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// $Id: script.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
#ifndef _SCRIPT_H_
#define _SCRIPT_H_

struct script_data {
	int type;
	union {
		int num;
		char *str;
	} u;
};

struct script_stack {
	int sp,sp_max;
	struct script_data *stack_data;
};
struct script_state {
	struct script_stack *stack;
	int start,end;
	int pos,state;
	int rid,oid;
	char *script,*new_script;
	int defsp,new_pos,new_defsp;
};

unsigned char * parse_script(unsigned char *,int);
typedef struct {
        char *name;
        union {
                int i;
                char * s;
        } v;
} argrec_t;
int run_script_l(unsigned char *,int,int,int,int,argrec_t *args);
int run_script(unsigned char *,int,int,int);

struct dbt* script_get_label_db();
struct dbt* script_get_userfunc_db();

int script_config_read(char *cfgName);
int do_init_script();
int do_final_script();

extern char mapreg_txt[];

#endif