprintf(output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
- clif_displaymessage(fd, output);
- return -1;
- }
+ speed = atoi (message);
+ if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED)
+ {
+ sd->speed = speed;
+ //sd->walktimer = x;
+ //この文を追加 by れ
+ clif_updatestatus (sd, SP_SPEED);
+ clif_displaymessage (fd, msg_table[8]); // Speed changed.
+ }
+ else
+ {
+ sprintf (output,
+ "Please, enter a valid speed value (usage: @speed <%d-%d>).",
+ MIN_WALK_SPEED, MAX_WALK_SPEED);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_storage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_storage (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr(-1, sd);
+ struct storage *stor; //changes from Freya/Yor
+ nullpo_retr (-1, sd);
- if (sd->state.storage_flag) {
- clif_displaymessage(fd, msg_table[250]);
- return -1;
- }
+ if (sd->state.storage_flag)
+ {
+ clif_displaymessage (fd, msg_table[250]);
+ return -1;
+ }
- if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, msg_table[250]);
- return -1;
- }
+ if ((stor = account2storage2 (sd->status.account_id)) != NULL
+ && stor->storage_status == 1)
+ {
+ clif_displaymessage (fd, msg_table[250]);
+ return -1;
+ }
- storage_storageopen(sd);
+ storage_storageopen (sd);
- return 0;
+ return 0;
}
-
/*==========================================
*
*------------------------------------------
*/
-int atcommand_guildstorage(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_guildstorage (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct storage *stor; //changes from Freya/Yor
- nullpo_retr(-1, sd);
+ struct storage *stor; //changes from Freya/Yor
+ nullpo_retr (-1, sd);
- if (sd->status.guild_id > 0) {
- if (sd->state.storage_flag) {
- clif_displaymessage(fd, msg_table[251]);
- return -1;
- }
- if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
- clif_displaymessage(fd, msg_table[251]);
- return -1;
- }
- storage_guild_storageopen(sd);
- } else {
- clif_displaymessage(fd, msg_table[252]);
- return -1;
- }
+ if (sd->status.guild_id > 0)
+ {
+ if (sd->state.storage_flag)
+ {
+ clif_displaymessage (fd, msg_table[251]);
+ return -1;
+ }
+ if ((stor = account2storage2 (sd->status.account_id)) != NULL
+ && stor->storage_status == 1)
+ {
+ clif_displaymessage (fd, msg_table[251]);
+ return -1;
+ }
+ storage_guild_storageopen (sd);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[252]);
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int param1 = 0, param2 = 0, param3 = 0;
- nullpo_retr(-1, sd);
-
- if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
- return -1;
- }
-
- sd->opt1 = param1;
- sd->opt2 = param2;
- if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) {
- clif_cart_itemlist(sd);
- clif_cart_equiplist(sd);
- clif_updatestatus(sd, SP_CARTINFO);
- }
- sd->status.option = param3;
- // fix pecopeco display
- if (sd->status.class == 13 || sd->status.class == 21 || sd->status.class == 4014 || sd->status.class == 4022) {
- if (!pc_isriding(sd)) { // sd have the new value...
- if (sd->status.class == 13)
- sd->status.class = sd->view_class = 7;
- else if (sd->status.class == 21)
- sd->status.class = sd->view_class = 14;
- else if (sd->status.class == 4014)
- sd->status.class = sd->view_class = 4008;
- else if (sd->status.class == 4022)
- sd->status.class = sd->view_class = 4015;
- }
- } else {
- if (pc_isriding(sd)) { // sd have the new value...
- if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- sd->status.option &= ~0x0020;
- } else {
- if (sd->status.class == 7)
- sd->status.class = sd->view_class = 13;
- else if (sd->status.class == 14)
- sd->status.class = sd->view_class = 21;
- else if (sd->status.class == 4008)
- sd->status.class = sd->view_class = 4014;
- else if (sd->status.class == 4015)
- sd->status.class = sd->view_class = 4022;
- else
- sd->status.option &= ~0x0020;
- }
- }
- }
-
- clif_changeoption(&sd->bl);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[9]); // Options changed.
-
- return 0;
+int atcommand_option (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int param1 = 0, param2 = 0, param3 = 0;
+ nullpo_retr (-1, sd);
+
+ if (!message || !*message
+ || sscanf (message, "%d %d %d", &param1, &param2, &param3) < 1
+ || param1 < 0 || param2 < 0 || param3 < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
+ return -1;
+ }
+
+ sd->opt1 = param1;
+ sd->opt2 = param2;
+ if (!(sd->status.option & CART_MASK) && param3 & CART_MASK)
+ {
+ clif_cart_itemlist (sd);
+ clif_cart_equiplist (sd);
+ clif_updatestatus (sd, SP_CARTINFO);
+ }
+ sd->status.option = param3;
+ // fix pecopeco display
+ if (sd->status.class == 13 || sd->status.class == 21
+ || sd->status.class == 4014 || sd->status.class == 4022)
+ {
+ if (!pc_isriding (sd))
+ { // sd have the new value...
+ if (sd->status.class == 13)
+ sd->status.class = sd->view_class = 7;
+ else if (sd->status.class == 21)
+ sd->status.class = sd->view_class = 14;
+ else if (sd->status.class == 4014)
+ sd->status.class = sd->view_class = 4008;
+ else if (sd->status.class == 4022)
+ sd->status.class = sd->view_class = 4015;
+ }
+ }
+ else
+ {
+ if (pc_isriding (sd))
+ { // sd have the new value...
+ if (sd->disguise > 0)
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
+ sd->status.option &= ~0x0020;
+ }
+ else
+ {
+ if (sd->status.class == 7)
+ sd->status.class = sd->view_class = 13;
+ else if (sd->status.class == 14)
+ sd->status.class = sd->view_class = 21;
+ else if (sd->status.class == 4008)
+ sd->status.class = sd->view_class = 4014;
+ else if (sd->status.class == 4015)
+ sd->status.class = sd->view_class = 4022;
+ else
+ sd->status.option &= ~0x0020;
+ }
+ }
+ }
+
+ clif_changeoption (&sd->bl);
+ pc_calcstatus (sd, 0);
+ clif_displaymessage (fd, msg_table[9]); // Options changed.
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_hide(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_hide (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (sd->status.option & OPTION_HIDE) {
- sd->status.option &= ~OPTION_HIDE;
- clif_displaymessage(fd, msg_table[10]); // Invisible: Off
- } else {
- sd->status.option |= OPTION_HIDE;
- clif_displaymessage(fd, msg_table[11]); // Invisible: On
- }
- clif_changeoption(&sd->bl);
+ if (sd->status.option & OPTION_HIDE)
+ {
+ sd->status.option &= ~OPTION_HIDE;
+ clif_displaymessage (fd, msg_table[10]); // Invisible: Off
+ }
+ else
+ {
+ sd->status.option |= OPTION_HIDE;
+ clif_displaymessage (fd, msg_table[11]); // Invisible: On
+ }
+ clif_changeoption (&sd->bl);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_die(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_die (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- pc_damage(NULL, sd, sd->status.hp + 1);
- clif_displaymessage(fd, msg_table[13]); // A pity! You've died.
+ pc_damage (NULL, sd, sd->status.hp + 1);
+ clif_displaymessage (fd, msg_table[13]); // A pity! You've died.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_kill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_kill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- struct map_session_data *pl_sd;
+ char character[100];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @kill <char name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(fd, msg_table[14]); // Character killed.
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can kill only lower or same level
+ pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
+ clif_displaymessage (fd, msg_table[14]); // Character killed.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_alive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_alive (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand(sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
- clif_updatestatus(sd, SP_HP);
- clif_updatestatus(sd, SP_SP);
- clif_resurrection(&sd->bl, 1);
- clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
+ sd->status.hp = sd->status.max_hp;
+ sd->status.sp = sd->status.max_sp;
+ pc_setstand (sd);
+ if (battle_config.pc_invincible_time > 0)
+ pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
+ clif_updatestatus (sd, SP_HP);
+ clif_updatestatus (sd, SP_SP);
+ clif_resurrection (&sd->bl, 1);
+ clif_displaymessage (fd, msg_table[16]); // You've been revived! It's a miracle!
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_kami(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_kami (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
- return -1;
- }
+ if (!message || !*message)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a message (usage: @kami <message>).");
+ return -1;
+ }
- sscanf(message, "%199[^\n]", output);
- intif_GMmessage(output, strlen(output) + 1, 0);
+ sscanf (message, "%199[^\n]", output);
+ intif_GMmessage (output, strlen (output) + 1, 0);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_heal(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_heal (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int hp = 0, sp = 0; // [Valaris] thanks to fov
-
- sscanf(message, "%d %d", &hp, &sp);
+ int hp = 0, sp = 0; // [Valaris] thanks to fov
- if (hp == 0 && sp == 0) {
- hp = sd->status.max_hp - sd->status.hp;
- sp = sd->status.max_sp - sd->status.sp;
- } else {
- if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
- hp = sd->status.max_hp - sd->status.hp;
- else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
- hp = 1 - sd->status.hp;
- if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
- sp = sd->status.max_sp - sd->status.sp;
- else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
- sp = 1 - sd->status.sp;
- }
+ sscanf (message, "%d %d", &hp, &sp);
- if (hp > 0) // display like heal
- clif_heal(fd, SP_HP, hp);
- else if (hp < 0) // display like damage
- clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
- if (sp > 0) // no display when we lost SP
- clif_heal(fd, SP_SP, sp);
+ if (hp == 0 && sp == 0)
+ {
+ hp = sd->status.max_hp - sd->status.hp;
+ sp = sd->status.max_sp - sd->status.sp;
+ }
+ else
+ {
+ if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
+ hp = sd->status.max_hp - sd->status.hp;
+ else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
+ hp = 1 - sd->status.hp;
+ if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
+ sp = sd->status.max_sp - sd->status.sp;
+ else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
+ sp = 1 - sd->status.sp;
+ }
- if (hp != 0 || sp != 0) {
- pc_heal(sd, hp, sp);
- if (hp >= 0 && sp >= 0)
- clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
- else
- clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
- } else {
- clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
- return -1;
- }
+ if (hp > 0) // display like heal
+ clif_heal (fd, SP_HP, hp);
+ else if (hp < 0) // display like damage
+ clif_damage (&sd->bl, &sd->bl, gettick (), 0, 0, -hp, 0, 4, 0);
+ if (sp > 0) // no display when we lost SP
+ clif_heal (fd, SP_SP, sp);
+
+ if (hp != 0 || sp != 0)
+ {
+ pc_heal (sd, hp, sp);
+ if (hp >= 0 && sp >= 0)
+ clif_displaymessage (fd, msg_table[17]); // HP, SP recovered.
+ else
+ clif_displaymessage (fd, msg_table[156]); // HP or/and SP modified.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[157]); // HP and SP are already with the good value.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @item command (usage: @item <name/id_of_item> <quantity>)
*------------------------------------------
*/
-int atcommand_item(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_item (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char item_name[100];
- int number = 0, item_id, flag;
- struct item item_tmp;
- struct item_data *item_data;
- int get_count, i;
+ char item_name[100];
+ int number = 0, item_id, flag;
+ struct item item_tmp;
+ struct item_data *item_data;
+ int get_count, i;
- memset(item_name, '\0', sizeof(item_name));
+ memset (item_name, '\0', sizeof (item_name));
- if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
+ if (!message || !*message
+ || sscanf (message, "%99s %d", item_name, &number) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
+ return -1;
+ }
- if (item_id >= 500) {
- get_count = number;
- if (item_data->type == 4 || item_data->type == 5 ||
- item_data->type == 7 || item_data->type == 8) {
- get_count = 1;
- }
- for (i = 0; i < number; i += get_count) {
- memset(&item_tmp, 0, sizeof(item_tmp));
- item_tmp.nameid = item_id;
- item_tmp.identify = 1;
- if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count)))
- clif_additem((struct map_session_data*)sd, 0, 0, flag);
- }
- clif_displaymessage(fd, msg_table[18]); // Item created.
- } else {
- clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
+ if (number <= 0)
+ number = 1;
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname (item_name)) != NULL ||
+ (item_data = itemdb_exists (atoi (item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (item_id >= 500)
+ {
+ get_count = number;
+ if (item_data->type == 4 || item_data->type == 5 ||
+ item_data->type == 7 || item_data->type == 8)
+ {
+ get_count = 1;
+ }
+ for (i = 0; i < number; i += get_count)
+ {
+ memset (&item_tmp, 0, sizeof (item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = 1;
+ if ((flag =
+ pc_additem ((struct map_session_data *) sd, &item_tmp,
+ get_count)))
+ clif_additem ((struct map_session_data *) sd, 0, 0, flag);
+ }
+ clif_displaymessage (fd, msg_table[18]); // Item created.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_itemreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_itemreset (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int i;
+ int i;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0)
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
- }
- clif_displaymessage(fd, msg_table[20]); // All of your items have been removed.
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].amount
+ && sd->status.inventory[i].equip == 0)
+ pc_delitem (sd, i, sd->status.inventory[i].amount, 0);
+ }
+ clif_displaymessage (fd, msg_table[20]); // All of your items have been removed.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_itemcheck(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_itemcheck (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- pc_checkitem(sd);
+ pc_checkitem (sd);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_baselevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int level, i;
-
- if (!message || !*message || (level = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @blvl <number of levels>).");
- return -1;
- }
-
- if (level > 0) {
- if (sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris
- clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher.
- return -1;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
- level = battle_config.maximum_level - sd->status.base_level;
- for (i = 1; i <= level; i++)
- sd->status.status_point += (sd->status.base_level + i + 14) / 4;
- sd->status.base_level += level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- clif_updatestatus(sd, SP_STATUSPOINT);
- pc_calcstatus(sd, 0);
- pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
- clif_misceffect(&sd->bl, 0);
- clif_displaymessage(fd, msg_table[21]); // Base level raised.
- } else {
- if (sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
- level = 1 - sd->status.base_level;
- if (sd->status.status_point > 0) {
- for (i = 0; i > level; i--)
- sd->status.status_point -= (sd->status.base_level + i + 14) / 4;
- if (sd->status.status_point < 0)
- sd->status.status_point = 0;
- clif_updatestatus(sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- sd->status.base_level += level;
- clif_updatestatus(sd, SP_BASELEVEL);
- clif_updatestatus(sd, SP_NEXTBASEEXP);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[22]); // Base level lowered.
- }
-
- return 0;
+int atcommand_baselevelup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int level, i;
+
+ if (!message || !*message || (level = atoi (message)) == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a level adjustement (usage: @blvl <number of levels>).");
+ return -1;
+ }
+
+ if (level > 0)
+ {
+ if (sd->status.base_level == battle_config.maximum_level)
+ { // check for max level by Valaris
+ clif_displaymessage (fd, msg_table[47]); // Base level can't go any higher.
+ return -1;
+ } // End Addition
+ if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
+ level = battle_config.maximum_level - sd->status.base_level;
+ for (i = 1; i <= level; i++)
+ sd->status.status_point += (sd->status.base_level + i + 14) / 4;
+ sd->status.base_level += level;
+ clif_updatestatus (sd, SP_BASELEVEL);
+ clif_updatestatus (sd, SP_NEXTBASEEXP);
+ clif_updatestatus (sd, SP_STATUSPOINT);
+ pc_calcstatus (sd, 0);
+ pc_heal (sd, sd->status.max_hp, sd->status.max_sp);
+ clif_misceffect (&sd->bl, 0);
+ clif_displaymessage (fd, msg_table[21]); // Base level raised.
+ }
+ else
+ {
+ if (sd->status.base_level == 1)
+ {
+ clif_displaymessage (fd, msg_table[158]); // Base level can't go any lower.
+ return -1;
+ }
+ if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
+ level = 1 - sd->status.base_level;
+ if (sd->status.status_point > 0)
+ {
+ for (i = 0; i > level; i--)
+ sd->status.status_point -=
+ (sd->status.base_level + i + 14) / 4;
+ if (sd->status.status_point < 0)
+ sd->status.status_point = 0;
+ clif_updatestatus (sd, SP_STATUSPOINT);
+ } // to add: remove status points from stats
+ sd->status.base_level += level;
+ clif_updatestatus (sd, SP_BASELEVEL);
+ clif_updatestatus (sd, SP_NEXTBASEEXP);
+ pc_calcstatus (sd, 0);
+ clif_displaymessage (fd, msg_table[22]); // Base level lowered.
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_joblevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int up_level = 50, level;
-
- if (!message || !*message || (level = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement (usage: @jlvl <number of levels>).");
- return -1;
- }
-
- if (sd->status.class == 0 || sd->status.class == 4001)
- up_level -= 40;
- else if ((sd->status.class > 4007 && sd->status.class < 4024) || sd->status.class == 23)
- up_level += 20;
-
- if (level > 0) {
- if (sd->status.job_level == up_level) {
- clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
- return -1;
- }
- if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
- level = up_level - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- sd->status.skill_point += level;
- clif_updatestatus(sd, SP_SKILLPOINT);
- pc_calcstatus(sd, 0);
- clif_misceffect(&sd->bl, 1);
- clif_displaymessage(fd, msg_table[24]); // Job level raised.
- } else {
- if (sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
- return -1;
- }
- if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
- level = 1 - sd->status.job_level;
- sd->status.job_level += level;
- clif_updatestatus(sd, SP_JOBLEVEL);
- clif_updatestatus(sd, SP_NEXTJOBEXP);
- if (sd->status.skill_point > 0) {
- sd->status.skill_point += level;
- if (sd->status.skill_point < 0)
- sd->status.skill_point = 0;
- clif_updatestatus(sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[25]); // Job level lowered.
- }
-
- return 0;
+int atcommand_joblevelup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int up_level = 50, level;
+
+ if (!message || !*message || (level = atoi (message)) == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a level adjustement (usage: @jlvl <number of levels>).");
+ return -1;
+ }
+
+ if (sd->status.class == 0 || sd->status.class == 4001)
+ up_level -= 40;
+ else if ((sd->status.class > 4007 && sd->status.class < 4024)
+ || sd->status.class == 23)
+ up_level += 20;
+
+ if (level > 0)
+ {
+ if (sd->status.job_level == up_level)
+ {
+ clif_displaymessage (fd, msg_table[23]); // Job level can't go any higher.
+ return -1;
+ }
+ if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
+ level = up_level - sd->status.job_level;
+ sd->status.job_level += level;
+ clif_updatestatus (sd, SP_JOBLEVEL);
+ clif_updatestatus (sd, SP_NEXTJOBEXP);
+ sd->status.skill_point += level;
+ clif_updatestatus (sd, SP_SKILLPOINT);
+ pc_calcstatus (sd, 0);
+ clif_misceffect (&sd->bl, 1);
+ clif_displaymessage (fd, msg_table[24]); // Job level raised.
+ }
+ else
+ {
+ if (sd->status.job_level == 1)
+ {
+ clif_displaymessage (fd, msg_table[159]); // Job level can't go any lower.
+ return -1;
+ }
+ if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
+ level = 1 - sd->status.job_level;
+ sd->status.job_level += level;
+ clif_updatestatus (sd, SP_JOBLEVEL);
+ clif_updatestatus (sd, SP_NEXTJOBEXP);
+ if (sd->status.skill_point > 0)
+ {
+ sd->status.skill_point += level;
+ if (sd->status.skill_point < 0)
+ sd->status.skill_point = 0;
+ clif_updatestatus (sd, SP_SKILLPOINT);
+ } // to add: remove status points from skills
+ pc_calcstatus (sd, 0);
+ clif_displaymessage (fd, msg_table[25]); // Job level lowered.
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_help(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char buf[2048], w1[2048], w2[2048];
- int i, gm_level;
- FILE* fp;
-
- memset(buf, '\0', sizeof(buf));
-
- if ((fp = fopen_(help_txt, "r")) != NULL) {
- clif_displaymessage(fd, msg_table[26]); // Help commands:
- gm_level = pc_isGM(sd);
- while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
- if (buf[0] == '/' && buf[1] == '/')
- continue;
- for (i = 0; buf[i] != '\0'; i++) {
- if (buf[i] == '\r' || buf[i] == '\n') {
- buf[i] = '\0';
- break;
- }
- }
- if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
- clif_displaymessage(fd, buf);
- else if (gm_level >= atoi(w1))
- clif_displaymessage(fd, w2);
- }
- fclose_(fp);
- } else {
- clif_displaymessage(fd, msg_table[27]); // File help.txt not found.
- return -1;
- }
+int atcommand_help (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char buf[2048], w1[2048], w2[2048];
+ int i, gm_level;
+ FILE *fp;
+
+ memset (buf, '\0', sizeof (buf));
+
+ if ((fp = fopen_ (help_txt, "r")) != NULL)
+ {
+ clif_displaymessage (fd, msg_table[26]); // Help commands:
+ gm_level = pc_isGM (sd);
+ while (fgets (buf, sizeof (buf) - 1, fp) != NULL)
+ {
+ if (buf[0] == '/' && buf[1] == '/')
+ continue;
+ for (i = 0; buf[i] != '\0'; i++)
+ {
+ if (buf[i] == '\r' || buf[i] == '\n')
+ {
+ buf[i] = '\0';
+ break;
+ }
+ }
+ if (sscanf (buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
+ clif_displaymessage (fd, buf);
+ else if (gm_level >= atoi (w1))
+ clif_displaymessage (fd, w2);
+ }
+ fclose_ (fp);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[27]); // File help.txt not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_gm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_gm (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char password[100];
+ char password[100];
- memset(password, '\0', sizeof(password));
+ memset (password, '\0', sizeof (password));
- if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
- clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", password) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a password (usage: @gm <password>).");
+ return -1;
+ }
- if (pc_isGM(sd)) { // a GM can not use this function. only a normal player (become gm is not for gm!)
- clif_displaymessage(fd, msg_table[50]); // You already have some GM powers.
- return -1;
- } else
- chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
+ if (pc_isGM (sd))
+ { // a GM can not use this function. only a normal player (become gm is not for gm!)
+ clif_displaymessage (fd, msg_table[50]); // You already have some GM powers.
+ return -1;
+ }
+ else
+ chrif_changegm (sd->status.account_id, password,
+ strlen (password) + 1);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_pvpoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_pvpoff (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
+ struct map_session_data *pl_sd;
+ int i;
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
+ if (battle_config.pk_mode)
+ { //disable command if server is in PK mode [Valaris]
+ clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode.
+ return -1;
+ }
- if (map[sd->bl.m].flag.pvp) {
- map[sd->bl.m].flag.pvp = 0;
- clif_send0199(sd->bl.m, 0);
- for (i = 0; i < fd_max; i++) { //人数分ループ
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->bl.m == pl_sd->bl.m) {
- clif_pvpset(pl_sd, 0, 0, 2);
- if (pl_sd->pvp_timer != -1) {
- delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
- pl_sd->pvp_timer = -1;
- }
- }
- }
- }
- clif_displaymessage(fd, msg_table[31]); // PvP: Off.
- } else {
- clif_displaymessage(fd, msg_table[160]); // PvP is already Off.
- return -1;
- }
+ if (map[sd->bl.m].flag.pvp)
+ {
+ map[sd->bl.m].flag.pvp = 0;
+ clif_send0199 (sd->bl.m, 0);
+ for (i = 0; i < fd_max; i++)
+ { //人数分ループ
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ if (sd->bl.m == pl_sd->bl.m)
+ {
+ clif_pvpset (pl_sd, 0, 0, 2);
+ if (pl_sd->pvp_timer != -1)
+ {
+ delete_timer (pl_sd->pvp_timer,
+ pc_calc_pvprank_timer);
+ pl_sd->pvp_timer = -1;
+ }
+ }
+ }
+ }
+ clif_displaymessage (fd, msg_table[31]); // PvP: Off.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[160]); // PvP is already Off.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_pvpon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_pvpon (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
+ struct map_session_data *pl_sd;
+ int i;
- if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
- clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
- return -1;
- }
+ if (battle_config.pk_mode)
+ { //disable command if server is in PK mode [Valaris]
+ clif_displaymessage (fd, msg_table[52]); // This option cannot be used in PK Mode.
+ return -1;
+ }
- if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) {
- map[sd->bl.m].flag.pvp = 1;
- clif_send0199(sd->bl.m, 1);
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
- pl_sd->pvp_timer = add_timer(gettick() + 200,
- pc_calc_pvprank_timer, pl_sd->bl.id, 0);
- pl_sd->pvp_rank = 0;
- pl_sd->pvp_lastusers = 0;
- pl_sd->pvp_point = 5;
- }
- }
- }
- clif_displaymessage(fd, msg_table[32]); // PvP: On.
- } else {
- clif_displaymessage(fd, msg_table[161]); // PvP is already On.
- return -1;
- }
+ if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp)
+ {
+ map[sd->bl.m].flag.pvp = 1;
+ clif_send0199 (sd->bl.m, 1);
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1)
+ {
+ pl_sd->pvp_timer = add_timer (gettick () + 200,
+ pc_calc_pvprank_timer,
+ pl_sd->bl.id, 0);
+ pl_sd->pvp_rank = 0;
+ pl_sd->pvp_lastusers = 0;
+ pl_sd->pvp_point = 5;
+ }
+ }
+ }
+ clif_displaymessage (fd, msg_table[32]); // PvP: On.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[161]); // PvP is already On.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_gvgoff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_gvgoff (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 0;
- clif_send0199(sd->bl.m, 0);
- clif_displaymessage(fd, msg_table[33]); // GvG: Off.
- } else {
- clif_displaymessage(fd, msg_table[162]); // GvG is already Off.
- return -1;
- }
+ if (map[sd->bl.m].flag.gvg)
+ {
+ map[sd->bl.m].flag.gvg = 0;
+ clif_send0199 (sd->bl.m, 0);
+ clif_displaymessage (fd, msg_table[33]); // GvG: Off.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[162]); // GvG is already Off.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_gvgon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_gvgon (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (!map[sd->bl.m].flag.gvg) {
- map[sd->bl.m].flag.gvg = 1;
- clif_send0199(sd->bl.m, 3);
- clif_displaymessage(fd, msg_table[34]); // GvG: On.
- } else {
- clif_displaymessage(fd, msg_table[163]); // GvG is already On.
- return -1;
- }
+ if (!map[sd->bl.m].flag.gvg)
+ {
+ map[sd->bl.m].flag.gvg = 1;
+ clif_send0199 (sd->bl.m, 3);
+ clif_displaymessage (fd, msg_table[34]); // GvG: On.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[163]); // GvG is already On.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_model(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_model (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- char output[200];
+ int hair_style = 0, hair_color = 0, cloth_color = 0;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
- sprintf(output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %d %d", &hair_style, &hair_color,
+ &cloth_color) < 1)
+ {
+ sprintf (output,
+ "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
+ MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR,
+ MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- //服の色変更
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- //服の色未実装職の判定
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
+ hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
+ cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
+ {
+ //服の色変更
+ if (cloth_color != 0 && sd->status.sex == 1
+ && (sd->status.class == 12 || sd->status.class == 17))
+ {
+ //服の色未実装職の判定
+ clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
+ return -1;
+ }
+ else
+ {
+ pc_changelook (sd, LOOK_HAIR, hair_style);
+ pc_changelook (sd, LOOK_HAIR_COLOR, hair_color);
+ pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage (fd, msg_table[36]); // Appearence changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @dye && @ccolor
*------------------------------------------
*/
-int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_dye (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int cloth_color = 0;
- char output[200];
+ int cloth_color = 0;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
- sprintf(output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%d", &cloth_color) < 1)
+ {
+ sprintf (output,
+ "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).",
+ MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
- if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
+ if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
+ {
+ if (cloth_color != 0 && sd->status.sex == 1
+ && (sd->status.class == 12 || sd->status.class == 17))
+ {
+ clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
+ return -1;
+ }
+ else
+ {
+ pc_changelook (sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage (fd, msg_table[36]); // Appearence changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -2244,43 +2620,54 @@ int atcommand_dye(const int fd, struct map_session_data* sd, const char* command
*------------------------------------------
*/
int
-atcommand_chardye(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_chardye (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- return 0;
+ return 0;
}
/*==========================================
* @hairstyle && @hstyle
*------------------------------------------
*/
-int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_hair_style (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int hair_style = 0;
- char output[200];
+ int hair_style = 0;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
- sprintf(output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
- clif_displaymessage(fd, output);
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%d", &hair_style) < 1)
+ {
+ sprintf (output,
+ "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).",
+ MIN_HAIR_STYLE, MAX_HAIR_STYLE);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
- if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR, hair_style);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE)
+ {
+ if (hair_style != 0 && sd->status.sex == 1
+ && (sd->status.class == 12 || sd->status.class == 17))
+ {
+ clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
+ return -1;
+ }
+ else
+ {
+ pc_changelook (sd, LOOK_HAIR, hair_style);
+ clif_displaymessage (fd, msg_table[36]); // Appearence changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -2288,43 +2675,54 @@ int atcommand_hair_style(const int fd, struct map_session_data* sd, const char*
*------------------------------------------
*/
int
-atcommand_charhairstyle(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_charhairstyle (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- return 0;
+ return 0;
}
/*==========================================
* @haircolor && @hcolor
*------------------------------------------
*/
-int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_hair_color (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int hair_color = 0;
- char output[200];
+ int hair_color = 0;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
- sprintf(output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%d", &hair_color) < 1)
+ {
+ sprintf (output,
+ "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).",
+ MIN_HAIR_COLOR, MAX_HAIR_COLOR);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
- if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
- if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
+ if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR)
+ {
+ if (hair_color != 0 && sd->status.sex == 1
+ && (sd->status.class == 12 || sd->status.class == 17))
+ {
+ clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
+ return -1;
+ }
+ else
+ {
+ pc_changelook (sd, LOOK_HAIR_COLOR, hair_color);
+ clif_displaymessage (fd, msg_table[36]); // Appearence changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -2332,673 +2730,820 @@ int atcommand_hair_color(const int fd, struct map_session_data* sd, const char*
*------------------------------------------
*/
int
-atcommand_charhaircolor(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_charhaircolor (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- return 0;
+ return 0;
}
/*==========================================
* @go [city_number/city_name]: improved by [yor] to add city names and help
*------------------------------------------
*/
-int atcommand_go(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- int town;
- char map_name[100];
- char output[200];
- int m;
-
- struct { char map[16]; int x, y; } data[] = {
- { "prontera.gat", 156, 191 }, // 0=Prontera
- { "morocc.gat", 156, 93 }, // 1=Morroc
- { "geffen.gat", 119, 59 }, // 2=Geffen
- { "payon.gat", 162, 233 }, // 3=Payon
- { "alberta.gat", 192, 147 }, // 4=Alberta
- { "izlude.gat", 128, 114 }, // 5=Izlude
- { "aldebaran.gat",140, 131 }, // 6=Al de Baran
- { "xmas.gat", 147, 134 }, // 7=Lutie
- { "comodo.gat", 209, 143 }, // 8=Comodo
- { "yuno.gat", 157, 51 }, // 9=Yuno
- { "amatsu.gat", 198, 84 }, // 10=Amatsu
- { "gonryun.gat", 160, 120 }, // 11=Gon Ryun
- { "umbala.gat", 89, 157 }, // 12=Umbala
- { "niflheim.gat", 21, 153 }, // 13=Niflheim
- { "louyang.gat", 217, 40 }, // 14=Lou Yang
- { "new_1-1.gat", 53, 111 }, // 15=Start point
- { "sec_pri.gat", 23, 61 }, // 16=Prison
- };
-
- memset(map_name, '\0', sizeof(map_name));
- memset(output, '\0', sizeof(output));
-
- // get the number
- town = atoi(message);
-
- // if no value, display all value
- if (!message || !*message || sscanf(message, "%99s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
- clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
- clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name:
- clif_displaymessage(fd, "-3=(Memo point 2) 4=Alberta 11=Gon Ryun");
- clif_displaymessage(fd, "-2=(Memo point 1) 5=Izlude 12=Umbala");
- clif_displaymessage(fd, "-1=(Memo point 0) 6=Al de Baran 13=Niflheim");
- clif_displaymessage(fd, " 0=Prontera 7=Lutie 14=Lou Yang");
- clif_displaymessage(fd, " 1=Morroc 8=Comodo 15=Start point");
- clif_displaymessage(fd, " 2=Geffen 9=Yuno 16=Prison");
- clif_displaymessage(fd, " 3=Payon 10=Amatsu");
- return -1;
- } else {
- // get possible name of the city and add .gat if not in the name
- map_name[sizeof(map_name)-1] = '\0';
- for (i = 0; map_name[i]; i++)
- map_name[i] = tolower(map_name[i]);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
- if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
- town = 0;
- } else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
- town = 1;
- } else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
- town = 2;
- } else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
- town = 3;
- } else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
- town = 4;
- } else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
- town = 5;
- } else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
- strcmp(map_name, "al.gat") == 0) { // al (de baran)
- town = 6;
- } else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
- strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
- strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
- town = 7;
- } else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
- town = 8;
- } else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
- town = 9;
- } else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
- town = 10;
- } else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
- town = 11;
- } else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
- town = 12;
- } else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
- town = 13;
- } else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
- town = 14;
- } else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
- strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
- town = 15;
- } else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
- strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
- strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
- town = 16;
- }
-
- if (town >= -3 && town <= -1) {
- if (sd->status.memo_point[-town-1].map[0]) {
- m = map_mapname2mapid(sd->status.memo_point[-town-1].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this memo map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
- clif_displaymessage(fd, msg_table[0]); // Warped.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- sprintf(output, msg_table[164], -town-1); // Your memo point #%d doesn't exist.
- clif_displaymessage(fd, output);
- return -1;
- }
- } else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
- m = map_mapname2mapid(data[town].map);
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to this destination map.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- if (pc_setpos(sd, data[town].map, data[town].x, data[town].y, 3) == 0) {
- clif_displaymessage(fd, msg_table[0]); // Warped.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else { // if you arrive here, you have an error in town variable when reading of names
- clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
- return -1;
- }
- }
-
- return 0;
+int atcommand_go (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int i;
+ int town;
+ char map_name[100];
+ char output[200];
+ int m;
+
+ struct
+ {
+ char map[16];
+ int x, y;
+ } data[] =
+ {
+ {
+ "prontera.gat", 156, 191}, // 0=Prontera
+ {
+ "morocc.gat", 156, 93}, // 1=Morroc
+ {
+ "geffen.gat", 119, 59}, // 2=Geffen
+ {
+ "payon.gat", 162, 233}, // 3=Payon
+ {
+ "alberta.gat", 192, 147}, // 4=Alberta
+ {
+ "izlude.gat", 128, 114}, // 5=Izlude
+ {
+ "aldebaran.gat", 140, 131}, // 6=Al de Baran
+ {
+ "xmas.gat", 147, 134}, // 7=Lutie
+ {
+ "comodo.gat", 209, 143}, // 8=Comodo
+ {
+ "yuno.gat", 157, 51}, // 9=Yuno
+ {
+ "amatsu.gat", 198, 84}, // 10=Amatsu
+ {
+ "gonryun.gat", 160, 120}, // 11=Gon Ryun
+ {
+ "umbala.gat", 89, 157}, // 12=Umbala
+ {
+ "niflheim.gat", 21, 153}, // 13=Niflheim
+ {
+ "louyang.gat", 217, 40}, // 14=Lou Yang
+ {
+ "new_1-1.gat", 53, 111}, // 15=Start point
+ {
+ "sec_pri.gat", 23, 61}, // 16=Prison
+ };
+
+ memset (map_name, '\0', sizeof (map_name));
+ memset (output, '\0', sizeof (output));
+
+ // get the number
+ town = atoi (message);
+
+ // if no value, display all value
+ if (!message || !*message || sscanf (message, "%99s", map_name) < 1
+ || town < -3 || town >= (int) (sizeof (data) / sizeof (data[0])))
+ {
+ clif_displaymessage (fd, msg_table[38]); // Invalid location number or name.
+ clif_displaymessage (fd, msg_table[82]); // Please, use one of this number/name:
+ clif_displaymessage (fd,
+ "-3=(Memo point 2) 4=Alberta 11=Gon Ryun");
+ clif_displaymessage (fd,
+ "-2=(Memo point 1) 5=Izlude 12=Umbala");
+ clif_displaymessage (fd,
+ "-1=(Memo point 0) 6=Al de Baran 13=Niflheim");
+ clif_displaymessage (fd,
+ " 0=Prontera 7=Lutie 14=Lou Yang");
+ clif_displaymessage (fd,
+ " 1=Morroc 8=Comodo 15=Start point");
+ clif_displaymessage (fd,
+ " 2=Geffen 9=Yuno 16=Prison");
+ clif_displaymessage (fd, " 3=Payon 10=Amatsu");
+ return -1;
+ }
+ else
+ {
+ // get possible name of the city and add .gat if not in the name
+ map_name[sizeof (map_name) - 1] = '\0';
+ for (i = 0; map_name[i]; i++)
+ map_name[i] = tolower (map_name[i]);
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+ // try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
+ if (strncmp (map_name, "prontera.gat", 3) == 0)
+ { // 3 first characters
+ town = 0;
+ }
+ else if (strncmp (map_name, "morocc.gat", 3) == 0)
+ { // 3 first characters
+ town = 1;
+ }
+ else if (strncmp (map_name, "geffen.gat", 3) == 0)
+ { // 3 first characters
+ town = 2;
+ }
+ else if (strncmp (map_name, "payon.gat", 3) == 0 || // 3 first characters
+ strncmp (map_name, "paion.gat", 3) == 0)
+ { // writing error (3 first characters)
+ town = 3;
+ }
+ else if (strncmp (map_name, "alberta.gat", 3) == 0)
+ { // 3 first characters
+ town = 4;
+ }
+ else if (strncmp (map_name, "izlude.gat", 3) == 0 || // 3 first characters
+ strncmp (map_name, "islude.gat", 3) == 0)
+ { // writing error (3 first characters)
+ town = 5;
+ }
+ else if (strncmp (map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
+ strcmp (map_name, "al.gat") == 0)
+ { // al (de baran)
+ town = 6;
+ }
+ else if (strncmp (map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
+ strcmp (map_name, "christmas.gat") == 0 || // name of the symbol
+ strncmp (map_name, "xmas.gat", 3) == 0 || // 3 first characters
+ strncmp (map_name, "x-mas.gat", 3) == 0)
+ { // writing error (3 first characters)
+ town = 7;
+ }
+ else if (strncmp (map_name, "comodo.gat", 3) == 0)
+ { // 3 first characters
+ town = 8;
+ }
+ else if (strncmp (map_name, "yuno.gat", 3) == 0)
+ { // 3 first characters
+ town = 9;
+ }
+ else if (strncmp (map_name, "amatsu.gat", 3) == 0 || // 3 first characters
+ strncmp (map_name, "ammatsu.gat", 3) == 0)
+ { // writing error (3 first characters)
+ town = 10;
+ }
+ else if (strncmp (map_name, "gonryun.gat", 3) == 0)
+ { // 3 first characters
+ town = 11;
+ }
+ else if (strncmp (map_name, "umbala.gat", 3) == 0)
+ { // 3 first characters
+ town = 12;
+ }
+ else if (strncmp (map_name, "niflheim.gat", 3) == 0)
+ { // 3 first characters
+ town = 13;
+ }
+ else if (strncmp (map_name, "louyang.gat", 3) == 0)
+ { // 3 first characters
+ town = 14;
+ }
+ else if (strncmp (map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
+ strncmp (map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
+ strncmp (map_name, "begining.gat", 3) == 0)
+ { // name of the position (3 first characters)
+ town = 15;
+ }
+ else if (strncmp (map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
+ strncmp (map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
+ strncmp (map_name, "jails.gat", 3) == 0)
+ { // name of the position
+ town = 16;
+ }
+
+ if (town >= -3 && town <= -1)
+ {
+ if (sd->status.memo_point[-town - 1].map[0])
+ {
+ m = map_mapname2mapid (sd->status.memo_point[-town - 1].map);
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to this memo map.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ if (pc_setpos
+ (sd, sd->status.memo_point[-town - 1].map,
+ sd->status.memo_point[-town - 1].x,
+ sd->status.memo_point[-town - 1].y, 3) == 0)
+ {
+ clif_displaymessage (fd, msg_table[0]); // Warped.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ {
+ sprintf (output, msg_table[164], -town - 1); // Your memo point #%d doesn't exist.
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+ }
+ else if (town >= 0 && town < (int) (sizeof (data) / sizeof (data[0])))
+ {
+ m = map_mapname2mapid (data[town].map);
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to this destination map.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ if (pc_setpos (sd, data[town].map, data[town].x, data[town].y, 3)
+ == 0)
+ {
+ clif_displaymessage (fd, msg_table[0]); // Warped.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ { // if you arrive here, you have an error in town variable when reading of names
+ clif_displaymessage (fd, msg_table[38]); // Invalid location number or name.
+ return -1;
+ }
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_spawn(const int fd, struct map_session_data* sd, const char* command, const char* message) {
- char monster[100];
- char output[200];
- int mob_id;
- int number = 0;
- int x = 0, y = 0;
- int count;
- int i, j, k;
- int mx, my, range;
-
- memset(monster, '\0', sizeof(monster));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %d", monster, &number, &x, &y) < 1) {
- clif_displaymessage(fd, msg_table[143]); // Give a monster name/id please.
- return -1;
- }
-
- // If monster identifier/name argument is a name
- if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = mobdb_checkid(atoi(monster));
-
- if (mob_id == 0) {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- if (mob_id == 1288) {
- clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
- return -1;
- }
-
- if (number <= 0)
- number = 1;
-
- // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
- if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
- number = battle_config.atc_spawn_quantity_limit;
-
- if (battle_config.etc_log)
- printf("%s monster='%s' id=%d count=%d (%d,%d)\n", command, monster, mob_id, number, x, y);
-
- count = 0;
- range = sqrt(number) / 2;
- range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
- for (i = 0; i < number; i++) {
- j = 0;
- k = 0;
- while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area)
- if (x <= 0)
- mx = sd->bl.x + (MRAND(range) - (range / 2));
- else
- mx = x;
- if (y <= 0)
- my = sd->bl.y + (MRAND(range) - (range / 2));
- else
- my = y;
- k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, "", mob_id, 1, "");
- }
- count += (k != 0) ? 1 : 0;
- }
-
- if (count != 0)
- if (number == count)
- clif_displaymessage(fd, msg_table[39]); // All monster summoned!
- else {
- sprintf(output, msg_table[240], count); // %d monster(s) summoned!
- clif_displaymessage(fd, output);
- }
- else {
- clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
- return -1;
- }
-
- return 0;
+int atcommand_spawn (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char monster[100];
+ char output[200];
+ int mob_id;
+ int number = 0;
+ int x = 0, y = 0;
+ int count;
+ int i, j, k;
+ int mx, my, range;
+
+ memset (monster, '\0', sizeof (monster));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message
+ || sscanf (message, "%99s %d %d %d", monster, &number, &x, &y) < 1)
+ {
+ clif_displaymessage (fd, msg_table[143]); // Give a monster name/id please.
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((mob_id = mobdb_searchname (monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = mobdb_checkid (atoi (monster));
+
+ if (mob_id == 0)
+ {
+ clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (mob_id == 1288)
+ {
+ clif_displaymessage (fd, msg_table[83]); // Cannot spawn emperium.
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit >= 1
+ && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ if (battle_config.etc_log)
+ printf ("%s monster='%s' id=%d count=%d (%d,%d)\n", command, monster,
+ mob_id, number, x, y);
+
+ count = 0;
+ range = sqrt (number) / 2;
+ range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
+ for (i = 0; i < number; i++)
+ {
+ j = 0;
+ k = 0;
+ while (j++ < 8 && k == 0)
+ { // try 8 times to spawn the monster (needed for close area)
+ if (x <= 0)
+ mx = sd->bl.x + (MRAND (range) - (range / 2));
+ else
+ mx = x;
+ if (y <= 0)
+ my = sd->bl.y + (MRAND (range) - (range / 2));
+ else
+ my = y;
+ k = mob_once_spawn ((struct map_session_data *) sd, "this", mx,
+ my, "", mob_id, 1, "");
+ }
+ count += (k != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ if (number == count)
+ clif_displaymessage (fd, msg_table[39]); // All monster summoned!
+ else
+ {
+ sprintf (output, msg_table[240], count); // %d monster(s) summoned!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[40]); // Invalid monster ID or name.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-void atcommand_killmonster_sub(
- const int fd, struct map_session_data* sd, const char* message,
- const int drop)
+void atcommand_killmonster_sub (const int fd, struct map_session_data *sd,
+ const char *message, const int drop)
{
- int map_id;
- char map_name[100];
+ int map_id;
+ char map_name[100];
- memset(map_name, '\0', sizeof(map_name));
+ memset (map_name, '\0', sizeof (map_name));
- if (!message || !*message || sscanf(message, "%99s", map_name) < 1)
- map_id = sd->bl.m;
- else {
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
- if ((map_id = map_mapname2mapid(map_name)) < 0)
- map_id = sd->bl.m;
- }
+ if (!message || !*message || sscanf (message, "%99s", map_name) < 1)
+ map_id = sd->bl.m;
+ else
+ {
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+ if ((map_id = map_mapname2mapid (map_name)) < 0)
+ map_id = sd->bl.m;
+ }
- map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, drop);
+ map_foreachinarea (atkillmonster_sub, map_id, 0, 0, map[map_id].xs,
+ map[map_id].ys, BL_MOB, drop);
- clif_displaymessage(fd, msg_table[165]); // All monsters killed!
+ clif_displaymessage (fd, msg_table[165]); // All monsters killed!
- return;
+ return;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_killmonster(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_killmonster (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- atcommand_killmonster_sub(fd, sd, message, 1);
+ atcommand_killmonster_sub (fd, sd, message, 1);
- return 0;
+ return 0;
}
-
/*==========================================
*
*------------------------------------------
*/
-static int atlist_nearby_sub(struct block_list *bl, va_list ap) {
- char buf[32];
- int fd = va_arg(ap, int);
- nullpo_retr(0, bl);
+static int atlist_nearby_sub (struct block_list *bl, va_list ap)
+{
+ char buf[32];
+ int fd = va_arg (ap, int);
+ nullpo_retr (0, bl);
- sprintf (buf, " - \"%s\"", ((struct map_session_data *)bl)->status.name);
- clif_displaymessage(fd, buf);
+ sprintf (buf, " - \"%s\"", ((struct map_session_data *) bl)->status.name);
+ clif_displaymessage (fd, buf);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_list_nearby(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_list_nearby (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- clif_displaymessage(fd, "Nearby players:");
- map_foreachinarea(atlist_nearby_sub, sd->bl.m, sd->bl.x-1, sd->bl.y-1, sd->bl.x+1, sd->bl.x+1, BL_PC, fd);
+ clif_displaymessage (fd, "Nearby players:");
+ map_foreachinarea (atlist_nearby_sub, sd->bl.m, sd->bl.x - 1,
+ sd->bl.y - 1, sd->bl.x + 1, sd->bl.x + 1, BL_PC, fd);
- return 0;
+ return 0;
}
-
/*==========================================
*
*------------------------------------------
*/
-int atcommand_killmonster2(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_killmonster2 (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- atcommand_killmonster_sub(fd, sd, message, 0);
+ atcommand_killmonster_sub (fd, sd, message, 0);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_produce(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char item_name[100];
- int item_id, attribute = 0, star = 0;
- int flag = 0;
- struct item_data *item_data;
- struct item tmp_item;
- char output[200];
-
- memset(output, '\0', sizeof(output));
- memset(item_name, '\0', sizeof(item_name));
-
- if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
- clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (itemdb_exists(item_id) &&
- (item_id <= 500 || item_id > 1099) &&
- (item_id < 4001 || item_id > 4148) &&
- (item_id < 7001 || item_id > 10019) &&
- itemdb_isequip(item_id)) {
- if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
- attribute = ATTRIBUTE_NORMAL;
- if (star < MIN_STAR || star > MAX_STAR)
- star = 0;
- memset(&tmp_item, 0, sizeof tmp_item);
- tmp_item.nameid = item_id;
- tmp_item.amount = 1;
- tmp_item.identify = 1;
- tmp_item.card[0] = 0x00ff;
- tmp_item.card[1] = ((star * 5) << 8) + attribute;
- *((unsigned long *)(&tmp_item.card[2])) = sd->char_id;
- clif_produceeffect(sd, 0, item_id); // 製造エフェクトパケット
- clif_misceffect(&sd->bl, 3); // 他人にも成功を通知
- if ((flag = pc_additem(sd, &tmp_item, 1)))
- clif_additem(sd, 0, 0, flag);
- } else {
- if (battle_config.error_log)
- printf("@produce NOT WEAPON [%d]\n", item_id);
- if (item_id != 0 && itemdb_exists(item_id))
- sprintf(output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
- else
- sprintf(output, msg_table[170]); // This item is not an equipment.
- clif_displaymessage(fd, output);
- return -1;
- }
-
- return 0;
+int atcommand_produce (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char item_name[100];
+ int item_id, attribute = 0, star = 0;
+ int flag = 0;
+ struct item_data *item_data;
+ struct item tmp_item;
+ char output[200];
+
+ memset (output, '\0', sizeof (output));
+ memset (item_name, '\0', sizeof (item_name));
+
+ if (!message || !*message
+ || sscanf (message, "%99s %d %d", item_name, &attribute, &star) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
+ return -1;
+ }
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname (item_name)) != NULL ||
+ (item_data = itemdb_exists (atoi (item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (itemdb_exists (item_id) &&
+ (item_id <= 500 || item_id > 1099) &&
+ (item_id < 4001 || item_id > 4148) &&
+ (item_id < 7001 || item_id > 10019) && itemdb_isequip (item_id))
+ {
+ if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
+ attribute = ATTRIBUTE_NORMAL;
+ if (star < MIN_STAR || star > MAX_STAR)
+ star = 0;
+ memset (&tmp_item, 0, sizeof tmp_item);
+ tmp_item.nameid = item_id;
+ tmp_item.amount = 1;
+ tmp_item.identify = 1;
+ tmp_item.card[0] = 0x00ff;
+ tmp_item.card[1] = ((star * 5) << 8) + attribute;
+ *((unsigned long *) (&tmp_item.card[2])) = sd->char_id;
+ clif_produceeffect (sd, 0, item_id); // 製造エフェクトパケット
+ clif_misceffect (&sd->bl, 3); // 他人にも成功を通知
+ if ((flag = pc_additem (sd, &tmp_item, 1)))
+ clif_additem (sd, 0, 0, flag);
+ }
+ else
+ {
+ if (battle_config.error_log)
+ printf ("@produce NOT WEAPON [%d]\n", item_id);
+ if (item_id != 0 && itemdb_exists (item_id))
+ sprintf (output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
+ else
+ sprintf (output, msg_table[170]); // This item is not an equipment.
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* Sub-function to display actual memo points
*------------------------------------------
*/
-void atcommand_memo_sub(struct map_session_data* sd) {
- int i;
- char output[200];
+void atcommand_memo_sub (struct map_session_data *sd)
+{
+ int i;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
- for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
- if (sd->status.memo_point[i].map[0])
- sprintf(output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y);
- else
- sprintf(output, msg_table[171], i); // %d - void
- clif_displaymessage(sd->fd, output);
- }
+ clif_displaymessage (sd->fd,
+ "Your actual memo positions are (except respawn point):");
+ for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++)
+ {
+ if (sd->status.memo_point[i].map[0])
+ sprintf (output, "%d - %s (%d,%d)", i,
+ sd->status.memo_point[i].map, sd->status.memo_point[i].x,
+ sd->status.memo_point[i].y);
+ else
+ sprintf (output, msg_table[171], i); // %d - void
+ clif_displaymessage (sd->fd, output);
+ }
- return;
+ return;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_memo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int position = 0;
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &position) < 1)
- atcommand_memo_sub(sd);
- else {
- if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to memo this map.");
- return -1;
- }
- if (sd->status.memo_point[position].map[0]) {
- sprintf(output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
- clif_displaymessage(fd, output);
- }
- memcpy(sd->status.memo_point[position].map, map[sd->bl.m].name, 24);
- sd->status.memo_point[position].x = sd->bl.x;
- sd->status.memo_point[position].y = sd->bl.y;
- clif_skill_memo(sd, 0);
- if (pc_checkskill(sd, AL_WARP) <= (position + 1))
- clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
- atcommand_memo_sub(sd);
- } else {
- sprintf(output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
- clif_displaymessage(fd, output);
- atcommand_memo_sub(sd);
- return -1;
- }
- }
-
- return 0;
+int atcommand_memo (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int position = 0;
+ char output[200];
+
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%d", &position) < 1)
+ atcommand_memo_sub (sd);
+ else
+ {
+ if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO)
+ {
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to memo this map.");
+ return -1;
+ }
+ if (sd->status.memo_point[position].map[0])
+ {
+ sprintf (output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
+ clif_displaymessage (fd, output);
+ }
+ memcpy (sd->status.memo_point[position].map, map[sd->bl.m].name,
+ 24);
+ sd->status.memo_point[position].x = sd->bl.x;
+ sd->status.memo_point[position].y = sd->bl.y;
+ clif_skill_memo (sd, 0);
+ if (pc_checkskill (sd, AL_WARP) <= (position + 1))
+ clif_displaymessage (fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
+ atcommand_memo_sub (sd);
+ }
+ else
+ {
+ sprintf (output,
+ "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).",
+ MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
+ clif_displaymessage (fd, output);
+ atcommand_memo_sub (sd);
+ return -1;
+ }
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_gat(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_gat (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
- int y;
+ char output[200];
+ int y;
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- for (y = 2; y >= -2; y--) {
- sprintf(output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
- map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
- map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y),
- map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y));
- clif_displaymessage(fd, output);
- }
+ for (y = 2; y >= -2; y--)
+ {
+ sprintf (output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
+ map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
+ map_getcell (sd->bl.m, sd->bl.x - 2, sd->bl.y + y),
+ map_getcell (sd->bl.m, sd->bl.x - 1, sd->bl.y + y),
+ map_getcell (sd->bl.m, sd->bl.x, sd->bl.y + y),
+ map_getcell (sd->bl.m, sd->bl.x + 1, sd->bl.y + y),
+ map_getcell (sd->bl.m, sd->bl.x + 2, sd->bl.y + y));
+ clif_displaymessage (fd, output);
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_packet(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_packet (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int x = 0, y = 0;
+ int x = 0, y = 0;
- if (!message || !*message || sscanf(message, "%d %d", &x, &y) < 2) {
- clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%d %d", &x, &y) < 2)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
+ return -1;
+ }
- clif_status_change(&sd->bl, x, y);
+ clif_status_change (&sd->bl, x, y);
- return 0;
+ return 0;
}
/*==========================================
* @stpoint (Rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_statuspoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_statuspoint (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int point, new_status_point;
-
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
- return -1;
- }
+ int point, new_status_point;
- new_status_point = (int)sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
+ if (!message || !*message || (point = atoi (message)) == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a number (usage: @stpoint <number of points>).");
+ return -1;
+ }
- if (new_status_point != (int)sd->status.status_point) {
- sd->status.status_point = (short)new_status_point;
- clif_updatestatus(sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
+ new_status_point = (int) sd->status.status_point + point;
+ if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
+ new_status_point = 0x7FFF;
+ else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
+ new_status_point = 0;
+
+ if (new_status_point != (int) sd->status.status_point)
+ {
+ sd->status.status_point = (short) new_status_point;
+ clif_updatestatus (sd, SP_STATUSPOINT);
+ clif_displaymessage (fd, msg_table[174]); // Number of status points changed!
+ }
+ else
+ {
+ if (point < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @skpoint (Rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_skillpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_skillpoint (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int point, new_skill_point;
+ int point, new_skill_point;
- if (!message || !*message || (point = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
- return -1;
- }
-
- new_skill_point = (int)sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
+ if (!message || !*message || (point = atoi (message)) == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a number (usage: @skpoint <number of points>).");
+ return -1;
+ }
- if (new_skill_point != (int)sd->status.skill_point) {
- sd->status.skill_point = (short)new_skill_point;
- clif_updatestatus(sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
+ new_skill_point = (int) sd->status.skill_point + point;
+ if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
+ new_skill_point = 0x7FFF;
+ else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
+ new_skill_point = 0;
+
+ if (new_skill_point != (int) sd->status.skill_point)
+ {
+ sd->status.skill_point = (short) new_skill_point;
+ clif_updatestatus (sd, SP_SKILLPOINT);
+ clif_displaymessage (fd, msg_table[175]); // Number of skill points changed!
+ }
+ else
+ {
+ if (point < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @zeny (Rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_zeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_zeny (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int zeny, new_zeny;
-
- if (!message || !*message || (zeny = atoi(message)) == 0) {
- clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
- return -1;
- }
+ int zeny, new_zeny;
- new_zeny = sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
+ if (!message || !*message || (zeny = atoi (message)) == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter an amount (usage: @zeny <amount>).");
+ return -1;
+ }
- if (new_zeny != sd->status.zeny) {
- sd->status.zeny = new_zeny;
- clif_updatestatus(sd, SP_ZENY);
- clif_displaymessage(fd, msg_table[176]); // Number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
+ new_zeny = sd->status.zeny + zeny;
+ if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
+ new_zeny = MAX_ZENY;
+ else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
+ new_zeny = 0;
+
+ if (new_zeny != sd->status.zeny)
+ {
+ sd->status.zeny = new_zeny;
+ clif_updatestatus (sd, SP_ZENY);
+ clif_displaymessage (fd, msg_table[176]); // Number of zenys changed!
+ }
+ else
+ {
+ if (zeny < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_param(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i, index, value = 0, new_value;
- const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
- short* status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
- char output[200];
-
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
- sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- index = -1;
- for (i = 0; param[i] != NULL; i++) {
- if (strcmpi(command, param[i]) == 0) {
- index = i;
- break;
- }
- }
- if (index < 0 || index > MAX_STATUS_TYPE) { // normaly impossible...
- sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
- clif_displaymessage(fd, output);
- return -1;
- }
-
- new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- pc_calcstatus(sd, 0);
- clif_displaymessage(fd, msg_table[42]); // Stat changed.
- } else {
- if (value < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
-
- return 0;
+int atcommand_param (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int i, index, value = 0, new_value;
+ const char *param[] =
+ { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
+ short *status[] = {
+ &sd->status.str, &sd->status.agi, &sd->status.vit,
+ &sd->status.int_, &sd->status.dex, &sd->status.luk
+ };
+ char output[200];
+
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%d", &value) < 1
+ || value == 0)
+ {
+ sprintf (output,
+ "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+
+ index = -1;
+ for (i = 0; param[i] != NULL; i++)
+ {
+ if (strcmpi (command, param[i]) == 0)
+ {
+ index = i;
+ break;
+ }
+ }
+ if (index < 0 || index > MAX_STATUS_TYPE)
+ { // normaly impossible...
+ sprintf (output,
+ "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+
+ new_value = (int) *status[index] + value;
+ if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
+ new_value = battle_config.max_parameter;
+ else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
+ new_value = 1;
+
+ if (new_value != (int) *status[index])
+ {
+ *status[index] = new_value;
+ clif_updatestatus (sd, SP_STR + index);
+ clif_updatestatus (sd, SP_USTR + index);
+ pc_calcstatus (sd, 0);
+ clif_displaymessage (fd, msg_table[42]); // Stat changed.
+ }
+ else
+ {
+ if (value < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -3006,229 +3551,281 @@ int atcommand_param(
*------------------------------------------
*/
//** Stat all by fritz (rewritten by [Yor])
-int atcommand_all_stats(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int index, count, value = 0, new_value;
- short* status[] = {
- &sd->status.str, &sd->status.agi, &sd->status.vit,
- &sd->status.int_, &sd->status.dex, &sd->status.luk
- };
-
- if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
- value = battle_config.max_parameter;
-
- count = 0;
- for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
-
- new_value = (int)*status[index] + value;
- if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
- new_value = battle_config.max_parameter;
- else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
- new_value = 1;
-
- if (new_value != (int)*status[index]) {
- *status[index] = new_value;
- clif_updatestatus(sd, SP_STR + index);
- clif_updatestatus(sd, SP_USTR + index);
- pc_calcstatus(sd, 0);
- count++;
- }
- }
-
- if (count > 0) // if at least 1 stat modified
- clif_displaymessage(fd, msg_table[84]); // All stats changed!
- else {
- if (value < 0)
- clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat.
- else
- clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat.
- return -1;
- }
-
- return 0;
+int atcommand_all_stats (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int index, count, value = 0, new_value;
+ short *status[] = {
+ &sd->status.str, &sd->status.agi, &sd->status.vit,
+ &sd->status.int_, &sd->status.dex, &sd->status.luk
+ };
+
+ if (!message || !*message || sscanf (message, "%d", &value) < 1
+ || value == 0)
+ value = battle_config.max_parameter;
+
+ count = 0;
+ for (index = 0; index < (int) (sizeof (status) / sizeof (status[0]));
+ index++)
+ {
+
+ new_value = (int) *status[index] + value;
+ if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
+ new_value = battle_config.max_parameter;
+ else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
+ new_value = 1;
+
+ if (new_value != (int) *status[index])
+ {
+ *status[index] = new_value;
+ clif_updatestatus (sd, SP_STR + index);
+ clif_updatestatus (sd, SP_USTR + index);
+ pc_calcstatus (sd, 0);
+ count++;
+ }
+ }
+
+ if (count > 0) // if at least 1 stat modified
+ clif_displaymessage (fd, msg_table[84]); // All stats changed!
+ else
+ {
+ if (value < 0)
+ clif_displaymessage (fd, msg_table[177]); // Impossible to decrease a stat.
+ else
+ clif_displaymessage (fd, msg_table[178]); // Impossible to increase a stat.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_guildlevelup(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_guildlevelup (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int level = 0;
- short added_level;
- struct guild *guild_info;
-
- if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
- clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvl <# of levels>).");
- return -1;
- }
+ int level = 0;
+ short added_level;
+ struct guild *guild_info;
- if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
- clif_displaymessage(fd, msg_table[43]); // You're not in a guild.
- return -1;
- }
- if (strcmp(sd->status.name, guild_info->master) != 0) {
- clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild.
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%d", &level) < 1
+ || level == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a valid level (usage: @guildlvl <# of levels>).");
+ return -1;
+ }
- added_level = (short)level;
- if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
- added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
- else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
- added_level = 1 - guild_info->guild_lv;
+ if (sd->status.guild_id <= 0
+ || (guild_info = guild_search (sd->status.guild_id)) == NULL)
+ {
+ clif_displaymessage (fd, msg_table[43]); // You're not in a guild.
+ return -1;
+ }
+ if (strcmp (sd->status.name, guild_info->master) != 0)
+ {
+ clif_displaymessage (fd, msg_table[44]); // You're not the master of your guild.
+ return -1;
+ }
- if (added_level != 0) {
- intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
- clif_displaymessage(fd, msg_table[179]); // Guild level changed.
- } else {
- clif_displaymessage(fd, msg_table[45]); // Guild level change failed.
- return -1;
- }
+ added_level = (short) level;
+ if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short) MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
+ added_level = (short) MAX_GUILDLEVEL - guild_info->guild_lv;
+ else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
+ added_level = 1 - guild_info->guild_lv;
+
+ if (added_level != 0)
+ {
+ intif_guild_change_basicinfo (guild_info->guild_id, GBI_GUILDLV,
+ &added_level, 2);
+ clif_displaymessage (fd, msg_table[179]); // Guild level changed.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[45]); // Guild level change failed.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_recall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
- return -1;
- }
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- sprintf(output, msg_table[46], character); // %s recalled!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_recall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @recall <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can recall only lower or same level
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp this player from its actual map.");
+ return -1;
+ }
+ pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
+ sprintf (output, msg_table[46], character); // %s recalled!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_revive(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_revive (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- struct map_session_data *pl_sd;
+ char character[100];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @revive <char name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- pl_sd->status.hp = pl_sd->status.max_hp;
- pc_setstand(pl_sd);
- if (battle_config.pc_invincible_time > 0)
- pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
- clif_updatestatus(pl_sd, SP_HP);
- clif_updatestatus(pl_sd, SP_SP);
- clif_resurrection(&pl_sd->bl, 1);
- clif_displaymessage(fd, msg_table[51]); // Character revived.
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ pl_sd->status.hp = pl_sd->status.max_hp;
+ pc_setstand (pl_sd);
+ if (battle_config.pc_invincible_time > 0)
+ pc_setinvincibletimer (sd, battle_config.pc_invincible_time);
+ clif_updatestatus (pl_sd, SP_HP);
+ clif_updatestatus (pl_sd, SP_SP);
+ clif_resurrection (&pl_sd->bl, 1);
+ clif_displaymessage (fd, msg_table[51]); // Character revived.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_character_stats(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char job_jobname[100];
- char output[200];
- struct map_session_data *pl_sd;
- int i;
-
- memset(character, '\0', sizeof(character));
- memset(job_jobname, '\0', sizeof(job_jobname));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charstats <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- struct {
- const char* format;
- int value;
- } output_table[] = {
- { "Base Level - %d", pl_sd->status.base_level },
- { job_jobname, pl_sd->status.job_level },
- { "Hp - %d", pl_sd->status.hp },
- { "MaxHp - %d", pl_sd->status.max_hp },
- { "Sp - %d", pl_sd->status.sp },
- { "MaxSp - %d", pl_sd->status.max_sp },
- { "Str - %3d", pl_sd->status.str },
- { "Agi - %3d", pl_sd->status.agi },
- { "Vit - %3d", pl_sd->status.vit },
- { "Int - %3d", pl_sd->status.int_ },
- { "Dex - %3d", pl_sd->status.dex },
- { "Luk - %3d", pl_sd->status.luk },
- { "Zeny - %d", pl_sd->status.zeny },
- { NULL, 0 }
- };
- sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class), "(level %d)");
- sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats:
- clif_displaymessage(fd, output);
- for (i = 0; output_table[i].format != NULL; i++) {
- sprintf(output, output_table[i].format, output_table[i].value);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_character_stats (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char job_jobname[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+ int i;
+
+ memset (character, '\0', sizeof (character));
+ memset (job_jobname, '\0', sizeof (job_jobname));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charstats <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ struct
+ {
+ const char *format;
+ int value;
+ } output_table[] =
+ {
+ {
+ "Base Level - %d", pl_sd->status.base_level},
+ {
+ job_jobname, pl_sd->status.job_level},
+ {
+ "Hp - %d", pl_sd->status.hp},
+ {
+ "MaxHp - %d", pl_sd->status.max_hp},
+ {
+ "Sp - %d", pl_sd->status.sp},
+ {
+ "MaxSp - %d", pl_sd->status.max_sp},
+ {
+ "Str - %3d", pl_sd->status.str},
+ {
+ "Agi - %3d", pl_sd->status.agi},
+ {
+ "Vit - %3d", pl_sd->status.vit},
+ {
+ "Int - %3d", pl_sd->status.int_},
+ {
+ "Dex - %3d", pl_sd->status.dex},
+ {
+ "Luk - %3d", pl_sd->status.luk},
+ {
+ "Zeny - %d", pl_sd->status.zeny},
+ {
+ NULL, 0}
+ };
+ sprintf (job_jobname, "Job - %s %s", job_name (pl_sd->status.class),
+ "(level %d)");
+ sprintf (output, msg_table[53], pl_sd->status.name); // '%s' stats:
+ clif_displaymessage (fd, output);
+ for (i = 0; output_table[i].format != NULL; i++)
+ {
+ sprintf (output, output_table[i].format, output_table[i].value);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -3236,145 +3833,183 @@ int atcommand_character_stats(
*------------------------------------------
*/
//** Character Stats All by fritz
-int atcommand_character_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_character_stats_all (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[1024], gmlevel[1024];
- int i;
- int count;
- struct map_session_data *pl_sd;
-
- memset(output, '\0', sizeof(output));
- memset(gmlevel, '\0', sizeof(gmlevel));
-
- count = 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
-
- if (pc_isGM(pl_sd) > 0)
- sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd));
- else
- sprintf(gmlevel, " ");
+ char output[1024], gmlevel[1024];
+ int i;
+ int count;
+ struct map_session_data *pl_sd;
- sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp);
- clif_displaymessage(fd, output);
- sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel);
- clif_displaymessage(fd, output);
- clif_displaymessage(fd, "--------");
- count++;
- }
- }
+ memset (output, '\0', sizeof (output));
+ memset (gmlevel, '\0', sizeof (gmlevel));
+
+ count = 0;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+
+ if (pc_isGM (pl_sd) > 0)
+ sprintf (gmlevel, "| GM Lvl: %d", pc_isGM (pl_sd));
+ else
+ sprintf (gmlevel, " ");
+
+ sprintf (output,
+ "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d",
+ pl_sd->status.name, pl_sd->status.base_level,
+ job_name (pl_sd->status.class), pl_sd->status.job_level,
+ pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp,
+ pl_sd->status.max_sp);
+ clif_displaymessage (fd, output);
+ sprintf (output,
+ "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s",
+ pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit,
+ pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk,
+ pl_sd->status.zeny, gmlevel);
+ clif_displaymessage (fd, output);
+ clif_displaymessage (fd, "--------");
+ count++;
+ }
+ }
- if (count == 0)
- clif_displaymessage(fd, msg_table[28]); // No player found.
- else if (count == 1)
- clif_displaymessage(fd, msg_table[29]); // 1 player found.
- else {
- sprintf(output, msg_table[30], count); // %d players found.
- clif_displaymessage(fd, output);
- }
+ if (count == 0)
+ clif_displaymessage (fd, msg_table[28]); // No player found.
+ else if (count == 1)
+ clif_displaymessage (fd, msg_table[29]); // 1 player found.
+ else
+ {
+ sprintf (output, msg_table[30], count); // %d players found.
+ clif_displaymessage (fd, output);
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_character_option(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- int opt1 = 0, opt2 = 0, opt3 = 0;
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0) {
- clif_displaymessage(fd, "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level
- pl_sd->opt1 = opt1;
- pl_sd->opt2 = opt2;
- pl_sd->status.option = opt3;
- // fix pecopeco display
- if (pl_sd->status.class == 13 || pl_sd->status.class == 21 || pl_sd->status.class == 4014 || pl_sd->status.class == 4022) {
- if (!pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- else if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- else if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- else if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- }
- } else {
- if (pc_isriding(pl_sd)) { // pl_sd have the new value...
- if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
- pl_sd->status.option &= ~0x0020;
- } else {
- if (pl_sd->status.class == 7)
- pl_sd->status.class = pl_sd->view_class = 13;
- else if (pl_sd->status.class == 14)
- pl_sd->status.class = pl_sd->view_class = 21;
- else if (pl_sd->status.class == 4008)
- pl_sd->status.class = pl_sd->view_class = 4014;
- else if (pl_sd->status.class == 4015)
- pl_sd->status.class = pl_sd->view_class = 4022;
- else
- pl_sd->status.option &= ~0x0020;
- }
- }
- }
- clif_changeoption(&pl_sd->bl);
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[58]); // Character's options changed.
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_character_option (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ int opt1 = 0, opt2 = 0, opt3 = 0;
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3,
+ character) < 4 || opt1 < 0 || opt2 < 0 || opt3 < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter valid options and a player name (usage: @charoption <param1> <param2> <param3> <charname>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change option only to lower or same level
+ pl_sd->opt1 = opt1;
+ pl_sd->opt2 = opt2;
+ pl_sd->status.option = opt3;
+ // fix pecopeco display
+ if (pl_sd->status.class == 13 || pl_sd->status.class == 21
+ || pl_sd->status.class == 4014 || pl_sd->status.class == 4022)
+ {
+ if (!pc_isriding (pl_sd))
+ { // pl_sd have the new value...
+ if (pl_sd->status.class == 13)
+ pl_sd->status.class = pl_sd->view_class = 7;
+ else if (pl_sd->status.class == 21)
+ pl_sd->status.class = pl_sd->view_class = 14;
+ else if (pl_sd->status.class == 4014)
+ pl_sd->status.class = pl_sd->view_class = 4008;
+ else if (pl_sd->status.class == 4022)
+ pl_sd->status.class = pl_sd->view_class = 4015;
+ }
+ }
+ else
+ {
+ if (pc_isriding (pl_sd))
+ { // pl_sd have the new value...
+ if (pl_sd->disguise > 0)
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
+ pl_sd->status.option &= ~0x0020;
+ }
+ else
+ {
+ if (pl_sd->status.class == 7)
+ pl_sd->status.class = pl_sd->view_class = 13;
+ else if (pl_sd->status.class == 14)
+ pl_sd->status.class = pl_sd->view_class = 21;
+ else if (pl_sd->status.class == 4008)
+ pl_sd->status.class = pl_sd->view_class = 4014;
+ else if (pl_sd->status.class == 4015)
+ pl_sd->status.class = pl_sd->view_class = 4022;
+ else
+ pl_sd->status.option &= ~0x0020;
+ }
+ }
+ }
+ clif_changeoption (&pl_sd->bl);
+ pc_calcstatus (pl_sd, 0);
+ clif_displaymessage (fd, msg_table[58]); // Character's options changed.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* charchangesex command (usage: charchangesex <player_name>)
*------------------------------------------
*/
-int atcommand_char_change_sex(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_char_change_sex (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
+ char character[100];
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charchangesex <name>).");
+ return -1;
+ }
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
+ // check player name
+ if (strlen (character) < 4)
+ {
+ clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ }
+ else if (strlen (character) > 23)
+ {
+ clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ }
+ else
+ {
+ chrif_char_ask_name (sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
+ clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -3382,32 +4017,38 @@ int atcommand_char_change_sex(
* This command do a definitiv ban on a player
*------------------------------------------
*/
-int atcommand_char_block(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_char_block (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
+ char character[100];
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @block <name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @block <name>).");
+ return -1;
+ }
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
+ // check player name
+ if (strlen (character) < 4)
+ {
+ clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ }
+ else if (strlen (character) > 23)
+ {
+ clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ }
+ else
+ {
+ chrif_char_ask_name (sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -3426,1493 +4067,1761 @@ int atcommand_char_block(
* this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
*------------------------------------------
*/
-int atcommand_char_ban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char modif[100], character[100];
- char * modif_p;
- int year, month, day, hour, minute, second, value;
-
- memset(modif, '\0', sizeof(modif));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", modif, character) < 2) {
- clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
- return -1;
- }
-
- modif[sizeof(modif)-1] = '\0';
- character[sizeof(character)-1] = '\0';
-
- modif_p = modif;
- year = month = day = hour = minute = second = 0;
- while (modif_p[0] != '\0') {
- value = atoi(modif_p);
- if (value == 0)
- modif_p++;
- else {
- if (modif_p[0] == '-' || modif_p[0] == '+')
- modif_p++;
- while (modif_p[0] >= '0' && modif_p[0] <= '9')
- modif_p++;
- if (modif_p[0] == 's') {
- second = value;
- modif_p++;
- } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
- minute = value;
- modif_p = modif_p + 2;
- } else if (modif_p[0] == 'h') {
- hour = value;
- modif_p++;
- } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
- day = value;
- modif_p++;
- } else if (modif_p[0] == 'm') {
- month = value;
- modif_p++;
- } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
- year = value;
- modif_p++;
- } else if (modif_p[0] != '\0') {
- modif_p++;
- }
- }
- }
- if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
- clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command.
- return -1;
- }
-
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- chrif_char_ask_name(sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
-
- return 0;
+int atcommand_char_ban (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char modif[100], character[100];
+ char *modif_p;
+ int year, month, day, hour, minute, second, value;
+
+ memset (modif, '\0', sizeof (modif));
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%s %99[^\n]", modif, character) < 2)
+ {
+ clif_displaymessage (fd,
+ "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
+ return -1;
+ }
+
+ modif[sizeof (modif) - 1] = '\0';
+ character[sizeof (character) - 1] = '\0';
+
+ modif_p = modif;
+ year = month = day = hour = minute = second = 0;
+ while (modif_p[0] != '\0')
+ {
+ value = atoi (modif_p);
+ if (value == 0)
+ modif_p++;
+ else
+ {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 's')
+ {
+ second = value;
+ modif_p++;
+ }
+ else if (modif_p[0] == 'm' && modif_p[1] == 'n')
+ {
+ minute = value;
+ modif_p = modif_p + 2;
+ }
+ else if (modif_p[0] == 'h')
+ {
+ hour = value;
+ modif_p++;
+ }
+ else if (modif_p[0] == 'd' || modif_p[0] == 'j')
+ {
+ day = value;
+ modif_p++;
+ }
+ else if (modif_p[0] == 'm')
+ {
+ month = value;
+ modif_p++;
+ }
+ else if (modif_p[0] == 'y' || modif_p[0] == 'a')
+ {
+ year = value;
+ modif_p++;
+ }
+ else if (modif_p[0] != '\0')
+ {
+ modif_p++;
+ }
+ }
+ }
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0
+ && second == 0)
+ {
+ clif_displaymessage (fd, msg_table[85]); // Invalid time for ban command.
+ return -1;
+ }
+
+ // check player name
+ if (strlen (character) < 4)
+ {
+ clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ }
+ else if (strlen (character) > 23)
+ {
+ clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ }
+ else
+ {
+ chrif_char_ask_name (sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban
+ clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
+ }
+
+ return 0;
}
/*==========================================
* charunblock command (usage: charunblock <player_name>)
*------------------------------------------
*/
-int atcommand_char_unblock(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_char_unblock (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
+ char character[100];
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charunblock <player_name>).");
+ return -1;
+ }
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
+ // check player name
+ if (strlen (character) < 4)
+ {
+ clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ }
+ else if (strlen (character) > 23)
+ {
+ clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ }
+ else
+ {
+ // send answer to login server via char-server
+ chrif_char_ask_name (sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
+ clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
+ }
- return 0;
+ return 0;
}
/*==========================================
* charunban command (usage: charunban <player_name>)
*------------------------------------------
*/
-int atcommand_char_unban(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_char_unban (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
+ char character[100];
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charunban <player_name>).");
+ return -1;
+ }
- // check player name
- if (strlen(character) < 4) {
- clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
- return -1;
- } else if (strlen(character) > 23) {
- clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
- return -1;
- } else {
- // send answer to login server via char-server
- chrif_char_ask_name(sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
- clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
- }
+ // check player name
+ if (strlen (character) < 4)
+ {
+ clif_displaymessage (fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
+ return -1;
+ }
+ else if (strlen (character) > 23)
+ {
+ clif_displaymessage (fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
+ return -1;
+ }
+ else
+ {
+ // send answer to login server via char-server
+ chrif_char_ask_name (sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
+ clif_displaymessage (fd, msg_table[88]); // Character name sends to char-server to ask it.
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_character_save(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char map_name[100];
- char character[100];
- struct map_session_data* pl_sd;
- int x = 0, y = 0;
- int m;
-
- memset(map_name, '\0', sizeof(map_name));
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) {
- clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>).");
- return -1;
- }
-
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level
- m = map_mapname2mapid(map_name);
- if (m < 0) {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- } else {
- if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to set this map as a save map.");
- return -1;
- }
- pc_setsavepoint(pl_sd, map_name, x, y);
- clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_character_save (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char map_name[100];
+ char character[100];
+ struct map_session_data *pl_sd;
+ int x = 0, y = 0;
+ int m;
+
+ memset (map_name, '\0', sizeof (map_name));
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%99s %d %d %99[^\n]", map_name, &x, &y,
+ character) < 4 || x < 0 || y < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a valid save point and a player name (usage: @charsave <map> <x> <y> <charname>).");
+ return -1;
+ }
+
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change save point only to lower or same gm level
+ m = map_mapname2mapid (map_name);
+ if (m < 0)
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ else
+ {
+ if (m >= 0 && map[m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to set this map as a save map.");
+ return -1;
+ }
+ pc_setsavepoint (pl_sd, map_name, x, y);
+ clif_displaymessage (fd, msg_table[57]); // Character's respawn point changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_night(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_night (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 1) {
- night_flag = 1; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 |= STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_table[59]); // Night has fallen.
- }
- }
- } else {
- clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
- return -1;
- }
+ struct map_session_data *pl_sd;
+ int i;
+
+ if (night_flag != 1)
+ {
+ night_flag = 1; // 0=day, 1=night [Yor]
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_sd->opt2 |= STATE_BLIND;
+ clif_changeoption (&pl_sd->bl);
+ clif_displaymessage (pl_sd->fd, msg_table[59]); // Night has fallen.
+ }
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_day(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_day (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- if (night_flag != 0) {
- night_flag = 0; // 0=day, 1=night [Yor]
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- pl_sd->opt2 &= ~STATE_BLIND;
- clif_changeoption(&pl_sd->bl);
- clif_displaymessage(pl_sd->fd, msg_table[60]); // Day has arrived.
- }
- }
- } else {
- clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
- return -1;
- }
+ struct map_session_data *pl_sd;
+ int i;
+
+ if (night_flag != 0)
+ {
+ night_flag = 0; // 0=day, 1=night [Yor]
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ pl_sd->opt2 &= ~STATE_BLIND;
+ clif_changeoption (&pl_sd->bl);
+ clif_displaymessage (pl_sd->fd, msg_table[60]); // Day has arrived.
+ }
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_doom(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_doom (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_table[62]); // Judgement was made.
+ struct map_session_data *pl_sd;
+ int i;
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth && i != fd
+ && pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can doom only lower or same gm level
+ pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
+ clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
+ }
+ }
+ clif_displaymessage (fd, msg_table[62]); // Judgement was made.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_doommap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_doommap (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
- pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
- clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
- }
- }
- clif_displaymessage(fd, msg_table[62]); // Judgement was made.
+ struct map_session_data *pl_sd;
+ int i;
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m
+ && pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can doom only lower or same gm level
+ pc_damage (NULL, pl_sd, pl_sd->status.hp + 1);
+ clif_displaymessage (pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
+ }
+ }
+ clif_displaymessage (fd, msg_table[62]); // Judgement was made.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-static void atcommand_raise_sub(struct map_session_data* sd)
+static void atcommand_raise_sub (struct map_session_data *sd)
{
- if (sd && sd->state.auth && pc_isdead(sd)) {
- sd->status.hp = sd->status.max_hp;
- sd->status.sp = sd->status.max_sp;
- pc_setstand(sd);
- clif_updatestatus(sd, SP_HP);
- clif_updatestatus(sd, SP_SP);
- clif_resurrection(&sd->bl, 1);
- clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown.
- }
+ if (sd && sd->state.auth && pc_isdead (sd))
+ {
+ sd->status.hp = sd->status.max_hp;
+ sd->status.sp = sd->status.max_sp;
+ pc_setstand (sd);
+ clif_updatestatus (sd, SP_HP);
+ clif_updatestatus (sd, SP_SP);
+ clif_resurrection (&sd->bl, 1);
+ clif_displaymessage (sd->fd, msg_table[63]); // Mercy has been shown.
+ }
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_raise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_raise (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int i;
+ int i;
- for (i = 0; i < fd_max; i++) {
- if (session[i])
- atcommand_raise_sub(session[i]->session_data);
- }
- clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i])
+ atcommand_raise_sub (session[i]->session_data);
+ }
+ clif_displaymessage (fd, msg_table[64]); // Mercy has been granted.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_raisemap(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_raisemap (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
+ struct map_session_data *pl_sd;
+ int i;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m)
- atcommand_raise_sub(pl_sd);
- }
- clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m)
+ atcommand_raise_sub (pl_sd);
+ }
+ clif_displaymessage (fd, msg_table[64]); // Mercy has been granted.
- return 0;
+ return 0;
}
/*==========================================
* atcommand_character_baselevel @charbaselvlで対象キャラのレベルを上げる
*------------------------------------------
*/
-int atcommand_character_baselevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int level = 0, i;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charblvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level
-
- if (level > 0) {
- if (pl_sd->status.base_level == battle_config.maximum_level) { // check for max level by Valaris
- clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher.
- return 0;
- } // End Addition
- if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
- level = battle_config.maximum_level - pl_sd->status.base_level;
- for (i = 1; i <= level; i++)
- pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 4;
- pl_sd->status.base_level += level;
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- pc_calcstatus(pl_sd, 0);
- pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
- clif_misceffect(&pl_sd->bl, 0);
- clif_displaymessage(fd, msg_table[65]); // Character's base level raised.
- } else {
- if (pl_sd->status.base_level == 1) {
- clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower.
- return -1;
- }
- if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
- level = 1 - pl_sd->status.base_level;
- if (pl_sd->status.status_point > 0) {
- for (i = 0; i > level; i--)
- pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 4;
- if (pl_sd->status.status_point < 0)
- pl_sd->status.status_point = 0;
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- } // to add: remove status points from stats
- pl_sd->status.base_level += level;
- pl_sd->status.base_exp = 0;
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus(pl_sd, SP_BASEEXP);
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[66]); // Character's base level lowered.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0; //正常終了
+int atcommand_character_baselevel (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ char character[100];
+ int level = 0, i;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &level, character) < 2
+ || level == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a level adjustement and a player name (usage: @charblvl <#> <nickname>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change base level only lower or same gm level
+
+ if (level > 0)
+ {
+ if (pl_sd->status.base_level == battle_config.maximum_level)
+ { // check for max level by Valaris
+ clif_displaymessage (fd, msg_table[91]); // Character's base level can't go any higher.
+ return 0;
+ } // End Addition
+ if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
+ level =
+ battle_config.maximum_level -
+ pl_sd->status.base_level;
+ for (i = 1; i <= level; i++)
+ pl_sd->status.status_point +=
+ (pl_sd->status.base_level + i + 14) / 4;
+ pl_sd->status.base_level += level;
+ clif_updatestatus (pl_sd, SP_BASELEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
+ clif_updatestatus (pl_sd, SP_STATUSPOINT);
+ pc_calcstatus (pl_sd, 0);
+ pc_heal (pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
+ clif_misceffect (&pl_sd->bl, 0);
+ clif_displaymessage (fd, msg_table[65]); // Character's base level raised.
+ }
+ else
+ {
+ if (pl_sd->status.base_level == 1)
+ {
+ clif_displaymessage (fd, msg_table[193]); // Character's base level can't go any lower.
+ return -1;
+ }
+ if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
+ level = 1 - pl_sd->status.base_level;
+ if (pl_sd->status.status_point > 0)
+ {
+ for (i = 0; i > level; i--)
+ pl_sd->status.status_point -=
+ (pl_sd->status.base_level + i + 14) / 4;
+ if (pl_sd->status.status_point < 0)
+ pl_sd->status.status_point = 0;
+ clif_updatestatus (pl_sd, SP_STATUSPOINT);
+ } // to add: remove status points from stats
+ pl_sd->status.base_level += level;
+ pl_sd->status.base_exp = 0;
+ clif_updatestatus (pl_sd, SP_BASELEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
+ clif_updatestatus (pl_sd, SP_BASEEXP);
+ pc_calcstatus (pl_sd, 0);
+ clif_displaymessage (fd, msg_table[66]); // Character's base level lowered.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0; //正常終了
}
/*==========================================
* atcommand_character_joblevel @charjoblvlで対象キャラのJobレベルを上げる
*------------------------------------------
*/
-int atcommand_character_joblevel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int max_level = 50, level = 0;
- //転生や養子の場合の元の職業を算出する
- struct pc_base_job pl_s_class;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
- clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- pl_s_class = pc_calc_base_job(pl_sd->status.class);
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level
- if (pl_s_class.job == 0)
- max_level -= 40;
- if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70
- max_level += 20;
-
- if (level > 0) {
- if (pl_sd->status.job_level == max_level) {
- clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher.
- return -1;
- }
- if (pl_sd->status.job_level + level > max_level)
- level = max_level - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- pl_sd->status.skill_point += level;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- pc_calcstatus(pl_sd, 0);
- clif_misceffect(&pl_sd->bl, 1);
- clif_displaymessage(fd, msg_table[68]); // character's job level raised.
- } else {
- if (pl_sd->status.job_level == 1) {
- clif_displaymessage(fd, msg_table[194]); // Character's job level can't go any lower.
- return -1;
- }
- if (pl_sd->status.job_level + level < 1)
- level = 1 - pl_sd->status.job_level;
- pl_sd->status.job_level += level;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- if (pl_sd->status.skill_point > 0) {
- pl_sd->status.skill_point += level;
- if (pl_sd->status.skill_point < 0)
- pl_sd->status.skill_point = 0;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- } // to add: remove status points from skills
- pc_calcstatus(pl_sd, 0);
- clif_displaymessage(fd, msg_table[69]); // Character's job level lowered.
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_character_joblevel (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ char character[100];
+ int max_level = 50, level = 0;
+ //転生や養子の場合の元の職業を算出する
+ struct pc_base_job pl_s_class;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &level, character) < 2
+ || level == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ pl_s_class = pc_calc_base_job (pl_sd->status.class);
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change job level only lower or same gm level
+ if (pl_s_class.job == 0)
+ max_level -= 40;
+ if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //スパノビと転生職はJobレベルの最高が70
+ max_level += 20;
+
+ if (level > 0)
+ {
+ if (pl_sd->status.job_level == max_level)
+ {
+ clif_displaymessage (fd, msg_table[67]); // Character's job level can't go any higher.
+ return -1;
+ }
+ if (pl_sd->status.job_level + level > max_level)
+ level = max_level - pl_sd->status.job_level;
+ pl_sd->status.job_level += level;
+ clif_updatestatus (pl_sd, SP_JOBLEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
+ pl_sd->status.skill_point += level;
+ clif_updatestatus (pl_sd, SP_SKILLPOINT);
+ pc_calcstatus (pl_sd, 0);
+ clif_misceffect (&pl_sd->bl, 1);
+ clif_displaymessage (fd, msg_table[68]); // character's job level raised.
+ }
+ else
+ {
+ if (pl_sd->status.job_level == 1)
+ {
+ clif_displaymessage (fd, msg_table[194]); // Character's job level can't go any lower.
+ return -1;
+ }
+ if (pl_sd->status.job_level + level < 1)
+ level = 1 - pl_sd->status.job_level;
+ pl_sd->status.job_level += level;
+ clif_updatestatus (pl_sd, SP_JOBLEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
+ if (pl_sd->status.skill_point > 0)
+ {
+ pl_sd->status.skill_point += level;
+ if (pl_sd->status.skill_point < 0)
+ pl_sd->status.skill_point = 0;
+ clif_updatestatus (pl_sd, SP_SKILLPOINT);
+ } // to add: remove status points from skills
+ pc_calcstatus (pl_sd, 0);
+ clif_displaymessage (fd, msg_table[69]); // Character's job level lowered.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_kick(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_kick (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- char character[100];
+ struct map_session_data *pl_sd;
+ char character[100];
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @kick <charname>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
- clif_GM_kick(sd, pl_sd, 1);
- else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd)) // you can kick only lower or same gm level
+ clif_GM_kick (sd, pl_sd, 1);
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_kickall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_kickall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
+ struct map_session_data *pl_sd;
+ int i;
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth && pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can kick only lower or same gm level
+ if (sd->status.account_id != pl_sd->status.account_id)
+ clif_GM_kick (sd, pl_sd, 0);
+ }
+ }
- clif_displaymessage(fd, msg_table[195]); // All players have been kicked!
+ clif_displaymessage (fd, msg_table[195]); // All players have been kicked!
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_allskills(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_allskills (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- pc_allskillup(sd); // all skills
- sd->status.skill_point = 0; // 0 skill points
- clif_updatestatus(sd, SP_SKILLPOINT); // update
- clif_displaymessage(fd, msg_table[76]); // You have received all skills.
+ pc_allskillup (sd); // all skills
+ sd->status.skill_point = 0; // 0 skill points
+ clif_updatestatus (sd, SP_SKILLPOINT); // update
+ clif_displaymessage (fd, msg_table[76]); // You have received all skills.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_questskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_questskill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int skill_id;
+ int skill_id;
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
- return -1;
- }
+ if (!message || !*message || (skill_id = atoi (message)) < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a quest skill number (usage: @questskill <#:0+>).");
+ return -1;
+ }
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if (pc_checkskill(sd, skill_id) == 0) {
- pc_skill(sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_table[70]); // You have learned the skill.
- } else {
- clif_displaymessage(fd, msg_table[196]); // You already have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
+ if (skill_id >= 0 && skill_id < MAX_SKILL_DB)
+ {
+ if (skill_get_inf2 (skill_id) & 0x01)
+ {
+ if (pc_checkskill (sd, skill_id) == 0)
+ {
+ pc_skill (sd, skill_id, 1, 0);
+ clif_displaymessage (fd, msg_table[70]); // You have learned the skill.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[196]); // You already have this quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_charquestskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_checkskill(pl_sd, skill_id) == 0) {
- pc_skill(pl_sd, skill_id, 1, 0);
- clif_displaymessage(fd, msg_table[199]); // This player has learned the skill.
- } else {
- clif_displaymessage(fd, msg_table[200]); // This player already has this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
+int atcommand_charquestskill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ struct map_session_data *pl_sd;
+ int skill_id = 0;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2
+ || skill_id < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>).");
+ return -1;
+ }
+
+ if (skill_id >= 0 && skill_id < MAX_SKILL_DB)
+ {
+ if (skill_get_inf2 (skill_id) & 0x01)
+ {
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_checkskill (pl_sd, skill_id) == 0)
+ {
+ pc_skill (pl_sd, skill_id, 1, 0);
+ clif_displaymessage (fd, msg_table[199]); // This player has learned the skill.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[200]); // This player already has this quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_lostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_lostskill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int skill_id;
+ int skill_id;
- if (!message || !*message || (skill_id = atoi(message)) < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
- return -1;
- }
+ if (!message || !*message || (skill_id = atoi (message)) < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
+ return -1;
+ }
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if (pc_checkskill(sd, skill_id) > 0) {
- sd->status.skill[skill_id].lv = 0;
- sd->status.skill[skill_id].flags = 0;
- clif_skillinfoblock(sd);
- clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
+ if (skill_id >= 0 && skill_id < MAX_SKILL)
+ {
+ if (skill_get_inf2 (skill_id) & 0x01)
+ {
+ if (pc_checkskill (sd, skill_id) > 0)
+ {
+ sd->status.skill[skill_id].lv = 0;
+ sd->status.skill[skill_id].flags = 0;
+ clif_skillinfoblock (sd);
+ clif_displaymessage (fd, msg_table[71]); // You have forgotten the skill.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[201]); // You don't have this quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_charlostskill(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int skill_id = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
- clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
- return -1;
- }
-
- if (skill_id >= 0 && skill_id < MAX_SKILL) {
- if (skill_get_inf2(skill_id) & 0x01) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_checkskill(pl_sd, skill_id) > 0) {
- pl_sd->status.skill[skill_id].lv = 0;
- pl_sd->status.skill[skill_id].flags = 0;
- clif_skillinfoblock(pl_sd);
- clif_displaymessage(fd, msg_table[202]); // This player has forgotten the skill.
- } else {
- clif_displaymessage(fd, msg_table[203]); // This player doesn't have this quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
- return -1;
- }
-
- return 0;
+int atcommand_charlostskill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ struct map_session_data *pl_sd;
+ int skill_id = 0;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &skill_id, character) < 2
+ || skill_id < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
+ return -1;
+ }
+
+ if (skill_id >= 0 && skill_id < MAX_SKILL)
+ {
+ if (skill_get_inf2 (skill_id) & 0x01)
+ {
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_checkskill (pl_sd, skill_id) > 0)
+ {
+ pl_sd->status.skill[skill_id].lv = 0;
+ pl_sd->status.skill[skill_id].flags = 0;
+ clif_skillinfoblock (pl_sd);
+ clif_displaymessage (fd, msg_table[202]); // This player has forgotten the skill.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[203]); // This player doesn't have this quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[198]); // This skill number doesn't exist.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_party(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_party (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char party[100];
+ char party[100];
- memset(party, '\0', sizeof(party));
+ memset (party, '\0', sizeof (party));
- if (!message || !*message || sscanf(message, "%99[^\n]", party) < 1) {
- clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", party) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a party name (usage: @party <party_name>).");
+ return -1;
+ }
- party_create(sd, party);
+ party_create (sd, party);
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_guild(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_guild (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char guild[100];
- int prev;
+ char guild[100];
+ int prev;
- memset(guild, '\0', sizeof(guild));
+ memset (guild, '\0', sizeof (guild));
- if (!message || !*message || sscanf(message, "%99[^\n]", guild) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", guild) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a guild name (usage: @guild <guild_name>).");
+ return -1;
+ }
- prev = battle_config.guild_emperium_check;
- battle_config.guild_emperium_check = 0;
- guild_create(sd, guild);
- battle_config.guild_emperium_check = prev;
+ prev = battle_config.guild_emperium_check;
+ battle_config.guild_emperium_check = 0;
+ guild_create (sd, guild);
+ battle_config.guild_emperium_check = prev;
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_agitstart(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_agitstart (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (agit_flag == 1) {
- clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare.
- return -1;
- }
+ if (agit_flag == 1)
+ {
+ clif_displaymessage (fd, msg_table[73]); // Already it has started siege warfare.
+ return -1;
+ }
- agit_flag = 1;
- guild_agit_start();
- clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start!
+ agit_flag = 1;
+ guild_agit_start ();
+ clif_displaymessage (fd, msg_table[72]); // Guild siege warfare start!
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_agitend(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_agitend (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (agit_flag == 0) {
- clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet.
- return -1;
- }
+ if (agit_flag == 0)
+ {
+ clif_displaymessage (fd, msg_table[75]); // Siege warfare hasn't started yet.
+ return -1;
+ }
- agit_flag = 0;
- guild_agit_end();
- clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end!
+ agit_flag = 0;
+ guild_agit_end ();
+ clif_displaymessage (fd, msg_table[74]); // Guild siege warfare end!
- return 0;
+ return 0;
}
/*==========================================
* @mapexitでマップサーバーを終了させる
*------------------------------------------
*/
-int atcommand_mapexit(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_mapexit (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
-
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- if (sd->status.account_id != pl_sd->status.account_id)
- clif_GM_kick(sd, pl_sd, 0);
- }
- }
- clif_GM_kick(sd, sd, 0);
+ struct map_session_data *pl_sd;
+ int i;
+
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ if (sd->status.account_id != pl_sd->status.account_id)
+ clif_GM_kick (sd, pl_sd, 0);
+ }
+ }
+ clif_GM_kick (sd, sd, 0);
- runflag = 0;
+ runflag = 0;
- return 0;
+ return 0;
}
/*==========================================
* idsearch <part_of_name>: revrited by [Yor]
*------------------------------------------
*/
-int atcommand_idsearch(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_idsearch (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char item_name[100];
- char output[200];
- int i, match;
- struct item_data *item;
+ char item_name[100];
+ char output[200];
+ int i, match;
+ struct item_data *item;
- memset(item_name, '\0', sizeof(item_name));
- memset(output, '\0', sizeof(output));
+ memset (item_name, '\0', sizeof (item_name));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
- clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99s", item_name) < 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
+ return -1;
+ }
- sprintf(output, msg_table[77], item_name); // The reference result of '%s' (name: id):
- clif_displaymessage(fd, output);
- match = 0;
- for(i = 0; i < 20000; i++) {
- if ((item = itemdb_exists(i)) != NULL && strstr(item->jname, item_name) != NULL) {
- match++;
- sprintf(output, msg_table[78], item->jname, item->nameid); // %s: %d
- clif_displaymessage(fd, output);
- }
- }
- sprintf(output, msg_table[79], match); // It is %d affair above.
- clif_displaymessage(fd, output);
+ sprintf (output, msg_table[77], item_name); // The reference result of '%s' (name: id):
+ clif_displaymessage (fd, output);
+ match = 0;
+ for (i = 0; i < 20000; i++)
+ {
+ if ((item = itemdb_exists (i)) != NULL
+ && strstr (item->jname, item_name) != NULL)
+ {
+ match++;
+ sprintf (output, msg_table[78], item->jname, item->nameid); // %s: %d
+ clif_displaymessage (fd, output);
+ }
+ }
+ sprintf (output, msg_table[79], match); // It is %d affair above.
+ clif_displaymessage (fd, output);
- return 0;
+ return 0;
}
/*==========================================
* Character Skill Reset
*------------------------------------------
*/
-int atcommand_charskreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_charskreset (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charskreset <charname>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level
- pc_resetskill(pl_sd);
- sprintf(output, msg_table[206], character); // '%s' skill points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can reset skill points only lower or same gm level
+ pc_resetskill (pl_sd);
+ sprintf (output, msg_table[206], character); // '%s' skill points reseted!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* Character Stat Reset
*------------------------------------------
*/
-int atcommand_charstreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_charstreset (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charstreset <charname>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level
- pc_resetstate(pl_sd);
- sprintf(output, msg_table[207], character); // '%s' stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can reset stats points only lower or same gm level
+ pc_resetstate (pl_sd);
+ sprintf (output, msg_table[207], character); // '%s' stats points reseted!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* Character Reset
*------------------------------------------
*/
-int atcommand_charreset(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_charreset (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charreset <charname>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charreset <charname>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
- pc_resetstate(pl_sd);
- pc_resetskill(pl_sd);
- pc_setglobalreg(pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
- pc_setglobalreg(pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
- sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can reset a character only for lower or same GM level
+ pc_resetstate (pl_sd);
+ pc_resetskill (pl_sd);
+ pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
+ pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
+ sprintf (output, msg_table[208], character); // '%s' skill and stats points reseted!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* Character Wipe
*------------------------------------------
*/
-int atcommand_char_wipe(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charwipe <charname>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level
- int i;
-
- // Reset base level
- pl_sd->status.base_level = 1;
- pl_sd->status.base_exp = 0;
- clif_updatestatus(pl_sd, SP_BASELEVEL);
- clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
- clif_updatestatus(pl_sd, SP_BASEEXP);
-
- // Reset job level
- pl_sd->status.job_level = 1;
- pl_sd->status.job_exp = 0;
- clif_updatestatus(pl_sd, SP_JOBLEVEL);
- clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
- clif_updatestatus(pl_sd, SP_JOBEXP);
-
- // Zeny to 50
- pl_sd->status.zeny = 50;
- clif_updatestatus(pl_sd, SP_ZENY);
-
- // Clear inventory
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if (sd->status.inventory[i].equip)
- pc_unequipitem(pl_sd, i, 0);
- pc_delitem(pl_sd, i, sd->status.inventory[i].amount, 0);
- }
- }
+int atcommand_char_wipe (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charwipe <charname>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can reset a character only for lower or same GM level
+ int i;
+
+ // Reset base level
+ pl_sd->status.base_level = 1;
+ pl_sd->status.base_exp = 0;
+ clif_updatestatus (pl_sd, SP_BASELEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTBASEEXP);
+ clif_updatestatus (pl_sd, SP_BASEEXP);
+
+ // Reset job level
+ pl_sd->status.job_level = 1;
+ pl_sd->status.job_exp = 0;
+ clif_updatestatus (pl_sd, SP_JOBLEVEL);
+ clif_updatestatus (pl_sd, SP_NEXTJOBEXP);
+ clif_updatestatus (pl_sd, SP_JOBEXP);
+
+ // Zeny to 50
+ pl_sd->status.zeny = 50;
+ clif_updatestatus (pl_sd, SP_ZENY);
+
+ // Clear inventory
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].amount)
+ {
+ if (sd->status.inventory[i].equip)
+ pc_unequipitem (pl_sd, i, 0);
+ pc_delitem (pl_sd, i, sd->status.inventory[i].amount, 0);
+ }
+ }
+
+ // Give knife and shirt
+ struct item item;
+ item.nameid = 1201; // knife
+ item.identify = 1;
+ item.broken = 0;
+ pc_additem (pl_sd, &item, 1);
+ item.nameid = 1202; // shirt
+ pc_additem (pl_sd, &item, 1);
+
+ // Reset stats and skills
+ pc_calcstatus (pl_sd, 0);
+ pc_resetstate (pl_sd);
+ pc_resetskill (pl_sd);
+ pc_setglobalreg (pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
+ pc_setglobalreg (pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
+
+ sprintf (output, "%s: wiped.", character); // '%s' skill and stats points reseted!
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- // Give knife and shirt
- struct item item;
- item.nameid = 1201; // knife
- item.identify = 1;
- item.broken = 0;
- pc_additem(pl_sd, &item, 1);
- item.nameid = 1202; // shirt
- pc_additem(pl_sd, &item, 1);
-
- // Reset stats and skills
- pc_calcstatus(pl_sd, 0);
- pc_resetstate(pl_sd);
- pc_resetskill(pl_sd);
- pc_setglobalreg(pl_sd, "MAGIC_FLAGS", 0); // [Fate] Reset magic quest variables
- pc_setglobalreg(pl_sd, "MAGIC_EXP", 0); // [Fate] Reset magic experience
-
- sprintf(output, "%s: wiped.", character); // '%s' skill and stats points reseted!
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+ return 0;
}
/*==========================================
* Character Model by chbrules
*------------------------------------------
*/
-int atcommand_charmodel(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int hair_style = 0, hair_color = 0, cloth_color = 0;
- struct map_session_data *pl_sd;
- char character[100];
- char output[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &hair_style, &hair_color, &cloth_color, character) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) {
- sprintf(output, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
- MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
- clif_displaymessage(fd, output);
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
- hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
- cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
-
- if (cloth_color != 0 &&
- pl_sd->status.sex == 1 &&
- (pl_sd->status.class == 12 || pl_sd->status.class == 17)) {
- clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
- return -1;
- } else {
- pc_changelook(pl_sd, LOOK_HAIR, hair_style);
- pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color);
- pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
- clif_displaymessage(fd, msg_table[36]); // Appearence changed.
- }
- } else {
- clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_charmodel (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int hair_style = 0, hair_color = 0, cloth_color = 0;
+ struct map_session_data *pl_sd;
+ char character[100];
+ char output[200];
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message
+ || sscanf (message, "%d %d %d %99[^\n]", &hair_style, &hair_color,
+ &cloth_color, character) < 4 || hair_style < 0
+ || hair_color < 0 || cloth_color < 0)
+ {
+ sprintf (output,
+ "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
+ MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR,
+ MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
+ hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
+ cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR)
+ {
+
+ if (cloth_color != 0 &&
+ pl_sd->status.sex == 1 &&
+ (pl_sd->status.class == 12 || pl_sd->status.class == 17))
+ {
+ clif_displaymessage (fd, msg_table[35]); // You can't use this command with this class.
+ return -1;
+ }
+ else
+ {
+ pc_changelook (pl_sd, LOOK_HAIR, hair_style);
+ pc_changelook (pl_sd, LOOK_HAIR_COLOR, hair_color);
+ pc_changelook (pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage (fd, msg_table[36]); // Appearence changed.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[37]); // An invalid number was specified.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* Character Skill Point (Rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_charskpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_skill_point;
- int point = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_skill_point = (int)pl_sd->status.skill_point + point;
- if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
- new_skill_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
- new_skill_point = 0;
- if (new_skill_point != (int)pl_sd->status.skill_point) {
- pl_sd->status.skill_point = new_skill_point;
- clif_updatestatus(pl_sd, SP_SKILLPOINT);
- clif_displaymessage(fd, msg_table[209]); // Character's number of skill points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_charskpoint (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ char character[100];
+ int new_skill_point;
+ int point = 0;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &point, character) < 2
+ || point == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ new_skill_point = (int) pl_sd->status.skill_point + point;
+ if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
+ new_skill_point = 0x7FFF;
+ else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
+ new_skill_point = 0;
+ if (new_skill_point != (int) pl_sd->status.skill_point)
+ {
+ pl_sd->status.skill_point = new_skill_point;
+ clif_updatestatus (pl_sd, SP_SKILLPOINT);
+ clif_displaymessage (fd, msg_table[209]); // Character's number of skill points changed!
+ }
+ else
+ {
+ if (point < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* Character Status Point (rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_charstpoint(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- int new_status_point;
- int point = 0;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_status_point = (int)pl_sd->status.status_point + point;
- if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
- new_status_point = 0x7FFF;
- else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
- new_status_point = 0;
- if (new_status_point != (int)pl_sd->status.status_point) {
- pl_sd->status.status_point = new_status_point;
- clif_updatestatus(pl_sd, SP_STATUSPOINT);
- clif_displaymessage(fd, msg_table[210]); // Character's number of status points changed!
- } else {
- if (point < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_charstpoint (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ char character[100];
+ int new_status_point;
+ int point = 0;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &point, character) < 2
+ || point == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ new_status_point = (int) pl_sd->status.status_point + point;
+ if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
+ new_status_point = 0x7FFF;
+ else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
+ new_status_point = 0;
+ if (new_status_point != (int) pl_sd->status.status_point)
+ {
+ pl_sd->status.status_point = new_status_point;
+ clif_updatestatus (pl_sd, SP_STATUSPOINT);
+ clif_displaymessage (fd, msg_table[210]); // Character's number of status points changed!
+ }
+ else
+ {
+ if (point < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* Character Zeny Point (Rewritten by [Yor])
*------------------------------------------
*/
-int atcommand_charzeny(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_charzeny (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- char character[100];
- int zeny = 0, new_zeny;
+ struct map_session_data *pl_sd;
+ char character[100];
+ int zeny = 0, new_zeny;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) {
- clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charzeny <zeny> <name>).");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a number and a player name (usage: @charzeny <zeny> <name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- new_zeny = pl_sd->status.zeny + zeny;
- if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
- new_zeny = MAX_ZENY;
- else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
- new_zeny = 0;
- if (new_zeny != pl_sd->status.zeny) {
- pl_sd->status.zeny = new_zeny;
- clif_updatestatus(pl_sd, SP_ZENY);
- clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed!
- } else {
- if (zeny < 0)
- clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
- else
- clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ new_zeny = pl_sd->status.zeny + zeny;
+ if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
+ new_zeny = MAX_ZENY;
+ else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
+ new_zeny = 0;
+ if (new_zeny != pl_sd->status.zeny)
+ {
+ pl_sd->status.zeny = new_zeny;
+ clif_updatestatus (pl_sd, SP_ZENY);
+ clif_displaymessage (fd, msg_table[211]); // Character's number of zenys changed!
+ }
+ else
+ {
+ if (zeny < 0)
+ clif_displaymessage (fd, msg_table[41]); // Impossible to decrease the number/value.
+ else
+ clif_displaymessage (fd, msg_table[149]); // Impossible to increase the number/value.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* Recall All Characters Online To Your Location
*------------------------------------------
*/
-int atcommand_recallall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_recallall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int i;
- int count;
- char output[200];
+ struct map_session_data *pl_sd;
+ int i;
+ int count;
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->status.account_id != pl_sd->status.account_id &&
- pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
+ count = 0;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && sd->status.account_id != pl_sd->status.account_id
+ && pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can recall only lower or same level
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ count++;
+ else
+ pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
+ }
+ }
- clif_displaymessage(fd, msg_table[92]); // All characters recalled!
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
+ clif_displaymessage (fd, msg_table[92]); // All characters recalled!
+ if (count)
+ {
+ sprintf (output,
+ "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
+ count);
+ clif_displaymessage (fd, output);
+ }
- return 0;
+ return 0;
}
/*==========================================
* Recall online characters of a guild to your location
*------------------------------------------
*/
-int atcommand_guildrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- int i;
- char guild_name[100];
- char output[200];
- struct guild *g;
- int count;
-
- memset(guild_name, '\0', sizeof(guild_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.guild_id == g->guild_id) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(output, msg_table[93], g->name); // All online characters of the %s guild are near you.
- clif_displaymessage(fd, output);
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
-
- return 0;
+int atcommand_guildrecall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ int i;
+ char guild_name[100];
+ char output[200];
+ struct guild *g;
+ int count;
+
+ memset (guild_name, '\0', sizeof (guild_name));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+
+ if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number
+ (g = guild_search (atoi (message))) != NULL)
+ {
+ count = 0;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && sd->status.account_id != pl_sd->status.account_id
+ && pl_sd->status.guild_id == g->guild_id)
+ {
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ count++;
+ else
+ pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
+ }
+ }
+ sprintf (output, msg_table[93], g->name); // All online characters of the %s guild are near you.
+ clif_displaymessage (fd, output);
+ if (count)
+ {
+ sprintf (output,
+ "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
+ count);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* Recall online characters of a party to your location
*------------------------------------------
*/
-int atcommand_partyrecall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- struct map_session_data *pl_sd;
- char party_name[100];
- char output[200];
- struct party *p;
- int count;
-
- memset(party_name, '\0', sizeof(party_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
- return -1;
- }
-
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
- return -1;
- }
-
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- count = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- sd->status.account_id != pl_sd->status.account_id &&
- pl_sd->status.party_id == p->party_id) {
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
- count++;
- else
- pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
- }
- }
- sprintf(output, msg_table[95], p->name); // All online characters of the %s party are near you.
- clif_displaymessage(fd, output);
- if (count) {
- sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
-
- return 0;
+int atcommand_partyrecall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int i;
+ struct map_session_data *pl_sd;
+ char party_name[100];
+ char output[200];
+ struct party *p;
+ int count;
+
+ memset (party_name, '\0', sizeof (party_name));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp somenone to your actual map.");
+ return -1;
+ }
+
+ if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number
+ (p = party_search (atoi (message))) != NULL)
+ {
+ count = 0;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && sd->status.account_id != pl_sd->status.account_id
+ && pl_sd->status.party_id == p->party_id)
+ {
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ count++;
+ else
+ pc_setpos (pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
+ }
+ }
+ sprintf (output, msg_table[95], p->name); // All online characters of the %s party are near you.
+ clif_displaymessage (fd, output);
+ if (count)
+ {
+ sprintf (output,
+ "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.",
+ count);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_reloaditemdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_reloaditemdb (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- itemdb_reload();
- clif_displaymessage(fd, msg_table[97]); // Item database reloaded.
+ itemdb_reload ();
+ clif_displaymessage (fd, msg_table[97]); // Item database reloaded.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_reloadmobdb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_reloadmobdb (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- mob_reload();
- clif_displaymessage(fd, msg_table[98]); // Monster database reloaded.
+ mob_reload ();
+ clif_displaymessage (fd, msg_table[98]); // Monster database reloaded.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_reloadskilldb(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_reloadskilldb (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- skill_reload();
- clif_displaymessage(fd, msg_table[99]); // Skill database reloaded.
+ skill_reload ();
+ clif_displaymessage (fd, msg_table[99]); // Skill database reloaded.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_reloadscript(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_reloadscript (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- do_init_npc();
- do_init_script();
+ do_init_npc ();
+ do_init_script ();
- npc_event_do_oninit();
+ npc_event_do_oninit ();
- clif_displaymessage(fd, msg_table[100]); // Scripts reloaded.
+ clif_displaymessage (fd, msg_table[100]); // Scripts reloaded.
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_reloadgmdb( // by [Yor]
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_reloadgmdb ( // by [Yor]
+ const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- chrif_reloadGMdb();
+ chrif_reloadGMdb ();
- clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.
+ clif_displaymessage (fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.
- return 0;
+ return 0;
}
/*==========================================
@@ -4924,416 +5833,513 @@ int atcommand_reloadgmdb( // by [Yor]
* 3 = Shows the shops/chats in that map (not implemented)
*------------------------------------------
*/
-int atcommand_mapinfo(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct npc_data *nd = NULL;
- struct chat_data *cd = NULL;
- char output[200], map_name[100];
- char direction[12];
- int m_id, i, chat_num, list = 0;
-
- memset(output, '\0', sizeof(output));
- memset(map_name, '\0', sizeof(map_name));
- memset(direction, '\0', sizeof(direction));
-
- sscanf(message, "%d %99[^\n]", &list, map_name);
-
- if (list < 0 || list > 3) {
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- }
-
- if (map_name[0] == '\0')
- strcpy(map_name, sd->mapname);
- if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
- strcat(map_name, ".gat");
-
- if ((m_id = map_mapname2mapid(map_name)) < 0) {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
-
- clif_displaymessage(fd, "------ Map Info ------");
- sprintf(output, "Map Name: %s", map_name);
- clif_displaymessage(fd, output);
- sprintf(output, "Players In Map: %d", map[m_id].users);
- clif_displaymessage(fd, output);
- sprintf(output, "NPCs In Map: %d", map[m_id].npc_num);
- clif_displaymessage(fd, output);
- chat_num = 0;
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
- chat_num++;
- }
- }
- sprintf(output, "Chats In Map: %d", chat_num);
- clif_displaymessage(fd, output);
- clif_displaymessage(fd, "------ Map Flags ------");
- sprintf(output, "Player vs Player: %s | No Guild: %s | No Party: %s",
- (map[m_id].flag.pvp) ? "True" : "False",
- (map[m_id].flag.pvp_noguild) ? "True" : "False",
- (map[m_id].flag.pvp_noparty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "Guild vs Guild: %s | No Party: %s", (map[m_id].flag.gvg) ? "True" : "False", (map[m_id].flag.gvg_noparty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Dead Branch: %s", (map[m_id].flag.nobranch) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Memo: %s", (map[m_id].flag.nomemo) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Penalty: %s", (map[m_id].flag.nopenalty) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Return: %s", (map[m_id].flag.noreturn) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Save: %s", (map[m_id].flag.nosave) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Teleport: %s", (map[m_id].flag.noteleport) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Monster Teleport: %s", (map[m_id].flag.monster_noteleport) ? "True" : "False");
- clif_displaymessage(fd, output);
- sprintf(output, "No Zeny Penalty: %s", (map[m_id].flag.nozenypenalty) ? "True" : "False");
- clif_displaymessage(fd, output);
-
- switch (list) {
- case 0:
- // Do nothing. It's list 0, no additional display.
- break;
- case 1:
- clif_displaymessage(fd, "----- Players in Map -----");
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && strcmp(pl_sd->mapname, map_name) == 0) {
- sprintf(output, "Player '%s' (session #%d) | Location: %d,%d",
- pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y);
- clif_displaymessage(fd, output);
- }
- }
- break;
- case 2:
- clif_displaymessage(fd, "----- NPCs in Map -----");
- for (i = 0; i < map[m_id].npc_num;) {
- nd = map[m_id].npc[i];
- switch(nd->dir) {
- case 0: strcpy(direction, "North"); break;
- case 1: strcpy(direction, "North West"); break;
- case 2: strcpy(direction, "West"); break;
- case 3: strcpy(direction, "South West"); break;
- case 4: strcpy(direction, "South"); break;
- case 5: strcpy(direction, "South East"); break;
- case 6: strcpy(direction, "East"); break;
- case 7: strcpy(direction, "North East"); break;
- case 9: strcpy(direction, "North"); break;
- default: strcpy(direction, "Unknown"); break;
- }
- sprintf(output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
- ++i, nd->name, direction, nd->class, nd->bl.x, nd->bl.y);
- clif_displaymessage(fd, output);
- }
- break;
- case 3:
- clif_displaymessage(fd, "----- Chats in Map -----");
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
- (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
- strcmp(pl_sd->mapname, map_name) == 0 &&
- cd->usersd[0] == pl_sd) {
- sprintf(output, "Chat %d: %s | Player: %s | Location: %d %d",
- i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
- clif_displaymessage(fd, output);
- sprintf(output, " Users: %d/%d | Password: %s | Public: %s",
- cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
- clif_displaymessage(fd, output);
- }
- }
- break;
- default: // normally impossible to arrive here
- clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
- return -1;
- break;
- }
-
- return 0;
+int atcommand_mapinfo (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ struct npc_data *nd = NULL;
+ struct chat_data *cd = NULL;
+ char output[200], map_name[100];
+ char direction[12];
+ int m_id, i, chat_num, list = 0;
+
+ memset (output, '\0', sizeof (output));
+ memset (map_name, '\0', sizeof (map_name));
+ memset (direction, '\0', sizeof (direction));
+
+ sscanf (message, "%d %99[^\n]", &list, map_name);
+
+ if (list < 0 || list > 3)
+ {
+ clif_displaymessage (fd,
+ "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
+ return -1;
+ }
+
+ if (map_name[0] == '\0')
+ strcpy (map_name, sd->mapname);
+ if (strstr (map_name, ".gat") == NULL && strstr (map_name, ".afm") == NULL && strlen (map_name) < 13) // 16 - 4 (.gat)
+ strcat (map_name, ".gat");
+
+ if ((m_id = map_mapname2mapid (map_name)) < 0)
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+
+ clif_displaymessage (fd, "------ Map Info ------");
+ sprintf (output, "Map Name: %s", map_name);
+ clif_displaymessage (fd, output);
+ sprintf (output, "Players In Map: %d", map[m_id].users);
+ clif_displaymessage (fd, output);
+ sprintf (output, "NPCs In Map: %d", map[m_id].npc_num);
+ clif_displaymessage (fd, output);
+ chat_num = 0;
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID)))
+ {
+ chat_num++;
+ }
+ }
+ sprintf (output, "Chats In Map: %d", chat_num);
+ clif_displaymessage (fd, output);
+ clif_displaymessage (fd, "------ Map Flags ------");
+ sprintf (output, "Player vs Player: %s | No Guild: %s | No Party: %s",
+ (map[m_id].flag.pvp) ? "True" : "False",
+ (map[m_id].flag.pvp_noguild) ? "True" : "False",
+ (map[m_id].flag.pvp_noparty) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "Guild vs Guild: %s | No Party: %s",
+ (map[m_id].flag.gvg) ? "True" : "False",
+ (map[m_id].flag.gvg_noparty) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Dead Branch: %s",
+ (map[m_id].flag.nobranch) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Memo: %s",
+ (map[m_id].flag.nomemo) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Penalty: %s",
+ (map[m_id].flag.nopenalty) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Return: %s",
+ (map[m_id].flag.noreturn) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Save: %s",
+ (map[m_id].flag.nosave) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Teleport: %s",
+ (map[m_id].flag.noteleport) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Monster Teleport: %s",
+ (map[m_id].flag.monster_noteleport) ? "True" : "False");
+ clif_displaymessage (fd, output);
+ sprintf (output, "No Zeny Penalty: %s",
+ (map[m_id].flag.nozenypenalty) ? "True" : "False");
+ clif_displaymessage (fd, output);
+
+ switch (list)
+ {
+ case 0:
+ // Do nothing. It's list 0, no additional display.
+ break;
+ case 1:
+ clif_displaymessage (fd, "----- Players in Map -----");
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && strcmp (pl_sd->mapname, map_name) == 0)
+ {
+ sprintf (output,
+ "Player '%s' (session #%d) | Location: %d,%d",
+ pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage (fd, output);
+ }
+ }
+ break;
+ case 2:
+ clif_displaymessage (fd, "----- NPCs in Map -----");
+ for (i = 0; i < map[m_id].npc_num;)
+ {
+ nd = map[m_id].npc[i];
+ switch (nd->dir)
+ {
+ case 0:
+ strcpy (direction, "North");
+ break;
+ case 1:
+ strcpy (direction, "North West");
+ break;
+ case 2:
+ strcpy (direction, "West");
+ break;
+ case 3:
+ strcpy (direction, "South West");
+ break;
+ case 4:
+ strcpy (direction, "South");
+ break;
+ case 5:
+ strcpy (direction, "South East");
+ break;
+ case 6:
+ strcpy (direction, "East");
+ break;
+ case 7:
+ strcpy (direction, "North East");
+ break;
+ case 9:
+ strcpy (direction, "North");
+ break;
+ default:
+ strcpy (direction, "Unknown");
+ break;
+ }
+ sprintf (output,
+ "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
+ ++i, nd->name, direction, nd->class, nd->bl.x,
+ nd->bl.y);
+ clif_displaymessage (fd, output);
+ }
+ break;
+ case 3:
+ clif_displaymessage (fd, "----- Chats in Map -----");
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth
+ && (cd = (struct chat_data *) map_id2bl (pl_sd->chatID))
+ && strcmp (pl_sd->mapname, map_name) == 0
+ && cd->usersd[0] == pl_sd)
+ {
+ sprintf (output,
+ "Chat %d: %s | Player: %s | Location: %d %d", i,
+ cd->title, pl_sd->status.name, cd->bl.x,
+ cd->bl.y);
+ clif_displaymessage (fd, output);
+ sprintf (output,
+ " Users: %d/%d | Password: %s | Public: %s",
+ cd->users, cd->limit, cd->pass,
+ (cd->pub) ? "Yes" : "No");
+ clif_displaymessage (fd, output);
+ }
+ }
+ break;
+ default: // normally impossible to arrive here
+ clif_displaymessage (fd,
+ "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
+ return -1;
+ break;
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[212]); // Cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding(sd)) { // if actually no peco
- if (sd->status.class == 7 || sd->status.class == 14 || sd->status.class == 4008 || sd->status.class == 4015) {
- if (sd->status.class == 7)
- sd->status.class = sd->view_class = 13;
- else if (sd->status.class == 14)
- sd->status.class = sd->view_class = 21;
- else if (sd->status.class == 4008)
- sd->status.class = sd->view_class = 4014;
- else if (sd->status.class == 4015)
- sd->status.class = sd->view_class = 4022;
- pc_setoption(sd, sd->status.option | 0x0020);
- clif_displaymessage(fd, msg_table[102]); // Mounted Peco.
- } else {
- clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job.
- return -1;
- }
- } else {
- if (sd->status.class == 13)
- sd->status.class = sd->view_class = 7;
- else if (sd->status.class == 21)
- sd->status.class = sd->view_class = 14;
- else if (sd->status.class == 4014)
- sd->status.class = sd->view_class = 4008;
- else if (sd->status.class == 4022)
- sd->status.class = sd->view_class = 4015;
- pc_setoption(sd, sd->status.option & ~0x0020);
- clif_displaymessage(fd, msg_table[214]); // Unmounted Peco.
- }
-
- return 0;
+int atcommand_mount_peco (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ if (sd->disguise > 0)
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
+ clif_displaymessage (fd, msg_table[212]); // Cannot mount a Peco while in disguise.
+ return -1;
+ }
+
+ if (!pc_isriding (sd))
+ { // if actually no peco
+ if (sd->status.class == 7 || sd->status.class == 14
+ || sd->status.class == 4008 || sd->status.class == 4015)
+ {
+ if (sd->status.class == 7)
+ sd->status.class = sd->view_class = 13;
+ else if (sd->status.class == 14)
+ sd->status.class = sd->view_class = 21;
+ else if (sd->status.class == 4008)
+ sd->status.class = sd->view_class = 4014;
+ else if (sd->status.class == 4015)
+ sd->status.class = sd->view_class = 4022;
+ pc_setoption (sd, sd->status.option | 0x0020);
+ clif_displaymessage (fd, msg_table[102]); // Mounted Peco.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[213]); // You can not mount a peco with your job.
+ return -1;
+ }
+ }
+ else
+ {
+ if (sd->status.class == 13)
+ sd->status.class = sd->view_class = 7;
+ else if (sd->status.class == 21)
+ sd->status.class = sd->view_class = 14;
+ else if (sd->status.class == 4014)
+ sd->status.class = sd->view_class = 4008;
+ else if (sd->status.class == 4022)
+ sd->status.class = sd->view_class = 4015;
+ pc_setoption (sd, sd->status.option & ~0x0020);
+ clif_displaymessage (fd, msg_table[214]); // Unmounted Peco.
+ }
+
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_char_mount_peco(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[215]); // This player cannot mount a Peco while in disguise.
- return -1;
- }
-
- if (!pc_isriding(pl_sd)) { // if actually no peco
- if (pl_sd->status.class == 7 || pl_sd->status.class == 14 || pl_sd->status.class == 4008 || pl_sd->status.class == 4015) {
- if (pl_sd->status.class == 7)
- pl_sd->status.class = pl_sd->view_class = 13;
- else if (pl_sd->status.class == 14)
- pl_sd->status.class = pl_sd->view_class = 21;
- else if (pl_sd->status.class == 4008)
- pl_sd->status.class = pl_sd->view_class = 4014;
- else if (pl_sd->status.class == 4015)
- pl_sd->status.class = pl_sd->view_class = 4022;
- pc_setoption(pl_sd, pl_sd->status.option | 0x0020);
- clif_displaymessage(fd, msg_table[216]); // Now, this player mounts a peco.
- } else {
- clif_displaymessage(fd, msg_table[217]); // This player can not mount a peco with his/her job.
- return -1;
- }
- } else {
- if (pl_sd->status.class == 13)
- pl_sd->status.class = pl_sd->view_class = 7;
- else if (pl_sd->status.class == 21)
- pl_sd->status.class = pl_sd->view_class = 14;
- else if (pl_sd->status.class == 4014)
- pl_sd->status.class = pl_sd->view_class = 4008;
- else if (pl_sd->status.class == 4022)
- pl_sd->status.class = pl_sd->view_class = 4015;
- pc_setoption(pl_sd, pl_sd->status.option & ~0x0020);
- clif_displaymessage(fd, msg_table[218]); // Now, this player has not more peco.
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_char_mount_peco (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charmountpeco <char_name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pl_sd->disguise > 0)
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
+ clif_displaymessage (fd, msg_table[215]); // This player cannot mount a Peco while in disguise.
+ return -1;
+ }
+
+ if (!pc_isriding (pl_sd))
+ { // if actually no peco
+ if (pl_sd->status.class == 7 || pl_sd->status.class == 14
+ || pl_sd->status.class == 4008 || pl_sd->status.class == 4015)
+ {
+ if (pl_sd->status.class == 7)
+ pl_sd->status.class = pl_sd->view_class = 13;
+ else if (pl_sd->status.class == 14)
+ pl_sd->status.class = pl_sd->view_class = 21;
+ else if (pl_sd->status.class == 4008)
+ pl_sd->status.class = pl_sd->view_class = 4014;
+ else if (pl_sd->status.class == 4015)
+ pl_sd->status.class = pl_sd->view_class = 4022;
+ pc_setoption (pl_sd, pl_sd->status.option | 0x0020);
+ clif_displaymessage (fd, msg_table[216]); // Now, this player mounts a peco.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[217]); // This player can not mount a peco with his/her job.
+ return -1;
+ }
+ }
+ else
+ {
+ if (pl_sd->status.class == 13)
+ pl_sd->status.class = pl_sd->view_class = 7;
+ else if (pl_sd->status.class == 21)
+ pl_sd->status.class = pl_sd->view_class = 14;
+ else if (pl_sd->status.class == 4014)
+ pl_sd->status.class = pl_sd->view_class = 4008;
+ else if (pl_sd->status.class == 4022)
+ pl_sd->status.class = pl_sd->view_class = 4015;
+ pc_setoption (pl_sd, pl_sd->status.option & ~0x0020);
+ clif_displaymessage (fd, msg_table[218]); // Now, this player has not more peco.
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
*Spy Commands by Syrus22
*------------------------------------------
*/
-int atcommand_guildspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_guildspy (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char guild_name[100];
- char output[200];
- struct guild *g;
+ char guild_name[100];
+ char output[200];
+ struct guild *g;
- memset(guild_name, '\0', sizeof(guild_name));
- memset(output, '\0', sizeof(output));
+ memset (guild_name, '\0', sizeof (guild_name));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
- clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", guild_name) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
+ return -1;
+ }
- if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
- (g = guild_search(atoi(message))) != NULL) {
- if (sd->guildspy == g->guild_id) {
- sd->guildspy = 0;
- sprintf(output, msg_table[103], g->name); // No longer spying on the %s guild.
- clif_displaymessage(fd, output);
- } else {
- sd->guildspy = g->guild_id;
- sprintf(output, msg_table[104], g->name); // Spying on the %s guild.
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
- return -1;
- }
+ if ((g = guild_searchname (guild_name)) != NULL || // name first to avoid error when name begin with a number
+ (g = guild_search (atoi (message))) != NULL)
+ {
+ if (sd->guildspy == g->guild_id)
+ {
+ sd->guildspy = 0;
+ sprintf (output, msg_table[103], g->name); // No longer spying on the %s guild.
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ sd->guildspy = g->guild_id;
+ sprintf (output, msg_table[104], g->name); // Spying on the %s guild.
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_partyspy(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_partyspy (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char party_name[100];
- char output[200];
- struct party *p;
+ char party_name[100];
+ char output[200];
+ struct party *p;
- memset(party_name, '\0', sizeof(party_name));
- memset(output, '\0', sizeof(output));
+ memset (party_name, '\0', sizeof (party_name));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
- clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", party_name) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
+ return -1;
+ }
- if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
- (p = party_search(atoi(message))) != NULL) {
- if (sd->partyspy == p->party_id) {
- sd->partyspy = 0;
- sprintf(output, msg_table[105], p->name); // No longer spying on the %s party.
- clif_displaymessage(fd, output);
- } else {
- sd->partyspy = p->party_id;
- sprintf(output, msg_table[106], p->name); // Spying on the %s party.
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
- return -1;
- }
+ if ((p = party_searchname (party_name)) != NULL || // name first to avoid error when name begin with a number
+ (p = party_search (atoi (message))) != NULL)
+ {
+ if (sd->partyspy == p->party_id)
+ {
+ sd->partyspy = 0;
+ sprintf (output, msg_table[105], p->name); // No longer spying on the %s party.
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ sd->partyspy = p->party_id;
+ sprintf (output, msg_table[106], p->name); // Spying on the %s party.
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_enablenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_enablenpc (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char NPCname[100];
+ char NPCname[100];
- memset(NPCname, '\0', sizeof(NPCname));
+ memset (NPCname, '\0', sizeof (NPCname));
- if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcon <NPC_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a NPC name (usage: @npcon <NPC_name>).");
+ return -1;
+ }
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 1);
- clif_displaymessage(fd, msg_table[110]); // Npc Enabled.
- } else {
- clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
+ if (npc_name2id (NPCname) != NULL)
+ {
+ npc_enable (NPCname, 1);
+ clif_displaymessage (fd, msg_table[110]); // Npc Enabled.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_disablenpc(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_disablenpc (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char NPCname[100];
+ char NPCname[100];
- memset(NPCname, '\0', sizeof(NPCname));
+ memset (NPCname, '\0', sizeof (NPCname));
- if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
- clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", NPCname) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
+ return -1;
+ }
- if (npc_name2id(NPCname) != NULL) {
- npc_enable(NPCname, 0);
- clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
- } else {
- clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
- return -1;
- }
+ if (npc_name2id (NPCname) != NULL)
+ {
+ npc_enable (NPCname, 0);
+ clif_displaymessage (fd, msg_table[112]); // Npc Disabled.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[111]); // This NPC doesn't exist.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* time in txt for time command (by [Yor])
*------------------------------------------
*/
-char * txt_time(unsigned int duration) {
- int days, hours, minutes, seconds;
- char temp[256];
- static char temp1[256];
+char *txt_time (unsigned int duration)
+{
+ int days, hours, minutes, seconds;
+ char temp[256];
+ static char temp1[256];
- memset(temp, '\0', sizeof(temp));
- memset(temp1, '\0', sizeof(temp1));
+ memset (temp, '\0', sizeof (temp));
+ memset (temp1, '\0', sizeof (temp1));
- if (duration < 0)
- duration = 0;
+ if (duration < 0)
+ duration = 0;
- days = duration / (60 * 60 * 24);
- duration = duration - (60 * 60 * 24 * days);
- hours = duration / (60 * 60);
- duration = duration - (60 * 60 * hours);
- minutes = duration / 60;
- seconds = duration - (60 * minutes);
+ days = duration / (60 * 60 * 24);
+ duration = duration - (60 * 60 * 24 * days);
+ hours = duration / (60 * 60);
+ duration = duration - (60 * 60 * hours);
+ minutes = duration / 60;
+ seconds = duration - (60 * minutes);
- if (days < 2)
- sprintf(temp, msg_table[219], days); // %d day
- else
- sprintf(temp, msg_table[220], days); // %d days
- if (hours < 2)
- sprintf(temp1, msg_table[221], temp, hours); // %s %d hour
- else
- sprintf(temp1, msg_table[222], temp, hours); // %s %d hours
- if (minutes < 2)
- sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute
- else
- sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes
- if (seconds < 2)
- sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second
- else
- sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds
+ if (days < 2)
+ sprintf (temp, msg_table[219], days); // %d day
+ else
+ sprintf (temp, msg_table[220], days); // %d days
+ if (hours < 2)
+ sprintf (temp1, msg_table[221], temp, hours); // %s %d hour
+ else
+ sprintf (temp1, msg_table[222], temp, hours); // %s %d hours
+ if (minutes < 2)
+ sprintf (temp, msg_table[223], temp1, minutes); // %s %d minute
+ else
+ sprintf (temp, msg_table[224], temp1, minutes); // %s %d minutes
+ if (seconds < 2)
+ sprintf (temp1, msg_table[225], temp, seconds); // %s and %d second
+ else
+ sprintf (temp1, msg_table[226], temp, seconds); // %s and %d seconds
- return temp1;
+ return temp1;
}
/*==========================================
@@ -5341,73 +6347,83 @@ char * txt_time(unsigned int duration) {
* Calculation management of GM modification (@day/@night GM commands) is done
*------------------------------------------
*/
-int atcommand_servertime(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct TimerData * timer_data;
- struct TimerData * timer_data2;
- time_t time_server; // variable for number of seconds (used with time() function)
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- char temp[256];
-
- memset(temp, '\0', sizeof(temp));
-
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = gmtime(&time_server); // convert seconds in structure
- // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
- strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
- clif_displaymessage(fd, temp);
-
- if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
- if (night_flag == 0)
- clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else
- clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
- } else if (battle_config.night_duration == 0)
- if (night_flag == 1) { // we start with night
- timer_data = get_timer(day_timer_tid);
- sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
- } else
- clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
- else if (battle_config.day_duration == 0)
- if (night_flag == 0) { // we start with day
- timer_data = get_timer(night_timer_tid);
- sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night.
- } else
- clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
- else {
- if (night_flag == 0) {
- timer_data = get_timer(night_timer_tid);
- timer_data2 = get_timer(day_timer_tid);
- sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
- clif_displaymessage(fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf(temp, msg_table[237], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
- else
- sprintf(temp, msg_table[237], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- } else {
- timer_data = get_timer(day_timer_tid);
- timer_data2 = get_timer(night_timer_tid);
- sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
- clif_displaymessage(fd, temp);
- if (timer_data->tick > timer_data2->tick)
- sprintf(temp, msg_table[239], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
- else
- sprintf(temp, msg_table[239], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
- clif_displaymessage(fd, temp);
- sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
- clif_displaymessage(fd, temp);
- }
- }
-
- return 0;
+int atcommand_servertime (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct TimerData *timer_data;
+ struct TimerData *timer_data2;
+ time_t time_server; // variable for number of seconds (used with time() function)
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ char temp[256];
+
+ memset (temp, '\0', sizeof (temp));
+
+ time (&time_server); // get time in seconds since 1/1/1970
+ datetime = gmtime (&time_server); // convert seconds in structure
+ // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
+ strftime (temp, sizeof (temp) - 1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
+ clif_displaymessage (fd, temp);
+
+ if (battle_config.night_duration == 0 && battle_config.day_duration == 0)
+ {
+ if (night_flag == 0)
+ clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight.
+ else
+ clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night.
+ }
+ else if (battle_config.night_duration == 0)
+ if (night_flag == 1)
+ { // we start with night
+ timer_data = get_timer (day_timer_tid);
+ sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage (fd, temp);
+ clif_displaymessage (fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
+ }
+ else
+ clif_displaymessage (fd, msg_table[231]); // Game time: The game is in permanent daylight.
+ else if (battle_config.day_duration == 0)
+ if (night_flag == 0)
+ { // we start with day
+ timer_data = get_timer (night_timer_tid);
+ sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage (fd, temp);
+ clif_displaymessage (fd, msg_table[236]); // Game time: After, the game will be in permanent night.
+ }
+ else
+ clif_displaymessage (fd, msg_table[232]); // Game time: The game is in permanent night.
+ else
+ {
+ if (night_flag == 0)
+ {
+ timer_data = get_timer (night_timer_tid);
+ timer_data2 = get_timer (day_timer_tid);
+ sprintf (temp, msg_table[235], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage (fd, temp);
+ if (timer_data->tick > timer_data2->tick)
+ sprintf (temp, msg_table[237], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
+ else
+ sprintf (temp, msg_table[237], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s.
+ clif_displaymessage (fd, temp);
+ sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage (fd, temp);
+ }
+ else
+ {
+ timer_data = get_timer (day_timer_tid);
+ timer_data2 = get_timer (night_timer_tid);
+ sprintf (temp, msg_table[233], txt_time ((timer_data->tick - gettick ()) / 1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage (fd, temp);
+ if (timer_data->tick > timer_data2->tick)
+ sprintf (temp, msg_table[239], txt_time ((timer_data->interval - abs (timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
+ else
+ sprintf (temp, msg_table[239], txt_time (abs (timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
+ clif_displaymessage (fd, temp);
+ sprintf (temp, msg_table[238], txt_time (timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage (fd, temp);
+ }
+ }
+
+ return 0;
}
/*==========================================
@@ -5417,66 +6433,83 @@ int atcommand_servertime(const int fd, struct map_session_data* sd,
* Inspired from a old command created by RoVeRT
*------------------------------------------
*/
-int atcommand_chardelitem(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- char character[100];
- char item_name[100];
- int i, number = 0, item_id, item_position, count;
- char output[200];
- struct item_data *item_data;
-
- memset(character, '\0', sizeof(character));
- memset(item_name, '\0', sizeof(item_name));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, character) < 3 || number < 1) {
- clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
- return -1;
- }
-
- item_id = 0;
- if ((item_data = itemdb_searchname(item_name)) != NULL ||
- (item_data = itemdb_exists(atoi(item_name))) != NULL)
- item_id = item_data->nameid;
-
- if (item_id > 500) {
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
- item_position = pc_search_inventory(pl_sd, item_id);
- if (item_position >= 0) {
- count = 0;
- for(i = 0; i < number && item_position >= 0; i++) {
- pc_delitem(pl_sd, item_position, 1, 0);
- count++;
- item_position = pc_search_inventory(pl_sd, item_id); // for next loop
- }
- sprintf(output, msg_table[113], count); // %d item(s) removed by a GM.
- clif_displaymessage(pl_sd->fd, output);
- if (number == count)
- sprintf(output, msg_table[114], count); // %d item(s) removed from the player.
- else
- sprintf(output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
- clif_displaymessage(fd, output);
- } else {
- clif_displaymessage(fd, msg_table[116]); // Character does not have the item.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
- return -1;
- }
-
- return 0;
+int atcommand_chardelitem (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ char character[100];
+ char item_name[100];
+ int i, number = 0, item_id, item_position, count;
+ char output[200];
+ struct item_data *item_data;
+
+ memset (character, '\0', sizeof (character));
+ memset (item_name, '\0', sizeof (item_name));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message
+ || sscanf (message, "%s %d %99[^\n]", item_name, &number,
+ character) < 3 || number < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
+ return -1;
+ }
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname (item_name)) != NULL ||
+ (item_data = itemdb_exists (atoi (item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (item_id > 500)
+ {
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can kill only lower or same level
+ item_position = pc_search_inventory (pl_sd, item_id);
+ if (item_position >= 0)
+ {
+ count = 0;
+ for (i = 0; i < number && item_position >= 0; i++)
+ {
+ pc_delitem (pl_sd, item_position, 1, 0);
+ count++;
+ item_position = pc_search_inventory (pl_sd, item_id); // for next loop
+ }
+ sprintf (output, msg_table[113], count); // %d item(s) removed by a GM.
+ clif_displaymessage (pl_sd->fd, output);
+ if (number == count)
+ sprintf (output, msg_table[114], count); // %d item(s) removed from the player.
+ else
+ sprintf (output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[116]); // Character does not have the item.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[19]); // Invalid item ID or name.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -5484,51 +6517,62 @@ int atcommand_chardelitem(const int fd, struct map_session_data* sd,
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------
*/
-int atcommand_jail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- int x, y;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
- switch(MRAND(2)) {
- case 0:
- x = 24;
- y = 75;
- break;
- default:
- x = 49;
- y = 75;
- break;
- }
- if (pc_setpos(pl_sd, "sec_pri.gat", x, y, 3) == 0) {
- pc_setsavepoint(pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus]
- clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
- clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_jail (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ struct map_session_data *pl_sd;
+ int x, y;
+
+ memset (character, '\0', sizeof (character));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @jail <char_name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can jail only lower or same GM
+ switch (MRAND (2))
+ {
+ case 0:
+ x = 24;
+ y = 75;
+ break;
+ default:
+ x = 49;
+ y = 75;
+ break;
+ }
+ if (pc_setpos (pl_sd, "sec_pri.gat", x, y, 3) == 0)
+ {
+ pc_setsavepoint (pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus]
+ clif_displaymessage (pl_sd->fd, msg_table[117]); // GM has send you in jails.
+ clif_displaymessage (fd, msg_table[118]); // Player warped in jails.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -5536,512 +6580,609 @@ int atcommand_jail(
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------
*/
-int atcommand_unjail(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_unjail (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- struct map_session_data *pl_sd;
+ char character[100];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
- if (pl_sd->bl.m != map_mapname2mapid("sec_pri.gat")) {
- clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
- return -1;
- } else if (pc_setpos(pl_sd, "prontera.gat", 156, 191, 3) == 0) {
- pc_setsavepoint(pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera
- clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
- clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
- } else {
- clif_displaymessage(fd, msg_table[1]); // Map not found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can jail only lower or same GM
+ if (pl_sd->bl.m != map_mapname2mapid ("sec_pri.gat"))
+ {
+ clif_displaymessage (fd, msg_table[119]); // This player is not in jails.
+ return -1;
+ }
+ else if (pc_setpos (pl_sd, "prontera.gat", 156, 191, 3) == 0)
+ {
+ pc_setsavepoint (pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera
+ clif_displaymessage (pl_sd->fd, msg_table[120]); // GM has discharge you.
+ clif_displaymessage (fd, msg_table[121]); // Player warped to Prontera.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[1]); // Map not found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @disguise <mob_id> by [Valaris] (simplified by [Yor])
*------------------------------------------
*/
-int atcommand_disguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_disguise (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int mob_id;
-
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
- return -1;
- }
+ int mob_id;
- if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(message);
+ if (!message || !*message)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
+ return -1;
+ }
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521)) { // monsters
- if (pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco.
- return -1;
- }
- sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- sd->disguise = mob_id;
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[122]); // Disguise applied.
- } else {
- clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
+ if ((mob_id = mobdb_searchname (message)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi (message);
+
+ if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
+ (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
+ (mob_id >= 813 && mob_id <= 834) || // NPC
+ (mob_id > 1000 && mob_id < 1521))
+ { // monsters
+ if (pc_isriding (sd))
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
+ clif_displaymessage (fd, msg_table[227]); // Cannot wear disguise while riding a Peco.
+ return -1;
+ }
+ sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
+ sd->disguise = mob_id;
+ pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
+ clif_displaymessage (fd, msg_table[122]); // Disguise applied.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @undisguise by [Yor]
*------------------------------------------
*/
-int atcommand_undisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_undisguise (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- if (sd->disguise) {
- clif_clearchar(&sd->bl, 9);
- sd->disguise = 0;
- pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
- } else {
- clif_displaymessage(fd, msg_table[125]); // You're not disguised.
- return -1;
- }
+ if (sd->disguise)
+ {
+ clif_clearchar (&sd->bl, 9);
+ sd->disguise = 0;
+ pc_setpos (sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
+ clif_displaymessage (fd, msg_table[124]); // Undisguise applied.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[125]); // You're not disguised.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @broadcast by [Valaris]
*------------------------------------------
*/
-int atcommand_broadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_broadcast (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
- return -1;
- }
+ if (!message || !*message)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a message (usage: @broadcast <message>).");
+ return -1;
+ }
- snprintf(output, 199, "%s : %s", sd->status.name, message);
- intif_GMmessage(output, strlen(output) + 1, 0);
+ snprintf (output, 199, "%s : %s", sd->status.name, message);
+ intif_GMmessage (output, strlen (output) + 1, 0);
- return 0;
+ return 0;
}
/*==========================================
* @localbroadcast by [Valaris]
*------------------------------------------
*/
-int atcommand_localbroadcast(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_localbroadcast (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
+ char output[200];
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- if (!message || !*message) {
- clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
- return -1;
- }
+ if (!message || !*message)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a message (usage: @localbroadcast <message>).");
+ return -1;
+ }
- snprintf(output, 199, "%s : %s", sd->status.name, message);
+ snprintf (output, 199, "%s : %s", sd->status.name, message);
- clif_GMmessage(&sd->bl, output, strlen(output) + 1, 1); // 1: ALL_SAMEMAP
+ clif_GMmessage (&sd->bl, output, strlen (output) + 1, 1); // 1: ALL_SAMEMAP
- return 0;
+ return 0;
}
/*==========================================
* @ignorelist by [Yor]
*------------------------------------------
*/
-int atcommand_ignorelist(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_ignorelist (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char output[200];
- int count;
- int i;
+ char output[200];
+ int count;
+ int i;
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- count = 0;
- for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (sd->ignore[i].name[0])
- count++;
+ count = 0;
+ for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0])); i++)
+ if (sd->ignore[i].name[0])
+ count++;
- if (sd->ignoreAll == 0)
- if (count == 0)
- clif_displaymessage(fd, msg_table[126]); // You accept any wisp (no wisper is refused).
- else {
- sprintf(output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s):
- clif_displaymessage(fd, output);
- }
- else
- if (count == 0)
- clif_displaymessage(fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused).
- else {
- sprintf(output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage(fd, output);
- }
+ if (sd->ignoreAll == 0)
+ if (count == 0)
+ clif_displaymessage (fd, msg_table[126]); // You accept any wisp (no wisper is refused).
+ else
+ {
+ sprintf (output, msg_table[127], count); // You accept any wisp, except thoses from %d player(s):
+ clif_displaymessage (fd, output);
+ }
+ else if (count == 0)
+ clif_displaymessage (fd, msg_table[128]); // You refuse all wisps (no specifical wisper is refused).
+ else
+ {
+ sprintf (output, msg_table[129], count); // You refuse all wisps, AND refuse wisps from %d player(s):
+ clif_displaymessage (fd, output);
+ }
- if (count > 0)
- for(i = 0; i < (int)(sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++)
- if (sd->ignore[i].name[0])
- clif_displaymessage(fd, sd->ignore[i].name);
+ if (count > 0)
+ for (i = 0; i < (int) (sizeof (sd->ignore) / sizeof (sd->ignore[0]));
+ i++)
+ if (sd->ignore[i].name[0])
+ clif_displaymessage (fd, sd->ignore[i].name);
- return 0;
+ return 0;
}
/*==========================================
* @charignorelist <player_name> by [Yor]
*------------------------------------------
*/
-int atcommand_charignorelist(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- struct map_session_data *pl_sd;
- char output[200];
- int count;
- int i;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charignorelist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- count = 0;
- for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++)
- if (pl_sd->ignore[i].name[0])
- count++;
-
- if (pl_sd->ignoreAll == 0)
- if (count == 0) {
- sprintf(output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused).
- clif_displaymessage(fd, output);
- } else {
- sprintf(output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s):
- clif_displaymessage(fd, output);
- }
- else
- if (count == 0) {
- sprintf(output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused).
- clif_displaymessage(fd, output);
- } else {
- sprintf(output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s):
- clif_displaymessage(fd, output);
- }
-
- if (count > 0)
- for(i = 0; i < (int)(sizeof(pl_sd->ignore) / sizeof(pl_sd->ignore[0])); i++)
- if (pl_sd->ignore[i].name[0])
- clif_displaymessage(fd, pl_sd->ignore[i].name);
-
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_charignorelist (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ struct map_session_data *pl_sd;
+ char output[200];
+ int count;
+ int i;
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charignorelist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ count = 0;
+ for (i = 0;
+ i < (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0]));
+ i++)
+ if (pl_sd->ignore[i].name[0])
+ count++;
+
+ if (pl_sd->ignoreAll == 0)
+ if (count == 0)
+ {
+ sprintf (output, msg_table[130], pl_sd->status.name); // '%s' accept any wisp (no wisper is refused).
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ sprintf (output, msg_table[131], pl_sd->status.name, count); // '%s' accept any wisp, except thoses from %d player(s):
+ clif_displaymessage (fd, output);
+ }
+ else if (count == 0)
+ {
+ sprintf (output, msg_table[132], pl_sd->status.name); // '%s' refuse all wisps (no specifical wisper is refused).
+ clif_displaymessage (fd, output);
+ }
+ else
+ {
+ sprintf (output, msg_table[133], pl_sd->status.name, count); // '%s' refuse all wisps, AND refuse wisps from %d player(s):
+ clif_displaymessage (fd, output);
+ }
+
+ if (count > 0)
+ for (i = 0;
+ i <
+ (int) (sizeof (pl_sd->ignore) / sizeof (pl_sd->ignore[0]));
+ i++)
+ if (pl_sd->ignore[i].name[0])
+ clif_displaymessage (fd, pl_sd->ignore[i].name);
+
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* @inall <player_name> by [Yor]
*------------------------------------------
*/
-int atcommand_inall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @inall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 0) {
- sprintf(output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers.
- clif_displaymessage(fd, output);
- return -1;
- } else {
- pl_sd->ignoreAll = 0;
- sprintf(output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers.
- clif_displaymessage(fd, output);
- // message to player
- clif_displaymessage(pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you.
- WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(pl_sd->fd,2) = 1;
- WFIFOB(pl_sd->fd,3) = 0; // success
- WFIFOSET(pl_sd->fd, 4); // packet_len_table[0x0d2]
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_inall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @inall <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change wisp option only to lower or same level
+ if (pl_sd->ignoreAll == 0)
+ {
+ sprintf (output, msg_table[134], pl_sd->status.name); // '%s' already accepts all wispers.
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+ else
+ {
+ pl_sd->ignoreAll = 0;
+ sprintf (output, msg_table[135], pl_sd->status.name); // '%s' now accepts all wispers.
+ clif_displaymessage (fd, output);
+ // message to player
+ clif_displaymessage (pl_sd->fd, msg_table[136]); // A GM has authorised all wispers for you.
+ WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (pl_sd->fd, 2) = 1;
+ WFIFOB (pl_sd->fd, 3) = 0; // success
+ WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2]
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* @exall <player_name> by [Yor]
*------------------------------------------
*/
-int atcommand_exall(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char output[200];
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @exall <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change wisp option only to lower or same level
- if (pl_sd->ignoreAll == 1) {
- sprintf(output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers.
- clif_displaymessage(fd, output);
- return -1;
- } else {
- pl_sd->ignoreAll = 1;
- sprintf(output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers.
- clif_displaymessage(fd, output);
- // message to player
- clif_displaymessage(pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you.
- WFIFOW(pl_sd->fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
- WFIFOB(pl_sd->fd,2) = 0;
- WFIFOB(pl_sd->fd,3) = 0; // success
- WFIFOSET(pl_sd->fd,4); // packet_len_table[0x0d2]
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_exall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char output[200];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @exall <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can change wisp option only to lower or same level
+ if (pl_sd->ignoreAll == 1)
+ {
+ sprintf (output, msg_table[137], pl_sd->status.name); // '%s' already blocks all wispers.
+ clif_displaymessage (fd, output);
+ return -1;
+ }
+ else
+ {
+ pl_sd->ignoreAll = 1;
+ sprintf (output, msg_table[138], pl_sd->status.name); // '%s' blocks now all wispers.
+ clif_displaymessage (fd, output);
+ // message to player
+ clif_displaymessage (pl_sd->fd, msg_table[139]); // A GM has blocked all wispers for you.
+ WFIFOW (pl_sd->fd, 0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
+ WFIFOB (pl_sd->fd, 2) = 0;
+ WFIFOB (pl_sd->fd, 3) = 0; // success
+ WFIFOSET (pl_sd->fd, 4); // packet_len_table[0x0d2]
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
*------------------------------------------
*/
-int atcommand_chardisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int mob_id;
- char character[100];
- char mob_name[100];
- struct map_session_data* pl_sd;
-
- memset(character, '\0', sizeof(character));
- memset(mob_name, '\0', sizeof(mob_name));
-
- if (!message || !*message || sscanf(message, "%s %99[^\n]", mob_name, character) < 2) {
- clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
- return -1;
- }
-
- if ((mob_id = mobdb_searchname(mob_name)) == 0) // check name first (to avoid possible name begining by a number)
- mob_id = atoi(mob_name);
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
- if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
- (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
- (mob_id >= 813 && mob_id <= 834) || // NPC
- (mob_id > 1000 && mob_id < 1521)) { // monsters
- if (pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
- clif_displaymessage(fd, msg_table[228]); // Character cannot wear disguise while riding a Peco.
- return -1;
- }
- pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
- pl_sd->disguise = mob_id;
- pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[140]); // Character's disguise applied.
- } else {
- clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+int atcommand_chardisguise (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int mob_id;
+ char character[100];
+ char mob_name[100];
+ struct map_session_data *pl_sd;
+
+ memset (character, '\0', sizeof (character));
+ memset (mob_name, '\0', sizeof (mob_name));
+
+ if (!message || !*message
+ || sscanf (message, "%s %99[^\n]", mob_name, character) < 2)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
+ return -1;
+ }
+
+ if ((mob_id = mobdb_searchname (mob_name)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi (mob_name);
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can disguise only lower or same level
+ if ((mob_id >= 46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
+ (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
+ (mob_id >= 813 && mob_id <= 834) || // NPC
+ (mob_id > 1000 && mob_id < 1521))
+ { // monsters
+ if (pc_isriding (pl_sd))
+ { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
+ clif_displaymessage (fd, msg_table[228]); // Character cannot wear disguise while riding a Peco.
+ return -1;
+ }
+ pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
+ pl_sd->disguise = mob_id;
+ pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y,
+ 3);
+ clif_displaymessage (fd, msg_table[140]); // Character's disguise applied.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
* @charundisguise <character> by Kalaspuff (based off Yor's work)
*------------------------------------------
*/
-int atcommand_charundisguise(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_charundisguise (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- struct map_session_data* pl_sd;
+ char character[100];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charundisguise <char name>).");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
- if (pl_sd->disguise) {
- clif_clearchar(&pl_sd->bl, 9);
- pl_sd->disguise = 0;
- pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
- clif_displaymessage(fd, msg_table[141]); // Character's undisguise applied.
- } else {
- clif_displaymessage(fd, msg_table[142]); // Character is not disguised.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can undisguise only lower or same level
+ if (pl_sd->disguise)
+ {
+ clif_clearchar (&pl_sd->bl, 9);
+ pl_sd->disguise = 0;
+ pc_setpos (pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y,
+ 3);
+ clif_displaymessage (fd, msg_table[141]); // Character's undisguise applied.
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[142]); // Character is not disguised.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
- return 0;
+ return 0;
}
/*==========================================
* @email <actual@email> <new@email> by [Yor]
*------------------------------------------
*/
-int atcommand_email(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_email (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char actual_email[100];
- char new_email[100];
+ char actual_email[100];
+ char new_email[100];
- memset(actual_email, '\0', sizeof(actual_email));
- memset(new_email, '\0', sizeof(new_email));
+ memset (actual_email, '\0', sizeof (actual_email));
+ memset (new_email, '\0', sizeof (new_email));
- if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
- clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%99s %99s", actual_email, new_email) < 2)
+ {
+ clif_displaymessage (fd,
+ "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
+ return -1;
+ }
- if (e_mail_check(actual_email) == 0) {
- clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
- return -1;
- } else if (e_mail_check(new_email) == 0) {
- clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
- return -1;
- } else if (strcmpi(new_email, "a@a.com") == 0) {
- clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail.
- return -1;
- } else if (strcmpi(actual_email, new_email) == 0) {
- clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail.
- return -1;
- } else {
- chrif_changeemail(sd->status.account_id, actual_email, new_email);
- clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server.
- }
+ if (e_mail_check (actual_email) == 0)
+ {
+ clif_displaymessage (fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
+ return -1;
+ }
+ else if (e_mail_check (new_email) == 0)
+ {
+ clif_displaymessage (fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
+ return -1;
+ }
+ else if (strcmpi (new_email, "a@a.com") == 0)
+ {
+ clif_displaymessage (fd, msg_table[146]); // New email must be a real e-mail.
+ return -1;
+ }
+ else if (strcmpi (actual_email, new_email) == 0)
+ {
+ clif_displaymessage (fd, msg_table[147]); // New email must be different of the actual e-mail.
+ return -1;
+ }
+ else
+ {
+ chrif_changeemail (sd->status.account_id, actual_email, new_email);
+ clif_displaymessage (fd, msg_table[148]); // Information sended to login-server via char-server.
+ }
- return 0;
+ return 0;
}
/*==========================================
*@effect
*------------------------------------------
*/
-int atcommand_effect(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_effect (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd;
- int type = 0, flag = 0, i;
+ struct map_session_data *pl_sd;
+ int type = 0, flag = 0, i;
- if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
- clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
- return -1;
- }
- if(flag <=0){
- clif_specialeffect(&sd->bl, type, flag);
- clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
- }
- else{
- for (i = 0; i < fd_max; i++) {
- if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
- clif_specialeffect(&pl_sd->bl, type, flag);
- clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed.
- }
- }
- }
+ if (!message || !*message || sscanf (message, "%d %d", &type, &flag) < 2)
+ {
+ clif_displaymessage (fd,
+ "Please, enter at least a option (usage: @effect <type+>).");
+ return -1;
+ }
+ if (flag <= 0)
+ {
+ clif_specialeffect (&sd->bl, type, flag);
+ clif_displaymessage (fd, msg_table[229]); // Your effect has changed.
+ }
+ else
+ {
+ for (i = 0; i < fd_max; i++)
+ {
+ if (session[i] && (pl_sd = session[i]->session_data)
+ && pl_sd->state.auth)
+ {
+ clif_specialeffect (&pl_sd->bl, type, flag);
+ clif_displaymessage (pl_sd->fd, msg_table[229]); // Your effect has changed.
+ }
+ }
+ }
- return 0;
+ return 0;
}
/*==========================================
@@ -6049,112 +7190,151 @@ int atcommand_effect(
*------------------------------------------
*/
int
-atcommand_character_item_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, equip, count, counter, counter2;
- char character[100], output[200], equipstr[100], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(equipstr, '\0', sizeof(equipstr));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.inventory[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if ((equip = pl_sd->status.inventory[i].equip)) {
- strcpy(equipstr, "| equiped: ");
- if (equip & 4)
- strcat(equipstr, "robe/gargment, ");
- if (equip & 8)
- strcat(equipstr, "left accessory, ");
- if (equip & 16)
- strcat(equipstr, "body/armor, ");
- if ((equip & 34) == 2)
- strcat(equipstr, "right hand, ");
- if ((equip & 34) == 32)
- strcat(equipstr, "left hand, ");
- if ((equip & 34) == 34)
- strcat(equipstr, "both hands, ");
- if (equip & 64)
- strcat(equipstr, "feet, ");
- if (equip & 128)
- strcat(equipstr, "right accessory, ");
- if ((equip & 769) == 1)
- strcat(equipstr, "lower head, ");
- if ((equip & 769) == 256)
- strcat(equipstr, "top head, ");
- if ((equip & 769) == 257)
- strcat(equipstr, "lower/top head, ");
- if ((equip & 769) == 512)
- strcat(equipstr, "mid head, ");
- if ((equip & 769) == 512)
- strcat(equipstr, "lower/mid head, ");
- if ((equip & 769) == 769)
- strcat(equipstr, "lower/mid/top head, ");
- // remove final ', '
- equipstr[strlen(equipstr) - 2] = '\0';
- } else
- memset(equipstr, '\0', sizeof(equipstr));
- if (sd->status.inventory[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr);
- else
- sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.inventory[i].card[j]) {
- if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found on this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+atcommand_character_item_list (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ struct item_data *item_data, *item_temp;
+ int i, j, equip, count, counter, counter2;
+ char character[100], output[200], equipstr[100], outputtmp[200];
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+ memset (equipstr, '\0', sizeof (equipstr));
+ memset (outputtmp, '\0', sizeof (outputtmp));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charitemlist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can look items only lower or same level
+ counter = 0;
+ count = 0;
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (pl_sd->status.inventory[i].nameid > 0
+ && (item_data =
+ itemdb_search (pl_sd->status.inventory[i].nameid)) !=
+ NULL)
+ {
+ counter = counter + pl_sd->status.inventory[i].amount;
+ count++;
+ if (count == 1)
+ {
+ sprintf (output, "------ Items list of '%s' ------",
+ pl_sd->status.name);
+ clif_displaymessage (fd, output);
+ }
+ if ((equip = pl_sd->status.inventory[i].equip))
+ {
+ strcpy (equipstr, "| equiped: ");
+ if (equip & 4)
+ strcat (equipstr, "robe/gargment, ");
+ if (equip & 8)
+ strcat (equipstr, "left accessory, ");
+ if (equip & 16)
+ strcat (equipstr, "body/armor, ");
+ if ((equip & 34) == 2)
+ strcat (equipstr, "right hand, ");
+ if ((equip & 34) == 32)
+ strcat (equipstr, "left hand, ");
+ if ((equip & 34) == 34)
+ strcat (equipstr, "both hands, ");
+ if (equip & 64)
+ strcat (equipstr, "feet, ");
+ if (equip & 128)
+ strcat (equipstr, "right accessory, ");
+ if ((equip & 769) == 1)
+ strcat (equipstr, "lower head, ");
+ if ((equip & 769) == 256)
+ strcat (equipstr, "top head, ");
+ if ((equip & 769) == 257)
+ strcat (equipstr, "lower/top head, ");
+ if ((equip & 769) == 512)
+ strcat (equipstr, "mid head, ");
+ if ((equip & 769) == 512)
+ strcat (equipstr, "lower/mid head, ");
+ if ((equip & 769) == 769)
+ strcat (equipstr, "lower/mid/top head, ");
+ // remove final ', '
+ equipstr[strlen (equipstr) - 2] = '\0';
+ }
+ else
+ memset (equipstr, '\0', sizeof (equipstr));
+ if (sd->status.inventory[i].refine)
+ sprintf (output, "%d %s %+d (%s %+d, id: %d) %s",
+ pl_sd->status.inventory[i].amount,
+ item_data->name,
+ pl_sd->status.inventory[i].refine,
+ item_data->jname,
+ pl_sd->status.inventory[i].refine,
+ pl_sd->status.inventory[i].nameid, equipstr);
+ else
+ sprintf (output, "%d %s (%s, id: %d) %s",
+ pl_sd->status.inventory[i].amount,
+ item_data->name, item_data->jname,
+ pl_sd->status.inventory[i].nameid, equipstr);
+ clif_displaymessage (fd, output);
+ memset (output, '\0', sizeof (output));
+ counter2 = 0;
+ for (j = 0; j < item_data->slot; j++)
+ {
+ if (pl_sd->status.inventory[i].card[j])
+ {
+ if ((item_temp =
+ itemdb_search (pl_sd->status.
+ inventory[i].card[j])) !=
+ NULL)
+ {
+ if (output[0] == '\0')
+ sprintf (outputtmp,
+ " -> (card(s): #%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ else
+ sprintf (outputtmp, "#%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ strcat (output, outputtmp);
+ }
+ }
+ }
+ if (output[0] != '\0')
+ {
+ output[strlen (output) - 2] = ')';
+ output[strlen (output) - 1] = '\0';
+ clif_displaymessage (fd, output);
+ }
+ }
+ }
+ if (count == 0)
+ clif_displaymessage (fd, "No item found on this player.");
+ else
+ {
+ sprintf (output, "%d item(s) found in %d kind(s) of items.",
+ counter, count);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -6162,83 +7342,125 @@ atcommand_character_item_list(
*------------------------------------------
*/
int
-atcommand_character_storage_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct storage *stor;
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_STORAGE; i++) {
- if (stor->storage_[i].nameid > 0 && (item_data = itemdb_search(stor->storage_[i].nameid)) != NULL) {
- counter = counter + stor->storage_[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (stor->storage_[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage_[i].amount, item_data->name, stor->storage_[i].refine, item_data->jname, stor->storage_[i].refine, stor->storage_[i].nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (stor->storage_[i].card[j]) {
- if ((item_temp = itemdb_search(stor->storage_[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the storage of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, "This player has no storage.");
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+atcommand_character_storage_list (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct storage *stor;
+ struct map_session_data *pl_sd;
+ struct item_data *item_data, *item_temp;
+ int i, j, count, counter, counter2;
+ char character[100], output[200], outputtmp[200];
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+ memset (outputtmp, '\0', sizeof (outputtmp));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charitemlist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can look items only lower or same level
+ if ((stor = account2storage2 (pl_sd->status.account_id)) != NULL)
+ {
+ counter = 0;
+ count = 0;
+ for (i = 0; i < MAX_STORAGE; i++)
+ {
+ if (stor->storage_[i].nameid > 0
+ && (item_data =
+ itemdb_search (stor->storage_[i].nameid)) != NULL)
+ {
+ counter = counter + stor->storage_[i].amount;
+ count++;
+ if (count == 1)
+ {
+ sprintf (output,
+ "------ Storage items list of '%s' ------",
+ pl_sd->status.name);
+ clif_displaymessage (fd, output);
+ }
+ if (stor->storage_[i].refine)
+ sprintf (output, "%d %s %+d (%s %+d, id: %d)",
+ stor->storage_[i].amount,
+ item_data->name,
+ stor->storage_[i].refine,
+ item_data->jname,
+ stor->storage_[i].refine,
+ stor->storage_[i].nameid);
+ else
+ sprintf (output, "%d %s (%s, id: %d)",
+ stor->storage_[i].amount,
+ item_data->name, item_data->jname,
+ stor->storage_[i].nameid);
+ clif_displaymessage (fd, output);
+ memset (output, '\0', sizeof (output));
+ counter2 = 0;
+ for (j = 0; j < item_data->slot; j++)
+ {
+ if (stor->storage_[i].card[j])
+ {
+ if ((item_temp =
+ itemdb_search (stor->
+ storage_[i].card[j])) !=
+ NULL)
+ {
+ if (output[0] == '\0')
+ sprintf (outputtmp,
+ " -> (card(s): #%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ else
+ sprintf (outputtmp, "#%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ strcat (output, outputtmp);
+ }
+ }
+ }
+ if (output[0] != '\0')
+ {
+ output[strlen (output) - 2] = ')';
+ output[strlen (output) - 1] = '\0';
+ clif_displaymessage (fd, output);
+ }
+ }
+ }
+ if (count == 0)
+ clif_displaymessage (fd,
+ "No item found in the storage of this player.");
+ else
+ {
+ sprintf (output,
+ "%d item(s) found in %d kind(s) of items.",
+ counter, count);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, "This player has no storage.");
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -6246,77 +7468,114 @@ atcommand_character_storage_list(
*------------------------------------------
*/
int
-atcommand_character_cart_list(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- struct map_session_data *pl_sd;
- struct item_data *item_data, *item_temp;
- int i, j, count, counter, counter2;
- char character[100], output[200], outputtmp[200];
-
- memset(character, '\0', sizeof(character));
- memset(output, '\0', sizeof(output));
- memset(outputtmp, '\0', sizeof(outputtmp));
-
- if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
- clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
- counter = 0;
- count = 0;
- for (i = 0; i < MAX_CART; i++) {
- if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
- counter = counter + pl_sd->status.cart[i].amount;
- count++;
- if (count == 1) {
- sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name);
- clif_displaymessage(fd, output);
- }
- if (pl_sd->status.cart[i].refine)
- sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
- else
- sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
- clif_displaymessage(fd, output);
- memset(output, '\0', sizeof(output));
- counter2 = 0;
- for (j = 0; j < item_data->slot; j++) {
- if (pl_sd->status.cart[i].card[j]) {
- if ((item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
- if (output[0] == '\0')
- sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- else
- sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
- strcat(output, outputtmp);
- }
- }
- }
- if (output[0] != '\0') {
- output[strlen(output) - 2] = ')';
- output[strlen(output) - 1] = '\0';
- clif_displaymessage(fd, output);
- }
- }
- }
- if (count == 0)
- clif_displaymessage(fd, "No item found in the cart of this player.");
- else {
- sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
- clif_displaymessage(fd, output);
- }
- } else {
- clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
- return -1;
- }
- } else {
- clif_displaymessage(fd, msg_table[3]); // Character not found.
- return -1;
- }
-
- return 0;
+atcommand_character_cart_list (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ struct map_session_data *pl_sd;
+ struct item_data *item_data, *item_temp;
+ int i, j, count, counter, counter2;
+ char character[100], output[200], outputtmp[200];
+
+ memset (character, '\0', sizeof (character));
+ memset (output, '\0', sizeof (output));
+ memset (outputtmp, '\0', sizeof (outputtmp));
+
+ if (!message || !*message || sscanf (message, "%99[^\n]", character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Please, enter a player name (usage: @charitemlist <char name>).");
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (pc_isGM (sd) >= pc_isGM (pl_sd))
+ { // you can look items only lower or same level
+ counter = 0;
+ count = 0;
+ for (i = 0; i < MAX_CART; i++)
+ {
+ if (pl_sd->status.cart[i].nameid > 0
+ && (item_data =
+ itemdb_search (pl_sd->status.cart[i].nameid)) != NULL)
+ {
+ counter = counter + pl_sd->status.cart[i].amount;
+ count++;
+ if (count == 1)
+ {
+ sprintf (output,
+ "------ Cart items list of '%s' ------",
+ pl_sd->status.name);
+ clif_displaymessage (fd, output);
+ }
+ if (pl_sd->status.cart[i].refine)
+ sprintf (output, "%d %s %+d (%s %+d, id: %d)",
+ pl_sd->status.cart[i].amount,
+ item_data->name,
+ pl_sd->status.cart[i].refine,
+ item_data->jname,
+ pl_sd->status.cart[i].refine,
+ pl_sd->status.cart[i].nameid);
+ else
+ sprintf (output, "%d %s (%s, id: %d)",
+ pl_sd->status.cart[i].amount,
+ item_data->name, item_data->jname,
+ pl_sd->status.cart[i].nameid);
+ clif_displaymessage (fd, output);
+ memset (output, '\0', sizeof (output));
+ counter2 = 0;
+ for (j = 0; j < item_data->slot; j++)
+ {
+ if (pl_sd->status.cart[i].card[j])
+ {
+ if ((item_temp =
+ itemdb_search (pl_sd->status.
+ cart[i].card[j])) != NULL)
+ {
+ if (output[0] == '\0')
+ sprintf (outputtmp,
+ " -> (card(s): #%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ else
+ sprintf (outputtmp, "#%d %s (%s), ",
+ ++counter2, item_temp->name,
+ item_temp->jname);
+ strcat (output, outputtmp);
+ }
+ }
+ }
+ if (output[0] != '\0')
+ {
+ output[strlen (output) - 2] = ')';
+ output[strlen (output) - 1] = '\0';
+ clif_displaymessage (fd, output);
+ }
+ }
+ }
+ if (count == 0)
+ clif_displaymessage (fd,
+ "No item found in the cart of this player.");
+ else
+ {
+ sprintf (output, "%d item(s) found in %d kind(s) of items.",
+ counter, count);
+ clif_displaymessage (fd, output);
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ }
+ else
+ {
+ clif_displaymessage (fd, msg_table[3]); // Character not found.
+ return -1;
+ }
+
+ return 0;
}
/*==========================================
@@ -6325,18 +7584,17 @@ atcommand_character_cart_list(
*------------------------------------------
*/
int
-atcommand_killer(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_killer (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- sd->special_state.killer = !sd->special_state.killer;
+ sd->special_state.killer = !sd->special_state.killer;
- if(sd->special_state.killer)
- clif_displaymessage(fd, msg_table[241]);
- else
- clif_displaymessage(fd, msg_table[242]);
+ if (sd->special_state.killer)
+ clif_displaymessage (fd, msg_table[241]);
+ else
+ clif_displaymessage (fd, msg_table[242]);
- return 0;
+ return 0;
}
/*==========================================
@@ -6345,18 +7603,17 @@ atcommand_killer(
*------------------------------------------
*/
int
-atcommand_killable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_killable (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- sd->special_state.killable = !sd->special_state.killable;
+ sd->special_state.killable = !sd->special_state.killable;
- if(sd->special_state.killable)
- clif_displaymessage(fd, msg_table[242]);
- else
- clif_displaymessage(fd, msg_table[241]);
+ if (sd->special_state.killable)
+ clif_displaymessage (fd, msg_table[242]);
+ else
+ clif_displaymessage (fd, msg_table[241]);
- return 0;
+ return 0;
}
/*==========================================
@@ -6365,42 +7622,39 @@ atcommand_killable(
*------------------------------------------
*/
int
-atcommand_charkillable(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_charkillable (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd = NULL;
+ struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
+ if (!message || !*message)
+ return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
+ if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
+ return -1;
- pl_sd->special_state.killable = !pl_sd->special_state.killable;
+ pl_sd->special_state.killable = !pl_sd->special_state.killable;
- if(pl_sd->special_state.killable)
- clif_displaymessage(fd, "The player is now killable");
- else
- clif_displaymessage(fd, "The player is no longer killable");
+ if (pl_sd->special_state.killable)
+ clif_displaymessage (fd, "The player is now killable");
+ else
+ clif_displaymessage (fd, "The player is no longer killable");
- return 0;
+ return 0;
}
-
/*==========================================
* @skillon by MouseJstr
* turn skills on for the map
*------------------------------------------
*/
int
-atcommand_skillon(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_skillon (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- map[sd->bl.m].flag.noskill = 0;
- clif_displaymessage(fd, msg_table[244]);
- return 0;
+ map[sd->bl.m].flag.noskill = 0;
+ clif_displaymessage (fd, msg_table[244]);
+ return 0;
}
/*==========================================
@@ -6409,13 +7663,12 @@ atcommand_skillon(
*------------------------------------------
*/
int
-atcommand_skilloff(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_skilloff (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- map[sd->bl.m].flag.noskill = 1;
- clif_displaymessage(fd, msg_table[243]);
- return 0;
+ map[sd->bl.m].flag.noskill = 1;
+ clif_displaymessage (fd, msg_table[243]);
+ return 0;
}
/*==========================================
@@ -6425,34 +7678,34 @@ atcommand_skilloff(
*------------------------------------------
*/
int
-atcommand_npcmove(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_npcmove (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- int x = 0, y = 0;
- struct npc_data *nd = 0;
-
- if( sd == NULL )
- return -1;
+ char character[100];
+ int x = 0, y = 0;
+ struct npc_data *nd = 0;
- if (!message || !*message)
- return -1;
+ if (sd == NULL)
+ return -1;
+
+ if (!message || !*message)
+ return -1;
- memset(character, '\0', sizeof character);
+ memset (character, '\0', sizeof character);
- if (sscanf(message, "%d %d %99[^\n]", &x, &y, character) < 3)
- return -1;
+ if (sscanf (message, "%d %d %99[^\n]", &x, &y, character) < 3)
+ return -1;
- nd=npc_name2id(character);
- if (nd==NULL)
- return -1;
+ nd = npc_name2id (character);
+ if (nd == NULL)
+ return -1;
- npc_enable(character, 0);
- nd->bl.x = x;
- nd->bl.y = y;
- npc_enable(character, 1);
+ npc_enable (character, 0);
+ nd->bl.x = x;
+ nd->bl.y = y;
+ npc_enable (character, 1);
- return 0;
+ return 0;
}
/*==========================================
@@ -6462,30 +7715,30 @@ atcommand_npcmove(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_addwarp(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_addwarp (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char w1[64], w3[64], w4[64];
- char map[30], output[200];
- int x,y,ret;
+ char w1[64], w3[64], w4[64];
+ char map[30], output[200];
+ int x, y, ret;
- if (!message || !*message)
- return -1;
+ if (!message || !*message)
+ return -1;
- if (sscanf(message, "%99s %d %d[^\n]", map, &x, &y ) < 3)
- return -1;
+ if (sscanf (message, "%99s %d %d[^\n]", map, &x, &y) < 3)
+ return -1;
- sprintf(w1,"%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y);
- sprintf(w3,"%s%d%d%d%d", map,sd->bl.x, sd->bl.y, x, y);
- sprintf(w4,"1,1,%s.gat,%d,%d", map, x, y);
+ sprintf (w1, "%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y);
+ sprintf (w3, "%s%d%d%d%d", map, sd->bl.x, sd->bl.y, x, y);
+ sprintf (w4, "1,1,%s.gat,%d,%d", map, x, y);
- ret = npc_parse_warp(w1, "warp", w3, w4);
+ ret = npc_parse_warp (w1, "warp", w3, w4);
- sprintf(output, "New warp NPC => %s",w3);
+ sprintf (output, "New warp NPC => %s", w3);
- clif_displaymessage(fd, output);
+ clif_displaymessage (fd, output);
- return ret;
+ return ret;
}
/*==========================================
@@ -6495,31 +7748,30 @@ atcommand_addwarp(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_follow(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_follow (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
#if 0
- struct map_session_data *pl_sd = NULL;
-
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL)
- pc_follow(sd, pl_sd->bl.id);
- else
- return 1;
+ struct map_session_data *pl_sd = NULL;
+
+ if (!message || !*message)
+ return -1;
+ if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
+ pc_follow (sd, pl_sd->bl.id);
+ else
+ return 1;
#endif
- /*
- * Command disabled - it's incompatible with the TMW
- * client.
- */
- clif_displaymessage(fd, "@follow command not available");
+ /*
+ * Command disabled - it's incompatible with the TMW
+ * client.
+ */
+ clif_displaymessage (fd, "@follow command not available");
- return 0;
+ return 0;
}
-
/*==========================================
* @chareffect by [MouseJstr]
*
@@ -6527,26 +7779,29 @@ atcommand_follow(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_chareffect(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_chareffect (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd = NULL;
- char target[255];
- int type = 0;
+ struct map_session_data *pl_sd = NULL;
+ char target[255];
+ int type = 0;
- if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) {
- clif_displaymessage(fd, "usage: @chareffect <type+> <target>.");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %s", &type, target) != 2)
+ {
+ clif_displaymessage (fd, "usage: @chareffect <type+> <target>.");
+ return -1;
+ }
- if((pl_sd=map_nick2sd((char *) target)) == NULL)
- return -1;
+ if ((pl_sd = map_nick2sd ((char *) target)) == NULL)
+ return -1;
- clif_specialeffect(&pl_sd->bl, type, 0);
- clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
+ clif_specialeffect (&pl_sd->bl, type, 0);
+ clif_displaymessage (fd, msg_table[229]); // Your effect has changed.
- return 0;
+ return 0;
}
+
/*==========================================
* @dropall by [MouseJstr]
*
@@ -6554,19 +7809,22 @@ atcommand_chareffect(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_dropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 0);
- pc_dropitem(sd, i, sd->status.inventory[i].amount);
- }
- }
- return 0;
+atcommand_dropall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int i;
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].amount)
+ {
+ if (sd->status.inventory[i].equip != 0)
+ pc_unequipitem (sd, i, 0);
+ pc_dropitem (sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ return 0;
}
+
/*==========================================
* @chardropall by [MouseJstr]
*
@@ -6575,30 +7833,33 @@ atcommand_dropall(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_chardropall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_chardropall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int i;
- struct map_session_data *pl_sd = NULL;
+ int i;
+ struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 0);
- pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
- }
- }
+ if (!message || !*message)
+ return -1;
+ if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
+ return -1;
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (pl_sd->status.inventory[i].amount)
+ {
+ if (pl_sd->status.inventory[i].equip != 0)
+ pc_unequipitem (pl_sd, i, 0);
+ pc_dropitem (pl_sd, i, pl_sd->status.inventory[i].amount);
+ }
+ }
- clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
- clif_displaymessage(fd, "It is done");
- //clif_displaymessage(fd, "It is offical.. your a jerk");
+ clif_displaymessage (pl_sd->fd, "Ever play 52 card pickup?");
+ clif_displaymessage (fd, "It is done");
+ //clif_displaymessage(fd, "It is offical.. your a jerk");
- return 0;
+ return 0;
}
+
/*==========================================
* @storeall by [MouseJstr]
*
@@ -6607,35 +7868,40 @@ atcommand_chardropall(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_storeall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int i;
- nullpo_retr(-1, sd);
-
- if (sd->state.storage_flag != 1)
- { //Open storage.
- switch (storage_storageopen(sd)) {
- case 2: //Try again
- clif_displaymessage(fd, "run this command again..");
- return 0;
- case 1: //Failure
- clif_displaymessage(fd, "You can't open the storage currently.");
- return 1;
- }
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (sd->status.inventory[i].amount) {
- if(sd->status.inventory[i].equip != 0)
- pc_unequipitem(sd, i, 0);
- storage_storageadd(sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(sd);
-
- clif_displaymessage(fd, "It is done");
- return 0;
+atcommand_storeall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int i;
+ nullpo_retr (-1, sd);
+
+ if (sd->state.storage_flag != 1)
+ { //Open storage.
+ switch (storage_storageopen (sd))
+ {
+ case 2: //Try again
+ clif_displaymessage (fd, "run this command again..");
+ return 0;
+ case 1: //Failure
+ clif_displaymessage (fd,
+ "You can't open the storage currently.");
+ return 1;
+ }
+ }
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (sd->status.inventory[i].amount)
+ {
+ if (sd->status.inventory[i].equip != 0)
+ pc_unequipitem (sd, i, 0);
+ storage_storageadd (sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ storage_storageclose (sd);
+
+ clif_displaymessage (fd, "It is done");
+ return 0;
}
+
/*==========================================
* @charstoreall by [MouseJstr]
*
@@ -6643,39 +7909,46 @@ atcommand_storeall(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_charstoreall(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_charstoreall (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int i;
- struct map_session_data *pl_sd = NULL;
+ int i;
+ struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
- if((pl_sd=map_nick2sd((char *) message)) == NULL)
- return -1;
+ if (!message || !*message)
+ return -1;
+ if ((pl_sd = map_nick2sd ((char *) message)) == NULL)
+ return -1;
- if (storage_storageopen(pl_sd) == 1) {
- clif_displaymessage(fd, "Had to open the characters storage window...");
- clif_displaymessage(fd, "run this command again..");
- return 0;
- }
- for (i = 0; i < MAX_INVENTORY; i++) {
- if (pl_sd->status.inventory[i].amount) {
- if(pl_sd->status.inventory[i].equip != 0)
- pc_unequipitem(pl_sd, i, 0);
- storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
- }
- }
- storage_storageclose(pl_sd);
+ if (storage_storageopen (pl_sd) == 1)
+ {
+ clif_displaymessage (fd,
+ "Had to open the characters storage window...");
+ clif_displaymessage (fd, "run this command again..");
+ return 0;
+ }
+ for (i = 0; i < MAX_INVENTORY; i++)
+ {
+ if (pl_sd->status.inventory[i].amount)
+ {
+ if (pl_sd->status.inventory[i].equip != 0)
+ pc_unequipitem (pl_sd, i, 0);
+ storage_storageadd (pl_sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ storage_storageclose (pl_sd);
- clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
- clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
- clif_displaymessage(pl_sd->fd, " -- the management");
+ clif_displaymessage (pl_sd->fd,
+ "Everything you own has been put away for safe keeping.");
+ clif_displaymessage (pl_sd->fd,
+ "go to the nearest kafka to retrieve it..");
+ clif_displaymessage (pl_sd->fd, " -- the management");
- clif_displaymessage(fd, "It is done");
+ clif_displaymessage (fd, "It is done");
- return 0;
+ return 0;
}
+
/*==========================================
* @skillid by [MouseJstr]
*
@@ -6683,24 +7956,28 @@ atcommand_charstoreall(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_skillid(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- int skillen = 0, idx = 0;
- if (!message || !*message)
- return -1;
- skillen = strlen(message);
- while (skill_names[idx].id != 0) {
- if ((strnicmp(skill_names[idx].name, message, skillen) == 0) ||
- (strnicmp(skill_names[idx].desc, message, skillen) == 0)) {
- char output[255];
- sprintf(output, "skill %d: %s", skill_names[idx].id, skill_names[idx].desc);
- clif_displaymessage(fd, output);
- }
- idx++;
+atcommand_skillid (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ int skillen = 0, idx = 0;
+ if (!message || !*message)
+ return -1;
+ skillen = strlen (message);
+ while (skill_names[idx].id != 0)
+ {
+ if ((strnicmp (skill_names[idx].name, message, skillen) == 0) ||
+ (strnicmp (skill_names[idx].desc, message, skillen) == 0))
+ {
+ char output[255];
+ sprintf (output, "skill %d: %s", skill_names[idx].id,
+ skill_names[idx].desc);
+ clif_displaymessage (fd, output);
}
- return 0;
+ idx++;
+ }
+ return 0;
}
+
/*==========================================
* @useskill by [MouseJstr]
*
@@ -6708,71 +7985,74 @@ atcommand_skillid(const int fd, struct map_session_data* sd,
*------------------------------------------
*/
int
-atcommand_useskill(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_useskill (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd = NULL;
- int skillnum;
- int skilllv;
- int inf;
- char target[255];
+ struct map_session_data *pl_sd = NULL;
+ int skillnum;
+ int skilllv;
+ int inf;
+ char target[255];
- if (!message || !*message)
- return -1;
- if(sscanf(message, "%d %d %s", &skillnum, &skilllv, target) != 3) {
- clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
- return -1;
- }
- if((pl_sd=map_nick2sd(target)) == NULL) {
- return -1;
- }
+ if (!message || !*message)
+ return -1;
+ if (sscanf (message, "%d %d %s", &skillnum, &skilllv, target) != 3)
+ {
+ clif_displaymessage (fd,
+ "Usage: @useskill <skillnum> <skillv> <target>");
+ return -1;
+ }
+ if ((pl_sd = map_nick2sd (target)) == NULL)
+ {
+ return -1;
+ }
- inf = skill_get_inf(skillnum);
+ inf = skill_get_inf (skillnum);
- if ((inf == 2) || (inf == 1))
- skill_use_pos(sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
- else
- skill_use_id(sd, pl_sd->bl.id, skillnum, skilllv);
+ if ((inf == 2) || (inf == 1))
+ skill_use_pos (sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
+ else
+ skill_use_id (sd, pl_sd->bl.id, skillnum, skilllv);
- return 0;
+ return 0;
}
+
/*==========================================
* It is made to rain.
*------------------------------------------
*/
int
-atcommand_rain(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_rain (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int effno = 0;
- effno = 161;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.rain)
- return -1;
+ int effno = 0;
+ effno = 161;
+ nullpo_retr (-1, sd);
+ if (effno < 0 || map[sd->bl.m].flag.rain)
+ return -1;
- map[sd->bl.m].flag.rain=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
+ map[sd->bl.m].flag.rain = 1;
+ clif_specialeffect (&sd->bl, effno, 2);
+ return 0;
}
+
/*==========================================
* It is made to snow.
*------------------------------------------
*/
int
-atcommand_snow(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_snow (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int effno = 0;
- effno = 162;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.snow)
- return -1;
+ int effno = 0;
+ effno = 162;
+ nullpo_retr (-1, sd);
+ if (effno < 0 || map[sd->bl.m].flag.snow)
+ return -1;
- map[sd->bl.m].flag.snow=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
+ map[sd->bl.m].flag.snow = 1;
+ clif_specialeffect (&sd->bl, effno, 2);
+ return 0;
}
/*==========================================
@@ -6780,19 +8060,18 @@ atcommand_snow(
*------------------------------------------
*/
int
-atcommand_sakura(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_sakura (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int effno = 0;
- effno = 163;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.sakura)
- return -1;
+ int effno = 0;
+ effno = 163;
+ nullpo_retr (-1, sd);
+ if (effno < 0 || map[sd->bl.m].flag.sakura)
+ return -1;
- map[sd->bl.m].flag.sakura=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
+ map[sd->bl.m].flag.sakura = 1;
+ clif_specialeffect (&sd->bl, effno, 2);
+ return 0;
}
/*==========================================
@@ -6800,20 +8079,19 @@ atcommand_sakura(
*------------------------------------------
*/
int
-atcommand_fog(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_fog (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int effno = 0;
- effno = 233;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.fog)
- return -1;
-
- map[sd->bl.m].flag.fog=1;
- clif_specialeffect(&sd->bl,effno,2);
+ int effno = 0;
+ effno = 233;
+ nullpo_retr (-1, sd);
+ if (effno < 0 || map[sd->bl.m].flag.fog)
+ return -1;
- return 0;
+ map[sd->bl.m].flag.fog = 1;
+ clif_specialeffect (&sd->bl, effno, 2);
+
+ return 0;
}
/*==========================================
@@ -6821,61 +8099,62 @@ atcommand_fog(
*------------------------------------------
*/
int
-atcommand_leaves(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_leaves (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int effno = 0;
- effno = 333;
- nullpo_retr(-1, sd);
- if (effno < 0 || map[sd->bl.m].flag.leaves)
- return -1;
+ int effno = 0;
+ effno = 333;
+ nullpo_retr (-1, sd);
+ if (effno < 0 || map[sd->bl.m].flag.leaves)
+ return -1;
- map[sd->bl.m].flag.leaves=1;
- clif_specialeffect(&sd->bl,effno,2);
- return 0;
+ map[sd->bl.m].flag.leaves = 1;
+ clif_specialeffect (&sd->bl, effno, 2);
+ return 0;
}
/*==========================================
*
*------------------------------------------
*/
-int atcommand_summon(const int fd, struct map_session_data* sd, const char* command, const char* message)
+int atcommand_summon (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char name[100];
- int mob_id = 0;
- int x = 0;
- int y = 0;
- int id = 0;
- struct mob_data *md;
- unsigned int tick=gettick();
-
- nullpo_retr(-1, sd);
+ char name[100];
+ int mob_id = 0;
+ int x = 0;
+ int y = 0;
+ int id = 0;
+ struct mob_data *md;
+ unsigned int tick = gettick ();
+
+ nullpo_retr (-1, sd);
- if (!message || !*message)
- return -1;
- if (sscanf(message, "%99s", name) < 1)
- return -1;
-
- if ((mob_id = atoi(name)) == 0)
- mob_id = mobdb_searchname(name);
- if(mob_id == 0)
- return -1;
+ if (!message || !*message)
+ return -1;
+ if (sscanf (message, "%99s", name) < 1)
+ return -1;
- x = sd->bl.x + (MRAND(10) - 5);
- y = sd->bl.y + (MRAND(10) - 5);
+ if ((mob_id = atoi (name)) == 0)
+ mob_id = mobdb_searchname (name);
+ if (mob_id == 0)
+ return -1;
- id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, "");
- if((md=(struct mob_data *)map_id2bl(id))){
- md->master_id=sd->bl.id;
- md->state.special_mob_ai=1;
- md->mode=mob_db[md->class].mode|0x04;
- md->deletetimer=add_timer(tick+60000,mob_timer_delete,id,0);
- clif_misceffect(&md->bl,344);
- }
- clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick);
+ x = sd->bl.x + (MRAND (10) - 5);
+ y = sd->bl.y + (MRAND (10) - 5);
+
+ id = mob_once_spawn (sd, "this", x, y, "--ja--", mob_id, 1, "");
+ if ((md = (struct mob_data *) map_id2bl (id)))
+ {
+ md->master_id = sd->bl.id;
+ md->state.special_mob_ai = 1;
+ md->mode = mob_db[md->class].mode | 0x04;
+ md->deletetimer = add_timer (tick + 60000, mob_timer_delete, id, 0);
+ clif_misceffect (&md->bl, 344);
+ }
+ clif_skill_poseffect (&sd->bl, AM_CALLHOMUN, 1, x, y, tick);
- return 0;
+ return 0;
}
/*==========================================
@@ -6888,26 +8167,27 @@ int atcommand_summon(const int fd, struct map_session_data* sd, const char* comm
*------------------------------------------
*/
int
-atcommand_adjcmdlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_adjcmdlvl (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int i, newlev;
+ int i, newlev;
char cmd[100];
- if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
- clif_displaymessage(fd, "usage: @adjcmdlvl <lvl> <command>.");
+ if (!message || !*message || sscanf (message, "%d %s", &newlev, cmd) != 2)
+ {
+ clif_displaymessage (fd, "usage: @adjcmdlvl <lvl> <command>.");
return -1;
}
for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
- if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
+ if (strcmpi (cmd, atcommand_info[i].command + 1) == 0)
+ {
atcommand_info[i].level = newlev;
- clif_displaymessage(fd, "@command level changed.");
+ clif_displaymessage (fd, "@command level changed.");
return 0;
}
- clif_displaymessage(fd, "@command not found.");
+ clif_displaymessage (fd, "@command not found.");
return -1;
}
@@ -6921,28 +8201,28 @@ atcommand_adjcmdlvl(
*------------------------------------------
*/
int
-atcommand_adjgmlvl(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_adjgmlvl (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- int newlev;
+ int newlev;
char user[100];
struct map_session_data *pl_sd;
- if (!message || !*message || sscanf(message, "%d %s", &newlev, user) != 2) {
- clif_displaymessage(fd, "usage: @adjgmlvl <lvl> <user>.");
+ if (!message || !*message
+ || sscanf (message, "%d %s", &newlev, user) != 2)
+ {
+ clif_displaymessage (fd, "usage: @adjgmlvl <lvl> <user>.");
return -1;
}
- if((pl_sd=map_nick2sd((char *) user)) == NULL)
+ if ((pl_sd = map_nick2sd ((char *) user)) == NULL)
return -1;
- pc_set_gm_level(pl_sd->status.account_id, newlev);
+ pc_set_gm_level (pl_sd->status.account_id, newlev);
return 0;
}
-
/*==========================================
* @trade by [MouseJstr]
*
@@ -6953,365 +8233,405 @@ atcommand_adjgmlvl(
*------------------------------------------
*/
int
-atcommand_trade(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_trade (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
struct map_session_data *pl_sd = NULL;
if (!message || !*message)
return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- trade_traderequest(sd, pl_sd->bl.id);
+ if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
+ {
+ trade_traderequest (sd, pl_sd->bl.id);
return 0;
}
return -1;
}
-
/*===========================
* @unmute [Valaris]
*===========================
*/
-int atcommand_unmute(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_unmute (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- struct map_session_data *pl_sd = NULL;
- if (!message || !*message)
- return -1;
+ struct map_session_data *pl_sd = NULL;
+ if (!message || !*message)
+ return -1;
- if((pl_sd=map_nick2sd((char *) message)) != NULL) {
- if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) {
- skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
- clif_displaymessage(sd->fd,"Player unmuted");
- }
- else
- clif_displaymessage(sd->fd,"Player is not muted");
- }
+ if ((pl_sd = map_nick2sd ((char *) message)) != NULL)
+ {
+ if (pl_sd->sc_data[SC_NOCHAT].timer != -1)
+ {
+ skill_status_change_end (&pl_sd->bl, SC_NOCHAT, -1);
+ clif_displaymessage (sd->fd, "Player unmuted");
+ }
+ else
+ clif_displaymessage (sd->fd, "Player is not muted");
+ }
- return 0;
+ return 0;
}
/* Magic atcommands by Fate */
static int magic_base = TMW_MAGIC;
#define magic_skills_nr 6
-static char *magic_skill_names[magic_skills_nr] = {"magic", "life", "war", "transmute", "nature", "astral"};
+static char *magic_skill_names[magic_skills_nr] =
+ { "magic", "life", "war", "transmute", "nature", "astral" };
int
-atcommand_magic_info(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_magic_info (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- char buf[200];
- struct map_session_data *pl_sd;
+ char character[100];
+ char buf[200];
+ struct map_session_data *pl_sd;
- memset(character, '\0', sizeof(character));
+ memset (character, '\0', sizeof (character));
- if (!message || !*message || sscanf(message, "%99s", character) < 1) {
- clif_displaymessage(fd, "Usage: @magicinfo <char_name>");
- return -1;
- }
+ if (!message || !*message || sscanf (message, "%99s", character) < 1)
+ {
+ clif_displaymessage (fd, "Usage: @magicinfo <char_name>");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- int i;
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ int i;
- sprintf(buf, "`%s' has the following magic skills:", character);
- clif_displaymessage(fd, buf);
+ sprintf (buf, "`%s' has the following magic skills:", character);
+ clif_displaymessage (fd, buf);
- for (i = 0; i < magic_skills_nr; i++) {
- sprintf(buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv, magic_skill_names[i]);
- if (pl_sd->status.skill[i + magic_base].id == i + magic_base)
- clif_displaymessage(fd, buf);
- }
+ for (i = 0; i < magic_skills_nr; i++)
+ {
+ sprintf (buf, "%d in %s", pl_sd->status.skill[i + magic_base].lv,
+ magic_skill_names[i]);
+ if (pl_sd->status.skill[i + magic_base].id == i + magic_base)
+ clif_displaymessage (fd, buf);
+ }
- return 0;
- } else
- clif_displaymessage(fd, "Character not found.");
+ return 0;
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
- return -1;
+ return -1;
}
-static void
-set_skill(struct map_session_data* sd, int i, int level)
+static void set_skill (struct map_session_data *sd, int i, int level)
{
- sd->status.skill[i].id = level? i : 0;
- sd->status.skill[i].lv = level;
+ sd->status.skill[i].id = level ? i : 0;
+ sd->status.skill[i].lv = level;
}
int
-atcommand_set_magic(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char character[100];
- char magic_type[20];
- int skill_index = -1; // 0: all
- int value;
- struct map_session_data *pl_sd;
-
- memset(character, '\0', sizeof(character));
-
- if (!message || !*message || sscanf(message, "%19s %i %99s", magic_type, &value, character) < 1) {
- clif_displaymessage(fd, "Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'.");
- return -1;
- }
-
- if (!strcasecmp("all", magic_type))
- skill_index = 0;
- else {
- int i;
- for (i = 0; i < magic_skills_nr; i++) {
- if (!strcasecmp(magic_skill_names[i], magic_type)) {
- skill_index = i + magic_base;
- break;
- }
- }
- }
+atcommand_set_magic (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char character[100];
+ char magic_type[20];
+ int skill_index = -1; // 0: all
+ int value;
+ struct map_session_data *pl_sd;
- if (skill_index == -1) {
- clif_displaymessage(fd, "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'.");
- return -1;
- }
+ memset (character, '\0', sizeof (character));
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- int i;
- if (skill_index == 0)
- for (i = 0; i < magic_skills_nr; i++)
- set_skill(pl_sd, i + magic_base, value);
- else
- set_skill(pl_sd, skill_index, value);
+ if (!message || !*message
+ || sscanf (message, "%19s %i %99s", magic_type, &value,
+ character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Usage: @setmagic <school> <value> <char-name>, where <school> is either `magic', one of the school names, or `all'.");
+ return -1;
+ }
- clif_skillinfoblock(pl_sd);
- return 0;
- } else
- clif_displaymessage(fd, "Character not found.");
+ if (!strcasecmp ("all", magic_type))
+ skill_index = 0;
+ else
+ {
+ int i;
+ for (i = 0; i < magic_skills_nr; i++)
+ {
+ if (!strcasecmp (magic_skill_names[i], magic_type))
+ {
+ skill_index = i + magic_base;
+ break;
+ }
+ }
+ }
+ if (skill_index == -1)
+ {
+ clif_displaymessage (fd,
+ "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'.");
return -1;
-}
+ }
+
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ int i;
+ if (skill_index == 0)
+ for (i = 0; i < magic_skills_nr; i++)
+ set_skill (pl_sd, i + magic_base, value);
+ else
+ set_skill (pl_sd, skill_index, value);
+ clif_skillinfoblock (pl_sd);
+ return 0;
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
+ return -1;
+}
int
-atcommand_log(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_log (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- return 0; // only used for (implicit) logging
+ return 0; // only used for (implicit) logging
}
int
-atcommand_tee(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
-{
- char *data = malloc(strlen(message) + 28);
- strcpy(data, sd->status.name);
- strcat(data, " : ");
- strcat(data, message);
- clif_message(&sd->bl, data);
- return 0;
+atcommand_tee (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
+{
+ char *data = malloc (strlen (message) + 28);
+ strcpy (data, sd->status.name);
+ strcat (data, " : ");
+ strcat (data, message);
+ clif_message (&sd->bl, data);
+ return 0;
}
int
-atcommand_invisible(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_invisible (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- pc_invisibility(sd, 1);
- return 0;
+ pc_invisibility (sd, 1);
+ return 0;
}
int
-atcommand_visible(const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_visible (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- pc_invisibility(sd, 0);
- return 0;
+ pc_invisibility (sd, 0);
+ return 0;
}
-
-
-int atcommand_jump_iterate(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message,
- struct map_session_data *(*get_start)(),
- struct map_session_data *(*get_next)(struct map_session_data *current)
- )
+int atcommand_jump_iterate (const int fd, struct map_session_data *sd,
+ const char *command, const char *message,
+ struct map_session_data *(*get_start) (),
+ struct map_session_data *(*get_next) (struct
+ map_session_data
+ * current))
{
- char output[200];
- struct map_session_data *pl_sd;
+ char output[200];
+ struct map_session_data *pl_sd;
- memset(output, '\0', sizeof(output));
+ memset (output, '\0', sizeof (output));
- pl_sd = (struct map_session_data*)map_id2bl(sd->followtarget);
+ pl_sd = (struct map_session_data *) map_id2bl (sd->followtarget);
- if (pl_sd)
- pl_sd = get_next(pl_sd);
+ if (pl_sd)
+ pl_sd = get_next (pl_sd);
- if (!pl_sd)
- pl_sd = get_start();
+ if (!pl_sd)
+ pl_sd = get_start ();
- if (pl_sd == sd) {
- pl_sd = get_next(pl_sd);
- if (!pl_sd)
- pl_sd = get_start();
- }
+ if (pl_sd == sd)
+ {
+ pl_sd = get_next (pl_sd);
+ if (!pl_sd)
+ pl_sd = get_start ();
+ }
- if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
- return -1;
- }
- if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
- clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
- return -1;
- }
- pc_setpos(sd, map[pl_sd->bl.m].name, pl_sd->bl.x, pl_sd->bl.y, 3);
- sprintf(output, msg_table[4], pl_sd->status.name); // Jump to %s
- clif_displaymessage(fd, output);
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you to the map of this player.");
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp
+ && battle_config.any_warp_GM_min_level > pc_isGM (sd))
+ {
+ clif_displaymessage (fd,
+ "You are not authorised to warp you from your actual map.");
+ return -1;
+ }
+ pc_setpos (sd, map[pl_sd->bl.m].name, pl_sd->bl.x, pl_sd->bl.y, 3);
+ sprintf (output, msg_table[4], pl_sd->status.name); // Jump to %s
+ clif_displaymessage (fd, output);
- sd->followtarget = pl_sd->bl.id;
+ sd->followtarget = pl_sd->bl.id;
- return 0;
+ return 0;
}
int
-atcommand_iterate_forward_over_players(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_iterate_forward_over_players (const int fd,
+ struct map_session_data *sd,
+ const char *command,
+ const char *message)
{
- return atcommand_jump_iterate(fd, sd, command, message,
- map_get_first_session, map_get_next_session);
+ return atcommand_jump_iterate (fd, sd, command, message,
+ map_get_first_session,
+ map_get_next_session);
}
int
-atcommand_iterate_backwards_over_players(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+atcommand_iterate_backwards_over_players (const int fd,
+ struct map_session_data *sd,
+ const char *command,
+ const char *message)
{
- return atcommand_jump_iterate(fd, sd, command, message,
- map_get_last_session, map_get_prev_session);
+ return atcommand_jump_iterate (fd, sd, command, message,
+ map_get_last_session,
+ map_get_prev_session);
}
-int atcommand_wgm(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_wgm (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- tmw_GmHackMsg("%s: %s", sd->status.name, message);
- if (!pc_isGM(sd))
- clif_displaymessage(fd, "Message sent.");
+ tmw_GmHackMsg ("%s: %s", sd->status.name, message);
+ if (!pc_isGM (sd))
+ clif_displaymessage (fd, "Message sent.");
- return 0;
+ return 0;
}
-int atcommand_skillpool_info(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_skillpool_info (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- struct map_session_data *pl_sd;
-
- if (!message || !*message || sscanf(message, "%99s", character) < 1) {
- clif_displaymessage(fd, "Usage: @sp-info <char_name>");
- return -1;
- }
-
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- char buf[200];
- int pool_skills[MAX_SKILL_POOL];
- int pool_skills_nr = skill_pool(pl_sd, pool_skills);
- int i;
+ char character[100];
+ struct map_session_data *pl_sd;
- sprintf(buf, "Active skills %d out of %d for %s:", pool_skills_nr, skill_pool_max(pl_sd), character);
- clif_displaymessage(fd, buf);
- for (i = 0; i < pool_skills_nr; ++i) {
- sprintf(buf, " - %s [%d]: power %d", skill_name(pool_skills[i]), pool_skills[i], skill_power(pl_sd, pool_skills[i]));
- clif_displaymessage(fd, buf);
- }
+ if (!message || !*message || sscanf (message, "%99s", character) < 1)
+ {
+ clif_displaymessage (fd, "Usage: @sp-info <char_name>");
+ return -1;
+ }
- sprintf(buf, "Learned skills out of %d for %s:", skill_pool_skills_size, character);
- clif_displaymessage(fd, buf);
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ char buf[200];
+ int pool_skills[MAX_SKILL_POOL];
+ int pool_skills_nr = skill_pool (pl_sd, pool_skills);
+ int i;
+
+ sprintf (buf, "Active skills %d out of %d for %s:", pool_skills_nr,
+ skill_pool_max (pl_sd), character);
+ clif_displaymessage (fd, buf);
+ for (i = 0; i < pool_skills_nr; ++i)
+ {
+ sprintf (buf, " - %s [%d]: power %d", skill_name (pool_skills[i]),
+ pool_skills[i], skill_power (pl_sd, pool_skills[i]));
+ clif_displaymessage (fd, buf);
+ }
- for (i = 0; i < skill_pool_skills_size; ++i) {
- char *name = skill_name(skill_pool_skills[i]);
- int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv;
+ sprintf (buf, "Learned skills out of %d for %s:",
+ skill_pool_skills_size, character);
+ clif_displaymessage (fd, buf);
- if (lvl) {
- sprintf(buf, " - %s [%d]: lvl %d", name, skill_pool_skills[i], lvl);
- clif_displaymessage(fd, buf);
- }
- }
+ for (i = 0; i < skill_pool_skills_size; ++i)
+ {
+ char *name = skill_name (skill_pool_skills[i]);
+ int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv;
- } else
- clif_displaymessage(fd, "Character not found.");
+ if (lvl)
+ {
+ sprintf (buf, " - %s [%d]: lvl %d", name,
+ skill_pool_skills[i], lvl);
+ clif_displaymessage (fd, buf);
+ }
+ }
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
- return 0;
+ return 0;
}
-int atcommand_skillpool_focus(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_skillpool_focus (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- int skill;
- struct map_session_data *pl_sd;
+ char character[100];
+ int skill;
+ struct map_session_data *pl_sd;
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill, character) < 1) {
- clif_displaymessage(fd, "Usage: @sp-focus <skill-nr> <char_name>");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &skill, character) < 1)
+ {
+ clif_displaymessage (fd, "Usage: @sp-focus <skill-nr> <char_name>");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (skill_pool_activate(pl_sd, skill))
- clif_displaymessage(fd, "Activation failed.");
- else
- clif_displaymessage(fd, "Activation successful.");
- } else
- clif_displaymessage(fd, "Character not found.");
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (skill_pool_activate (pl_sd, skill))
+ clif_displaymessage (fd, "Activation failed.");
+ else
+ clif_displaymessage (fd, "Activation successful.");
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
- return 0;
+ return 0;
}
-int atcommand_skillpool_unfocus(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_skillpool_unfocus (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- int skill;
- struct map_session_data *pl_sd;
+ char character[100];
+ int skill;
+ struct map_session_data *pl_sd;
- if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill, character) < 1) {
- clif_displaymessage(fd, "Usage: @sp-unfocus <skill-nr> <char_name>");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %99[^\n]", &skill, character) < 1)
+ {
+ clif_displaymessage (fd, "Usage: @sp-unfocus <skill-nr> <char_name>");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- if (skill_pool_deactivate(pl_sd, skill))
- clif_displaymessage(fd, "Deactivation failed.");
- else
- clif_displaymessage(fd, "Deactivation successful.");
- } else
- clif_displaymessage(fd, "Character not found.");
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ if (skill_pool_deactivate (pl_sd, skill))
+ clif_displaymessage (fd, "Deactivation failed.");
+ else
+ clif_displaymessage (fd, "Deactivation successful.");
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
- return 0;
+ return 0;
}
-int atcommand_skill_learn(
- const int fd, struct map_session_data* sd,
- const char* command, const char* message)
+int atcommand_skill_learn (const int fd, struct map_session_data *sd,
+ const char *command, const char *message)
{
- char character[100];
- int skill, level;
- struct map_session_data *pl_sd;
+ char character[100];
+ int skill, level;
+ struct map_session_data *pl_sd;
- if (!message || !*message || sscanf(message, "%d %d %99[^\n]", &skill, &level, character) < 1) {
- clif_displaymessage(fd, "Usage: @skill-learn <skill-nr> <level> <char_name>");
- return -1;
- }
+ if (!message || !*message
+ || sscanf (message, "%d %d %99[^\n]", &skill, &level, character) < 1)
+ {
+ clif_displaymessage (fd,
+ "Usage: @skill-learn <skill-nr> <level> <char_name>");
+ return -1;
+ }
- if ((pl_sd = map_nick2sd(character)) != NULL) {
- set_skill(pl_sd, skill, level);
- clif_skillinfoblock(pl_sd);
- } else
- clif_displaymessage(fd, "Character not found.");
+ if ((pl_sd = map_nick2sd (character)) != NULL)
+ {
+ set_skill (pl_sd, skill, level);
+ clif_skillinfoblock (pl_sd);
+ }
+ else
+ clif_displaymessage (fd, "Character not found.");
- return 0;
+ return 0;
}