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authorFate <fate-tmw@googlemail.com>2008-11-24 12:41:04 -0700
committerFate <fate-tmw@googlemail.com>2008-11-24 12:41:04 -0700
commit8c2b0f2729f29f3906a75e2fba72d2dad4a80ee2 (patch)
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Added spell_index and is_equipped operations, permitted coercions from invocations to strings
Diffstat (limited to 'doc/spell-language')
-rw-r--r--doc/spell-language9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/spell-language b/doc/spell-language
index de34152..270f2f0 100644
--- a/doc/spell-language
+++ b/doc/spell-language
@@ -500,6 +500,15 @@ The following functions are available:
Determines what element level the entity has
+ has_shroud : entity -> int
+ Determines whether the player is presently shrouded (i.e., whether
+ the player's name is being obscured.)
+
+ + is_equipped : entity * int -> int
+ : entity * string -> int
+ Determines whether the player has equipped the specified item
+
+ + spell_index : spell -> int
+ Determines a unique index assigned to each spell
Operations: