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authorBjテクrn Lindeijer <bjorn@lindeijer.nl>2008-11-24 15:15:27 +0100
committerBjテクrn Lindeijer <bjorn@lindeijer.nl>2008-11-24 15:15:27 +0100
commitee547337e2a5ae97dc52b3e67b4481247470eaf6 (patch)
tree38f8d199a30287f0b3afc88b8406095b771aaa6f /src/char
parent8e6a5d1e2c433741025f855a3621532219e254f3 (diff)
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Converted some DOS newlines to UNIX
Diffstat (limited to 'src/char')
-rw-r--r--src/char/GNUmakefile34
-rw-r--r--src/char/Makefile34
-rw-r--r--src/char/diff.diff3822
3 files changed, 1945 insertions, 1945 deletions
diff --git a/src/char/GNUmakefile b/src/char/GNUmakefile
index dd21288..1725d51 100644
--- a/src/char/GNUmakefile
+++ b/src/char/GNUmakefile
@@ -1,17 +1,17 @@
-all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $^
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
+all: char-server
+txt: char-server
+
+COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
+COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
+char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
+ $(CC) -o ../../$@ $^
+
+char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
+inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
+int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
+int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
+int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
+int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
+
+clean:
+ rm -f *.o ../../char-server
diff --git a/src/char/Makefile b/src/char/Makefile
index 6eaae48..65e2eb4 100644
--- a/src/char/Makefile
+++ b/src/char/Makefile
@@ -1,17 +1,17 @@
-all: char-server
-txt: char-server
-
-COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
-COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
-char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
- $(CC) -o ../../$@ $>
-
-char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
-inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
-int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
-int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
-int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
-int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
-
-clean:
- rm -f *.o ../../char-server
+all: char-server
+txt: char-server
+
+COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o
+COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h
+char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
+ $(CC) -o ../../$@ $>
+
+char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
+inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
+int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
+int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
+int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
+int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
+
+clean:
+ rm -f *.o ../../char-server
diff --git a/src/char/diff.diff b/src/char/diff.diff
index 61e91c7..d0f5d86 100644
--- a/src/char/diff.diff
+++ b/src/char/diff.diff
@@ -3,37 +3,37 @@
@@ -1,73 +1,100 @@
-// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
-// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-+// For more information, see LICENCE in the main folder
++// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
++// For more information, see LICENCE in the main folder
#include <sys/types.h>
-#include <sys/socket.h>
#include <stdio.h>
#include <stdlib.h>
-+
-+#ifdef _WIN32
-+#include <winsock.h>
-+typedef long in_addr_t;
-+#else
-+#include <sys/socket.h>
++
++#ifdef _WIN32
++#include <winsock.h>
++typedef long in_addr_t;
++#else
++#include <sys/socket.h>
#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-+#include <arpa/inet.h>
-+#include <netdb.h>
++#include <arpa/inet.h>
++#include <netdb.h>
#include <sys/ioctl.h>
-+#include <sys/time.h>
++#include <sys/time.h>
#include <unistd.h>
-+#endif
-+
-+#include <time.h>
++#endif
++
++#include <time.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
-#include <arpa/inet.h>
-#include <netdb.h>
#include <stdarg.h>
-+#include <limits.h>
++#include <limits.h>
-#include "core.h"
-#include "socket.h"
@@ -42,18 +42,18 @@
-#include "version.h"
-#include "lock.h"
-#include "char.h"
-+#include "../common/strlib.h"
-+#include "../common/core.h"
-+#include "../common/socket.h"
-+#include "../common/timer.h"
-+#include "../common/mmo.h"
-+#include "../common/db.h"
-+#include "../common/version.h"
-+#include "../common/lock.h"
-+#include "../common/showmsg.h"
-+#include "../common/malloc.h"
-
-+#include "char.h"
++#include "../common/strlib.h"
++#include "../common/core.h"
++#include "../common/socket.h"
++#include "../common/timer.h"
++#include "../common/mmo.h"
++#include "../common/db.h"
++#include "../common/version.h"
++#include "../common/lock.h"
++#include "../common/showmsg.h"
++#include "../common/malloc.h"
+
++#include "char.h"
#include "inter.h"
#include "int_pet.h"
#include "int_guild.h"
@@ -62,8 +62,8 @@
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-+#ifdef ENABLE_SC_SAVING
-+#include "int_status.h"
++#ifdef ENABLE_SC_SAVING
++#include "int_status.h"
#endif
struct mmo_map_server server[MAX_MAP_SERVERS];
@@ -77,28 +77,28 @@
char passwd[24];
char server_name[20];
-char wisp_server_name[24] = "Server";
-+char wisp_server_name[NAME_LENGTH] = "Server";
-+int login_ip_set_ = 0;
++char wisp_server_name[NAME_LENGTH] = "Server";
++int login_ip_set_ = 0;
char login_ip_str[16];
-int login_ip;
-+in_addr_t login_ip;
++in_addr_t login_ip;
int login_port = 6900;
-+int char_ip_set_ = 0;
++int char_ip_set_ = 0;
char char_ip_str[16];
-int char_ip;
-+int bind_ip_set_ = 0;
-+char bind_ip_str[16];
-+in_addr_t char_ip;
++int bind_ip_set_ = 0;
++char bind_ip_str[16];
++in_addr_t char_ip;
int char_port = 6121;
int char_maintenance;
int char_new;
-+int char_new_display;
++int char_new_display;
int email_creation = 0; // disabled by default
-char char_txt[1024];
-char backup_txt[1024]; //By zanetheinsane
-+char char_txt[1024]="save/athena.txt";
-+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-+char friends_txt[1024]="save/friends.txt"; // davidsiaw
++char char_txt[1024]="save/athena.txt";
++char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
++char friends_txt[1024]="save/friends.txt"; // davidsiaw
char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
char unknown_char_name[1024] = "Unknown";
char char_log_filename[1024] = "log/char.log";
@@ -106,27 +106,27 @@
-char lan_map_ip[128];
-int subneti[4];
-int subnetmaski[4];
-+char db_path[1024]="db";
-+
-+// Advanced subnet check [LuzZza]
-+struct _subnet {
-+ long subnet;
-+ long mask;
-+ long char_ip;
-+ long map_ip;
-+} subnet[16];
-+
-+int subnet_count = 0;
-+
++char db_path[1024]="db";
++
++// Advanced subnet check [LuzZza]
++struct _subnet {
++ long subnet;
++ long mask;
++ long char_ip;
++ long map_ip;
++} subnet[16];
++
++int subnet_count = 0;
++
int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-+//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-+#define TRIM_CHARS "\032\t\n "
++//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
++#define TRIM_CHARS "\032\t\n "
char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-+int log_char = 1; // loggin char or not [devil]
-+int log_inter = 1; // loggin inter or not [devil]
-+
++int log_char = 1; // loggin char or not [devil]
++int log_inter = 1; // loggin inter or not [devil]
++
struct char_session_data{
int account_id, login_id1, login_id2, sex;
int found_char[9];
@@ -134,35 +134,35 @@
int auth_fifo_pos = 0;
int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-+
-+int char_id_count = START_CHAR_NUM;
-+struct character_data {
-+ struct mmo_charstatus status;
-+ int global_num;
-+ struct global_reg global[GLOBAL_REG_NUM];
-+} *char_dat;
++static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
++
++int char_id_count = START_CHAR_NUM;
++struct character_data {
++ struct mmo_charstatus status;
++ int global_num;
++ struct global_reg global[GLOBAL_REG_NUM];
++} *char_dat;
-int char_id_count = 150000;
-struct mmo_charstatus *char_dat;
int char_num, char_max;
int max_connect_user = 0;
-+int gm_allow_level = 99;
++int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-+int save_log = 1;
++int save_log = 1;
int start_zeny = 500;
int start_weapon = 1201;
-int start_armor = 1202;
-+int start_armor = 2301;
-+
-+//Custom limits for the fame lists. [Skotlex]
-+int fame_list_size_chemist = MAX_FAME_LIST;
-+int fame_list_size_smith = MAX_FAME_LIST;
-+int fame_list_size_taekwon = MAX_FAME_LIST;
++int start_armor = 2301;
++
++//Custom limits for the fame lists. [Skotlex]
++int fame_list_size_chemist = MAX_FAME_LIST;
++int fame_list_size_smith = MAX_FAME_LIST;
++int fame_list_size_taekwon = MAX_FAME_LIST;
// Initial position (it's possible to set it in conf file)
-struct point start_point = {"new_1-1.gat", 53, 111};
-+struct point start_point = { 0, 53, 111};
++struct point start_point = { 0, 53, 111};
struct gm_account *gm_account = NULL;
int GM_num = 0;
@@ -171,32 +171,32 @@
int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-int *online_chars; // same size of char_dat, and id value of current server (or -1)
-+//These are used to aid the map server in identifying valid clients. [Skotlex]
-+static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
-+
-+struct online_char_data {
-+ int account_id;
-+ int char_id;
-+ short server;
-+ unsigned waiting_disconnect :1;
-+};
-+
-+struct dbt *online_char_db; //Holds all online characters.
-+
++//These are used to aid the map server in identifying valid clients. [Skotlex]
++static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
++
++struct online_char_data {
++ int account_id;
++ int char_id;
++ short server;
++ unsigned waiting_disconnect :1;
++};
++
++struct dbt *online_char_db; //Holds all online characters.
++
time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
-+int console = 0;
-+
++int console = 0;
++
//------------------------------
// Writing function of logs file
//------------------------------
int char_log(char *fmt, ...) {
-+ if(log_char)
-+ {
++ if(log_char)
++ {
FILE *logfp;
va_list ap;
- struct timeval tv;
-+ time_t raw_time;
++ time_t raw_time;
char tmpstr[2048];
va_start(ap, fmt);
@@ -207,9 +207,9 @@
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec)));
- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
-+ time(&raw_time);
-+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
-+ sprintf(tmpstr + 19, ": %s", fmt);
++ time(&raw_time);
++ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
++ sprintf(tmpstr + 19, ": %s", fmt);
vfprintf(logfp, tmpstr, ap);
}
fclose(logfp);
@@ -234,7 +234,7 @@
}
-
- return change;
-+ return 0;
++ return 0;
}
//----------------------------------------------------------------------
@@ -243,10 +243,10 @@
for(i = 0; i < char_num; i++) {
// Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].name, character_name) == 0) {
-+ if (stricmp(char_dat[i].status.name, character_name) == 0) {
++ if (stricmp(char_dat[i].status.name, character_name) == 0) {
// Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].name, character_name) == 0)
-+ if (strcmp(char_dat[i].status.name, character_name) == 0)
++ if (strcmp(char_dat[i].status.name, character_name) == 0)
return i;
quantity++;
index = i;
@@ -255,148 +255,148 @@
if (index >= 0 && index < char_num)
- return char_dat[index].name;
-+ return char_dat[index].status.name;
++ return char_dat[index].status.name;
return unknown_char_name;
}
-+static void * create_online_char_data(DBKey key, va_list args) {
-+ struct online_char_data* character;
-+ character = aCalloc(1, sizeof(struct online_char_data));
-+ character->account_id = key.i;
-+ character->char_id = -1;
-+ character->server = -1;
-+ return character;
-+}
-+
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-+
++static void * create_online_char_data(DBKey key, va_list args) {
++ struct online_char_data* character;
++ character = aCalloc(1, sizeof(struct online_char_data));
++ character->account_id = key.i;
++ character->char_id = -1;
++ character->server = -1;
++ return character;
++}
++
++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
++
//-------------------------------------------------
-// Function to create the character line (for save)
-+// Set Character online/offline [Wizputer]
++// Set Character online/offline [Wizputer]
//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p) {
-+
-+void set_char_online(int map_id, int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
-+ { //Notify map-server of the new max IDs [Skotlex]
-+ if (account_id > max_account_id)
-+ max_account_id = account_id;
-+ if (char_id > max_char_id)
-+ max_char_id = char_id;
-+ mapif_send_maxid(max_account_id, max_char_id);
-+ }
-+ character = idb_ensure(online_char_db, account_id, create_online_char_data);
-+ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
-+ {
-+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ }
-+ character->waiting_disconnect = 0;
-+ character->char_id = (char_id==99)?-1:char_id;
-+ character->server = (char_id==99)?-1:map_id;
-+
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272b;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set online\n");
-+}
-+void set_char_offline(int char_id, int account_id) {
-+ struct online_char_data* character;
-+
-+ if ((character = idb_get(online_char_db, account_id)) != NULL)
-+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ }
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = account_id;
-+ WFIFOSET(login_fd,6);
-+
-+}
-+
-+static int char_db_setoffline(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int server = va_arg(ap, int);
-+ if (server == -1) {
-+ character->char_id = -1;
-+ character->server = -1;
-+ character->waiting_disconnect = 0;
-+ } else if (character->server == server)
-+ character->server = -2; //In some map server that we aren't connected to.
-+ return 0;
-+}
-+
-+void set_all_offline(void) {
-+ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
-+ if (login_fd <= 0 || session[login_fd]->eof)
-+ return;
-+ WFIFOHEAD(login_fd, 6);
-+ WFIFOW(login_fd,0) = 0x272c;
-+ WFIFOL(login_fd,2) = 99;
-+ WFIFOSET(login_fd,6);
-+
-+ //printf ("set all offline\n");
-+}
-+
-+/*---------------------------------------------------
-+ Make a data line for friends list
-+ --------------------------------------------------*/
-+
-+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
++
++void set_char_online(int map_id, int char_id, int account_id) {
++ struct online_char_data* character;
++
++ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
++ { //Notify map-server of the new max IDs [Skotlex]
++ if (account_id > max_account_id)
++ max_account_id = account_id;
++ if (char_id > max_char_id)
++ max_char_id = char_id;
++ mapif_send_maxid(max_account_id, max_char_id);
++ }
++ character = idb_ensure(online_char_db, account_id, create_online_char_data);
++ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
++ {
++ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
++ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
++ }
++ character->waiting_disconnect = 0;
++ character->char_id = (char_id==99)?-1:char_id;
++ character->server = (char_id==99)?-1:map_id;
++
++ if (login_fd <= 0 || session[login_fd]->eof)
++ return;
++ WFIFOHEAD(login_fd, 6);
++ WFIFOW(login_fd,0) = 0x272b;
++ WFIFOL(login_fd,2) = account_id;
++ WFIFOSET(login_fd,6);
++
++ //printf ("set online\n");
++}
++void set_char_offline(int char_id, int account_id) {
++ struct online_char_data* character;
++
++ if ((character = idb_get(online_char_db, account_id)) != NULL)
++ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
++ character->char_id = -1;
++ character->server = -1;
++ character->waiting_disconnect = 0;
++ }
++ if (login_fd <= 0 || session[login_fd]->eof)
++ return;
++ WFIFOHEAD(login_fd, 6);
++ WFIFOW(login_fd,0) = 0x272c;
++ WFIFOL(login_fd,2) = account_id;
++ WFIFOSET(login_fd,6);
++
++}
++
++static int char_db_setoffline(DBKey key, void* data, va_list ap) {
++ struct online_char_data* character = (struct online_char_data*)data;
++ int server = va_arg(ap, int);
++ if (server == -1) {
++ character->char_id = -1;
++ character->server = -1;
++ character->waiting_disconnect = 0;
++ } else if (character->server == server)
++ character->server = -2; //In some map server that we aren't connected to.
++ return 0;
++}
++
++void set_all_offline(void) {
++ online_char_db->foreach(online_char_db,char_db_setoffline,-1);
++ if (login_fd <= 0 || session[login_fd]->eof)
++ return;
++ WFIFOHEAD(login_fd, 6);
++ WFIFOW(login_fd,0) = 0x272c;
++ WFIFOL(login_fd,2) = 99;
++ WFIFOSET(login_fd,6);
++
++ //printf ("set all offline\n");
++}
++
++/*---------------------------------------------------
++ Make a data line for friends list
++ --------------------------------------------------*/
++
++int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
int i;
char *str_p = str;
-+ str_p += sprintf(str_p, "%d", p->char_id);
-+
-+ for (i=0;i<MAX_FRIENDS;i++){
-+ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
-+ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
-+ else
-+ str_p += sprintf(str_p,",,,");
-+ }
-+
-+ str_p += '\0';
-+
-+ return 0;
-+}
-+
-+//-------------------------------------------------
-+// Function to create the character line (for save)
-+//-------------------------------------------------
-+int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
-+ int i,j;
-+ char *str_p = str;
-
-+ /* We shouldn't need this anymore... [Skotlex]
++ str_p += sprintf(str_p, "%d", p->char_id);
++
++ for (i=0;i<MAX_FRIENDS;i++){
++ if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
++ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
++ else
++ str_p += sprintf(str_p,",,,");
++ }
++
++ str_p += '\0';
++
++ return 0;
++}
++
++//-------------------------------------------------
++// Function to create the character line (for save)
++//-------------------------------------------------
++int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
++ int i,j;
++ char *str_p = str;
+
++ /* We shouldn't need this anymore... [Skotlex]
// on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
- if (p->last_point.map[0] == '\0') {
- memcpy(p->last_point.map, "prontera.gat", 16);
-+ if (!p->last_point.map) {
-+ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
++ if (!p->last_point.map) {
++ p->last_point.map = mapindex_name2id(MAP_PRONTERA);
p->last_point.x = 273;
p->last_point.y = 354;
}
-
- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ */
-+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ */
++ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%s,%d,%d\t%s,%d,%d,%d\t",
-+ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
++ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t",
p->char_id, p->account_id, p->char_num, p->name, //
- p->class, p->base_level, p->job_level,
-+ p->class_, p->base_level, p->job_level,
++ p->class_, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->hp, p->max_hp, p->sp, p->max_sp,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
@@ -407,44 +407,44 @@
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id);
-+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
-+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
-+ p->partner_id,p->father,p->mother,p->child,p->fame);
++ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, //
++ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
++ p->partner_id,p->father,p->mother,p->child,p->fame);
for(i = 0; i < 10; i++)
- if (p->memo_point[i].map[0]) {
- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
-+ if (p->memo_point[i].map) {
-+ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
++ if (p->memo_point[i].map) {
++ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
}
*(str_p++) = '\t';
for(i = 0; i < MAX_INVENTORY; i++)
if (p->inventory[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
-+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3],
- p->inventory[i].broken);
-+ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
-+ str_p += sprintf(str_p," ");
++ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
++ for(j=0; j<MAX_SLOTS; j++)
++ str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
++ str_p += sprintf(str_p," ");
}
*(str_p++) = '\t';
for(i = 0; i < MAX_CART; i++)
if (p->cart[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
-+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3],
- p->cart[i].broken);
-+ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
-+ for(j=0; j<MAX_SLOTS; j++)
-+ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
-+ str_p += sprintf(str_p," ");
++ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
++ for(j=0; j<MAX_SLOTS; j++)
++ str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
++ str_p += sprintf(str_p," ");
}
*(str_p++) = '\t';
@@ -455,9 +455,9 @@
- for(i = 0; i < p->global_reg_num; i++)
- if (p->global_reg[i].str[0])
- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value);
-+ for(i = 0; i < reg_num; i++)
-+ if (reg[i].str[0])
-+ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
++ for(i = 0; i < reg_num; i++)
++ if (reg[i].str[0])
++ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
*(str_p++) = '\t';
*str_p = '\0';
@@ -466,68 +466,68 @@
// Function to set the character from the line (at read of characters file)
//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
-+int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
-+ char tmp_str[3][128]; //To avoid deleting chars with too long names.
++int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
++ char tmp_str[3][128]; //To avoid deleting chars with too long names.
int tmp_int[256];
- int set, next, len, i;
-+ unsigned int tmp_uint[2]; //To read exp....
-+ int set, next, len, i, j;
++ unsigned int tmp_uint[2]; //To read exp....
++ int set, next, len, i, j;
// initilialise character
memset(p, '\0', sizeof(struct mmo_charstatus));
- // If it's not char structure of version 1008 and after
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ // If it's not char structure of version 1488 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36],
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
-+ {
-+ tmp_int[43] = 0;
-+ // If it's not char structure of version 1363 and after
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
-+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
-+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
-+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
-+ &tmp_int[19], &tmp_int[20],
-+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
-+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
-+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
-+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
-+ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
-+ {
-+ tmp_int[40] = 0; // father
-+ tmp_int[41] = 0; // mother
-+ tmp_int[42] = 0; // child
-+ // If it's not char structure of version 1008 and before 1363
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ // If it's not char structure of version 1488 and after
++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
++ &tmp_int[3], &tmp_int[4], &tmp_int[5],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
++ &tmp_int[19], &tmp_int[20],
++ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
++ &tmp_int[24], &tmp_int[25], &tmp_int[26],
++ &tmp_int[27], &tmp_int[28], &tmp_int[29],
++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
++ tmp_str[1], &tmp_int[35], &tmp_int[36],
++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
++ {
++ tmp_int[43] = 0;
++ // If it's not char structure of version 1363 and after
++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ &tmp_int[3], &tmp_int[4], &tmp_int[5],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
++ &tmp_int[19], &tmp_int[20],
++ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
++ &tmp_int[24], &tmp_int[25], &tmp_int[26],
++ &tmp_int[27], &tmp_int[28], &tmp_int[29],
++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
++ tmp_str[1], &tmp_int[35], &tmp_int[36], //
++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
++ {
++ tmp_int[40] = 0; // father
++ tmp_int[41] = 0; // mother
++ tmp_int[42] = 0; // child
++ // If it's not char structure of version 1008 and before 1363
++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
@@ -537,21 +537,21 @@
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
-+ {
++ tmp_str[1], &tmp_int[35], &tmp_int[36], //
++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
++ {
tmp_int[39] = 0; // partner id
// If not char structure from version 384 to 1007
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
@@ -561,21 +561,21 @@
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
-+ {
++ tmp_str[1], &tmp_int[35], &tmp_int[36], //
++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
++ {
// It's char structure of a version before 384
tmp_int[26] = 0; // pet id
- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
-+ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
++ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
-+ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
-+ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
-+ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
@@ -585,8 +585,8 @@
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
-+ tmp_str[1], &tmp_int[35], &tmp_int[36], //
-+ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
++ tmp_str[1], &tmp_int[35], &tmp_int[36], //
++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
set += 2;
//printf("char: old char data ver.1\n");
// Char structure of version 1007 or older
@@ -594,34 +594,34 @@
}
// Char structure of version 1008+
} else {
-+ set += 3;
++ set += 3;
//printf("char: new char data ver.3\n");
}
- if (set != 43)
-+ // Char structture of version 1363+
-+ } else {
-+ set++;
-+ //printf("char: new char data ver.4\n");
-+ }
-+ // Char structure of version 1488+
-+ } else {
-+ //printf("char: new char data ver.5\n");
-+ }
-+ if (set != 47)
++ // Char structture of version 1363+
++ } else {
++ set++;
++ //printf("char: new char data ver.4\n");
++ }
++ // Char structure of version 1488+
++ } else {
++ //printf("char: new char data ver.5\n");
++ }
++ if (set != 47)
return 0;
-+ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
++ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
p->char_id = tmp_int[0];
p->account_id = tmp_int[1];
p->char_num = tmp_int[2];
- p->class = tmp_int[3];
-+ p->class_ = tmp_int[3];
++ p->class_ = tmp_int[3];
p->base_level = tmp_int[4];
p->job_level = tmp_int[5];
- p->base_exp = tmp_int[6];
- p->job_exp = tmp_int[7];
-+ p->base_exp = tmp_uint[0];
-+ p->job_exp = tmp_uint[1];
++ p->base_exp = tmp_uint[0];
++ p->job_exp = tmp_uint[1];
p->zeny = tmp_int[8];
p->hp = tmp_int[9];
p->max_hp = tmp_int[10];
@@ -629,17 +629,17 @@
p->head_top = tmp_int[32];
p->head_mid = tmp_int[33];
p->head_bottom = tmp_int[34];
-+ p->last_point.map = mapindex_name2id(tmp_str[1]);
++ p->last_point.map = mapindex_name2id(tmp_str[1]);
p->last_point.x = tmp_int[35];
p->last_point.y = tmp_int[36];
-+ p->save_point.map = mapindex_name2id(tmp_str[2]);
++ p->save_point.map = mapindex_name2id(tmp_str[2]);
p->save_point.x = tmp_int[37];
p->save_point.y = tmp_int[38];
p->partner_id = tmp_int[39];
-+ p->father = tmp_int[40];
-+ p->mother = tmp_int[41];
-+ p->child = tmp_int[42];
-+ p->fame = tmp_int[43];
++ p->father = tmp_int[40];
++ p->mother = tmp_int[41];
++ p->child = tmp_int[42];
++ p->fame = tmp_int[43];
// Some checks
for(i = 0; i < char_num; i++) {
@@ -647,19 +647,19 @@
- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
- printf(" character id #%d -> new character not readed.\n", p->char_id);
- printf(" Character saved in log file.\033[0m\n");
-+ if (char_dat[i].status.char_id == p->char_id) {
-+ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
-+ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
++ if (char_dat[i].status.char_id == p->char_id) {
++ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
++ ShowError(" character id #%d -> new character not readed.\n", p->char_id);
++ ShowError(" Character saved in log file."CL_RESET"\n");
return -1;
- } else if (strcmp(char_dat[i].name, p->name) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
- printf(" character name '%s' -> new character not readed.\n", p->name);
- printf(" Character saved in log file.\033[0m\n");
-+ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
-+ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
-+ ShowError(" character name '%s' -> new character not read.\n", p->name);
-+ ShowError(" Character saved in log file."CL_RESET"\n");
++ } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
++ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
++ ShowError(" character name '%s' -> new character not read.\n", p->name);
++ ShowError(" Character saved in log file."CL_RESET"\n");
return -2;
}
}
@@ -668,9 +668,9 @@
- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- printf(" Character readed. Suggestion: change the wisp server name.\n");
-+ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
-+ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
-+ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
++ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
++ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
++ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
p->name, wisp_server_name);
}
@@ -679,9 +679,9 @@
for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3)
-+ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
++ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
return -3;
-+ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
++ p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
p->memo_point[i].x = tmp_int[0];
p->memo_point[i].y = tmp_int[1];
next += len;
@@ -690,7 +690,7 @@
for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
@@ -702,8 +702,8 @@
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -4;
-+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
++ {
p->inventory[i].id = tmp_int[0];
p->inventory[i].nameid = tmp_int[1];
p->inventory[i].amount = tmp_int[2];
@@ -716,15 +716,15 @@
- p->inventory[i].card[2] = tmp_int[9];
- p->inventory[i].card[3] = tmp_int[10];
- p->inventory[i].broken = tmp_int[11];
-+
-+ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->inventory[i].card[j] = tmp_int[0];
-+
++
++ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
++ p->inventory[i].card[j] = tmp_int[0];
++
next += len;
if (str[next] == ' ')
next++;
-+ } else // invalid structure
-+ return -4;
++ } else // invalid structure
++ return -4;
}
-
next++;
@@ -736,15 +736,15 @@
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
-+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- tmp_int[11] = 0; // broken doesn't exist in this version -> 0
- } else // invalid structure
- return -5;
-+ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
-+ {
++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
++ {
p->cart[i].id = tmp_int[0];
p->cart[i].nameid = tmp_int[1];
p->cart[i].amount = tmp_int[2];
@@ -757,15 +757,15 @@
- p->cart[i].card[2] = tmp_int[9];
- p->cart[i].card[3] = tmp_int[10];
- p->cart[i].broken = tmp_int[11];
-+
-+ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
-+ p->cart[i].card[j] = tmp_int[0];
-+
++
++ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
++ p->cart[i].card[j] = tmp_int[0];
++
next += len;
if (str[next] == ' ')
next++;
-+ } else // invalid structure
-+ return -5;
++ } else // invalid structure
++ return -5;
}
next++;
@@ -774,12 +774,12 @@
for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) {
-+ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
++ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
// because some scripts are not correct, the str can be "". So, we must check that.
// If it's, we must not refuse the character, but just this REG value.
// Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
-+ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
++ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
i--;
else
return -7;
@@ -788,106 +788,106 @@
next++;
}
- p->global_reg_num = i;
-+ *reg_num = i;
++ *reg_num = i;
return 1;
}
-+//---------------------------------
-+// Function to read friend list
-+//---------------------------------
-+
-+int parse_friend_txt(struct mmo_charstatus *p)
-+{
-+ char line[1024], temp[1024];
-+ int pos = 0, count = 0, next;
-+ int i,len;
-+ FILE *fp;
-+
-+ // Open the file and look for the ID
-+ fp = fopen(friends_txt, "r");
-+
-+ if(fp == NULL)
-+ return -1;
-+
-+ while(fgets(line, sizeof(line)-1, fp)) {
-+
-+ if(line[0] == '/' && line[1] == '/')
-+ continue;
-+ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
-+ continue; //Not this line...
-+ //Read friends
-+ len = strlen(line);
-+ next = pos;
-+ for (count = 0; next < len && count < MAX_FRIENDS; count++)
-+ { //Read friends.
-+ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
-+ { //Invalid friend?
-+ memset(&p->friends[count], 0, sizeof(p->friends[count]));
-+ break;
-+ }
-+ next+=pos;
-+ //What IF the name contains a comma? while the next field is not a
-+ //number, we assume it belongs to the current name. [Skotlex]
-+ //NOTE: Of course, this will fail if someone sets their name to something like
-+ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
-+ //won't do as quotes are also valid name chars!)
-+ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
-+ {
-+ if (atoi(temp))
-+ { //We read the next friend, just continue.
-+ break;
-+ } else { //Append the name.
-+ next+=len;
-+ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
-+ {
-+ strcat(p->friends[count].name, ",");
-+ strcat(p->friends[count].name, temp);
-+ }
-+ }
-+ } //End Guess Block
-+ } //Friend's for.
-+ break; //Finished reading.
-+ }
-+ /*
-+ //Character names must not exceed the 23+\0 limit. [Skotlex]
-+ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
-+ &temp[0],p->friend_name[0],
-+ &temp[1],p->friend_name[1],
-+ &temp[2],p->friend_name[2],
-+ &temp[3],p->friend_name[3],
-+ &temp[4],p->friend_name[4],
-+ &temp[5],p->friend_name[5],
-+ &temp[6],p->friend_name[6],
-+ &temp[7],p->friend_name[7],
-+ &temp[8],p->friend_name[8],
-+ &temp[9],p->friend_name[9],
-+ &temp[10],p->friend_name[10],
-+ &temp[11],p->friend_name[11],
-+ &temp[12],p->friend_name[12],
-+ &temp[13],p->friend_name[13],
-+ &temp[14],p->friend_name[14],
-+ &temp[15],p->friend_name[15],
-+ &temp[16],p->friend_name[16],
-+ &temp[17],p->friend_name[17],
-+ &temp[18],p->friend_name[18],
-+ &temp[19],p->friend_name[19]);
-+ if (cid == p->char_id)
-+ break;
-+ }
-+ // No register of friends list
-+ if (cid == 0) {
-+ fclose(fp);
-+ return 0;
-+ }
-+
-+ // Fill in the list
-+
-+ for (i=0; i<MAX_FRIENDS; i++)
-+ p->friend_id[i] = temp[i];
-+*/
-+ fclose(fp);
-+ return count;
-+}
++//---------------------------------
++// Function to read friend list
++//---------------------------------
++
++int parse_friend_txt(struct mmo_charstatus *p)
++{
++ char line[1024], temp[1024];
++ int pos = 0, count = 0, next;
++ int i,len;
++ FILE *fp;
++
++ // Open the file and look for the ID
++ fp = fopen(friends_txt, "r");
++
++ if(fp == NULL)
++ return -1;
++
++ while(fgets(line, sizeof(line)-1, fp)) {
++
++ if(line[0] == '/' && line[1] == '/')
++ continue;
++ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
++ continue; //Not this line...
++ //Read friends
++ len = strlen(line);
++ next = pos;
++ for (count = 0; next < len && count < MAX_FRIENDS; count++)
++ { //Read friends.
++ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
++ { //Invalid friend?
++ memset(&p->friends[count], 0, sizeof(p->friends[count]));
++ break;
++ }
++ next+=pos;
++ //What IF the name contains a comma? while the next field is not a
++ //number, we assume it belongs to the current name. [Skotlex]
++ //NOTE: Of course, this will fail if someone sets their name to something like
++ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
++ //won't do as quotes are also valid name chars!)
++ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0)
++ {
++ if (atoi(temp))
++ { //We read the next friend, just continue.
++ break;
++ } else { //Append the name.
++ next+=len;
++ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH)
++ {
++ strcat(p->friends[count].name, ",");
++ strcat(p->friends[count].name, temp);
++ }
++ }
++ } //End Guess Block
++ } //Friend's for.
++ break; //Finished reading.
++ }
++ /*
++ //Character names must not exceed the 23+\0 limit. [Skotlex]
++ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
++ &temp[0],p->friend_name[0],
++ &temp[1],p->friend_name[1],
++ &temp[2],p->friend_name[2],
++ &temp[3],p->friend_name[3],
++ &temp[4],p->friend_name[4],
++ &temp[5],p->friend_name[5],
++ &temp[6],p->friend_name[6],
++ &temp[7],p->friend_name[7],
++ &temp[8],p->friend_name[8],
++ &temp[9],p->friend_name[9],
++ &temp[10],p->friend_name[10],
++ &temp[11],p->friend_name[11],
++ &temp[12],p->friend_name[12],
++ &temp[13],p->friend_name[13],
++ &temp[14],p->friend_name[14],
++ &temp[15],p->friend_name[15],
++ &temp[16],p->friend_name[16],
++ &temp[17],p->friend_name[17],
++ &temp[18],p->friend_name[18],
++ &temp[19],p->friend_name[19]);
++ if (cid == p->char_id)
++ break;
++ }
++ // No register of friends list
++ if (cid == 0) {
++ fclose(fp);
++ return 0;
++ }
++
++ // Fill in the list
++
++ for (i=0; i<MAX_FRIENDS; i++)
++ p->friend_id[i] = temp[i];
++*/
++ fclose(fp);
++ return count;
++}
//---------------------------------
// Function to read characters file
@@ -900,7 +900,7 @@
char_max = 256;
- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1);
-+ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
++ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
if (!char_dat) {
- printf("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1);
@@ -908,7 +908,7 @@
- online_chars = calloc(sizeof(int) * 256, 1);
- if (!online_chars) {
- printf("out of memory: mmo_char_init (calloc of online_chars).\n");
-+ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
++ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
exit(1);
}
- for(i = 0; i < char_max; i++)
@@ -917,10 +917,10 @@
char_num = 0;
fp = fopen(char_txt, "r");
-+
++
if (fp == NULL) {
- printf("Characters file not found: %s.\n", char_txt);
-+ ShowError("Characters file not found: %s.\n", char_txt);
++ ShowError("Characters file not found: %s.\n", char_txt);
char_log("Characters file not found: %s." RETCODE, char_txt);
char_log("Id for the next created character: %d." RETCODE, char_id_count);
return 0;
@@ -929,10 +929,10 @@
if (char_num >= char_max) {
char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
-+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
if (!char_dat) {
- printf("Out of memory: mmo_char_init (realloc of char_dat).\n");
-+ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
++ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
exit(1);
}
@@ -947,22 +947,22 @@
}
- ret = mmo_char_fromstr(line, &char_dat[char_num]);
-+ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-+
-+ // Initialize friends list
-+ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
-+
++ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
++
++ // Initialize friends list
++ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
++
if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].char_id >= char_id_count)
- char_id_count = char_dat[char_num].char_id + 1;
-+ if (char_dat[char_num].status.char_id >= char_id_count)
-+ char_id_count = char_dat[char_num].status.char_id + 1;
++ if (char_dat[char_num].status.char_id >= char_id_count)
++ char_id_count = char_dat[char_num].status.char_id + 1;
char_num++;
} else {
- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- printf(" -> Character saved in log file.\n");
-+ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
-+ ShowError(" -> Character saved in log file.\n");
++ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
++ ShowError(" -> Character saved in log file.\n");
switch (ret) {
case -1:
char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
@@ -971,15 +971,15 @@
if (char_num == 0) {
- printf("mmo_char_init: No character found in %s.\n", char_txt);
-+ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
++ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
} else if (char_num == 1) {
- printf("mmo_char_init: 1 character read in %s.\n", char_txt);
-+ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
++ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
} else {
- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
-+ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
++ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
}
@@ -988,26 +988,26 @@
//---------------------------------------------------------
void mmo_char_sync(void) {
- char line[65536];
-+ char line[65536],f_line[1024];
++ char line[65536],f_line[1024];
int i, j, k;
int lock;
- FILE *fp;
- int id[char_num];
-+ FILE *fp,*f_fp;
-+ //int *id = (int *) aMalloc(sizeof(int) * char_num);
-+ CREATE_BUFFER(id, int, char_num);
++ FILE *fp,*f_fp;
++ //int *id = (int *) aMalloc(sizeof(int) * char_num);
++ CREATE_BUFFER(id, int, char_num);
// Sorting before save (by [Yor])
for(i = 0; i < char_num; i++) {
id[i] = i;
for(j = 0; j < i; j++) {
- if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
-+ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
++ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
// if same account id, we sort by slot.
- (char_dat[i].account_id == char_dat[id[j]].account_id &&
- char_dat[i].char_num < char_dat[id[j]].char_num)) {
-+ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
-+ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
++ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
++ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
for(k = i; k > j; k--)
id[k] = id[k-1];
id[j] = i; // id[i]
@@ -1016,13 +1016,13 @@
fp = lock_fopen(char_txt, &lock);
if (fp == NULL) {
- printf("WARNING: Server can't not save characters.\n");
-+ ShowWarning("Server can't not save characters.\n");
++ ShowWarning("Server can't not save characters.\n");
char_log("WARNING: Server can't not save characters." RETCODE);
} else {
for(i = 0; i < char_num; i++) {
// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
-+ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
++ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
fprintf(fp, "%s" RETCODE, line);
}
fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
@@ -1031,34 +1031,34 @@
fp = lock_fopen(backup_txt, &lock);
if (fp == NULL) {
- printf("WARNING: Server can't not create backup of characters file.\n");
-+ ShowWarning("Server can't not create backup of characters file.\n");
++ ShowWarning("Server can't not create backup of characters file.\n");
char_log("WARNING: Server can't not create backup of characters file." RETCODE);
-+ //aFree(id); // free up the memory before leaving -.- [Ajarn]
-+ DELETE_BUFFER(id);
++ //aFree(id); // free up the memory before leaving -.- [Ajarn]
++ DELETE_BUFFER(id);
return;
}
for(i = 0; i < char_num; i++) {
// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
-+ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
++ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
fprintf(fp, "%s" RETCODE, line);
}
fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
lock_fclose(fp, backup_txt, &lock);
}
-+ // Friends List data save (davidsiaw)
-+ f_fp = lock_fopen(friends_txt, &lock);
-+ for(i = 0; i < char_num; i++) {
-+ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
-+ fprintf(f_fp, "%s" RETCODE, f_line);
-+ }
-+
-+ lock_fclose(f_fp, friends_txt, &lock);
-+
-+ //aFree(id);
-+ DELETE_BUFFER(id);
-+
++ // Friends List data save (davidsiaw)
++ f_fp = lock_fopen(friends_txt, &lock);
++ for(i = 0; i < char_num; i++) {
++ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
++ fprintf(f_fp, "%s" RETCODE, f_line);
++ }
++
++ lock_fclose(f_fp, friends_txt, &lock);
++
++ //aFree(id);
++ DELETE_BUFFER(id);
++
return;
}
@@ -1066,8 +1066,8 @@
// Function to save (in a periodic way) datas in files
//----------------------------------------------------
int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
-+ if (save_log)
-+ ShowInfo("Saving all files...\n");
++ if (save_log)
++ ShowInfo("Saving all files...\n");
mmo_char_sync();
inter_save();
return 0;
@@ -1076,29 +1076,29 @@
//-----------------------------------
int make_new_char(int fd, unsigned char *dat) {
- int i, j;
-+ int i;
++ int i;
struct char_session_data *sd;
-+ char name[NAME_LENGTH];
++ char name[NAME_LENGTH];
- sd = session[fd]->session_data;
-+ sd = (struct char_session_data*)session[fd]->session_data;
++ sd = (struct char_session_data*)session[fd]->session_data;
// remove control characters from the name
- dat[23] = '\0';
- if (remove_control_chars(dat)) {
-+ strncpy(name, dat, NAME_LENGTH);
-+ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
-+
-+ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
-+
-+ //check name != main chat nick [LuzZza]
-+ if(strcmpi(name, main_chat_nick) == 0) {
-+ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
-+ sd->account_id, name);
-+ return -1;
-+ }
-+
-+ if (remove_control_chars((unsigned char *)name)) {
++ strncpy(name, dat, NAME_LENGTH);
++ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
++
++ trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
++
++ //check name != main chat nick [LuzZza]
++ if(strcmpi(name, main_chat_nick) == 0) {
++ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
++ sd->account_id, name);
++ return -1;
++ }
++
++ if (remove_control_chars((unsigned char *)name)) {
char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
fd, sd->account_id);
return -1;
@@ -1106,7 +1106,7 @@
// check lenght of character name
- if (strlen(dat) < 4) {
-+ if (strlen(name) < 4) {
++ if (strlen(name) < 4) {
char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
fd, sd->account_id, dat);
return -1;
@@ -1116,18 +1116,18 @@
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) == NULL) {
-+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) == NULL) {
++ for (i = 0; i < NAME_LENGTH && name[i]; i++)
++ if (strchr(char_name_letters, name[i]) == NULL) {
char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
-+ fd, sd->account_id, name, name[i]);
++ fd, sd->account_id, name, name[i]);
return -1;
}
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) != NULL) {
-+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
-+ if (strchr(char_name_letters, name[i]) != NULL) {
++ for (i = 0; i < NAME_LENGTH && name[i]; i++)
++ if (strchr(char_name_letters, name[i]) != NULL) {
char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
fd, sd->account_id, dat, dat[i]);
return -1;
@@ -1137,8 +1137,8 @@
dat[30] >= 9 || // slots (dat[30] can not be negativ)
- dat[33] <= 0 || dat[33] >= 20 || // hair style
- dat[31] >= 12) { // hair color (dat[31] can not be negativ)
-+ dat[33] <= 0 || dat[33] >= 24 || // hair style
-+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
++ dat[33] <= 0 || dat[33] >= 24 || // hair style
++ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
return -1;
@@ -1146,50 +1146,50 @@
fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
return -1;
}
-+ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
-+
-+ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
-+ if (log_char) {
-+ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
-+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ return -1;
++ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
++
++ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
++ if (log_char) {
++ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
++ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ return -1;
}
-+ } // now when we have passed all stat checks
++ } // now when we have passed all stat checks
for(i = 0; i < char_num; i++) {
- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) ||
- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) {
-+ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
-+ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
++ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
++ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
return -1;
}
- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) {
-+ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
++ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
return -1;
}
}
- if (strcmp(wisp_server_name, dat) == 0) {
-+ if (strcmp(wisp_server_name, name) == 0) {
++ if (strcmp(wisp_server_name, name) == 0) {
char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
return -1;
}
if (char_num >= char_max) {
char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
-+ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
if (!char_dat) {
- printf("Out of memory: make_new_char (realloc of char_dat).\n");
-+ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
++ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
exit(1);
}
@@ -1205,10 +1205,10 @@
char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-+ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
++ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
-+ memset(&char_dat[i], 0, sizeof(struct character_data));
++ memset(&char_dat[i], 0, sizeof(struct character_data));
- char_dat[i].char_id = char_id_count++;
- char_dat[i].account_id = sd->account_id;
@@ -1257,51 +1257,51 @@
- char_dat[i].head_bottom = 0;
- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
-+ char_dat[i].status.char_id = char_id_count++;
-+ char_dat[i].status.account_id = sd->account_id;
-+ char_dat[i].status.char_num = dat[30];
-+ strcpy(char_dat[i].status.name,name);
-+ char_dat[i].status.class_ = 0;
-+ char_dat[i].status.base_level = 1;
-+ char_dat[i].status.job_level = 1;
-+ char_dat[i].status.base_exp = 0;
-+ char_dat[i].status.job_exp = 0;
-+ char_dat[i].status.zeny = start_zeny;
-+ char_dat[i].status.str = dat[24];
-+ char_dat[i].status.agi = dat[25];
-+ char_dat[i].status.vit = dat[26];
-+ char_dat[i].status.int_ = dat[27];
-+ char_dat[i].status.dex = dat[28];
-+ char_dat[i].status.luk = dat[29];
-+ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
-+ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
-+ char_dat[i].status.hp = char_dat[i].status.max_hp;
-+ char_dat[i].status.sp = char_dat[i].status.max_sp;
-+ char_dat[i].status.status_point = 0;
-+ char_dat[i].status.skill_point = 0;
-+ char_dat[i].status.option = 0;
-+ char_dat[i].status.karma = 0;
-+ char_dat[i].status.manner = 0;
-+ char_dat[i].status.party_id = 0;
-+ char_dat[i].status.guild_id = 0;
-+ char_dat[i].status.hair = dat[33];
-+ char_dat[i].status.hair_color = dat[31];
-+ char_dat[i].status.clothes_color = 0;
-+ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
-+ char_dat[i].status.inventory[0].amount = 1;
-+ char_dat[i].status.inventory[0].equip = 0x02;
-+ char_dat[i].status.inventory[0].identify = 1;
-+ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
-+ char_dat[i].status.inventory[1].amount = 1;
-+ char_dat[i].status.inventory[1].equip = 0x10;
-+ char_dat[i].status.inventory[1].identify = 1;
-+ char_dat[i].status.weapon = 1;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
-+ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
++ char_dat[i].status.char_id = char_id_count++;
++ char_dat[i].status.account_id = sd->account_id;
++ char_dat[i].status.char_num = dat[30];
++ strcpy(char_dat[i].status.name,name);
++ char_dat[i].status.class_ = 0;
++ char_dat[i].status.base_level = 1;
++ char_dat[i].status.job_level = 1;
++ char_dat[i].status.base_exp = 0;
++ char_dat[i].status.job_exp = 0;
++ char_dat[i].status.zeny = start_zeny;
++ char_dat[i].status.str = dat[24];
++ char_dat[i].status.agi = dat[25];
++ char_dat[i].status.vit = dat[26];
++ char_dat[i].status.int_ = dat[27];
++ char_dat[i].status.dex = dat[28];
++ char_dat[i].status.luk = dat[29];
++ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
++ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
++ char_dat[i].status.hp = char_dat[i].status.max_hp;
++ char_dat[i].status.sp = char_dat[i].status.max_sp;
++ char_dat[i].status.status_point = 0;
++ char_dat[i].status.skill_point = 0;
++ char_dat[i].status.option = 0;
++ char_dat[i].status.karma = 0;
++ char_dat[i].status.manner = 0;
++ char_dat[i].status.party_id = 0;
++ char_dat[i].status.guild_id = 0;
++ char_dat[i].status.hair = dat[33];
++ char_dat[i].status.hair_color = dat[31];
++ char_dat[i].status.clothes_color = 0;
++ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
++ char_dat[i].status.inventory[0].amount = 1;
++ char_dat[i].status.inventory[0].equip = 0x02;
++ char_dat[i].status.inventory[0].identify = 1;
++ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
++ char_dat[i].status.inventory[1].amount = 1;
++ char_dat[i].status.inventory[1].equip = 0x10;
++ char_dat[i].status.inventory[1].identify = 1;
++ char_dat[i].status.weapon = 1;
++ char_dat[i].status.shield = 0;
++ char_dat[i].status.head_top = 0;
++ char_dat[i].status.head_mid = 0;
++ char_dat[i].status.head_bottom = 0;
++ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
++ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
char_num++;
mmo_char_sync();
@@ -1311,8 +1311,8 @@
//----------------------------------------------------
-char * job_name(int class) {
- switch (class) {
-+char * job_name(int class_) {
-+ switch (class_) {
++char * job_name(int class_) {
++ switch (class_) {
case 0: return "Novice";
case 1: return "Swordsman";
case 2: return "Mage";
@@ -1335,21 +1335,21 @@
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-+static int create_online_files_sub(DBKey key, void* data, va_list va)
-+{
-+ struct online_char_data *character;
-+ int* players;
-+ int *id;
-+ int j,k,l;
-+ character = (struct online_char_data*) data;
-+ players = va_arg(va, int*);
-+ id = va_arg(va, int*);
++static int create_online_files_sub(DBKey key, void* data, va_list va)
++{
++ struct online_char_data *character;
++ int* players;
++ int *id;
++ int j,k,l;
++ character = (struct online_char_data*) data;
++ players = va_arg(va, int*);
++ id = va_arg(va, int*);
- //char_log("Creation of online players files." RETCODE);
-+ // check if map-server is online
-+ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
-+ return -1;
-+ }
++ // check if map-server is online
++ if (character->server == -1 || character->char_id == -1) { //Character not currently online.
++ return -1;
++ }
- // Get number of online players, id of each online players
- players = 0;
@@ -1357,21 +1357,21 @@
- for(i = 0; i < char_num; i++) {
- if (online_chars[i] != -1) {
- id[players] = i;
-+ j = character->server;
-+ if (server_fd[j] < 0) {
-+ server[j].users = 0;
-+ if (kick_on_disconnect)
-+ {
-+ character->char_id = -1;
-+ character->server = -1;
-+ }
-+ return -1;
-+ }
-+ // search position of character in char_dat and sort online characters.
-+ for(j = 0; j < char_num; j++) {
-+ if (char_dat[j].status.char_id != character->char_id)
-+ continue;
-+ id[*players] = j;
++ j = character->server;
++ if (server_fd[j] < 0) {
++ server[j].users = 0;
++ if (kick_on_disconnect)
++ {
++ character->char_id = -1;
++ character->server = -1;
++ }
++ return -1;
++ }
++ // search position of character in char_dat and sort online characters.
++ for(j = 0; j < char_num; j++) {
++ if (char_dat[j].status.char_id != character->char_id)
++ continue;
++ id[*players] = j;
// use sorting option
switch (online_sorting_option) {
case 1: // by name (without case sensitive)
@@ -1379,19 +1379,19 @@
- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
- for(j = 0; j < players; j++)
- if (stricmp(p_name, char_dat[id[j]].name) < 0 ||
-+ for(k = 0; k < *players; k++)
-+ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
++ for(k = 0; k < *players; k++)
++ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
// if same name, we sort with case sensitive.
- (stricmp(p_name, char_dat[id[j]].name) == 0 &&
- strcmp(p_name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
-+ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
-+ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
++ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
++ for(l = *players; l > k; l--)
++ id[l] = id[l-1];
++ id[k] = j; // id[*players]
break;
}
- }
@@ -1399,51 +1399,51 @@
case 2: // by zeny
- for(j = 0; j < players; j++)
- if (char_dat[i].zeny < char_dat[id[j]].zeny ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
++ for(k = 0; k < *players; k++)
++ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
// if same number of zenys, we sort by name.
- (char_dat[i].zeny == char_dat[id[j]].zeny &&
- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
-+ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
++ for(l = *players; l > k; l--)
++ id[l] = id[l-1];
++ id[k] = j; // id[*players]
break;
}
break;
case 3: // by base level
- for(j = 0; j < players; j++)
- if (char_dat[i].base_level < char_dat[id[j]].base_level ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
++ for(k = 0; k < *players; k++)
++ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
// if same base level, we sort by base exp.
- (char_dat[i].base_level == char_dat[id[j]].base_level &&
- char_dat[i].base_exp < char_dat[id[j]].base_exp)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
-+ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
-+ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
++ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
++ for(l = *players; l > k; l--)
++ id[l] = id[l-1];
++ id[k] = j; // id[*players]
break;
}
break;
case 4: // by job (and job level)
- for(j = 0; j < players; j++)
- if (char_dat[i].class < char_dat[id[j]].class ||
-+ for(k = 0; k < *players; k++)
-+ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
++ for(k = 0; k < *players; k++)
++ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
// if same job, we sort by job level.
- (char_dat[i].class == char_dat[id[j]].class &&
- char_dat[i].job_level < char_dat[id[j]].job_level) ||
-+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
++ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
// if same job and job level, we sort by job exp.
- (char_dat[i].class == char_dat[id[j]].class &&
- char_dat[i].job_level == char_dat[id[j]].job_level &&
@@ -1451,12 +1451,12 @@
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
-+ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
-+ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
-+ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
++ char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
++ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
++ for(l = *players; l > k; l--)
++ id[l] = id[l-1];
++ id[k] = j; // id[*players]
break;
}
break;
@@ -1465,58 +1465,58 @@
- int cpm_result; // A lot of player maps are identical. So, test if done often twice.
- for(j = 0; j < players; j++)
- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp)
-+ const char *map1, *map2;
-+ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-+
-+ for(k = 0; k < *players; k++) {
-+ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
-+ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
-+ stricmp(map1, map2) < 0 ||
++ const char *map1, *map2;
++ map1 = mapindex_id2name(char_dat[j].status.last_point.map);
++
++ for(k = 0; k < *players; k++) {
++ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
++ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
++ stricmp(map1, map2) < 0 ||
// if same map name, we sort by name.
- (cpm_result == 0 &&
- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) {
- for(k = players; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[players]
-+ (stricmp(map1, map2) == 0 &&
-+ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
-+ for(l = *players; l > k; l--)
-+ id[l] = id[l-1];
-+ id[k] = j; // id[*players]
++ (stricmp(map1, map2) == 0 &&
++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
++ for(l = *players; l > k; l--)
++ id[l] = id[l-1];
++ id[k] = j; // id[*players]
break;
}
}
-+ }
++ }
break;
default: // 0 or invalid value: no sorting
break;
}
- players++;
-+ (*players)++;
-+ break;
++ (*players)++;
++ break;
}
-+ return 0;
++ return 0;
}
-+//-------------------------------------------------------------
-+// Function to create the online files (txt and html). by [Yor]
-+//-------------------------------------------------------------
-+void create_online_files(void) {
-+ unsigned int k, j; // for loop with strlen comparing
-+ int i, l; // for loops
-+ int players; // count the number of players
-+ FILE *fp; // for the txt file
-+ FILE *fp2; // for the html file
-+ char temp[256]; // to prepare what we must display
-+ time_t time_server; // for number of seconds
-+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
-+ int id[4096];
-+
-+ if (online_display_option == 0) // we display nothing, so return
-+ return;
-+
-+ // Get number of online players, id of each online players, and verify if a server is offline
-+ players = 0;
-+ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
++//-------------------------------------------------------------
++// Function to create the online files (txt and html). by [Yor]
++//-------------------------------------------------------------
++void create_online_files(void) {
++ unsigned int k, j; // for loop with strlen comparing
++ int i, l; // for loops
++ int players; // count the number of players
++ FILE *fp; // for the txt file
++ FILE *fp2; // for the html file
++ char temp[256]; // to prepare what we must display
++ time_t time_server; // for number of seconds
++ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
++ int id[4096];
++
++ if (online_display_option == 0) // we display nothing, so return
++ return;
++
++ // Get number of online players, id of each online players, and verify if a server is offline
++ players = 0;
++ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
// write files
fp = fopen(online_txt_filename, "w");
@@ -1526,9 +1526,9 @@
- // If we display at least 1 player
- if (players > 0) {
-+ for (i = 0; i < players; i++) {
-+ // if it's the first player
-+ if (i == 0) {
++ for (i = 0; i < players; i++) {
++ // if it's the first player
++ if (i == 0) {
j = 0; // count the number of characters for the txt version and to set the separate line
fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
fprintf(fp2, " <tr>\n");
@@ -1539,8 +1539,8 @@
-
- // display each player.
- for (i = 0; i < players; i++) {
-+ }
-+ fprintf(fp2, " <tr>\n");
++ }
++ fprintf(fp2, " <tr>\n");
// get id of the character (more speed)
j = id[i];
- fprintf(fp2, " <tr>\n");
@@ -1548,8 +1548,8 @@
if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].name);
- l = isGM(char_dat[j].account_id);
-+ strcpy(temp, char_dat[j].status.name);
-+ l = isGM(char_dat[j].status.account_id);
++ strcpy(temp, char_dat[j].status.name);
++ l = isGM(char_dat[j].status.account_id);
if (online_display_option & 64) {
if (l >= online_gm_display_min_level)
fprintf(fp, "%-24s (GM) ", temp);
@@ -1558,7 +1558,7 @@
if ((online_display_option & 64) && l >= online_gm_display_min_level)
fprintf(fp2, "<b>");
- for (k = 0; temp[k]; k++) {
-+ for (k = 0; k < strlen(temp); k++) {
++ for (k = 0; k < strlen(temp); k++) {
switch(temp[k]) {
case '<': // <
fprintf(fp2, "&lt;");
@@ -1567,20 +1567,20 @@
// displaying of the job
if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].class);
-+ char * jobname = job_name(char_dat[j].status.class_);
++ char * jobname = job_name(char_dat[j].status.class_);
if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level);
-+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
} else if (online_display_option & 2) {
fprintf(fp2, " <td>%s</td>\n", jobname);
fprintf(fp, "%-18s ", jobname);
} else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level);
-+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
-+ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
++ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
}
}
// displaying of the map
@@ -1590,43 +1590,43 @@
- strncpy(temp, char_dat[j].last_point.map, 16);
- if (strchr(temp, '.') != NULL)
- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat'
-+ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
-+ temp[MAP_NAME_LENGTH] = '\0';
-+ if (strstr(temp, ".gat") != NULL) {
-+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
-+ }
++ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
++ temp[MAP_NAME_LENGTH] = '\0';
++ if (strstr(temp, ".gat") != NULL) {
++ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
++ }
// write map name
- if (online_display_option & 16) { // map-name AND coordonates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
-+ if (online_display_option & 16) { // map-name AND coordinates
-+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
-+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
++ if (online_display_option & 16) { // map-name AND coordinates
++ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
++ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
} else {
fprintf(fp2, " <td>%s</td>\n", temp);
fprintf(fp, "%-12s ", temp);
}
}
- // displaying number of zenys
-+ // displaying nimber of zenys
++ // displaying nimber of zenys
if (online_display_option & 32) {
// write number of zenys
- if (char_dat[j].zeny == 0) { // if no zeny
-+ if (char_dat[j].status.zeny == 0) { // if no zeny
++ if (char_dat[j].status.zeny == 0) { // if no zeny
fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
fprintf(fp, " no zeny ");
} else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny);
- fprintf(fp, "%13d z ", char_dat[j].zeny);
-+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
-+ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
++ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
++ fprintf(fp, "%13d z ", char_dat[j].status.zeny);
}
}
fprintf(fp, "\n");
fprintf(fp2, " </tr>\n");
}
-+ // If we display at least 1 player
-+ if (players > 0) {
++ // If we display at least 1 player
++ if (players > 0) {
fprintf(fp2, " </table>\n");
fprintf(fp, "\n");
}
@@ -1636,8 +1636,8 @@
fprintf(fp, "No user is online.\n");
- // no display if only 1 player
} else if (players == 1) {
-+ fprintf(fp2, " <p>%d user is online.</p>\n", players);
-+ fprintf(fp, "%d user is online.\n", players);
++ fprintf(fp2, " <p>%d user is online.</p>\n", players);
++ fprintf(fp, "%d user is online.\n", players);
} else {
fprintf(fp2, " <p>%d users are online.</p>\n", players);
fprintf(fp, "%d users are online.\n", players);
@@ -1646,21 +1646,21 @@
int i, j, found_num;
struct mmo_charstatus *p;
-#ifdef NEW_006b
-+//#ifdef NEW_006b
++//#ifdef NEW_006b
const int offset = 24;
-#else
- const int offset = 4;
-#endif
-+//#else
-+// const int offset = 4;
-+//#endif
-+
-+ set_char_online(0, 99,sd->account_id);
++//#else
++// const int offset = 4;
++//#endif
++
++ set_char_online(0, 99,sd->account_id);
found_num = 0;
for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == sd->account_id) {
-+ if (char_dat[i].status.account_id == sd->account_id) {
++ if (char_dat[i].status.account_id == sd->account_id) {
sd->found_char[found_num] = i;
found_num++;
if (found_num == 9)
@@ -1668,22 +1668,22 @@
for(i = found_num; i < 9; i++)
sd->found_char[i] = -1;
-+ WFIFOHEAD(fd, offset + found_num * 106);
++ WFIFOHEAD(fd, offset + found_num * 106);
memset(WFIFOP(fd,0), 0, offset + found_num * 106);
WFIFOW(fd,0) = 0x6b;
WFIFOW(fd,2) = offset + found_num * 106;
for(i = 0; i < found_num; i++) {
- p = &char_dat[sd->found_char[i]];
-+ p = &char_dat[sd->found_char[i]].status;
++ p = &char_dat[sd->found_char[i]].status;
j = offset + (i * 106); // increase speed of code
WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp;
-+ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
++ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp;
-+ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
++ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
WFIFOL(fd,j+16) = p->job_level;
WFIFOL(fd,j+20) = 0;
@@ -1692,17 +1692,17 @@
WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class;
-+ WFIFOW(fd,j+52) = p->class_;
++ WFIFOW(fd,j+52) = p->class_;
WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->weapon;
-+
-+ // pecopeco knights/crusaders crash fix
-+ if (p->class_ == 13 || p->class_ == 21 ||
-+ p->class_ == 4014 || p->class_ == 4022 ||
-+ p->class_ == 4036 || p->class_ == 4044)
-+ WFIFOW(fd,j+56) = 0;
-+ else WFIFOW(fd,j+56) = p->weapon;
-+
++
++ // pecopeco knights/crusaders crash fix
++ if (p->class_ == 13 || p->class_ == 21 ||
++ p->class_ == 4014 || p->class_ == 4022 ||
++ p->class_ == 4036 || p->class_ == 4044)
++ WFIFOW(fd,j+56) = 0;
++ else WFIFOW(fd,j+56) = p->weapon;
++
WFIFOW(fd,j+58) = p->base_level;
WFIFOW(fd,j+60) = p->skill_point;
WFIFOW(fd,j+62) = p->head_bottom;
@@ -1711,7 +1711,7 @@
WFIFOW(fd,j+72) = p->clothes_color;
- memcpy(WFIFOP(fd,j+74), p->name, 24);
-+ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
++ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
@@ -1721,14 +1721,14 @@
-int set_account_reg2(int acc, int num, struct global_reg *reg) {
- int i, c;
-+// 離婚(char削除時に使用)
-+int char_divorce(struct mmo_charstatus *cs) {
-+ if (cs == NULL)
-+ return 0;
++// 離婚(char削除時に使用)
++int char_divorce(struct mmo_charstatus *cs) {
++ if (cs == NULL)
++ return 0;
- c = 0;
-+ if (cs->partner_id > 0){
-+ int i, j;
++ if (cs->partner_id > 0){
++ int i, j;
for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == acc) {
- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2));
@@ -1748,15 +1748,15 @@
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) {
-+ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
++ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
cs->partner_id = 0;
- char_dat[i].partner_id = 0;
-+ char_dat[i].status.partner_id = 0;
++ char_dat[i].status.partner_id = 0;
for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0]));
-+ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
-+ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
++ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
++ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
return 0;
@@ -1764,24 +1764,24 @@
return 0;
}
-+int char_married(int pl1,int pl2) {
-+ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-+}
-+
-+int char_child(int parent_id, int child_id) {
-+ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
-+ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
-+ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-+}
-+
++int char_married(int pl1,int pl2) {
++ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
++}
++
++int char_child(int parent_id, int child_id) {
++ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
++ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
++ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
++}
++
//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
-int e_mail_check(unsigned char *email) {
-+int e_mail_check(char *email) {
++int e_mail_check(char *email) {
char ch;
- unsigned char* last_arobas;
-+ char* last_arobas;
++ char* last_arobas;
// athena limits
if (strlen(email) < 3 || strlen(email) > 39)
@@ -1790,7 +1790,7 @@
// disconnect player if online on char-server
for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
if (sd->account_id == accound_id) {
session[i]->eof = 1;
return 1;
@@ -1799,23 +1799,23 @@
for (j = 0; j < MAX_INVENTORY; j++)
if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->inventory[j].card[2])));
-+ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
++ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
for (j = 0; j < MAX_CART; j++)
if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->cart[j].card[2])));
-+ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
++ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
// ギルド脱退
if (cs->guild_id)
inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
// パーティー脱退
if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id);
-+ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
++ inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
// 離婚
if (cs->partner_id){
// 離婚情報をmapに通知
- char buf[10];
-+ unsigned char buf[10];
++ unsigned char buf[10];
WBUFW(buf,0) = 0x2b12;
WBUFL(buf,2) = cs->char_id;
WBUFL(buf,6) = cs->partner_id;
@@ -1823,30 +1823,30 @@
int parse_tologin(int fd) {
int i;
struct char_session_data *sd;
-+ RFIFOHEAD(fd);
++ RFIFOHEAD(fd);
// only login-server can have an access to here.
// so, if it isn't the login-server, we disconnect the session (fd != login_fd).
- if (fd != login_fd || session[fd]->eof) {
-+ if (fd != login_fd)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) {
++ if (fd != login_fd)
++ session[fd]->eof = 1;
++ if(session[fd]->eof) {
if (fd == login_fd) {
- printf("Char-server can't connect to login-server (connection #%d).\n", fd);
-+ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
++ ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
login_fd = -1;
}
- close(fd);
- delete_session(fd);
-+ do_close(fd);
++ do_close(fd);
return 0;
}
- sd = session[fd]->session_data;
-+ sd = (struct char_session_data*)session[fd]->session_data;
++ sd = (struct char_session_data*)session[fd]->session_data;
- while(RFIFOREST(fd) >= 2) {
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch(RFIFOW(fd,0)) {
@@ -1858,24 +1858,24 @@
- printf("The server communication passwords (default s1/p1) is probably invalid.\n");
- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
-+ ShowError("Can not connect to the login-server.\n");
-+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
-+ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
-+ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
++ ShowError("Can not connect to the login-server.\n");
++ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
++ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
++ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
exit(1);
} else {
- printf("Connected to login-server (connection #%d).\n", fd);
-+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
-+ if (kick_on_disconnect)
-+ set_all_offline();
++ ShowStatus("Connected to login-server (connection #%d).\n", fd);
++ if (kick_on_disconnect)
++ set_all_offline();
// if no map-server already connected, display a message...
for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
-+ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
++ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
break;
if (i == MAX_MAP_SERVERS)
- printf("Awaiting maps from map-server.\n");
-+ ShowStatus("Awaiting maps from map-server.\n");
++ ShowStatus("Awaiting maps from map-server.\n");
}
RFIFOSKIP(fd,3);
break;
@@ -1884,9 +1884,9 @@
// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
if (RFIFOB(fd,6) != 0) {
-+ WFIFOHEAD(i, 3);
++ WFIFOHEAD(i, 3);
WFIFOW(i,0) = 0x6c;
WFIFOB(i,2) = 0x42;
WFIFOSET(i,3);
@@ -1894,14 +1894,14 @@
sd->connect_until_time = (time_t)RFIFOL(fd,47);
// send characters to player
mmo_char_send006b(i, sd);
-+ } else if(isGM(sd->account_id) >= gm_allow_level) {
-+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
-+ // send characters to player
-+ mmo_char_send006b(i, sd);
++ } else if(isGM(sd->account_id) >= gm_allow_level) {
++ sd->connect_until_time = (time_t)RFIFOL(fd,47);
++ // send characters to player
++ mmo_char_send006b(i, sd);
} else {
// refuse connection: too much online players
// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
-+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3);
WFIFOW(i,0) = 0x6c;
WFIFOW(i,2) = 0;
WFIFOSET(i,3);
@@ -1910,7 +1910,7 @@
return 0;
for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
-+ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
if (sd->account_id == RFIFOL(fd,2)) {
memcpy(sd->email, RFIFOP(fd,6), 40);
if (e_mail_check(sd->email) == 0)
@@ -1918,40 +1918,40 @@
RFIFOSKIP(fd,50);
break;
-+ // login-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Receiving authentification from Freya-type login server (to avoid char->login->char)
-+ case 0x2719:
-+ if (RFIFOREST(fd) < 18)
-+ return 0;
-+ // to conserv a maximum of authentification, search if account is already authentified and replace it
-+ // that will reduce multiple connection too
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++)
-+ if (auth_fifo[i].account_id == RFIFOL(fd,2))
-+ break;
-+ // if not found, use next value
-+ if (i == AUTH_FIFO_SIZE) {
-+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
-+ auth_fifo_pos = 0;
-+ i = auth_fifo_pos;
-+ auth_fifo_pos++;
-+ }
-+ auth_fifo[i].account_id = RFIFOL(fd,2);
-+ auth_fifo[i].char_id = 0;
-+ auth_fifo[i].login_id1 = RFIFOL(fd,6);
-+ auth_fifo[i].login_id2 = RFIFOL(fd,10);
-+ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
-+ auth_fifo[i].char_pos = 0;
-+ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
-+ auth_fifo[i].ip = RFIFOL(fd,14);
-+ RFIFOSKIP(fd,18);
-+ break;
-+
++ // login-server alive packet
++ case 0x2718:
++ if (RFIFOREST(fd) < 2)
++ return 0;
++ RFIFOSKIP(fd,2);
++ break;
++
++ // Receiving authentification from Freya-type login server (to avoid char->login->char)
++ case 0x2719:
++ if (RFIFOREST(fd) < 18)
++ return 0;
++ // to conserv a maximum of authentification, search if account is already authentified and replace it
++ // that will reduce multiple connection too
++ for(i = 0; i < AUTH_FIFO_SIZE; i++)
++ if (auth_fifo[i].account_id == RFIFOL(fd,2))
++ break;
++ // if not found, use next value
++ if (i == AUTH_FIFO_SIZE) {
++ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
++ auth_fifo_pos = 0;
++ i = auth_fifo_pos;
++ auth_fifo_pos++;
++ }
++ auth_fifo[i].account_id = RFIFOL(fd,2);
++ auth_fifo[i].char_id = 0;
++ auth_fifo[i].login_id1 = RFIFOL(fd,6);
++ auth_fifo[i].login_id2 = RFIFOL(fd,10);
++ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
++ auth_fifo[i].char_pos = 0;
++ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
++ auth_fifo[i].ip = RFIFOL(fd,14);
++ RFIFOSKIP(fd,18);
++ break;
++
case 0x2721: // gm reply
if (RFIFOREST(fd) < 10)
return 0;
@@ -1963,27 +1963,27 @@
- if (char_dat[i].account_id == acc) {
- int jobclass = char_dat[i].class;
- char_dat[i].sex = sex;
-+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
-+ if (auth_fifo[i].account_id == acc)
++ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
++ if (auth_fifo[i].account_id == acc)
auth_fifo[i].sex = sex;
-+ }
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == acc) {
-+ int jobclass = char_dat[i].status.class_;
-+ char_dat[i].status.sex = sex;
++ }
++ for (i = 0; i < char_num; i++) {
++ if (char_dat[i].status.account_id == acc) {
++ int jobclass = char_dat[i].status.class_;
++ char_dat[i].status.sex = sex;
if (jobclass == 19 || jobclass == 20 ||
jobclass == 4020 || jobclass == 4021 ||
jobclass == 4042 || jobclass == 4043) {
// job modification
if (jobclass == 19 || jobclass == 20) {
- char_dat[i].class = (sex) ? 19 : 20;
-+ char_dat[i].status.class_ = (sex) ? 19 : 20;
++ char_dat[i].status.class_ = (sex) ? 19 : 20;
} else if (jobclass == 4020 || jobclass == 4021) {
- char_dat[i].class = (sex) ? 4020 : 4021;
-+ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
++ char_dat[i].status.class_ = (sex) ? 4020 : 4021;
} else if (jobclass == 4042 || jobclass == 4043) {
- char_dat[i].class = (sex) ? 4042 : 4043;
-+ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
++ char_dat[i].status.class_ = (sex) ? 4042 : 4043;
}
// remove specifical skills of classes 19, 4020 and 4042
for(j = 315; j <= 322; j++) {
@@ -1991,10 +1991,10 @@
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
-+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
++ char_dat[i].status.skill[j].id = 0;
++ char_dat[i].status.skill[j].lv = 0;
}
}
// remove specifical skills of classes 20, 4021 and 4043
@@ -2003,10 +2003,10 @@
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
-+ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
-+ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-+ char_dat[i].status.skill[j].id = 0;
-+ char_dat[i].status.skill[j].lv = 0;
++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
++ char_dat[i].status.skill[j].id = 0;
++ char_dat[i].status.skill[j].lv = 0;
}
}
}
@@ -2014,22 +2014,22 @@
for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip)
- char_dat[i].inventory[j].equip = 0;
-+ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
-+ char_dat[i].status.inventory[j].equip = 0;
++ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
++ char_dat[i].status.inventory[j].equip = 0;
}
- char_dat[i].weapon = 0;
- char_dat[i].shield = 0;
- char_dat[i].head_top = 0;
- char_dat[i].head_mid = 0;
- char_dat[i].head_bottom = 0;
-+ char_dat[i].status.weapon = 0;
-+ char_dat[i].status.shield = 0;
-+ char_dat[i].status.head_top = 0;
-+ char_dat[i].status.head_mid = 0;
-+ char_dat[i].status.head_bottom = 0;
-+
-+ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
-+ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
++ char_dat[i].status.weapon = 0;
++ char_dat[i].status.shield = 0;
++ char_dat[i].status.head_top = 0;
++ char_dat[i].status.head_mid = 0;
++ char_dat[i].status.head_bottom = 0;
++
++ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
++ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
}
}
// disconnect player if online on char-server
@@ -2039,15 +2039,15 @@
else {
- char buf[128];
- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet
-+ unsigned char buf[128];
-+ char message[4096]; // +1 to add a null terminated if not exist in the packet
++ unsigned char buf[128];
++ char message[4096]; // +1 to add a null terminated if not exist in the packet
int lp;
char *p;
memset(message, '\0', sizeof(message));
memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
-+ remove_control_chars((unsigned char *)message);
++ remove_control_chars((unsigned char *)message);
// remove all first spaces
p = message;
while(p[0] == ' ')
@@ -2066,12 +2066,12 @@
- }
- set_account_reg2(acc, j, reg);
- // 同垢ログインを禁止していれば送る必要は無い
-+ { //Receive account_reg2 registry, forward to map servers.
-+ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
++ { //Receive account_reg2 registry, forward to map servers.
++ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b11;
-+// WBUFW(buf,0) = 0x2b11;
-+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
++// WBUFW(buf,0) = 0x2b11;
++ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
mapif_sendall(buf, WBUFW(buf,2));
RFIFOSKIP(fd,RFIFOW(fd,2));
-// printf("char: save_account_reg_reply\n");
@@ -2084,14 +2084,14 @@
for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i]);
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
-+ char_delete(&char_dat[i].status);
++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
++ char_delete(&char_dat[i].status);
if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
-+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
++ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
// if moved character owns to deleted account, check again it's character
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
i--;
// Correct moved character reference in the character's owner by [Yor]
} else {
@@ -2100,8 +2100,8 @@
for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
-+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
++ sd2->account_id == char_dat[char_num-1].status.account_id) {
for (k = 0; k < 9; k++) {
if (sd2->found_char[k] == char_num-1) {
sd2->found_char[k] = i;
@@ -2110,12 +2110,12 @@
return 0;
{
- char buf[32000];
-+ unsigned char buf[32000];
++ unsigned char buf[32000];
if (gm_account != NULL)
- free(gm_account);
- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
-+ aFree(gm_account);
-+ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
++ aFree(gm_account);
++ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
GM_num = 0;
for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
gm_account[GM_num].account_id = RFIFOL(fd,i);
@@ -2125,8 +2125,8 @@
}
- printf("From login-server: receiving of %d GM accounts information.\n", GM_num);
- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num);
-+ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
-+ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
++ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
++ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
create_online_files(); // update online players files (perhaps some online players change of GM level)
// send new gm acccounts level to map-servers
memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
@@ -2134,101 +2134,101 @@
RFIFOSKIP(fd,RFIFOW(fd,2));
break;
-+ // Receive GM accounts [Freya login server packet by Yor]
-+ case 0x2733:
-+ // add test here to remember that the login-server is Freya-type
-+ // sprintf (login_server_type, "Freya");
-+ if (RFIFOREST(fd) < 7)
-+ return 0;
-+ {
-+ unsigned char buf[32000];
-+ int new_level = 0;
-+ for(i = 0; i < GM_num; i++)
-+ if (gm_account[i].account_id == RFIFOL(fd,2)) {
-+ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
-+ gm_account[i].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ }
-+ break;
-+ }
-+ // if not found, add it
-+ if (i == GM_num) {
-+ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
-+ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
-+ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
-+ if (GM_num == 0) {
-+ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
-+ } else {
-+ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
-+ }
-+ gm_account[GM_num].account_id = RFIFOL(fd,2);
-+ gm_account[GM_num].level = (int)RFIFOB(fd,6);
-+ new_level = 1;
-+ GM_num++;
-+ if (GM_num >= 4000) {
-+ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
-+ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
-+ }
-+ }
-+ }
-+ if (new_level == 1) {
-+ int len;
-+ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
-+ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
-+ // send gm acccounts level to map-servers
-+ len = 4;
-+ WBUFW(buf,0) = 0x2b15;
-+
-+ for(i = 0; i < GM_num; i++) {
-+ WBUFL(buf, len) = gm_account[i].account_id;
-+ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
-+ len += 5;
-+ }
-+ WBUFW(buf, 2) = len;
-+ mapif_sendall(buf, len);
-+ }
-+ }
-+ RFIFOSKIP(fd,7);
-+ break;
-+
-+ //Login server request to kick a character out. [Skotlex]
-+ case 0x2734:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ {
-+ struct online_char_data* character;
-+ int aid = RFIFOL(fd,2);
-+ if ((character = idb_get(online_char_db, aid)) != NULL)
-+ { //Kick out this player.
-+ if (character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
-+ {
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, aid);
-+ }
-+ }
-+ RFIFOSKIP(fd,6);
-+ }
-+ break;
++ // Receive GM accounts [Freya login server packet by Yor]
++ case 0x2733:
++ // add test here to remember that the login-server is Freya-type
++ // sprintf (login_server_type, "Freya");
++ if (RFIFOREST(fd) < 7)
++ return 0;
++ {
++ unsigned char buf[32000];
++ int new_level = 0;
++ for(i = 0; i < GM_num; i++)
++ if (gm_account[i].account_id == RFIFOL(fd,2)) {
++ if (gm_account[i].level != (int)RFIFOB(fd,6)) {
++ gm_account[i].level = (int)RFIFOB(fd,6);
++ new_level = 1;
++ }
++ break;
++ }
++ // if not found, add it
++ if (i == GM_num) {
++ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
++ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
++ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
++ if (GM_num == 0) {
++ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
++ } else {
++ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
++ }
++ gm_account[GM_num].account_id = RFIFOL(fd,2);
++ gm_account[GM_num].level = (int)RFIFOB(fd,6);
++ new_level = 1;
++ GM_num++;
++ if (GM_num >= 4000) {
++ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
++ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
++ }
++ }
++ }
++ if (new_level == 1) {
++ int len;
++ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
++ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
++ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done
++ // send gm acccounts level to map-servers
++ len = 4;
++ WBUFW(buf,0) = 0x2b15;
++
++ for(i = 0; i < GM_num; i++) {
++ WBUFL(buf, len) = gm_account[i].account_id;
++ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
++ len += 5;
++ }
++ WBUFW(buf, 2) = len;
++ mapif_sendall(buf, len);
++ }
++ }
++ RFIFOSKIP(fd,7);
++ break;
++
++ //Login server request to kick a character out. [Skotlex]
++ case 0x2734:
++ if (RFIFOREST(fd) < 6)
++ return 0;
++ {
++ struct online_char_data* character;
++ int aid = RFIFOL(fd,2);
++ if ((character = idb_get(online_char_db, aid)) != NULL)
++ { //Kick out this player.
++ if (character->server > -1)
++ { //Kick it from the map server it is on.
++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
++ if (!character->waiting_disconnect)
++ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
++ character->waiting_disconnect = 1;
++ } else { //Manual kick from char server.
++ struct char_session_data *tsd;
++ int i;
++ for(i = 0; i < fd_max; i++) {
++ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
++ {
++ WFIFOHEAD(fd, 3);
++ WFIFOW(i,0) = 0x81;
++ WFIFOB(i,2) = 2;
++ WFIFOSET(i,3);
++ break;
++ }
++ }
++ if (i == fd_max) //Shouldn't happen, but just in case.
++ set_char_offline(99, aid);
++ }
++ }
++ RFIFOSKIP(fd,6);
++ }
++ break;
default:
-+ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
++ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
session[fd]->eof = 1;
return 0;
}
@@ -2241,16 +2241,16 @@
-//--------------------------------
-int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-+int request_accreg2(int account_id, int char_id) {
-+ if (login_fd > 0) {
-+ WFIFOW(login_fd, 0) = 0x272e;
-+ WFIFOL(login_fd, 2) = account_id;
-+ WFIFOL(login_fd, 6) = char_id;
-+ WFIFOSET(login_fd, 10);
-+ return 1;
-+ }
-+ return 0;
-+}
++int request_accreg2(int account_id, int char_id) {
++ if (login_fd > 0) {
++ WFIFOW(login_fd, 0) = 0x272e;
++ WFIFOL(login_fd, 2) = account_id;
++ WFIFOL(login_fd, 6) = char_id;
++ WFIFOSET(login_fd, 10);
++ return 1;
++ }
++ return 0;
++}
- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
@@ -2261,129 +2261,129 @@
- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE,
- i);
- session[server_fd[i]]->eof = 1;
-+//Send packet forward to login-server for account saving
-+int save_accreg2(unsigned char* buf, int len) {
-+ if (login_fd > 0) {
-+ WFIFOHEAD(login_fd, len+4);
-+ memcpy(WFIFOP(login_fd,4), buf, len);
-+ WFIFOW(login_fd,0) = 0x2728;
-+ WFIFOW(login_fd,2) = len+4;
-+ WFIFOSET(login_fd,len+4);
-+ return 1;
++//Send packet forward to login-server for account saving
++int save_accreg2(unsigned char* buf, int len) {
++ if (login_fd > 0) {
++ WFIFOHEAD(login_fd, len+4);
++ memcpy(WFIFOP(login_fd,4), buf, len);
++ WFIFOW(login_fd,0) = 0x2728;
++ WFIFOW(login_fd,2) = len+4;
++ WFIFOSET(login_fd,len+4);
++ return 1;
}
-+ return 0;
++ return 0;
}
-+
-+//Receive Registry information for a character.
-+int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
-+ int i,j,p,len;
-+ for (i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num) //Character not found?
-+ return 1;
-+ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
-+ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
-+ char_dat[i].global[j].str[len]='\0';
-+ p +=len+1; //+1 to skip the '\0' between strings.
-+ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
-+ char_dat[i].global[j].value[len]='\0';
-+ p +=len+1;
-+ }
-+ char_dat[i].global_num = j;
-+ return 0;
++
++//Receive Registry information for a character.
++int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
++ int i,j,p,len;
++ for (i = 0; i < char_num; i++) {
++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
++ break;
++ }
++ if(i >= char_num) //Character not found?
++ return 1;
++ for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
++ sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
++ char_dat[i].global[j].str[len]='\0';
++ p +=len+1; //+1 to skip the '\0' between strings.
++ sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
++ char_dat[i].global[j].value[len]='\0';
++ p +=len+1;
++ }
++ char_dat[i].global_num = j;
++ return 0;
}
-+//Reply to map server with acc reg values.
-+int char_account_reg_reply(int fd,int account_id,int char_id) {
-+ int i,j,p;
-+ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
-+ WFIFOW(fd,0)=0x3804;
-+ WFIFOL(fd,4)=account_id;
-+ WFIFOL(fd,8)=char_id;
-+ WFIFOB(fd,12)=3; //Type 3: char acc reg.
-+ for (i = 0;i < char_num; i++) {
-+ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
-+ break;
-+ }
-+ if(i >= char_num){ //Character not found? Sent empty packet.
-+ WFIFOW(fd,2)=13;
-+ }else{
-+ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
-+ if (char_dat[i].global[j].str[0]) {
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
-+ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
-+ }
-+ }
-+ WFIFOW(fd,2)=p;
-+ }
-+ WFIFOSET(fd,WFIFOW(fd,2));
++//Reply to map server with acc reg values.
++int char_account_reg_reply(int fd,int account_id,int char_id) {
++ int i,j,p;
++ WFIFOHEAD(login_fd, GLOBAL_REG_NUM*288 + 13);
++ WFIFOW(fd,0)=0x3804;
++ WFIFOL(fd,4)=account_id;
++ WFIFOL(fd,8)=char_id;
++ WFIFOB(fd,12)=3; //Type 3: char acc reg.
++ for (i = 0;i < char_num; i++) {
++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
++ break;
++ }
++ if(i >= char_num){ //Character not found? Sent empty packet.
++ WFIFOW(fd,2)=13;
++ }else{
++ for (p=13,j = 0; j < char_dat[i].global_num; j++) {
++ if (char_dat[i].global[j].str[0]) {
++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
++ }
++ }
++ WFIFOW(fd,2)=p;
++ }
++ WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
-+int search_mapserver(unsigned short map, long ip, short port);
-+
++int search_mapserver(unsigned short map, long ip, short port);
++
int parse_frommap(int fd) {
int i, j;
int id;
-+ RFIFOHEAD(fd);
++ RFIFOHEAD(fd);
for(id = 0; id < MAX_MAP_SERVERS; id++)
if (server_fd[id] == fd)
break;
- if (id == MAX_MAP_SERVERS || session[fd]->eof) {
-+ if(id==MAX_MAP_SERVERS)
-+ session[fd]->eof=1;
-+ if(session[fd]->eof){
++ if(id==MAX_MAP_SERVERS)
++ session[fd]->eof=1;
++ if(session[fd]->eof){
if (id < MAX_MAP_SERVERS) {
- printf("Map-server %d (session #%d) has disconnected.\n", id, fd);
- memset(&server[id], 0, sizeof(struct mmo_map_server));
-+ unsigned char buf[16384];
-+ ShowStatus("Map-server %d has disconnected.\n", id);
-+ //Notify other map servers that this one is gone. [Skotlex]
-+ WBUFW(buf,0) = 0x2b20;
-+ WBUFL(buf,4) = server[id].ip;
-+ WBUFW(buf,8) = server[id].port;
-+ j = 0;
-+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
-+ if (server[id].map[i])
-+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
-+ if (j > 0) {
-+ WBUFW(buf,2) = j * 4 + 10;
-+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
-+ }
++ unsigned char buf[16384];
++ ShowStatus("Map-server %d has disconnected.\n", id);
++ //Notify other map servers that this one is gone. [Skotlex]
++ WBUFW(buf,0) = 0x2b20;
++ WBUFL(buf,4) = server[id].ip;
++ WBUFW(buf,8) = server[id].port;
++ j = 0;
++ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
++ if (server[id].map[i])
++ WBUFW(buf,10+(j++)*4) = server[id].map[i];
++ if (j > 0) {
++ WBUFW(buf,2) = j * 4 + 10;
++ mapif_sendallwos(fd, buf, WBUFW(buf,2));
++ }
server_fd[id] = -1;
- for(j = 0; j < char_num; j++)
- if (online_chars[j] == fd)
- online_chars[j] = -1;
- create_online_files(); // update online players files (to remove all online players of this server)
-+ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
++ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
}
- close(fd);
- delete_session(fd);
-+ do_close(fd);
-+ create_online_files();
++ do_close(fd);
++ create_online_files();
return 0;
}
- while(RFIFOREST(fd) >= 2) {
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch(RFIFOW(fd,0)) {
-+
-+ // map-server alive packet
-+ case 0x2718:
-+ if (RFIFOREST(fd) < 2)
-+ return 0;
-+ RFIFOSKIP(fd,2);
-+ break;
-+
++
++ // map-server alive packet
++ case 0x2718:
++ if (RFIFOREST(fd) < 2)
++ return 0;
++ RFIFOSKIP(fd,2);
++ break;
++
// request from map-server to reload GM accounts. Transmission to login-server (by Yor)
case 0x2af7:
if (login_fd > 0) { // don't send request if no login-server
-+ WFIFOHEAD(login_fd, 2);
++ WFIFOHEAD(login_fd, 2);
WFIFOW(login_fd,0) = 0x2709;
WFIFOSET(login_fd, 2);
// printf("char : request from map-server to reload GM accounts -> login-server.\n");
@@ -2394,48 +2394,48 @@
- for(i = 4; i < RFIFOW(fd,2); i += 16) {
- memcpy(server[id].map[j], RFIFOP(fd,i), 16);
-// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
-+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
-+ server[id].map[j] = RFIFOW(fd,i);
++ for(i = 4; i < RFIFOW(fd,2); i += 4) {
++ server[id].map[j] = RFIFOW(fd,i);
j++;
}
{
unsigned char *p = (unsigned char *)&server[id].ip;
- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
-+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
++ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
id, j, p[0], p[1], p[2], p[3], server[id].port);
- printf("Map-server %d loading complete.\n", id);
-+ ShowStatus("Map-server %d loading complete.\n", id);
++ ShowStatus("Map-server %d loading complete.\n", id);
char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
id, j, p[0], p[1], p[2], p[3], server[id].port, id);
-+ if (kick_on_disconnect)
-+ set_all_offline();
-+ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
-+ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
++ if (kick_on_disconnect)
++ set_all_offline();
++ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
++ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
}
-+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
++ WFIFOHEAD(fd, 3 + NAME_LENGTH);
WFIFOW(fd,0) = 0x2afb;
WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
- WFIFOSET(fd,27);
-+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
-+ WFIFOSET(fd,3+NAME_LENGTH);
-+ //WFIFOSET(fd,27);
++ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
++ WFIFOSET(fd,3+NAME_LENGTH);
++ //WFIFOSET(fd,27);
{
unsigned char buf[16384];
int x;
if (j == 0) {
- printf("WARNING: Map-Server %d have NO map.\n", id);
-+ ShowWarning("Map-Server %d have NO map.\n", id);
++ ShowWarning("Map-Server %d have NO map.\n", id);
char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
// Transmitting maps information to the other map-servers
} else {
WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 16 + 10;
-+ WBUFW(buf,2) = j * 4 + 10;
++ WBUFW(buf,2) = j * 4 + 10;
WBUFL(buf,4) = server[id].ip;
WBUFW(buf,8) = server[id].port;
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
-+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
++ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
mapif_sendallwos(fd, buf, WBUFW(buf,2));
}
// Transmitting the maps of the other map-servers to the new map-server
@@ -2445,11 +2445,11 @@
for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i][0])
- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
-+ if (server[x].map[i])
-+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
++ if (server[x].map[i])
++ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
if (j > 0) {
- WFIFOW(fd,2) = j * 16 + 10;
-+ WFIFOW(fd,2) = j * 4 + 10;
++ WFIFOW(fd,2) = j * 4 + 10;
WFIFOSET(fd,WFIFOW(fd,2));
}
}
@@ -2458,10 +2458,10 @@
break;
- // 認証要求
-+ //Packet command is now used for sc_data request. [Skotlex]
++ //Packet command is now used for sc_data request. [Skotlex]
case 0x2afc:
- if (RFIFOREST(fd) < 22)
-+ if (RFIFOREST(fd) < 10)
++ if (RFIFOREST(fd) < 10)
return 0;
- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
@@ -2471,12 +2471,12 @@
-#if CMP_AUTHFIFO_LOGIN2 != 0
- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int aid, cid;
-+ struct scdata *data;
-+ aid = RFIFOL(fd,2);
-+ cid = RFIFOL(fd,6);
++ {
++#ifdef ENABLE_SC_SAVING
++ int aid, cid;
++ struct scdata *data;
++ aid = RFIFOL(fd,2);
++ cid = RFIFOL(fd,6);
#endif
- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
- !auth_fifo[i].delflag) {
@@ -2488,48 +2488,48 @@
- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex;
- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus));
-+ RFIFOSKIP(fd, 10);
-+#ifdef ENABLE_SC_SAVING
-+ data = status_search_scdata(aid, cid);
-+ if (data->count > 0)
-+ { //Deliver status change data.
-+ int i;
-+
-+ WFIFOW(fd,0) = 0x2b1d;
-+ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
-+ WFIFOL(fd,4) = aid;
-+ WFIFOL(fd,8) = cid;
-+ WFIFOW(fd,12) = data->count;
-+ for (i = 0; i < data->count; i++)
-+ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
++ RFIFOSKIP(fd, 10);
++#ifdef ENABLE_SC_SAVING
++ data = status_search_scdata(aid, cid);
++ if (data->count > 0)
++ { //Deliver status change data.
++ int i;
++
++ WFIFOW(fd,0) = 0x2b1d;
++ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
++ WFIFOL(fd,4) = aid;
++ WFIFOL(fd,8) = cid;
++ WFIFOW(fd,12) = data->count;
++ for (i = 0; i < data->count; i++)
++ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
WFIFOSET(fd, WFIFOW(fd,2));
- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
- break;
-+ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
++ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
}
-+#endif
-+ break;
++#endif
++ break;
}
- if (i == AUTH_FIFO_SIZE) {
- WFIFOW(fd,0) = 0x2afe;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOSET(fd,6);
- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2));
-+
-+ //set MAP user count
-+ case 0x2afe:
-+ if (RFIFOREST(fd) < 4)
-+ return 0;
-+ if (RFIFOW(fd,2) != server[id].users) {
-+ server[id].users = RFIFOW(fd,2);
-+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
++
++ //set MAP user count
++ case 0x2afe:
++ if (RFIFOREST(fd) < 4)
++ return 0;
++ if (RFIFOW(fd,2) != server[id].users) {
++ server[id].users = RFIFOW(fd,2);
++ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
}
- RFIFOSKIP(fd,22);
-+ RFIFOSKIP(fd, 4);
++ RFIFOSKIP(fd, 4);
break;
-
- // MAPサーバー上のユーザー数受信
-+ //set MAP users
++ //set MAP users
case 0x2aff:
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
@@ -2541,9 +2541,9 @@
- if (online_chars[i] == id)
- online_chars[i] = -1;
- // add online players in the list by [Yor]
-+ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
-+ j = 0;
-+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
++ // add online players in the list by [Yor], adapted to use dbs by [Skotlex]
++ j = 0;
++ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
for(i = 0; i < server[id].users; i++) {
- int char_id = RFIFOL(fd,6+i*4);
- for(j = 0; j < char_num; j++)
@@ -2551,19 +2551,19 @@
- online_chars[j] = id;
- //printf("%d\n", char_id);
- break;
-+ int aid, cid;
-+ struct online_char_data* character;
-+ aid = RFIFOL(fd,6+i*8);
-+ cid = RFIFOL(fd,6+i*8+4);
-+ character = idb_ensure(online_char_db, aid, create_online_char_data);
-+ if (online_check && character->server > -1 && character->server != id)
-+ {
-+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
-+ character->account_id, character->char_id, character->server, id, aid, cid);
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
++ int aid, cid;
++ struct online_char_data* character;
++ aid = RFIFOL(fd,6+i*8);
++ cid = RFIFOL(fd,6+i*8+4);
++ character = idb_ensure(online_char_db, aid, create_online_char_data);
++ if (online_check && character->server > -1 && character->server != id)
++ {
++ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
++ character->account_id, character->char_id, character->server, id, aid, cid);
++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
}
-+ character->char_id = cid;
-+ character->server = id;
++ character->char_id = cid;
++ character->server = id;
}
if (update_online < time(NULL)) { // Time is done
update_online = time(NULL) + 8;
@@ -2571,28 +2571,28 @@
// it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
}
- RFIFOSKIP(fd,6+i*4);
-+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
-+ RFIFOSKIP(fd,6+i*8);
++ //If any chars remain in -2, they will be cleaned in the cleanup timer.
++ RFIFOSKIP(fd,6+i*8);
break;
// キャラデータ保存
-+ // Recieve character data from map-server
++ // Recieve character data from map-server
case 0x2b01:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,4) &&
- char_dat[i].char_id == RFIFOL(fd,8))
-+ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,8))
++ if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
++ char_dat[i].status.char_id == RFIFOL(fd,8))
break;
}
if (i != char_num)
- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
-+ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
-+ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
-+ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
-+ }
++ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
++ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
++ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
++ }
RFIFOSKIP(fd,RFIFOW(fd,2));
break;
@@ -2609,10 +2609,10 @@
break;
- // マップサーバー間移動要求
-+ // request "change map server"
++ // request "change map server"
case 0x2b05:
- if (RFIFOREST(fd) < 49)
-+ if (RFIFOREST(fd) < 35)
++ if (RFIFOREST(fd) < 35)
return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
@@ -2633,58 +2633,58 @@
- auth_fifo[auth_fifo_pos].char_pos = i;
- auth_fifo_pos++;
- WFIFOL(fd,6) = 0;
-+ {
-+ unsigned short name;
-+ int map_id, map_fd = -1, i;
-+ struct online_char_data* data;
-+ struct mmo_charstatus* char_data;
-+
-+ name = RFIFOW(fd,18);
-+ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
-+ if (map_id >= 0)
-+ map_fd = server_fd[map_id];
-+ for(i = 0; i < char_num; i++) {
-+ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
-+ char_dat[i].status.char_id == RFIFOL(fd,14))
++ {
++ unsigned short name;
++ int map_id, map_fd = -1, i;
++ struct online_char_data* data;
++ struct mmo_charstatus* char_data;
++
++ name = RFIFOW(fd,18);
++ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
++ if (map_id >= 0)
++ map_fd = server_fd[map_id];
++ for(i = 0; i < char_num; i++) {
++ if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
++ char_dat[i].status.char_id == RFIFOL(fd,14))
break;
}
- if (i == char_num)
- WFIFOW(fd,6) = 1;
- WFIFOSET(fd,44);
- RFIFOSKIP(fd,49);
-+ char_data = i< char_num? &char_dat[i].status:NULL;
-+ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
-+ if (map_fd>=0 && session[map_fd] && char_data)
-+ { //Send the map server the auth of this player.
-+ //Update the "last map" as this is where the player must be spawned on the new map server.
-+ char_data->last_point.map = RFIFOW(fd,18);
-+ char_data->last_point.x = RFIFOW(fd,20);
-+ char_data->last_point.y = RFIFOW(fd,22);
-+
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
-+ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
-+ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
-+ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
-+ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
-+ data->char_id = char_data->char_id;
-+ data->server = map_id; //Update server where char is.
-+
-+ //Reply with an ack.
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOSET(fd, 30);
-+ } else { //Reply with nak
-+ WFIFOW(fd, 0) = 0x2b06;
-+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
-+ WFIFOL(fd, 6) = 0; //Set login1 to 0.
-+ WFIFOSET(fd, 30);
-+ }
-+ RFIFOSKIP(fd, 35);
-+ }
++ char_data = i< char_num? &char_dat[i].status:NULL;
++ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
++ if (map_fd>=0 && session[map_fd] && char_data)
++ { //Send the map server the auth of this player.
++ //Update the "last map" as this is where the player must be spawned on the new map server.
++ char_data->last_point.map = RFIFOW(fd,18);
++ char_data->last_point.x = RFIFOW(fd,20);
++ char_data->last_point.y = RFIFOW(fd,22);
++
++ WFIFOW(map_fd,0) = 0x2afd;
++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
++ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
++ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
++ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
++ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
++ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
++ WFIFOSET(map_fd, WFIFOW(map_fd,2));
++ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
++ data->char_id = char_data->char_id;
++ data->server = map_id; //Update server where char is.
++
++ //Reply with an ack.
++ WFIFOW(fd, 0) = 0x2b06;
++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
++ WFIFOSET(fd, 30);
++ } else { //Reply with nak
++ WFIFOW(fd, 0) = 0x2b06;
++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
++ WFIFOL(fd, 6) = 0; //Set login1 to 0.
++ WFIFOSET(fd, 30);
++ }
++ RFIFOSKIP(fd, 35);
++ }
break;
// キャラ名検索
@@ -2693,20 +2693,20 @@
return 0;
for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == RFIFOL(fd,2))
-+ if (char_dat[i].status.char_id == RFIFOL(fd,2))
++ if (char_dat[i].status.char_id == RFIFOL(fd,2))
break;
}
WFIFOW(fd,0) = 0x2b09;
WFIFOL(fd,2) = RFIFOL(fd,2);
if (i != char_num)
- memcpy(WFIFOP(fd,6), char_dat[i].name, 24);
-+ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
++ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
else
- memcpy(WFIFOP(fd,6), unknown_char_name, 24);
- WFIFOSET(fd,30);
-+ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
-+ WFIFOSET(fd,6+NAME_LENGTH);
-+ //WFIFOSET(fd,30);
++ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
++ WFIFOSET(fd,6+NAME_LENGTH);
++ //WFIFOSET(fd,30);
RFIFOSKIP(fd,6);
break;
@@ -2715,12 +2715,12 @@
return 0;
{
- char character_name[24];
-+ char character_name[NAME_LENGTH];
++ char character_name[NAME_LENGTH];
int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
- memcpy(character_name, RFIFOP(fd,6), 24);
- character_name[sizeof(character_name) -1] = '\0';
-+ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
-+ character_name[NAME_LENGTH -1] = '\0';
++ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
++ character_name[NAME_LENGTH -1] = '\0';
// prepare answer
WFIFOW(fd,0) = 0x2b0f; // answer
WFIFOL(fd,2) = acc; // who want do operation
@@ -2730,17 +2730,17 @@
if (i >= 0) {
- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found
- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
-+ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
++ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
switch(RFIFOW(fd, 30)) {
case 1: // block
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
WFIFOL(login_fd,6) = 5; // status of the account
WFIFOSET(login_fd, 10);
// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
@@ -2749,11 +2749,11 @@
break;
case 2: // ban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
@@ -2762,11 +2762,11 @@
break;
case 3: // unblock
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
WFIFOL(login_fd,6) = 0; // status of the account
WFIFOSET(login_fd, 10);
// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
@@ -2775,11 +2775,11 @@
break;
case 4: // unban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x272a;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
WFIFOSET(login_fd, 6);
// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
} else
@@ -2788,11 +2788,11 @@
break;
case 5: // changesex
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
-+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2727;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
-+ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
WFIFOSET(login_fd, 6);
// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
} else
@@ -2802,15 +2802,15 @@
// character name not found
- memcpy(WFIFOP(fd,6), character_name, 24);
- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
-+ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
-+ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
++ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
++ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
// send answer if a player ask, not if the server ask
if (acc != -1) {
- WFIFOSET(fd, 34);
-+ //WFIFOSET(fd, 34);
-+ WFIFOSET(fd, 10+NAME_LENGTH);
++ //WFIFOSET(fd, 34);
++ WFIFOSET(fd, 10+NAME_LENGTH);
}
RFIFOSKIP(fd, 44);
break;
@@ -2821,45 +2821,45 @@
- // account_reg保存要求
- case 0x2b10:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
-+ //case 0x2b10:
-+
-+ // Recieve rates [Wizputer]
-+ case 0x2b16:
-+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
-+ return 0;
-+ // Txt doesn't need this packet, so just skip it
-+ RFIFOSKIP(fd,RFIFOW(fd,8));
-+ break;
-+
-+ // Character disconnected set online 0 [Wizputer]
-+ case 0x2b17:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char offline\n",RFIFOL(fd,2));
-+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Reset all chars to offline [Wizputer]
-+ case 0x2b18:
-+ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
-+ set_all_offline();
-+ RFIFOSKIP(fd,2);
-+ break;
-+
-+ // Character set online [Wizputer]
-+ case 0x2b19:
-+ if (RFIFOREST(fd) < 6)
-+ return 0;
-+ //printf("Setting %d char online\n",RFIFOL(fd,2));
-+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
-+ RFIFOSKIP(fd,10);
-+ break;
-+
-+ // Request sending of fame list
-+ case 0x2b1a:
-+ if (RFIFOREST(fd) < 2)
++ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex]
++ //case 0x2b10:
++
++ // Recieve rates [Wizputer]
++ case 0x2b16:
++ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
++ return 0;
++ // Txt doesn't need this packet, so just skip it
++ RFIFOSKIP(fd,RFIFOW(fd,8));
++ break;
++
++ // Character disconnected set online 0 [Wizputer]
++ case 0x2b17:
++ if (RFIFOREST(fd) < 6)
++ return 0;
++ //printf("Setting %d char offline\n",RFIFOL(fd,2));
++ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
++ RFIFOSKIP(fd,10);
++ break;
++
++ // Reset all chars to offline [Wizputer]
++ case 0x2b18:
++ ShowNotice("Map server [%d] requested to set all characters offline.\n", id);
++ set_all_offline();
++ RFIFOSKIP(fd,2);
++ break;
++
++ // Character set online [Wizputer]
++ case 0x2b19:
++ if (RFIFOREST(fd) < 6)
++ return 0;
++ //printf("Setting %d char online\n",RFIFOL(fd,2));
++ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
++ RFIFOSKIP(fd,10);
++ break;
++
++ // Request sending of fame list
++ case 0x2b1a:
++ if (RFIFOREST(fd) < 2)
return 0;
{
- struct global_reg reg[ACCOUNT_REG2_NUM];
@@ -2868,27 +2868,27 @@
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd, p+32);
-+ int i, j, k, len = 8;
-+ unsigned char buf[32000];
-+ struct fame_list fame_item;
-+ //struct mmo_charstatus *dat;
-+ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
-+ CREATE_BUFFER(id, int, char_num);
-+
-+ // copy character list into buffer
-+ //for (i = 0; i < char_num; i++)
-+ // dat[i] = char_dat[i];
-+ // sort according to fame
-+ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
-+
-+ for(i = 0; i < char_num; i++) {
-+ id[i] = i;
-+ for(j = 0; j < i; j++) {
-+ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
-+ for(k = i; k > j; k--)
-+ id[k] = id[k-1];
-+ id[j] = i; // id[i]
-+ break;
++ int i, j, k, len = 8;
++ unsigned char buf[32000];
++ struct fame_list fame_item;
++ //struct mmo_charstatus *dat;
++ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *));
++ CREATE_BUFFER(id, int, char_num);
++
++ // copy character list into buffer
++ //for (i = 0; i < char_num; i++)
++ // dat[i] = char_dat[i];
++ // sort according to fame
++ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame);
++
++ for(i = 0; i < char_num; i++) {
++ id[i] = i;
++ for(j = 0; j < i; j++) {
++ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
++ for(k = i; k > j; k--)
++ id[k] = id[k-1];
++ id[j] = i; // id[i]
++ break;
}
- set_account_reg2(acc, j, reg);
- // loginサーバーへ送る
@@ -2901,90 +2901,90 @@
- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- //WBUFW(buf,0) = 0x2b11;
- //mapif_sendall(buf, WBUFW(buf,2));
-+ }
-+
-+ // starting to send to map
-+ WBUFW(buf,0) = 0x2b1b;
-+ // add list for blacksmiths
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
-+ char_dat[id[i]].status.class_ == 4011 ||
-+ char_dat[id[i]].status.class_ == 4033))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add blacksmith's block length
-+ WBUFW(buf, 6) = len;
-+
-+ // add list for alchemists
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
-+ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
-+ char_dat[id[i]].status.class_ == 4019 ||
-+ char_dat[id[i]].status.class_ == 4041))
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add alchemist's block length
-+ WBUFW(buf, 4) = len;
-+
-+ // adding list for taekwons
-+ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
-+ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
-+ {
-+ fame_item.id = char_dat[id[i]].status.char_id;
-+ fame_item.fame = char_dat[id[i]].status.fame;
-+ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-+
-+ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
-+ len += sizeof(struct fame_list);
-+ j++;
-+ }
-+ }
-+ // add total packet length
-+ WBUFW(buf, 2) = len;
-+
-+ // sending to all maps
-+ mapif_sendall(buf, len);
-+ // done!
-+ //aFree(dat);
-+ DELETE_BUFFER(id);
-+ RFIFOSKIP(fd,2);
-+ break;
-+ }
-+ //Request to save status change data. [Skotlex]
-+ case 0x2b1c:
-+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
-+ return 0;
-+ {
-+#ifdef ENABLE_SC_SAVING
-+ int count, aid, cid, i;
-+ struct scdata *data;
-+ aid = RFIFOL(fd, 4);
-+ cid = RFIFOL(fd, 8);
-+ count = RFIFOW(fd, 12);
-+ data = status_search_scdata(aid, cid);
-+ if (data->count != count)
-+ {
-+ data->count = count;
-+ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
-+ }
-+ for (i = 0; i < count; i++)
-+ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-+#endif
++ }
++
++ // starting to send to map
++ WBUFW(buf,0) = 0x2b1b;
++ // add list for blacksmiths
++ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 ||
++ char_dat[id[i]].status.class_ == 4011 ||
++ char_dat[id[i]].status.class_ == 4033))
++ {
++ fame_item.id = char_dat[id[i]].status.char_id;
++ fame_item.fame = char_dat[id[i]].status.fame;
++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
++
++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
++ len += sizeof(struct fame_list);
++ j++;
++ }
++ }
++ // add blacksmith's block length
++ WBUFW(buf, 6) = len;
++
++ // add list for alchemists
++ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 ||
++ char_dat[id[i]].status.class_ == 4019 ||
++ char_dat[id[i]].status.class_ == 4041))
++ {
++ fame_item.id = char_dat[id[i]].status.char_id;
++ fame_item.fame = char_dat[id[i]].status.fame;
++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
++
++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
++ len += sizeof(struct fame_list);
++ j++;
++ }
++ }
++ // add alchemist's block length
++ WBUFW(buf, 4) = len;
++
++ // adding list for taekwons
++ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
++ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046)
++ {
++ fame_item.id = char_dat[id[i]].status.char_id;
++ fame_item.fame = char_dat[id[i]].status.fame;
++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
++
++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list));
++ len += sizeof(struct fame_list);
++ j++;
++ }
++ }
++ // add total packet length
++ WBUFW(buf, 2) = len;
++
++ // sending to all maps
++ mapif_sendall(buf, len);
++ // done!
++ //aFree(dat);
++ DELETE_BUFFER(id);
++ RFIFOSKIP(fd,2);
++ break;
++ }
++ //Request to save status change data. [Skotlex]
++ case 0x2b1c:
++ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
++ return 0;
++ {
++#ifdef ENABLE_SC_SAVING
++ int count, aid, cid, i;
++ struct scdata *data;
++ aid = RFIFOL(fd, 4);
++ cid = RFIFOL(fd, 8);
++ count = RFIFOW(fd, 12);
++ data = status_search_scdata(aid, cid);
++ if (data->count != count)
++ {
++ data->count = count;
++ data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
++ }
++ for (i = 0; i < count; i++)
++ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
++#endif
RFIFOSKIP(fd, RFIFOW(fd,2));
-// printf("char: save_account_reg (from map)\n");
break;
@@ -2998,7 +2998,7 @@
}
// inter server処理でもない場合は切断
- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd));
-+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
++ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
session[fd]->eof = 1;
return 0;
}
@@ -3007,7 +3007,7 @@
}
-int search_mapserver(char *map) {
-+int search_mapserver(unsigned short map, long ip, short port) {
++int search_mapserver(unsigned short map, long ip, short port) {
int i, j;
- char temp_map[16];
- int temp_map_len;
@@ -3025,12 +3025,12 @@
- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
-// printf("found -> server #%d.\n", i);
-+ for (j = 0; server[i].map[j]; j++)
-+ if (server[i].map[j] == map) {
-+ if (ip > 0 && server[i].ip != ip)
-+ continue;
-+ if (port > 0 && server[i].port != port)
-+ continue;
++ for (j = 0; server[i].map[j]; j++)
++ if (server[i].map[j] == map) {
++ if (ip > 0 && server[i].ip != ip)
++ continue;
++ if (port > 0 && server[i].port != port)
++ continue;
return i;
}
@@ -3046,15 +3046,15 @@
-// Test to know if an IP come from LAN or WAN. by [Yor]
-//-----------------------------------------------------
-int lan_ip_check(unsigned char *p){
-+//--------------------------------------------
-+// Test to know if an IP come from LAN or WAN.
-+// Rewrote: Adnvanced subnet check [LuzZza]
-+//--------------------------------------------
-+int lan_subnetcheck(long *p) {
-+
++//--------------------------------------------
++// Test to know if an IP come from LAN or WAN.
++// Rewrote: Adnvanced subnet check [LuzZza]
++//--------------------------------------------
++int lan_subnetcheck(long *p) {
++
int i;
- int lancheck = 1;
-+ unsigned char *sbn, *msk, *src = (unsigned char *)p;
++ unsigned char *sbn, *msk, *src = (unsigned char *)p;
-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
-// p[0], p[1], p[2], p[3],
@@ -3064,82 +3064,82 @@
- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
- lancheck = 0;
- break;
-+ for(i=0; i<subnet_count; i++) {
-+
-+ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
-+
-+ sbn = (unsigned char *)&subnet[i].subnet;
-+ msk = (unsigned char *)&subnet[i].mask;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
-+ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
-+
-+ return subnet[i].map_ip;
++ for(i=0; i<subnet_count; i++) {
++
++ if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
++
++ sbn = (unsigned char *)&subnet[i].subnet;
++ msk = (unsigned char *)&subnet[i].mask;
++
++ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
++ src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
++
++ return subnet[i].map_ip;
}
}
- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
- return lancheck;
-+
-+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
-+ return 0;
++
++ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
++ return 0;
}
int parse_char(int fd) {
-+
++
int i, ch;
-+ unsigned short cmd;
++ unsigned short cmd;
char email[40];
-+ int map_fd;
++ int map_fd;
struct char_session_data *sd;
unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
-+ long subnet_map_ip;
-+
-+ RFIFOHEAD(fd);
-+
-+ sd = (struct char_session_data*)session[fd]->session_data;
++ long subnet_map_ip;
++
++ RFIFOHEAD(fd);
++
++ sd = (struct char_session_data*)session[fd]->session_data;
- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
-+ if (login_fd < 0)
-+ session[fd]->eof = 1;
-+ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
++ if (login_fd < 0)
++ session[fd]->eof = 1;
++ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
if (fd == login_fd)
login_fd = -1;
- close(fd);
- delete_session(fd);
-+ if (sd != NULL)
-+ {
-+ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
-+ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
-+ set_char_offline(99,sd->account_id);
-+ }
-+ do_close(fd);
++ if (sd != NULL)
++ {
++ struct online_char_data* data = idb_get(online_char_db, sd->account_id);
++ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
++ set_char_offline(99,sd->account_id);
++ }
++ do_close(fd);
return 0;
}
- sd = session[fd]->session_data;
-+ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
-+ cmd = RFIFOW(fd,0);
-+ // crc32のスキップ用
-+ if( sd==NULL && // 未ログインor管理パケット
-+ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
-+ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
-+ cmd!=0x20b && // md5通知パケット除去
-+ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
-+ RFIFOSKIP(fd,4);
-+ cmd = RFIFOW(fd,0);
-+ ShowDebug("parse_char : %d crc32 skipped\n",fd);
-+ if(RFIFOREST(fd)==0)
-+ return 0;
-+ }
++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
++ cmd = RFIFOW(fd,0);
++ // crc32のスキップ用
++ if( sd==NULL && // 未ログインor管理パケット
++ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
++ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
++ cmd!=0x20b && // md5通知パケット除去
++ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
++ RFIFOSKIP(fd,4);
++ cmd = RFIFOW(fd,0);
++ ShowDebug("parse_char : %d crc32 skipped\n",fd);
++ if(RFIFOREST(fd)==0)
++ return 0;
++ }
- while (RFIFOREST(fd) >= 2) {
-// if (RFIFOW(fd,0) < 30000)
-// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-+//For use in packets that depend on an sd being present [Skotlex]
-+#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
++//For use in packets that depend on an sd being present [Skotlex]
++#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
- switch(RFIFOW(fd,0)) {
-+ switch(cmd){
++ switch(cmd){
case 0x20b: //20040622暗号化ragexe対応
if (RFIFOREST(fd) < 19)
return 0;
@@ -3148,19 +3148,19 @@
int GM_value;
if ((GM_value = isGM(RFIFOL(fd,2))))
- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
-+ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
++ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
else
- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
-+ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
++ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
if (sd == NULL) {
- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1);
- memset(sd, 0, sizeof(struct char_session_data));
- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
-+ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
-+ session[fd]->session_data = sd;
-+
-+// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
-+ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
++ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
++ session[fd]->session_data = sd;
++
++// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex]
++ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
}
sd->account_id = RFIFOL(fd,2);
@@ -3168,7 +3168,7 @@
sd->login_id2 = RFIFOL(fd,10);
sd->sex = RFIFOB(fd,16);
// send back account_id
-+ WFIFOHEAD(fd, 4);
++ WFIFOHEAD(fd, 4);
WFIFOL(fd,0) = RFIFOL(fd,2);
WFIFOSET(fd,4);
// search authentification
@@ -3176,44 +3176,44 @@
(!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
auth_fifo[i].delflag == 2) {
auth_fifo[i].delflag = 1;
-+
-+ if (online_check)
-+ { // check if character is not online already. [Skotlex]
-+ struct online_char_data* character;
-+ character = idb_get(online_char_db, sd->account_id);
-+
-+ if (character)
-+ {
-+ if(character->server > -1)
-+ { //Kick it from the map server it is on.
-+ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
-+ if (!character->waiting_disconnect)
-+ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
-+ character->waiting_disconnect = 1;
-+ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
-+ } else { //Manual kick from char server.
-+ struct char_session_data *tsd;
-+ int i;
-+ for(i = 0; i < fd_max; i++) {
-+ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
-+ {
-+ WFIFOW(i,0) = 0x81;
-+ WFIFOB(i,2) = 2;
-+ WFIFOSET(i,3);
-+ break;
-+ }
-+ }
-+ if (i == fd_max) //Shouldn't happen, but just in case.
-+ set_char_offline(99, sd->account_id);
-+ */
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 8;
-+ WFIFOSET(fd,3);
-+ break;
-+ }
-+ }
-+ }
-+
++
++ if (online_check)
++ { // check if character is not online already. [Skotlex]
++ struct online_char_data* character;
++ character = idb_get(online_char_db, sd->account_id);
++
++ if (character)
++ {
++ if(character->server > -1)
++ { //Kick it from the map server it is on.
++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
++ if (!character->waiting_disconnect)
++ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
++ character->waiting_disconnect = 1;
++ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
++ } else { //Manual kick from char server.
++ struct char_session_data *tsd;
++ int i;
++ for(i = 0; i < fd_max; i++) {
++ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
++ {
++ WFIFOW(i,0) = 0x81;
++ WFIFOB(i,2) = 2;
++ WFIFOSET(i,3);
++ break;
++ }
++ }
++ if (i == fd_max) //Shouldn't happen, but just in case.
++ set_char_offline(99, sd->account_id);
++ */
++ WFIFOW(fd,0) = 0x81;
++ WFIFOB(fd,2) = 8;
++ WFIFOSET(fd,3);
++ break;
++ }
++ }
++ }
++
if (max_connect_user == 0 || count_users() < max_connect_user) {
if (login_fd > 0) { // don't send request if no login-server
// request to login-server to obtain e-mail/time limit
@@ -3223,42 +3223,42 @@
case 0x66: // キャラ選択
- if (RFIFOREST(fd) < 3)
- return 0;
-+ FIFOSD_CHECK(3);
-+ {
-+ int char_num = RFIFOB(fd,2);
-+ struct mmo_charstatus *cd;
-+ RFIFOSKIP(fd,3);
++ FIFOSD_CHECK(3);
++ {
++ int char_num = RFIFOB(fd,2);
++ struct mmo_charstatus *cd;
++ RFIFOSKIP(fd,3);
// if we activated email creation and email is default email
if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
-+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3);
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET(fd, 3);
-
-+ break;
-+ }
++ break;
++ }
// otherwise, load the character
- } else {
for (ch = 0; ch < 9; ch++)
- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2))
-+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
++ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
break;
- if (ch != 9) {
-+ if (ch == 9)
-+ { //Not found?? May be forged packet.
-+ break;
-+ }
-+ cd = &char_dat[sd->found_char[ch]].status;
++ if (ch == 9)
++ { //Not found?? May be forged packet.
++ break;
++ }
++ cd = &char_dat[sd->found_char[ch]].status;
char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name);
-+ sd->account_id, char_num, cd->name);
-+
-+ cd->sex = sd->sex;
-+
++ sd->account_id, char_num, cd->name);
++
++ cd->sex = sd->sex;
++
// searching map server
- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
-+ i = search_mapserver(cd->last_point.map,-1,-1);
++ i = search_mapserver(cd->last_point.map,-1,-1);
// if map is not found, we check major cities
if (i < 0) {
- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
@@ -3285,61 +3285,61 @@
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 103;
-+ unsigned short j;
-+ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
-+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 273; // savepoint coordinates
-+ cd->last_point.y = 354;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 120; // savepoint coordinates
-+ cd->last_point.y = 100;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 160; // savepoint coordinates
-+ cd->last_point.y = 94;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 116; // savepoint coordinates
-+ cd->last_point.y = 57;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 87; // savepoint coordinates
-+ cd->last_point.y = 117;
-+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
-+ cd->last_point.map = j;
-+ cd->last_point.x = 94; // savepoint coordinates
-+ cd->last_point.y = 103;
++ unsigned short j;
++ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map));
++ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 273; // savepoint coordinates
++ cd->last_point.y = 354;
++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 120; // savepoint coordinates
++ cd->last_point.y = 100;
++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 160; // savepoint coordinates
++ cd->last_point.y = 94;
++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 116; // savepoint coordinates
++ cd->last_point.y = 57;
++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 87; // savepoint coordinates
++ cd->last_point.y = 117;
++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
++ cd->last_point.map = j;
++ cd->last_point.x = 94; // savepoint coordinates
++ cd->last_point.y = 103;
} else {
- int j;
// get first online server (with a map)
i = 0;
for(j = 0; j < MAX_MAP_SERVERS; j++)
- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first)
-+ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
++ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first)
i = j;
- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16);
- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
- // coordonates are unknown
-+ cd->last_point.map = server[j].map[0];
-+ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
-+ // coordinates are unknown
++ cd->last_point.map = server[j].map[0];
++ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0]));
++ // coordinates are unknown
break;
}
// if no map-server is connected, we send: server closed
if (j == MAX_MAP_SERVERS) {
-+ WFIFOHEAD(fd, 3);
++ WFIFOHEAD(fd, 3);
WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
++ WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
- RFIFOSKIP(fd,3);
break;
}
}
}
-+ WFIFOHEAD(fd, 28);
++ WFIFOHEAD(fd, 28);
WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id;
- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16);
@@ -3347,16 +3347,16 @@
- printf("--Send IP of map-server. ");
- if (lan_ip_check(p))
- WFIFOL(fd, 22) = inet_addr(lan_map_ip);
-+ WFIFOL(fd,2) = cd->char_id;
-+ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
-+ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-+
-+ // Andvanced subnet check [LuzZza]
-+ if((subnet_map_ip = lan_subnetcheck((long *)p)))
-+ WFIFOL(fd,22) = subnet_map_ip;
++ WFIFOL(fd,2) = cd->char_id;
++ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
++ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
++
++ // Andvanced subnet check [LuzZza]
++ if((subnet_map_ip = lan_subnetcheck((long *)p)))
++ WFIFOL(fd,22) = subnet_map_ip;
else
WFIFOL(fd, 22) = server[i].ip;
-+
++
WFIFOW(fd,26) = server[i].port;
WFIFOSET(fd,28);
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
@@ -3364,7 +3364,7 @@
- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id;
-+ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
++ auth_fifo[auth_fifo_pos].char_id = cd->char_id;
auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
auth_fifo[auth_fifo_pos].delflag = 0;
@@ -3373,33 +3373,33 @@
auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
-+
-+ //Send NEW auth packet [Kevin]
-+ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
-+ { //0 Should not be a valid server_fd [Skotlex]
-+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ //Send server closed.
-+ WFIFOW(fd,0) = 0x81;
-+ WFIFOB(fd,2) = 1; // 01 = Server closed
-+ WFIFOSET(fd,3);
-+ break;
++
++ //Send NEW auth packet [Kevin]
++ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
++ { //0 Should not be a valid server_fd [Skotlex]
++ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
++ server_fd[i] = -1;
++ memset(&server[i], 0, sizeof(struct mmo_map_server));
++ //Send server closed.
++ WFIFOW(fd,0) = 0x81;
++ WFIFOB(fd,2) = 1; // 01 = Server closed
++ WFIFOSET(fd,3);
++ break;
}
-+ WFIFOW(map_fd,0) = 0x2afd;
-+ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
-+ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
-+ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
-+ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
-+ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
-+ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
-+ WFIFOSET(map_fd, WFIFOW(map_fd,2));
-+
-+ set_char_online(i, cd->char_id, cd->account_id);
-+ //Sets char online in the party and breaks even share if needed.
-+ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
-+
-+ auth_fifo_pos++;
++ WFIFOW(map_fd,0) = 0x2afd;
++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
++ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
++ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
++ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
++ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
++ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
++ WFIFOSET(map_fd, WFIFOW(map_fd,2));
++
++ set_char_online(i, cd->char_id, cd->account_id);
++ //Sets char online in the party and breaks even share if needed.
++ inter_party_logged(cd->party_id, cd->account_id, cd->char_id);
++
++ auth_fifo_pos++;
}
- RFIFOSKIP(fd,3);
break;
@@ -3407,41 +3407,41 @@
case 0x67: // 作成
- if (RFIFOREST(fd) < 37)
- return 0;
-+ FIFOSD_CHECK(37);
-+
-+ if(char_new == 0) //turn character creation on/off [Kevin]
-+ i = -2;
-+ else
++ FIFOSD_CHECK(37);
++
++ if(char_new == 0) //turn character creation on/off [Kevin]
++ i = -2;
++ else
i = make_new_char(fd, RFIFOP(fd,2));
- if (i < 0) {
-+
-+ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
-+ //already exists
-+ WFIFOHEAD(fd, 3);
++
++ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin]
++ //already exists
++ WFIFOHEAD(fd, 3);
WFIFOW(fd,0) = 0x6e;
WFIFOB(fd,2) = 0x00;
WFIFOSET(fd,3);
RFIFOSKIP(fd,37);
break;
-+ }else if(i == -2){
-+ //denied
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x02;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
-+ }else if(i == -3){
-+ //underaged XD
-+ WFIFOHEAD(fd, 3);
-+ WFIFOW(fd, 0) = 0x6e;
-+ WFIFOB(fd, 2) = 0x01;
-+ WFIFOSET(fd, 3);
-+ RFIFOSKIP(fd, 37);
-+ break;
++ }else if(i == -2){
++ //denied
++ WFIFOHEAD(fd, 3);
++ WFIFOW(fd, 0) = 0x6e;
++ WFIFOB(fd, 2) = 0x02;
++ WFIFOSET(fd, 3);
++ RFIFOSKIP(fd, 37);
++ break;
++ }else if(i == -3){
++ //underaged XD
++ WFIFOHEAD(fd, 3);
++ WFIFOW(fd, 0) = 0x6e;
++ WFIFOB(fd, 2) = 0x01;
++ WFIFOSET(fd, 3);
++ RFIFOSKIP(fd, 37);
++ break;
}
-+ WFIFOHEAD(fd, 108);
++ WFIFOHEAD(fd, 108);
WFIFOW(fd,0) = 0x6d;
memset(WFIFOP(fd,2), 0, 106);
@@ -3450,16 +3450,16 @@
- WFIFOL(fd,2+8) = char_dat[i].zeny;
- WFIFOL(fd,2+12) = char_dat[i].job_exp;
- WFIFOL(fd,2+16) = char_dat[i].job_level;
-+ WFIFOL(fd,2) = char_dat[i].status.char_id;
-+ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
-+ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
-+ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
-+ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
++ WFIFOL(fd,2) = char_dat[i].status.char_id;
++ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
++ WFIFOL(fd,2+8) = char_dat[i].status.zeny;
++ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
++ WFIFOL(fd,2+16) = char_dat[i].status.job_level;
- WFIFOL(fd,2+28) = char_dat[i].karma;
- WFIFOL(fd,2+32) = char_dat[i].manner;
-+ WFIFOL(fd,2+28) = char_dat[i].status.karma;
-+ WFIFOL(fd,2+32) = char_dat[i].status.manner;
++ WFIFOL(fd,2+28) = char_dat[i].status.karma;
++ WFIFOL(fd,2+32) = char_dat[i].status.manner;
WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
@@ -3487,31 +3487,31 @@
- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
- WFIFOB(fd,2+104) = char_dat[i].char_num;
-+ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
-+ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
-+ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
-+ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
-+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
-+ WFIFOW(fd,2+52) = char_dat[i].status.class_;
-+ WFIFOW(fd,2+54) = char_dat[i].status.hair;
-+
-+ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
-+ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
-+
-+ WFIFOW(fd,2+64) = char_dat[i].status.shield;
-+ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
-+ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
-+ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-+
-+ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-+
-+ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
-+ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
-+ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
-+ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
-+ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
-+ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
-+ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
++ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp;
++ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp;
++ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp;
++ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp;
++ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed;
++ WFIFOW(fd,2+52) = char_dat[i].status.class_;
++ WFIFOW(fd,2+54) = char_dat[i].status.hair;
++
++ WFIFOW(fd,2+58) = char_dat[i].status.base_level;
++ WFIFOW(fd,2+60) = char_dat[i].status.skill_point;
++
++ WFIFOW(fd,2+64) = char_dat[i].status.shield;
++ WFIFOW(fd,2+66) = char_dat[i].status.head_top;
++ WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
++ WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
++
++ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
++
++ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str;
++ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi;
++ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit;
++ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_;
++ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex;
++ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk;
++ WFIFOB(fd,2+104) = char_dat[i].status.char_num;
WFIFOSET(fd,108);
RFIFOSKIP(fd,37);
@@ -3521,8 +3521,8 @@
case 0x68: // delete char //Yor's Fix
- if (RFIFOREST(fd) < 46)
- return 0;
-+ FIFOSD_CHECK(46);
-+
++ FIFOSD_CHECK(46);
++
memcpy(email, RFIFOP(fd,6), 40);
if (e_mail_check(email) == 0)
strncpy(email, "a@a.com", 40); // default e-mail
@@ -3531,7 +3531,7 @@
// we change the packet to set it like selection.
for (i = 0; i < 9; i++)
- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) {
-+ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
++ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) {
// we save new e-mail
memcpy(sd->email, email, 40);
// we send new e-mail to login-server ('online' login-server is checked before)
@@ -3540,7 +3540,7 @@
// change value to put new packet (char selection)
RFIFOW(fd, 0) = 0x66;
- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num;
-+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
++ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
// not send packet, it's modify of actual packet
break;
}
@@ -3549,7 +3549,7 @@
for (i = 0; i < 9; i++) {
struct mmo_charstatus *cs = NULL;
- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) {
-+ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
++ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) {
char_delete(cs); // deletion process
if (sd->found_char[i] != char_num - 1) {
@@ -3559,8 +3559,8 @@
for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
-+ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
-+ sd2->account_id == char_dat[char_num-1].status.account_id) {
++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
++ sd2->account_id == char_dat[char_num-1].status.account_id) {
for (k = 0; k < 9; k++) {
if (sd2->found_char[k] == char_num-1) {
sd2->found_char[k] = sd->found_char[i];
@@ -3569,7 +3569,7 @@
break;
}
- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){
-+ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
++ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){
WFIFOB(fd,2) = 3;
WFIFOSET(fd,3);
RFIFOSKIP(fd,60);
@@ -3596,30 +3596,30 @@
return 0;
}
-+// Console Command Parser [Wizputer]
-+int parse_console(char *buf) {
-+ char *type,*command;
-+
-+ type = (char *)aCalloc(64,1);
-+ command = (char *)aCalloc(64,1);
-+
-+// memset(type,0,64);
-+// memset(command,0,64);
-+
-+ ShowStatus("Console: %s\n",buf);
-+
-+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
-+ sscanf(buf,"%[^\n]",type);
-+
-+ ShowDebug("Type of command: %s || Command: %s \n",type,command);
-+
-+ if(buf) aFree(buf);
-+ if(type) aFree(type);
-+ if(command) aFree(command);
-+
-+ return 0;
-+}
-+
++// Console Command Parser [Wizputer]
++int parse_console(char *buf) {
++ char *type,*command;
++
++ type = (char *)aCalloc(64,1);
++ command = (char *)aCalloc(64,1);
++
++// memset(type,0,64);
++// memset(command,0,64);
++
++ ShowStatus("Console: %s\n",buf);
++
++ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
++ sscanf(buf,"%[^\n]",type);
++
++ ShowDebug("Type of command: %s || Command: %s \n",type,command);
++
++ if(buf) aFree(buf);
++ if(type) aFree(type);
++ if(command) aFree(command);
++
++ return 0;
++}
++
// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendall(unsigned char *buf, unsigned int len) {
int i, c;
@@ -3627,16 +3627,16 @@
for(i = 0; i < MAX_MAP_SERVERS; i++) {
int fd;
if ((fd = server_fd[i]) >= 0) {
-+ if (session[fd] == NULL)
-+ { //Could this be the crash's source? [Skotlex]
-+ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
-+ server_fd[i] = -1;
-+ memset(&server[i], 0, sizeof(struct mmo_map_server));
-+ continue;
-+ }
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ if (session[fd] == NULL)
++ { //Could this be the crash's source? [Skotlex]
++ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
++ server_fd[i] = -1;
++ memset(&server[i], 0, sizeof(struct mmo_map_server));
++ continue;
++ }
++ WFIFOHEAD(fd, len);
++ if (WFIFOSPACE(fd) < len) //Increase buffer size.
++ realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
c++;
@@ -3644,9 +3644,9 @@
for(i = 0; i < MAX_MAP_SERVERS; i++) {
int fd;
if ((fd = server_fd[i]) >= 0 && fd != sfd) {
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ WFIFOHEAD(fd, len);
++ if (WFIFOSPACE(fd) < len) //Increase buffer size.
++ realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd, len);
c++;
@@ -3654,9 +3654,9 @@
if (fd >= 0) {
for(i = 0; i < MAX_MAP_SERVERS; i++) {
if (fd == server_fd[i]) {
-+ WFIFOHEAD(fd, len);
-+ if (WFIFOSPACE(fd) < len) //Increase buffer size.
-+ realloc_writefifo(fd, len);
++ WFIFOHEAD(fd, len);
++ if (WFIFOSPACE(fd) < len) //Increase buffer size.
++ realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
return 1;
@@ -3665,11 +3665,11 @@
int send_users_tologin(int tid, unsigned int tick, int id, int data) {
int users = count_users();
- char buf[16];
-+ unsigned char buf[16];
++ unsigned char buf[16];
if (login_fd > 0 && session[login_fd]) {
// send number of user to login server
-+ WFIFOHEAD(login_fd, 6);
++ WFIFOHEAD(login_fd, 6);
WFIFOW(login_fd,0) = 0x2714;
WFIFOL(login_fd,2) = users;
WFIFOSET(login_fd,6);
@@ -3677,57 +3677,57 @@
return 0;
}
-+static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
-+ struct online_char_data* character = (struct online_char_data*)data;
-+ int *i = va_arg(ap, int*);
-+ int count = va_arg(ap, int);
-+ if ((*i) >= count)
-+ return 0; //This is an error that shouldn't happen....
-+ if(character->server > -1) {
-+ WFIFOHEAD(login_fd, 8+count*4);
-+ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
-+ (*i)++;
-+ return 1;
-+ }
-+ return 0;
-+}
-+
-+int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
-+ int users = count_users(), i=0;
-+
-+ if (login_fd > 0 && session[login_fd]) {
-+ // send account list to login server
-+ WFIFOHEAD(login_fd, 8+users*4);
-+ WFIFOW(login_fd,0) = 0x272d;
-+ WFIFOL(login_fd,4) = users;
-+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
-+ WFIFOW(login_fd,2) = 8+ i*4;
-+ if (i > 0)
-+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
-+ }
-+ return 0;
-+}
-+
++static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
++ struct online_char_data* character = (struct online_char_data*)data;
++ int *i = va_arg(ap, int*);
++ int count = va_arg(ap, int);
++ if ((*i) >= count)
++ return 0; //This is an error that shouldn't happen....
++ if(character->server > -1) {
++ WFIFOHEAD(login_fd, 8+count*4);
++ WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
++ (*i)++;
++ return 1;
++ }
++ return 0;
++}
++
++int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
++ int users = count_users(), i=0;
++
++ if (login_fd > 0 && session[login_fd]) {
++ // send account list to login server
++ WFIFOHEAD(login_fd, 8+users*4);
++ WFIFOW(login_fd,0) = 0x272d;
++ WFIFOL(login_fd,4) = users;
++ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
++ WFIFOW(login_fd,2) = 8+ i*4;
++ if (i > 0)
++ WFIFOSET(login_fd,WFIFOW(login_fd,2));
++ }
++ return 0;
++}
++
int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
if (login_fd <= 0 || session[login_fd] == NULL) {
- printf("Attempt to connect to login-server...\n");
-+ ShowInfo("Attempt to connect to login-server...\n");
++ ShowInfo("Attempt to connect to login-server...\n");
login_fd = make_connection(login_ip, login_port);
-+ if (login_fd == -1)
-+ { //Try again later... [Skotlex]
-+ login_fd = 0;
-+ return 0;
-+ }
++ if (login_fd == -1)
++ { //Try again later... [Skotlex]
++ login_fd = 0;
++ return 0;
++ }
session[login_fd]->func_parse = parse_tologin;
realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
-+ WFIFOHEAD(login_fd, 86);
++ WFIFOHEAD(login_fd, 86);
WFIFOW(login_fd,0) = 0x2710;
- memset(WFIFOP(login_fd,2), 0, 24);
- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
- memset(WFIFOP(login_fd,26), 0, 24);
- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
-+ memcpy(WFIFOP(login_fd,2), userid, 24);
-+ memcpy(WFIFOP(login_fd,26), passwd, 24);
++ memcpy(WFIFOP(login_fd,2), userid, 24);
++ memcpy(WFIFOP(login_fd,26), passwd, 24);
WFIFOL(login_fd,50) = 0;
WFIFOL(login_fd,54) = char_ip;
WFIFOL(login_fd,58) = char_port;
@@ -3736,28 +3736,28 @@
WFIFOW(login_fd,80) = 0;
WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new;
-+
-+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
-+
++
++ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
++
WFIFOSET(login_fd,86);
}
return 0;
}
-+//------------------------------------------------
-+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-+//replies/disconnect the player we tried to kick. [Skotlex]
-+//------------------------------------------------
-+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-+{
-+ struct online_char_data* character;
-+ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
-+ { //Mark it offline due to timeout.
-+ set_char_offline(character->char_id, character->account_id);
-+ }
-+ return 0;
-+}
-+
++//------------------------------------------------
++//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
++//replies/disconnect the player we tried to kick. [Skotlex]
++//------------------------------------------------
++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
++{
++ struct online_char_data* character;
++ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
++ { //Mark it offline due to timeout.
++ set_char_offline(character->char_id, character->account_id);
++ }
++ return 0;
++}
++
//----------------------------------------------------------
// Return numerical value of a switch configuration by [Yor]
// on/off, english, fran軋is, deutsch, espaol
@@ -3773,11 +3773,11 @@
- struct hostent * h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-+//----------------------------------
-+// Reading Lan Support configuration
-+// Rewrote: Anvanced subnet check [LuzZza]
-+//----------------------------------
-+int char_lan_config_read(const char *lancfgName) {
++//----------------------------------
++// Reading Lan Support configuration
++// Rewrote: Anvanced subnet check [LuzZza]
++//----------------------------------
++int char_lan_config_read(const char *lancfgName) {
- // set default configuration
- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
@@ -3789,31 +3789,31 @@
- subnetmaski[j] = 255;
-
- fp = fopen(lancfgName, "r");
-+ FILE *fp;
-+ int line_num = 0;
-+ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64];
++ FILE *fp;
++ int line_num = 0;
++ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64];
- if (fp == NULL) {
- printf("LAN support configuration file not found: %s\n", lancfgName);
-+ if((fp = fopen(lancfgName, "r")) == NULL) {
-+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
++ if((fp = fopen(lancfgName, "r")) == NULL) {
++ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
return 1;
}
- printf ("---start reading of Lan Support configuration...\n");
-+ ShowInfo("Reading the configuration file %s...\n", lancfgName);
++ ShowInfo("Reading the configuration file %s...\n", lancfgName);
while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
-+
-+ line_num++;
-+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
++
++ line_num++;
++ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
continue;
line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-+ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) {
++ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) {
- remove_control_chars(w1);
- remove_control_chars(w2);
@@ -3849,8 +3849,8 @@
- }
- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- }
-+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
-+ continue;
++ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
++ continue;
}
- fclose(fp);
@@ -3864,27 +3864,27 @@
- if (lan_ip_check(p) == 0) {
- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
- }
-+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ remove_control_chars((unsigned char *)w3);
-+ remove_control_chars((unsigned char *)w4);
-+ remove_control_chars((unsigned char *)w5);
-+
-+ if(strcmpi(w1, "subnet") == 0) {
-+
-+ subnet[subnet_count].subnet = inet_addr(w2);
-+ subnet[subnet_count].mask = inet_addr(w3);
-+ subnet[subnet_count].char_ip = inet_addr(w4);
-+ subnet[subnet_count].map_ip = inet_addr(w5);
-+
-+ subnet_count++;
++ remove_control_chars((unsigned char *)w1);
++ remove_control_chars((unsigned char *)w2);
++ remove_control_chars((unsigned char *)w3);
++ remove_control_chars((unsigned char *)w4);
++ remove_control_chars((unsigned char *)w5);
++
++ if(strcmpi(w1, "subnet") == 0) {
++
++ subnet[subnet_count].subnet = inet_addr(w2);
++ subnet[subnet_count].mask = inet_addr(w3);
++ subnet[subnet_count].char_ip = inet_addr(w4);
++ subnet[subnet_count].map_ip = inet_addr(w5);
++
++ subnet_count++;
}
- printf("---End reading of Lan Support configuration...\n");
-+ ShowStatus("Information about %d subnetworks readen.\n", subnet_count);
-+ }
++ ShowStatus("Information about %d subnetworks readen.\n", subnet_count);
++ }
-+ fclose(fp);
++ fclose(fp);
return 0;
}
@@ -3893,11 +3893,11 @@
if (fp == NULL) {
- printf("Configuration file not found: %s.\n", cfgName);
-+ ShowFatalError("Configuration file not found: %s.\n", cfgName);
++ ShowFatalError("Configuration file not found: %s.\n", cfgName);
exit(1);
}
-+ ShowInfo("Reading configuration file %s...\n", cfgName);
++ ShowInfo("Reading configuration file %s...\n", cfgName);
while(fgets(line, sizeof(line)-1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
@@ -3909,95 +3909,95 @@
- remove_control_chars(w2);
- if (strcmpi(w1, "userid") == 0) {
- memcpy(userid, w2, 24);
-+ remove_control_chars((unsigned char *)w1);
-+ remove_control_chars((unsigned char *)w2);
-+ if(strcmpi(w1,"timestamp_format") == 0) {
-+ strncpy(timestamp_format, w2, 20);
-+ } else if(strcmpi(w1,"console_silent")==0){
-+ msg_silent = 0; //To always allow the next line to show up.
-+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
-+ msg_silent = atoi(w2);
-+ } else if (strcmpi(w1, "userid") == 0) {
-+ strncpy(userid, w2, 24);
++ remove_control_chars((unsigned char *)w1);
++ remove_control_chars((unsigned char *)w2);
++ if(strcmpi(w1,"timestamp_format") == 0) {
++ strncpy(timestamp_format, w2, 20);
++ } else if(strcmpi(w1,"console_silent")==0){
++ msg_silent = 0; //To always allow the next line to show up.
++ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
++ msg_silent = atoi(w2);
++ } else if (strcmpi(w1, "userid") == 0) {
++ strncpy(userid, w2, 24);
} else if (strcmpi(w1, "passwd") == 0) {
- memcpy(passwd, w2, 24);
-+ strncpy(passwd, w2, 24);
++ strncpy(passwd, w2, 24);
} else if (strcmpi(w1, "server_name") == 0) {
memcpy(server_name, w2, sizeof(server_name));
server_name[sizeof(server_name) - 1] = '\0';
- printf("%s server has been intialized\n", w2);
-+ ShowStatus("%s server has been initialized\n", w2);
++ ShowStatus("%s server has been initialized\n", w2);
} else if (strcmpi(w1, "wisp_server_name") == 0) {
if (strlen(w2) >= 4) {
memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
}
} else if (strcmpi(w1, "login_ip") == 0) {
-+ login_ip_set_ = 1;
++ login_ip_set_ = 1;
h = gethostbyname(w2);
if (h != NULL) {
- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
} else
memcpy(login_ip_str, w2, 16);
} else if (strcmpi(w1, "login_port") == 0) {
login_port = atoi(w2);
} else if (strcmpi(w1, "char_ip") == 0) {
-+ char_ip_set_ = 1;
++ char_ip_set_ = 1;
h = gethostbyname(w2);
if (h != NULL) {
- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
} else
memcpy(char_ip_str, w2, 16);
-+ } else if (strcmpi(w1, "bind_ip") == 0) {
-+ bind_ip_set_ = 1;
-+ h = gethostbyname(w2);
-+ if (h != NULL) {
-+ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
-+ } else
-+ memcpy(bind_ip_str, w2, 16);
++ } else if (strcmpi(w1, "bind_ip") == 0) {
++ bind_ip_set_ = 1;
++ h = gethostbyname(w2);
++ if (h != NULL) {
++ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
++ } else
++ memcpy(bind_ip_str, w2, 16);
} else if (strcmpi(w1, "char_port") == 0) {
char_port = atoi(w2);
} else if (strcmpi(w1, "char_maintenance") == 0) {
char_maintenance = atoi(w2);
} else if (strcmpi(w1, "char_new") == 0) {
char_new = atoi(w2);
-+ } else if (strcmpi(w1, "char_new_display") == 0) {
-+ char_new_display = atoi(w2);
++ } else if (strcmpi(w1, "char_new_display") == 0) {
++ char_new_display = atoi(w2);
} else if (strcmpi(w1, "email_creation") == 0) {
email_creation = config_switch(w2);
} else if (strcmpi(w1, "char_txt") == 0) {
strcpy(char_txt, w2);
-+ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
-+ strcpy(scdata_txt, w2);
++ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
++ strcpy(scdata_txt, w2);
} else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
strcpy(backup_txt, w2);
-+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
-+ strcpy(friends_txt, w2);
++ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
++ strcpy(friends_txt, w2);
} else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
backup_txt_flag = config_switch(w2);
} else if (strcmpi(w1, "max_connect_user") == 0) {
max_connect_user = atoi(w2);
if (max_connect_user < 0)
max_connect_user = 0; // unlimited online players
-+ } else if(strcmpi(w1, "gm_allow_level") == 0) {
-+ gm_allow_level = atoi(w2);
-+ if(gm_allow_level < 0)
-+ gm_allow_level = 99;
++ } else if(strcmpi(w1, "gm_allow_level") == 0) {
++ gm_allow_level = atoi(w2);
++ if(gm_allow_level < 0)
++ gm_allow_level = 99;
} else if (strcmpi(w1, "check_ip_flag") == 0) {
check_ip_flag = config_switch(w2);
-+ } else if (strcmpi(w1, "online_check") == 0) {
-+ online_check = config_switch(w2);
++ } else if (strcmpi(w1, "online_check") == 0) {
++ online_check = config_switch(w2);
} else if (strcmpi(w1, "autosave_time") == 0) {
autosave_interval = atoi(w2)*1000;
if (autosave_interval <= 0)
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-+ } else if (strcmpi(w1, "save_log") == 0) {
-+ save_log = config_switch(w2);
++ } else if (strcmpi(w1, "save_log") == 0) {
++ save_log = config_switch(w2);
} else if (strcmpi(w1, "start_point") == 0) {
char map[32];
int x, y;
@@ -4005,34 +4005,34 @@
continue;
if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
- memcpy(start_point.map, map, 16);
-+ start_point.map = mapindex_name2id(map);
-+ if (!start_point.map) {
-+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
-+ start_point.map = 0;
-+ }
++ start_point.map = mapindex_name2id(map);
++ if (!start_point.map) {
++ ShowError("Specified start_point %s not found in map-index cache.\n", map);
++ start_point.map = 0;
++ }
start_point.x = x;
start_point.y = y;
}
-+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
-+ log_char = atoi(w2);
++ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
++ log_char = atoi(w2);
} else if (strcmpi(w1, "start_zeny") == 0) {
start_zeny = atoi(w2);
if (start_zeny < 0)
start_zeny = 0;
} else if (strcmpi(w1, "start_weapon") == 0) {
- start_zeny = atoi(w2);
-+ start_weapon = atoi(w2);
++ start_weapon = atoi(w2);
if (start_weapon < 0)
start_weapon = 0;
} else if (strcmpi(w1, "start_armor") == 0) {
- start_zeny = atoi(w2);
-+ start_armor = atoi(w2);
++ start_armor = atoi(w2);
if (start_armor < 0)
start_armor = 0;
} else if (strcmpi(w1, "unknown_char_name") == 0) {
strcpy(unknown_char_name, w2);
- unknown_char_name[24] = 0;
-+ unknown_char_name[NAME_LENGTH-1] = '\0';
++ unknown_char_name[NAME_LENGTH-1] = '\0';
} else if (strcmpi(w1, "char_log_filename") == 0) {
strcpy(char_log_filename, w2);
} else if (strcmpi(w1, "name_ignoring_case") == 0) {
@@ -4046,140 +4046,140 @@
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
-+ } else if(strcmpi(w1,"db_path")==0) {
-+ strcpy(db_path,w2);
-+ } else if (strcmpi(w1, "console") == 0) {
-+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
-+ console = 1;
-+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
-+ fame_list_size_chemist = atoi(w2);
-+ if (fame_list_size_chemist > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
-+ fame_list_size_chemist = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
-+ fame_list_size_smith = atoi(w2);
-+ if (fame_list_size_smith > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
-+ fame_list_size_smith = MAX_FAME_LIST;
-+ }
-+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
-+ fame_list_size_taekwon = atoi(w2);
-+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
-+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
-+ fame_list_size_taekwon = MAX_FAME_LIST;
-+ }
++ } else if(strcmpi(w1,"db_path")==0) {
++ strcpy(db_path,w2);
++ } else if (strcmpi(w1, "console") == 0) {
++ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
++ console = 1;
++ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
++ fame_list_size_chemist = atoi(w2);
++ if (fame_list_size_chemist > MAX_FAME_LIST) {
++ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
++ fame_list_size_chemist = MAX_FAME_LIST;
++ }
++ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
++ fame_list_size_smith = atoi(w2);
++ if (fame_list_size_smith > MAX_FAME_LIST) {
++ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
++ fame_list_size_smith = MAX_FAME_LIST;
++ }
++ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
++ fame_list_size_taekwon = atoi(w2);
++ if (fame_list_size_taekwon > MAX_FAME_LIST) {
++ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
++ fame_list_size_taekwon = MAX_FAME_LIST;
++ }
} else if (strcmpi(w1, "import") == 0) {
char_config_read(w2);
}
}
fclose(fp);
-+ ShowInfo("done reading %s.\n", cfgName);
++ ShowInfo("done reading %s.\n", cfgName);
return 0;
}
-+int chardb_final(int key, void* data, va_list va)
-+{
-+ aFree(data);
-+ return 0;
-+}
++int chardb_final(int key, void* data, va_list va)
++{
++ aFree(data);
++ return 0;
++}
void do_final(void) {
- int i;
-
-+ ShowStatus("Terminating server.\n");
++ ShowStatus("Terminating server.\n");
// write online players files with no player
- for(i = 0; i < char_num; i++)
- online_chars[i] = -1;
-+ online_char_db->clear(online_char_db, NULL); //clean the db...
++ online_char_db->clear(online_char_db, NULL); //clean the db...
create_online_files();
- free(online_chars);
-+ online_char_db->destroy(online_char_db, NULL); //dispose the db...
++ online_char_db->destroy(online_char_db, NULL); //dispose the db...
mmo_char_sync();
inter_save();
-+ set_all_offline();
++ set_all_offline();
- if (gm_account != NULL)
- free(gm_account);
-+ if(gm_account) aFree(gm_account);
-+ if(char_dat) aFree(char_dat);
++ if(gm_account) aFree(gm_account);
++ if(char_dat) aFree(char_dat);
- free(char_dat);
delete_session(login_fd);
delete_session(char_fd);
-+#ifdef ENABLE_SC_SAVING
-+ status_final();
-+#endif
-+ inter_final();
-+ mapindex_final();
-+
++#ifdef ENABLE_SC_SAVING
++ status_final();
++#endif
++ inter_final();
++ mapindex_final();
++
char_log("----End of char-server (normal end with closing of all files)." RETCODE);
}
-+void set_server_type(void)
-+{
-+ SERVER_TYPE = ATHENA_SERVER_CHAR;
-+}
-+
-+static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-+{
-+ struct online_char_data *character= (struct online_char_data*)data;
-+ if (character->server == -2) //Unknown server.. set them offline
-+ set_char_offline(character->char_id, character->account_id);
-+ if (character->server < 0)
-+ //Free data from players that have not been online for a while.
-+ db_remove(online_char_db, key);
-+ return 0;
-+}
-+
-+static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-+{
-+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
-+ return 0;
-+}
-+
++void set_server_type(void)
++{
++ SERVER_TYPE = ATHENA_SERVER_CHAR;
++}
++
++static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
++{
++ struct online_char_data *character= (struct online_char_data*)data;
++ if (character->server == -2) //Unknown server.. set them offline
++ set_char_offline(character->char_id, character->account_id);
++ if (character->server < 0)
++ //Free data from players that have not been online for a while.
++ db_remove(online_char_db, key);
++ return 0;
++}
++
++static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
++{
++ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
++ return 0;
++}
++
int do_init(int argc, char **argv) {
int i;
-+ mapindex_init(); //Needed here for the start-point reading.
-+ start_point.map = mapindex_name2id("new_1-1.gat");
-+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
-+ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
-+
-+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
-+ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
-+ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
-+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
-+ }
-+
++ mapindex_init(); //Needed here for the start-point reading.
++ start_point.map = mapindex_name2id("new_1-1.gat");
++ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
++ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);
++
++ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
++ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
++ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
++ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
++ }
++
// a newline in the log...
char_log("");
-+ // moved behind char_config_read in case we changed the filename [celest]
++ // moved behind char_config_read in case we changed the filename [celest]
char_log("The char-server starting..." RETCODE);
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
-+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
-+ // The char server should know what IP address it is running on
-+ // - MouseJstr
-+ int localaddr = ntohl(addr_[0]);
-+ unsigned char *ptr = (unsigned char *) &localaddr;
-+ char buf[16];
-+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
-+ if (naddr_ != 1)
-+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
-+ else
-+ ShowStatus("Defaulting to %s as our IP address\n", buf);
-+ if (login_ip_set_ == 0)
-+ strcpy(login_ip_str, buf);
-+ if (char_ip_set_ == 0)
-+ strcpy(char_ip_str, buf);
-+
-+ if (ptr[0] == 192 && ptr[1] == 168)
-+ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
-+ }
++ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
++ // The char server should know what IP address it is running on
++ // - MouseJstr
++ int localaddr = ntohl(addr_[0]);
++ unsigned char *ptr = (unsigned char *) &localaddr;
++ char buf[16];
++ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
++ if (naddr_ != 1)
++ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
++ else
++ ShowStatus("Defaulting to %s as our IP address\n", buf);
++ if (login_ip_set_ == 0)
++ strcpy(login_ip_str, buf);
++ if (char_ip_set_ == 0)
++ strcpy(char_ip_str, buf);
++
++ if (ptr[0] == 192 && ptr[1] == 168)
++ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n");
++ }
login_ip = inet_addr(login_ip_str);
char_ip = inet_addr(char_ip_str);
@@ -4188,12 +4188,12 @@
}
- mmo_char_init();
-+ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
++ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
-+ mmo_char_init();
-+#ifdef ENABLE_SC_SAVING
-+ status_init();
-+#endif
++ mmo_char_init();
++#ifdef ENABLE_SC_SAVING
++ status_init();
++#endif
update_online = time(NULL);
create_online_files(); // update online players files at start of the server
@@ -4203,17 +4203,17 @@
set_defaultparse(parse_char);
- char_fd = make_listen_port(char_port);
-+ if (bind_ip_set_)
-+ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
-+ else
-+ char_fd = make_listen_bind(INADDR_ANY,char_port);
++ if (bind_ip_set_)
++ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port);
++ else
++ char_fd = make_listen_bind(INADDR_ANY,char_port);
add_timer_func_list(check_connect_login_server, "check_connect_login_server");
add_timer_func_list(send_users_tologin, "send_users_tologin");
-+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
++ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
-+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
++ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
++ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
@@ -4222,21 +4222,21 @@
- if(anti_freeze_enable > 0) {
- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
-+ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
-+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-+ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
-+ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
-+ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-+
-+ if(console) {
-+ set_defaultconsoleparse(parse_console);
-+ start_console();
++ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
++ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
++ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
++ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
++ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
++
++ if(console) {
++ set_defaultconsoleparse(parse_console);
++ start_console();
}
char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
-+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
++ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
return 0;
}