#pragma once
// socket.hpp - Network event system.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "fwd.hpp"
#include <algorithm>
#include <sys/select.h>
#include <memory>
#include "../compat/iter.hpp"
#include "../compat/rawmem.hpp"
#include "../compat/time_t.hpp"
#include "../strings/astring.hpp"
#include "../strings/vstring.hpp"
#include "../strings/xstring.hpp"
#include "../generic/dumb_ptr.hpp"
#include "../io/fd.hpp"
#include "ip.hpp"
#include "timer.t.hpp"
namespace tmwa
{
struct SessionData
{
};
struct SessionDeleter
{
// defined per-server
void operator()(SessionData *sd);
};
struct SessionIO
{
void (*func_recv)(Session *);
void (*func_send)(Session *);
};
struct SessionParsers
{
void (*func_parse)(Session *);
void (*func_delete)(Session *);
};
struct Session
{
Session(SessionIO, SessionParsers);
Session(Session&&) = delete;
Session& operator = (Session&&) = delete;
void set_io(SessionIO);
void set_parsers(SessionParsers);
/// Checks whether a newly-connected socket actually does anything
TimeT created;
bool connected;
private:
/// Flag needed since structure must be freed in a server-dependent manner
bool eof;
public:
void set_eof() { eof = true; }
/// Currently used by clif_setwaitclose
Timer timed_close;
/// Since this is a single-threaded application, it can't block
/// These are the read/write queues
dumb_ptr<uint8_t[]> rdata, wdata;
size_t max_rdata, max_wdata;
/// How much is actually in the queue
size_t rdata_size, wdata_size;
/// How much has already been read from the queue
/// Note that there is no need for a wdata_pos
size_t rdata_pos;
IP4Address client_ip;
private:
/// Send or recieve
/// Only called when select() indicates the socket is ready
/// If, after that, nothing is read, it sets eof
// These could probably be hard-coded with a little work
void (*func_recv)(Session *);
void (*func_send)(Session *);
/// This is the important one
/// Set to different functions depending on whether the connection
/// is a player or a server/ladmin
void (*func_parse)(Session *);
/// Cleanup function since we're not fully RAII yet
void (*func_delete)(Session *);
public:
// this really ought to be part of session_data, once that gets sane
SessionParsers for_inferior;
/// Server-specific data type
// (this really should include the deleter, but ...)
std::unique_ptr<SessionData, SessionDeleter> session_data;
io::FD fd;
friend void do_sendrecv(interval_t next);
friend void do_parsepacket(void);
friend void delete_session(Session *);
};
inline
int convert_for_printf(Session *s)
{
return s->fd.uncast_dammit();
}
// save file descriptors for important stuff
constexpr int SOFT_LIMIT = FD_SETSIZE - 50;
// socket timeout to establish a full connection in seconds
constexpr int CONNECT_TIMEOUT = 15;
void set_session(io::FD fd, std::unique_ptr<Session> sess);
Session *get_session(io::FD fd);
void reset_session(io::FD fd);
int get_fd_max();
class IncrFD
{
public:
static
io::FD inced(io::FD v)
{
return io::FD::cast_dammit(v.uncast_dammit() + 1);
}
};
IteratorPair<ValueIterator<io::FD, IncrFD>> iter_fds();
/// open a socket, bind, and listen. Return an fd, or -1 if socket() fails,
/// but exit if bind() or listen() fails
Session *make_listen_port(uint16_t port, SessionParsers inferior);
/// Connect to an address, return a connected socket or -1
// FIXME - this is IPv4 only!
Session *make_connection(IP4Address ip, uint16_t port, SessionParsers);
/// free() the structure and close() the fd
void delete_session(Session *);
/// Make a the internal queues bigger
void realloc_fifo(Session *s, size_t rfifo_size, size_t wfifo_size);
/// Update all sockets that can be read/written from the queues
void do_sendrecv(interval_t next);
/// Call the parser function for every socket that has read data
void do_parsepacket(void);
} // namespace tmwa