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// $Id: script.h,v 1.2 2004/09/25 05:32:19 MouseJstr Exp $
#ifndef _SCRIPT_H_
#define _SCRIPT_H_
struct script_data {
int type;
union {
int num;
char *str;
} u;
};
struct script_stack {
int sp,sp_max;
struct script_data *stack_data;
};
struct script_state {
struct script_stack *stack;
int start,end;
int pos,state;
int rid,oid;
char *script,*new_script;
int defsp,new_pos,new_defsp;
};
unsigned char * parse_script(unsigned char *,int);
typedef struct {
char *name;
union {
int i;
char * s;
} v;
} argrec_t;
int run_script_l(unsigned char *,int,int,int,int,argrec_t *args);
int run_script(unsigned char *,int,int,int);
struct dbt* script_get_label_db();
struct dbt* script_get_userfunc_db();
int script_config_read(char *cfgName);
int do_init_script();
int do_final_script();
extern char mapreg_txt[];
#endif
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