summaryrefslogblamecommitdiff
path: root/src/map/map.c
blob: 3db293c57e7aeb24f0421cf81eb4de56daf51ad4 (plain) (tree)
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084




































                                                       
                  
























































































































































































































































                                                                                                  
 


















































































































































































































































































































































































                                                                                                                                  



                                                                                                                                

























































































































                                                                                          




                                                                                 





                                          
                                                           






















                                                                   











                                                            




                                                               
                                                                                                     






                                  






















































































                                                                                                                                                                                 








































































































































































































































                                                                                                                             
                                                                                            







                                                                                                                     
                 


























































































































































































































































































































































































































































































                                                                                                                              

                             


































































                                                                                                                                                                                                                            

                                                                










































































































































































































































































































































































                                                                                                                                               
                        















                                                                                                               
















                                                    
// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#ifdef LCCWIN32
#include <winsock.h>
#else
#include <netdb.h>
#endif

#include "core.h"
#include "timer.h"
#include "db.h"
#include "grfio.h"
#include "malloc.h"

#include "map.h"
#include "chrif.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "mob.h"
#include "chat.h"
#include "itemdb.h"
#include "storage.h"
#include "skill.h"
#include "trade.h"
#include "party.h"
#include "battle.h"
#include "script.h"
#include "guild.h"
#include "pet.h"
#include "atcommand.h"
#include "nullpo.h"
#include "socket.h"
#include "magic.h"

#ifdef MEMWATCH
#include "memwatch.h"
#endif

#ifndef TXT_ONLY

#include "mail.h" // mail system [Valaris]

MYSQL mmysql_handle;
MYSQL_RES* 	sql_res ;
MYSQL_ROW	sql_row ;
char tmp_sql[65535]="";

MYSQL lmysql_handle;
MYSQL_RES* lsql_res ;
MYSQL_ROW  lsql_row ;
char tmp_lsql[65535]="";

MYSQL mail_handle; // mail system [Valaris]
MYSQL_RES* 	mail_res ;
MYSQL_ROW	mail_row ;
char tmp_msql[65535]="";

int map_server_port = 3306;
char map_server_ip[16] = "127.0.0.1";
char map_server_id[32] = "ragnarok";
char map_server_pw[32] = "ragnarok";
char map_server_db[32] = "ragnarok";
int db_use_sqldbs = 0;

int login_server_port = 3306;
char login_server_ip[16] = "127.0.0.1";
char login_server_id[32] = "ragnarok";
char login_server_pw[32] = "ragnarok";
char login_server_db[32] = "ragnarok";

char item_db_db[32] = "item_db";
char mob_db_db[32] = "mob_db";
char login_db[32] = "login";
char login_db_level[32] = "level";
char login_db_account_id[32] = "account_id";

int lowest_gm_level = 1;
int read_gm_interval = 600000;

char char_db[32] = "char";

static int online_timer(int,unsigned int,int,int);

int CHECK_INTERVAL = 3600000; // [Valaris]
int check_online_timer=0; // [Valaris]

#endif /* not TXT_ONLY */
// �ɗ� static�Ń��[�J���Ɏ��߂�
static struct dbt * id_db=NULL;
static struct dbt * map_db=NULL;
static struct dbt * nick_db=NULL;
static struct dbt * charid_db=NULL;

static int users=0;
static struct block_list *object[MAX_FLOORITEM];
static int first_free_object_id=0,last_object_id=0;

#define block_free_max 1048576
static void *block_free[block_free_max];
static int block_free_count = 0, block_free_lock = 0;

#define BL_LIST_MAX 1048576
static struct block_list *bl_list[BL_LIST_MAX];
static int bl_list_count = 0;

struct map_data map[MAX_MAP_PER_SERVER];
int map_num = 0;

int map_port=0;

int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int agit_flag = 0;
int night_flag = 0; // 0=day, 1=night [Yor]

struct charid2nick {
	char nick[24];
	int req_id;
};

char motd_txt[256] = "conf/motd.txt";
char help_txt[256] = "conf/help.txt";

char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file


/*==========================================
 * �Smap�I���v�ł̐ڑ����ݒ�
 * (char�I���瑗���Ă���)
 *------------------------------------------
 */
void map_setusers(int n) {
	users = n;
}

/*==========================================
 * �Smap�I���v�ł̐ڑ����擾 (/w�ւ̉����p)
 *------------------------------------------
 */
int map_getusers(void) {
	return users;
}

//
// block�폜�̈��S���m�ۏ���
//

/*==========================================
 * block��free����Ƃ�free�̕ς��ɌĂ�
 * ���b�N����Ă���Ƃ��̓o�b�t�@�ɂ��߂�
 *------------------------------------------
 */
int map_freeblock( void *bl )
{
	if(block_free_lock==0){
		free(bl);
		bl = NULL;
	}
	else{
		if( block_free_count>=block_free_max ) {
			if(battle_config.error_log)
				printf("map_freeblock: *WARNING* too many free block! %d %d\n",
			block_free_count,block_free_lock);
		}
		else
			block_free[block_free_count++]=bl;
	}
	return block_free_lock;
}
/*==========================================
 * block��free���ꎞ�I�ɋ֎~����
 *------------------------------------------
 */
int map_freeblock_lock(void) {
	return ++block_free_lock;
}

/*==========================================
 * block��free�̃��b�N����������
 * ���̂Ƃ��A���b�N�����S�ɂȂ��Ȃ��
 * �o�b�t�@�ɂ��܂��Ă���block��S���폜
 *------------------------------------------
 */
int map_freeblock_unlock(void) {
	if ((--block_free_lock) == 0) {
		int i;
//		if(block_free_count>0) {
//			if(battle_config.error_log)
//				printf("map_freeblock_unlock: free %d object\n",block_free_count);
//		}
		for(i=0;i<block_free_count;i++){
			free(block_free[i]);
			block_free[i] = NULL;
		}
		block_free_count=0;
	}else if(block_free_lock<0){
		if(battle_config.error_log)
			printf("map_freeblock_unlock: lock count < 0 !\n");
	}
	return block_free_lock;
}


//
// block������
//
/*==========================================
 * map[]��block_list����q�����Ă���ꍇ��
 * bl->prev��bl_head�̃A�h���X�����Ă���
 *------------------------------------------
 */
static struct block_list bl_head;

/*==========================================
 * map[]��block_list�ɒlj�
 * mob�͐��������̂ŕʃ��X�g
 *
 * ����link�ς݂��̊m�F�������B�댯����
 *------------------------------------------
 */
int map_addblock(struct block_list *bl)
{
	int m,x,y;

	nullpo_retr(0, bl);

	if(bl->prev != NULL){
			if(battle_config.error_log)
				printf("map_addblock error : bl->prev!=NULL\n");
		return 0;
	}

	m=bl->m;
	x=bl->x;
	y=bl->y;
	if(m<0 || m>=map_num ||
	   x<0 || x>=map[m].xs ||
	   y<0 || y>=map[m].ys)
		return 1;

	if(bl->type==BL_MOB){
		bl->next = map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
		bl->prev = &bl_head;
		if(bl->next) bl->next->prev = bl;
		map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
		map[m].block_mob_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
	} else {
		bl->next = map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
		bl->prev = &bl_head;
		if(bl->next) bl->next->prev = bl;
		map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
		map[m].block_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
		if(bl->type==BL_PC)
			map[m].users++;
	}

	return 0;
}

/*==========================================
 * map[]��block_list����O��
 * prev��NULL�̏ꍇlist�Ɍq�����ĂȂ�
 *------------------------------------------
 */
int map_delblock(struct block_list *bl)
{
	int b;
	nullpo_retr(0, bl);

	// ����blocklist���甲���Ă���
	if(bl->prev==NULL){
		if(bl->next!=NULL){
			// prev��NULL��next��NULL�łȂ��̂͗L���Ă͂Ȃ�Ȃ�
			if(battle_config.error_log)
				printf("map_delblock error : bl->next!=NULL\n");
		}
		return 0;
	}

	b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;

	if(bl->type==BL_PC)
		map[bl->m].users--;

	if(bl->next) bl->next->prev = bl->prev;
	if(bl->prev==&bl_head){
		// ���X�g�̓��Ȃ̂ŁAmap[]��block_list���X�V����
		if(bl->type==BL_MOB){
			map[bl->m].block_mob[b] = bl->next;
			if((map[bl->m].block_mob_count[b]--) < 0)
				map[bl->m].block_mob_count[b] = 0;
		} else {
			map[bl->m].block[b] = bl->next;
			if((map[bl->m].block_count[b]--) < 0)
				map[bl->m].block_count[b] = 0;
		}
	} else {
		bl->prev->next = bl->next;
	}
	bl->next = NULL;
	bl->prev = NULL;

	return 0;
}

/*==========================================
 * ���͂�PC�l���𐔂��� (���ݖ��g�p)
 *------------------------------------------
 */
int map_countnearpc(int m, int x, int y) {
	int bx,by,c=0;
	struct block_list *bl=NULL;

	if(map[m].users==0)
		return 0;
	for(by=y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;by++){
		if(by<0 || by>=map[m].bys)
			continue;
		for(bx=x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;bx<=x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;bx++){
			if(bx<0 || bx>=map[m].bxs)
				continue;
			bl = map[m].block[bx+by*map[m].bxs];
			for(;bl;bl=bl->next){
				if(bl->type==BL_PC)
					c++;
			}
		}
	}
	return c;
}

/*==========================================
 * �Z�����PC��MOB�̐��𐔂��� (�O�����h�N���X�p)
 *------------------------------------------
 */
int map_count_oncell(int m, int x, int y) {
	int bx,by;
	struct block_list *bl=NULL;
	int i,c;
	int count = 0;

	if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
		return 1;
	bx = x/BLOCK_SIZE;
	by = y/BLOCK_SIZE;

	bl = map[m].block[bx+by*map[m].bxs];
	c = map[m].block_count[bx+by*map[m].bxs];
	for(i=0;i<c && bl;i++,bl=bl->next){
		if(bl->x == x && bl->y == y && bl->type == BL_PC) count++;
	}
	bl = map[m].block_mob[bx+by*map[m].bxs];
	c = map[m].block_mob_count[bx+by*map[m].bxs];
	for(i=0;i<c && bl;i++,bl=bl->next){
		if(bl->x == x && bl->y == y) count++;
	}
	if(!count) count = 1;
	return count;
}


/*==========================================
 * map m (x0,y0)-(x1,y1)���̑Sobj�ɑ΂���
 * func����
 * type!=0 �Ȃ炻�̎�ނ̂�
 *------------------------------------------
 */
void map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	if(m < 0)
		return;
	va_start(ap,type);
	if (x0 < 0) x0 = 0;
	if (y0 < 0) y0 = 0;
	if (x1 >= map[m].xs) x1 = map[m].xs-1;
	if (y1 >= map[m].ys) y1 = map[m].ys-1;
	if (type == 0 || type != BL_MOB)
		for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	if(type==0 || type==BL_MOB)
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	
	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachinarea: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ��`(x0,y0)-(x1,y1)��(dx,dy)�ړ���������
 * �̈�O�ɂȂ�̈�(��`��L���`)����obj��
 * �΂���func���Ă�
 *
 * dx,dy��-1,0,1�݂̂Ƃ���i�ǂ�Ȓl�ł��������ۂ��H�j
 *------------------------------------------
 */
void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);
	if(dx==0 || dy==0){
		// ��`�̈�̏ꍇ
		if(dx==0){
			if(dy<0){
				y0=y1+dy+1;
			} else {
				y1=y0+dy-1;
			}
		} else if(dy==0){
			if(dx<0){
				x0=x1+dx+1;
			} else {
				x1=x0+dx-1;
			}
		}
		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	}else{
		// L���̈�̏ꍇ

		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
						continue;
					if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
						(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
						bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
				}
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
						continue;
					if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
						(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
						bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
				}
			}
		}

	}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachinarea: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

// -- moonsoul	(added map_foreachincell which is a rework of map_foreachinarea but
//			 which only checks the exact single x/y passed to it rather than an
//			 area radius - may be more useful in some instances)
//
void map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);

	by=y/BLOCK_SIZE;
	bx=x/BLOCK_SIZE;

	if(type==0 || type!=BL_MOB)
	{
		bl = map[m].block[bx+by*map[m].bxs];
		c = map[m].block_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(type && bl && bl->type!=type)
				continue;
			if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}

	if(type==0 || type==BL_MOB)
	{
		bl = map[m].block_mob[bx+by*map[m].bxs];
		c = map[m].block_mob_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}	

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachincell: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ���A�C�e����G�t�F�N�g�p�̈ꎞobj���蓖��
 * object[]�ւ̕ۑ���id_db�o�^�܂�
 *
 * bl->id�����̒��Őݒ肵�Ė�薳��?
 *------------------------------------------
 */
int map_addobject(struct block_list *bl) {
	int i;
	if( bl == NULL ){
		printf("map_addobject nullpo?\n");
		return 0;
	}
	if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
		first_free_object_id=2;
	for(i=first_free_object_id;i<MAX_FLOORITEM;i++)
		if(object[i]==NULL)
			break;
	if(i>=MAX_FLOORITEM){
		if(battle_config.error_log)
			printf("no free object id\n");
		return 0;
	}
	first_free_object_id=i;
	if(last_object_id<i)
		last_object_id=i;
	object[i]=bl;
	numdb_insert(id_db,i,bl);
	return i;
}

/*==========================================
 * �ꎞobject�̉��
 *	map_delobject��free���Ȃ��o�[�W����
 *------------------------------------------
 */
int map_delobjectnofree(int id) {
	if(object[id]==NULL)
		return 0;

	map_delblock(object[id]);
	numdb_erase(id_db,id);
//	map_freeblock(object[id]);
	object[id]=NULL;

	if(first_free_object_id>id)
		first_free_object_id=id;

	while(last_object_id>2 && object[last_object_id]==NULL)
		last_object_id--;

	return 0;
}

/*==========================================
 * �ꎞobject�̉��
 * block_list����̍폜�Aid_db����̍폜
 * object data��free�Aobject[]�ւ�NULL���
 *
 * add�Ƃ̑Ώ̐��������̂��C�ɂȂ�
 *------------------------------------------
 */
int map_delobject(int id) {
	struct block_list *obj = object[id];

	if(obj==NULL)
		return 0;

	map_delobjectnofree(id);
        if (obj->type == BL_PC) // [Fate] Not sure where else to put this... I'm not sure where delobject for PCs is called from
                pc_cleanup((struct map_session_data *)obj);

	map_freeblock(obj);

	return 0;
}

/*==========================================
 * �S�ꎞobj�����func���Ă�
 *
 *------------------------------------------
 */
void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
	int i;
	int blockcount=bl_list_count;
	va_list ap=NULL;

	va_start(ap,type);

	for(i=2;i<=last_object_id;i++){
		if(object[i]){
			if(type && object[i]->type!=type)
				continue;
			if(bl_list_count>=BL_LIST_MAX) {
				if(battle_config.error_log)
					printf("map_foreachobject: too many block !\n");
			}
			else
				bl_list[bl_list_count++]=object[i];
		}
	}

	map_freeblock_lock();

	for(i=blockcount;i<bl_list_count;i++)
		if( bl_list[i]->prev || bl_list[i]->next )
			func(bl_list[i],ap);

	map_freeblock_unlock();

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ���A�C�e��������
 *
 * data==0�̎���timer�ŏ�������
 * data!=0�̎��͏E�����ŏ��������Ƃ��ē���
 *
 * ��҂́Amap_clearflooritem(id)��
 * map.h����#define������
 *------------------------------------------
 */
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
	struct flooritem_data *fitem=NULL;

	fitem = (struct flooritem_data *)object[id];
	if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
		if(battle_config.error_log)
			printf("map_clearflooritem_timer : error\n");
		return 1;
	}
	if(data)
		delete_timer(fitem->cleartimer,map_clearflooritem_timer);
	else if(fitem->item_data.card[0] == (short)0xff00)
		intif_delete_petdata(*((long *)(&fitem->item_data.card[1])));
	clif_clearflooritem(fitem,0);
	map_delobject(fitem->bl.id);

	return 0;
}

/*==========================================
 * (m,x,y)�̎���range�}�X���̋�(=�N���”\)cell��
 * ������K���ȃ}�X�ڂ̍��W��x+(y<<16)�ŕԂ�
 *
 * ����range=1�ŃA�C�e���h���b�v�p�r�̂�
 *------------------------------------------
 */
int map_searchrandfreecell(int m,int x,int y,int range) {
	int free_cell,i,j,c;

	for(free_cell=0,i=-range;i<=range;i++){
		if(i+y<0 || i+y>=map[m].ys)
			continue;
		for(j=-range;j<=range;j++){
			if(j+x<0 || j+x>=map[m].xs)
				continue;
			if((c=read_gat(m,j+x,i+y))==1 || c==5)
				continue;
			free_cell++;
		}
	}
	if(free_cell==0)
		return -1;
	free_cell=rand()%free_cell;
	for(i=-range;i<=range;i++){
		if(i+y<0 || i+y>=map[m].ys)
			continue;
		for(j=-range;j<=range;j++){
			if(j+x<0 || j+x>=map[m].xs)
				continue;
			if((c=read_gat(m,j+x,i+y))==1 || c==5)
				continue;
			if(free_cell==0){
				x+=j;
				y+=i;
				i=range+1;
				break;
			}
			free_cell--;
		}
	}

	return x+(y<<16);
}

/*==========================================
 * (m,x,y)�𒆐S��3x3�ȓ��ɏ��A�C�e���ݒu
 *
 * item_data��amount�ȊO��copy����
 *------------------------------------------
 */
int map_addflooritem_any(struct item *item_data, int amount, int m, int x, int y,
                         struct map_session_data **owners,
                         int *owner_protection,
                         int lifetime, int dispersal)
{
	int xy,r;
	unsigned int tick;
	struct flooritem_data *fitem=NULL;

	nullpo_retr(0, item_data);

	if((xy=map_searchrandfreecell(m,x,y, dispersal))<0)
		return 0;
	r=rand();

	fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
	fitem->bl.type=BL_ITEM;
	fitem->bl.prev = fitem->bl.next = NULL;
	fitem->bl.m=m;
	fitem->bl.x=xy&0xffff;
	fitem->bl.y=(xy>>16)&0xffff;
	fitem->first_get_id = 0;
	fitem->first_get_tick = 0;
	fitem->second_get_id = 0;
	fitem->second_get_tick = 0;
	fitem->third_get_id = 0;
	fitem->third_get_tick = 0;

	fitem->bl.id = map_addobject(&fitem->bl);
	if(fitem->bl.id==0){
		free(fitem);
		return 0;
	}

	tick = gettick();

	if (owners[0])
                fitem->first_get_id = owners[0]->bl.id;
        fitem->first_get_tick = tick + owner_protection[0];

	if (owners[1])
                fitem->second_get_id = owners[1]->bl.id;
        fitem->second_get_tick = tick + owner_protection[1];

	if (owners[2])
                fitem->third_get_id = owners[2]->bl.id;
        fitem->third_get_tick = tick + owner_protection[2];

	memcpy(&fitem->item_data,item_data,sizeof(*item_data));
	fitem->item_data.amount=amount;
	fitem->subx=(r&3)*3+3;
	fitem->suby=((r>>2)&3)*3+3;
	fitem->cleartimer=add_timer(gettick() + lifetime, map_clearflooritem_timer, fitem->bl.id, 0);

	map_addblock(&fitem->bl);
	clif_dropflooritem(fitem);

	return fitem->bl.id;
}


int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
    struct map_session_data *second_sd,struct map_session_data *third_sd,int type)
{
        struct map_session_data *owners[3] = { first_sd, second_sd, third_sd };
        int owner_protection[3];

        if (type) {
                owner_protection[0] = battle_config.mvp_item_first_get_time;
                owner_protection[1] = owner_protection[0] + battle_config.mvp_item_second_get_time;
                owner_protection[2] = owner_protection[1] + battle_config.mvp_item_third_get_time;
        } else {
                owner_protection[0] = battle_config.item_first_get_time;
                owner_protection[1] = owner_protection[0] + battle_config.item_second_get_time;
                owner_protection[2] = owner_protection[1] + battle_config.item_third_get_time;
        }

        return map_addflooritem_any(item_data, amount, m, x, y,
                                    owners, owner_protection,
                                    battle_config.flooritem_lifetime,
                                    1);
}

/* 	int xy,r; */
/* 	unsigned int tick; */
/* 	struct flooritem_data *fitem=NULL; */

/* 	nullpo_retr(0, item_data); */

/* 	if((xy=map_searchrandfreecell(m,x,y,1))<0) */
/* 		return 0; */
/* 	r=rand(); */

/* 	fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem)); */
/* 	fitem->bl.type=BL_ITEM; */
/* 	fitem->bl.prev = fitem->bl.next = NULL; */
/* 	fitem->bl.m=m; */
/* 	fitem->bl.x=xy&0xffff; */
/* 	fitem->bl.y=(xy>>16)&0xffff; */
/* 	fitem->first_get_id = 0; */
/* 	fitem->first_get_tick = 0; */
/* 	fitem->second_get_id = 0; */
/* 	fitem->second_get_tick = 0; */
/* 	fitem->third_get_id = 0; */
/* 	fitem->third_get_tick = 0; */

/* 	fitem->bl.id = map_addobject(&fitem->bl); */
/* 	if(fitem->bl.id==0){ */
/* 		free(fitem); */
/* 		return 0; */
/* 	} */

/* 	tick = gettick(); */
/* 	if(first_sd) { */
/* 		fitem->first_get_id = first_sd->bl.id; */
/* 		if(type) */
/* 			fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time; */
/* 		else */
/* 			fitem->first_get_tick = tick + battle_config.item_first_get_time; */
/* 	} */
/* 	if(second_sd) { */
/* 		fitem->second_get_id = second_sd->bl.id; */
/* 		if(type) */
/* 			fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time; */
/* 		else */
/* 			fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time; */
/* 	} */
/* 	if(third_sd) { */
/* 		fitem->third_get_id = third_sd->bl.id; */
/* 		if(type) */
/* 			fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time; */
/* 		else */
/* 			fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time; */
/* 	} */

/* 	memcpy(&fitem->item_data,item_data,sizeof(*item_data)); */
/* 	fitem->item_data.amount=amount; */
/* 	fitem->subx=(r&3)*3+3; */
/* 	fitem->suby=((r>>2)&3)*3+3; */
/* 	fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0); */

/* 	map_addblock(&fitem->bl); */
/* 	clif_dropflooritem(fitem); */

/* 	return fitem->bl.id; */
/* } */

/*==========================================
 * charid_db�֒lj�(�ԐM�҂�������ΕԐM)
 *------------------------------------------
 */
void map_addchariddb(int charid, char *name) {
	struct charid2nick *p=NULL;
	int req=0;

	p=numdb_search(charid_db,charid);
	if(p==NULL){	// �f�[�^�x�[�X�ɂȂ�
		p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
		p->req_id=0;
	}else
		numdb_erase(charid_db,charid);

	req=p->req_id;
	memcpy(p->nick,name,24);
	p->req_id=0;
	numdb_insert(charid_db,charid,p);
	if(req){	// �ԐM�҂�������ΕԐM
		struct map_session_data *sd = map_id2sd(req);
		if(sd!=NULL)
			clif_solved_charname(sd,charid);
	}
}

/*==========================================
 * charid_db�֒lj��i�ԐM�v���̂݁j
 *------------------------------------------
 */
int map_reqchariddb(struct map_session_data * sd,int charid) {
	struct charid2nick *p=NULL;

	nullpo_retr(0, sd);

	p=numdb_search(charid_db,charid);
	if(p!=NULL)	// �f�[�^�x�[�X�ɂ��łɂ���
		return 0;
	p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
	p->req_id=sd->bl.id;
	numdb_insert(charid_db,charid,p);
	return 0;
}

/*==========================================
 * id_db��bl��lj�
 *------------------------------------------
 */
void map_addiddb(struct block_list *bl) {
	nullpo_retv(bl);

	numdb_insert(id_db,bl->id,bl);
}

/*==========================================
 * id_db����bl���폜
 *------------------------------------------
 */
void map_deliddb(struct block_list *bl) {
	nullpo_retv(bl);

	numdb_erase(id_db,bl->id);
}

/*==========================================
 * nick_db��sd��lj�
 *------------------------------------------
 */
void map_addnickdb(struct map_session_data *sd) {
	nullpo_retv(sd);

	strdb_insert(nick_db,sd->status.name,sd);
}

/*==========================================
 * PC��quit���� map.c����
 *
 * quit�����̎�̂��Ⴄ�悤�ȋC�����Ă���
 *------------------------------------------
 */
int map_quit(struct map_session_data *sd) {
	int i;

	nullpo_retr(0, sd);

	if(sd->chatID)	// �`���b�g����o��
		chat_leavechat(sd);
		
	if(sd->trade_partner)	// ����𒆒f����
		trade_tradecancel(sd);

	if(sd->party_invite>0)	// �p�[�e�B���U�����ۂ���
		party_reply_invite(sd,sd->party_invite_account,0);

	if(sd->guild_invite>0)	// �M���h���U�����ۂ���
		guild_reply_invite(sd,sd->guild_invite,0);
	if(sd->guild_alliance>0)	// �M���h�������U�����ۂ���
		guild_reply_reqalliance(sd,sd->guild_alliance_account,0);

	party_send_logout(sd);	// �p�[�e�B�̃��O�A�E�g���b�Z�[�W���M

	guild_send_memberinfoshort(sd,0);	// �M���h�̃��O�A�E�g���b�Z�[�W���M

	pc_cleareventtimer(sd);	// �C�x���g�^�C�}��j������

	if(sd->state.storage_flag)
		storage_guild_storage_quit(sd,0);
	else
		storage_storage_quit(sd);	// �q�ɂ��J���Ă�Ȃ�ۑ�����

	skill_castcancel(&sd->bl,0);	// �r���𒆒f����
	skill_stop_dancing(&sd->bl,1);// �_���X/���t���f

	if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //�o�[�T�[�N���̏I����HP��100��
		sd->status.hp = 100;

	skill_status_change_clear(&sd->bl,1);	// �X�e�[�^�X�ُ����������
	skill_clear_unitgroup(&sd->bl);	// �X�L�����j�b�g�O���[�v�̍폜
	skill_cleartimerskill(&sd->bl);
	pc_stop_walking(sd,0);
	pc_stopattack(sd);
	pc_delinvincibletimer(sd);
	pc_delspiritball(sd,sd->spiritball,1);
	skill_gangsterparadise(sd,0);

	pc_calcstatus(sd,4);

	clif_clearchar_area(&sd->bl,2);

	if(sd->status.pet_id && sd->pd) {
		pet_lootitem_drop(sd->pd,sd);
		pet_remove_map(sd);
		if(sd->pet.intimate <= 0) {
			intif_delete_petdata(sd->status.pet_id);
			sd->status.pet_id = 0;
			sd->pd = NULL;
			sd->petDB = NULL;
		}
		else
			intif_save_petdata(sd->status.account_id,&sd->pet);
	}

	if(pc_isdead(sd))
		pc_setrestartvalue(sd,2);
	pc_makesavestatus(sd);
	//�N���[���X�L���Ŋo�����X�L���͏���
	for(i=0;i<MAX_SKILL;i++){
		if(sd->status.skill[i].flag == 13){
			sd->status.skill[i].id=0;
			sd->status.skill[i].lv=0;
			sd->status.skill[i].flag=0;
		}
	}
	chrif_save(sd);
	storage_storage_save(sd);

	if( sd->npc_stackbuf && sd->npc_stackbuf != NULL)
		free( sd->npc_stackbuf );

	map_delblock(&sd->bl);

#ifndef TXT_ONLY
	chrif_char_offline(sd);
#endif

	numdb_erase(id_db,sd->bl.id);
	strdb_erase(nick_db,sd->status.name);
	numdb_erase(charid_db,sd->status.char_id);

	return 0;
}

/*==========================================
 * id�ԍ���PC��T���B���Ȃ����NULL
 *------------------------------------------
 */
struct map_session_data * map_id2sd(int id) {
// remove search from db, because:
// 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure)
// 2 - DB seems not always correct. Sometimes, when a player disconnects, its id (account value) is not removed and structure
//     point to a memory area that is not more a session_data and value are incorrect (or out of available memory) -> crash
// replaced by searching in all session.
// by searching in session, we are sure that fd, session, and account exist.
/*
	struct block_list *bl;

	bl=numdb_search(id_db,id);
	if(bl && bl->type==BL_PC)
		return (struct map_session_data*)bl;
	return NULL;
*/
	int i;
	struct map_session_data *sd=NULL;

	for(i = 0; i < fd_max; i++)
		if (session[i] && (sd = session[i]->session_data) && sd->bl.id == id)
			return sd;

	return NULL;
}

/*==========================================
 * char_id�ԍ��̖��O��T��
 *------------------------------------------
 */
char * map_charid2nick(int id) {
	struct charid2nick *p=numdb_search(charid_db,id);

	if(p==NULL)
		return NULL;
	if(p->req_id!=0)
		return NULL;
	return p->nick;
}


/*==========================================
 * Search session data from a nick name
 * (without sensitive case if necessary)
 * return map_session_data pointer or NULL
 *------------------------------------------
 */
struct map_session_data * map_nick2sd(char *nick) {
	int i, quantity=0, nicklen;
	struct map_session_data *sd = NULL;
	struct map_session_data *pl_sd = NULL;

	if (nick == NULL)
		return NULL;

    nicklen = strlen(nick);

	for (i = 0; i < fd_max; i++) {
                if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			// Without case sensitive check (increase the number of similar character names found)
			if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) {
				// Strict comparison (if found, we finish the function immediatly with correct value)
				if (strcmp(pl_sd->status.name, nick) == 0)
					return pl_sd;
				quantity++;
				sd = pl_sd;
			}
                }
	}
	// Here, the exact character name is not found
	// We return the found index of a similar account ONLY if there is 1 similar character
	if (quantity == 1)
		return sd;

	// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
	return NULL;
}

/*==========================================
 * id�ԍ��̕���T��
 * �ꎞobject�̏ꍇ�͔z��������̂�
 *------------------------------------------
 */
struct block_list * map_id2bl(int id)
{
	struct block_list *bl=NULL;
	if(id<sizeof(object)/sizeof(object[0]))
		bl = object[id];
	else
		bl = numdb_search(id_db,id);

	return bl;
}

/*==========================================
 * id_db���̑S�Ă�func�����s
 *------------------------------------------
 */
int map_foreachiddb(int (*func)(void*,void*,va_list),...) {
	va_list ap=NULL;

	va_start(ap,func);
	numdb_foreach(id_db,func,ap);
	va_end(ap);
	return 0;
}

/*==========================================
 * map.npc�֒lj� (warp���̗̈掝���̂�)
 *------------------------------------------
 */
int map_addnpc(int m,struct npc_data *nd) {
	int i;
	if(m<0 || m>=map_num)
		return -1;
	for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
		if(map[m].npc[i]==NULL)
			break;
	if(i==MAX_NPC_PER_MAP){
		if(battle_config.error_log)
			printf("too many NPCs in one map %s\n",map[m].name);
		return -1;
	}
	if(i==map[m].npc_num){
		map[m].npc_num++;
	}

	nullpo_retr(0, nd);

	map[m].npc[i]=nd;
	nd->n = i;
	numdb_insert(id_db,nd->bl.id,nd);

	return i;
}

void map_removenpc(void) {
    int i,m,n=0;
    
    for(m=0;m<map_num;m++) {
        for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
            if(map[m].npc[i]!=NULL) {
                clif_clearchar_area(&map[m].npc[i]->bl,2);
                map_delblock(&map[m].npc[i]->bl);
                numdb_erase(id_db,map[m].npc[i]->bl.id);
                if(map[m].npc[i]->bl.subtype==SCRIPT) {
//                    free(map[m].npc[i]->u.scr.script);
//                    free(map[m].npc[i]->u.scr.label_list);
                }
                free(map[m].npc[i]);
                map[m].npc[i] = NULL;
                n++;
            }
        }
    }
    printf("%d NPCs removed.\n",n);
}

/*==========================================
 * map������map�ԍ��֕ϊ�
 *------------------------------------------
 */
int map_mapname2mapid(char *name) {
	struct map_data *md=NULL;

	md=strdb_search(map_db,name);
	if(md==NULL || md->gat==NULL)
		return -1;
	return md->m;
}

/*==========================================
 * ���Imap������ip,port�ϊ�
 *------------------------------------------
 */
int map_mapname2ipport(char *name,int *ip,int *port) {
	struct map_data_other_server *mdos=NULL;

	mdos=strdb_search(map_db,name);
	if(mdos==NULL || mdos->gat)
		return -1;
	*ip=mdos->ip;
	*port=mdos->port;
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int map_check_dir(int s_dir,int t_dir) {
	if(s_dir == t_dir)
		return 0;
	switch(s_dir) {
		case 0:
			if(t_dir == 7 || t_dir == 1 || t_dir == 0)
				return 0;
			break;
		case 1:
			if(t_dir == 0 || t_dir == 2 || t_dir == 1)
				return 0;
			break;
		case 2:
			if(t_dir == 1 || t_dir == 3 || t_dir == 2)
				return 0;
			break;
		case 3:
			if(t_dir == 2 || t_dir == 4 || t_dir == 3)
				return 0;
			break;
		case 4:
			if(t_dir == 3 || t_dir == 5 || t_dir == 4)
				return 0;
			break;
		case 5:
			if(t_dir == 4 || t_dir == 6 || t_dir == 5)
				return 0;
			break;
		case 6:
			if(t_dir == 5 || t_dir == 7 || t_dir == 6)
				return 0;
			break;
		case 7:
			if(t_dir == 6 || t_dir == 0 || t_dir == 7)
				return 0;
			break;
	}
	return 1;
}

/*==========================================
 * �މ�̕������v�Z
 *------------------------------------------
 */
int map_calc_dir( struct block_list *src,int x,int y) {
	int dir=0;
	int dx,dy;

	nullpo_retr(0, src);

	dx=x-src->x;
	dy=y-src->y;
	if( dx==0 && dy==0 ){	// �މ�̏ꏊ��v
		dir=0;	// ��
	}else if( dx>=0 && dy>=0 ){	// �����I�ɉE��
		dir=7;						// �E��
		if( dx*3-1<dy ) dir=0;		// ��
		if( dx>dy*3 ) dir=6;		// �E
	}else if( dx>=0 && dy<=0 ){	// �����I�ɉE��
		dir=5;						// �E��
		if( dx*3-1<-dy ) dir=4;		// ��
		if( dx>-dy*3 ) dir=6;		// �E
	}else if( dx<=0 && dy<=0 ){ // �����I�ɍ���
		dir=3;						// ����
		if( dx*3+1>dy ) dir=4;		// ��
		if( dx<dy*3 ) dir=2;		// ��
	}else{						// �����I�ɍ���
		dir=1;						// ����
		if( -dx*3-1<dy ) dir=0;		// ��
		if( -dx>dy*3 ) dir=2;		// ��
	}
	return dir;
}

// gat�n
/*==========================================
 * (m,x,y)�̏�Ԃ𒲂ׂ�
 *------------------------------------------
 */
int map_getcell(int m,int x,int y) {
	if(x<0 || x>=map[m].xs-1 || y<0 || y>=map[m].ys-1)
		return 1;
	return map[m].gat[x+y*map[m].xs];
}

/*==========================================
 * (m,x,y)�̏�Ԃ�t�ɂ���
 *------------------------------------------
 */
int map_setcell(int m,int x,int y,int t) {
	if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
		return t;
	return map[m].gat[x+y*map[m].xs]=t;
}

/*==========================================
 * ���I�Ǘ��̃}�b�v��db�ɒlj�
 *------------------------------------------
 */
int map_setipport(char *name,unsigned long ip,int port) {
	struct map_data *md=NULL;
	struct map_data_other_server *mdos=NULL;

	md=strdb_search(map_db,name);
	if(md==NULL){ // not exist -> add new data
		mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
		memcpy(mdos->name,name,24);
		mdos->gat  = NULL;
		mdos->ip   = ip;
		mdos->port = port;
		strdb_insert(map_db,mdos->name,mdos);
	} else {
		if(md->gat){ // local -> check data
			if(ip!=clif_getip() || port!=clif_getport()){
				printf("from char server : %s -> %08lx:%d\n",name,ip,port);
				return 1;
			}
		} else { // update
			mdos=(struct map_data_other_server *)md;
			mdos->ip   = ip;
			mdos->port = port;
		}
	}
	return 0;
}

// ����������
/*==========================================
 * ���ꍂ���ݒ�
 *------------------------------------------
 */
static struct {
	char mapname[24];
	int waterheight;
} *waterlist=NULL;

#define NO_WATER 1000000

static int map_waterheight(char *mapname) {
	if(waterlist){
		int i;
		for(i=0;waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER;i++)
			if(strcmp(waterlist[i].mapname,mapname)==0)
				return waterlist[i].waterheight;
	}
	return NO_WATER;
}

static void map_readwater(char *watertxt) {
	char line[1024],w1[1024];
	FILE *fp=NULL;
	int n=0;

	fp=fopen(watertxt,"r");
	if(fp==NULL){
		printf("file not found: %s\n",watertxt);
		return;
	}
	if(waterlist==NULL)
		waterlist=aCalloc(MAX_MAP_PER_SERVER,sizeof(*waterlist));
	while(fgets(line,1020,fp) && n < MAX_MAP_PER_SERVER){
		int wh,count;
		if(line[0] == '/' && line[1] == '/')
			continue;
		if((count=sscanf(line,"%s%d",w1,&wh)) < 1){
			continue;
		}
		strcpy(waterlist[n].mapname,w1);
		if(count >= 2)
			waterlist[n].waterheight = wh;
		else
			waterlist[n].waterheight = 3;
		n++;
	}
	fclose(fp);
}

/*==========================================
 * �}�b�v1���ǂݍ���
 *------------------------------------------
 */
static int map_readmap(int m,char *fn, char *alias) {
    unsigned char *gat = "";
	int s;
	int x,y,xs,ys;
	struct gat_1cell {char type;} *p;
	int wh;
	size_t size;

	// read & convert fn
	gat=grfio_read(fn);
	if(gat==NULL)
		return -1;
	
	printf("\rLoading Maps [%d/%d]: %-50s  ",m,map_num,fn);
	fflush(stdout);

	map[m].m=m;
	xs=map[m].xs=*(short*)(gat);
	ys=map[m].ys=*(short*)(gat+2);
	printf("\n%i %i\n", xs, ys);
	map[m].gat = calloc(s = map[m].xs * map[m].ys, 1);
	if(map[m].gat==NULL){
		printf("out of memory : map_readmap gat\n");
		exit(1);
	}

	map[m].npc_num=0;
	map[m].users=0;
	memset(&map[m].flag,0,sizeof(map[m].flag));
	if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
	wh=map_waterheight(map[m].name);
	for(y=0;y<ys;y++){
		p=(struct gat_1cell*)(gat+y*xs+4);
		for(x=0;x<xs;x++){
			/*if(wh!=NO_WATER && p->type==0){
				// ���ꔻ��
				map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
			} else {*/
				map[m].gat[x+y*xs]=p->type;
			//}
			p++;
		}
	}
	free(gat);

	map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE;
	map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE;
	size = map[m].bxs * map[m].bys * sizeof(struct block_list*);

	map[m].block = calloc(size, 1);
	if(map[m].block == NULL){
		printf("out of memory : map_readmap block\n");
		exit(1);
	}

	map[m].block_mob = calloc(size, 1);
	if (map[m].block_mob == NULL) {
		printf("out of memory : map_readmap block_mob\n");
		exit(1);
	}

	size = map[m].bxs*map[m].bys*sizeof(int);

	map[m].block_count = calloc(size, 1);
	if(map[m].block_count==NULL){
		printf("out of memory : map_readmap block\n");
		exit(1);
	}
	memset(map[m].block_count,0,size);

	map[m].block_mob_count=calloc(size, 1);
	if(map[m].block_mob_count==NULL){
		printf("out of memory : map_readmap block_mob\n");
		exit(1);
	}
	memset(map[m].block_mob_count,0,size);

	strdb_insert(map_db,map[m].name,&map[m]);

//	printf("%s read done\n",fn);

	return 0;
}

/*==========================================
 * �S�Ă�map�f�[�^��ǂݍ���
 *------------------------------------------
 */
int map_readallmap(void) {
	int i,maps_removed=0;
	char fn[256]="";

	// ��ɑS���̃�b�v�̑��݂��m�F
	for(i=0;i<map_num;i++){
		if(strstr(map[i].name,".gat")==NULL)
			continue;
		sprintf(fn,"data\\%s",map[i].name);
		if(grfio_size(fn) == -1) {
		    map_delmap(map[i].name);
                    maps_removed++;
	        }
        }
	for(i=0;i<map_num;i++){
		if(strstr(map[i].name,".gat")!=NULL) {
                      char *p = strstr(map[i].name, ">"); // [MouseJstr]
                      if (p != NULL) {
                         char alias[64];
                         *p = '\0';
                         strcpy(alias, map[i].name);
                         strcpy(map[i].name, p + 1);
                         sprintf(fn,"data\\%s",map[i].name);
                         if(map_readmap(i,fn, alias) == -1) {
                            map_delmap(map[i].name);
                            maps_removed++;
                         }
                      } else {
                         sprintf(fn,"data\\%s",map[i].name);
                         if(map_readmap(i,fn, NULL) == -1) {
                            map_delmap(map[i].name);
                            maps_removed++;
                         }
                      }
	    }
	}

	free(waterlist);
	printf("\rMaps Loaded: %d %60s\n",map_num,"");
	printf("\rMaps Removed: %d \n",maps_removed);
	return 0;
}

/*==========================================
 * �ǂݍ���map��lj�����
 *------------------------------------------
 */
int map_addmap(char *mapname) {
	if (strcmpi(mapname,"clear")==0) {
		map_num=0;
		return 0;
	}

	if (map_num >= MAX_MAP_PER_SERVER - 1) {
		printf("too many map\n");
		return 1;
	}
	memcpy(map[map_num].name, mapname, 24);
	map_num++;
	return 0;
}

/*==========================================
 * �ǂݍ���map���폜����
 *------------------------------------------
 */
int map_delmap(char *mapname) {
	int i;
	
	if (strcmpi(mapname, "all") == 0) {
		map_num = 0;
		return 0;
	}
	
	for(i = 0; i < map_num; i++) {
		if (strcmp(map[i].name, mapname) == 0) {
		    printf("Removing map [ %s ] from maplist\n",map[i].name);
			memmove(map+i, map+i+1, sizeof(map[0])*(map_num-i-1));
			map_num--;
		}
	}
	return 0;
}

extern char *gm_logfile_name;

/*==========================================
 * �ݒ�t�@�C����ǂݍ���
 *------------------------------------------
 */
int map_config_read(char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	FILE *fp;
	struct hostent *h = NULL;

	fp = fopen(cfgName,"r");
	if (fp == NULL) {
		printf("Map configuration file not found at: %s\n", cfgName);
		exit(1);
	}
	while(fgets(line, sizeof(line) -1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
			if (strcmpi(w1, "userid")==0){
				chrif_setuserid(w2);
			} else if (strcmpi(w1, "passwd") == 0) {
				chrif_setpasswd(w2);
			} else if (strcmpi(w1, "char_ip") == 0) {
				h = gethostbyname (w2);
				if(h != NULL) { 
					printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
					sprintf(w2,"%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
				}
				chrif_setip(w2);
			} else if (strcmpi(w1, "char_port") == 0) {
				chrif_setport(atoi(w2));
			} else if (strcmpi(w1, "map_ip") == 0) {
				h = gethostbyname (w2);
				if (h != NULL) { 
					printf("Map server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
					sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
				}
				clif_setip(w2);
			} else if (strcmpi(w1, "map_port") == 0) {
				clif_setport(atoi(w2));
				map_port = (atoi(w2));
			} else if (strcmpi(w1, "water_height") == 0) {
				map_readwater(w2);
			} else if (strcmpi(w1, "map") == 0) {
				map_addmap(w2);
			} else if (strcmpi(w1, "delmap") == 0) {
				map_delmap(w2);
			} else if (strcmpi(w1, "npc") == 0) {
				npc_addsrcfile(w2);
			} else if (strcmpi(w1, "delnpc") == 0) {
				npc_delsrcfile(w2);
			} else if (strcmpi(w1, "data_grf") == 0) {
				grfio_setdatafile(w2);
			} else if (strcmpi(w1, "sdata_grf") == 0) {
				grfio_setsdatafile(w2);
			} else if (strcmpi(w1, "adata_grf") == 0) {
				grfio_setadatafile(w2);
			} else if (strcmpi(w1, "autosave_time") == 0) {
				autosave_interval = atoi(w2) * 1000;
				if (autosave_interval <= 0)
					autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
			} else if (strcmpi(w1, "motd_txt") == 0) {
				strcpy(motd_txt, w2);
			} else if (strcmpi(w1, "help_txt") == 0) {
				strcpy(help_txt, w2);
			} else if (strcmpi(w1, "mapreg_txt") == 0) {
				strcpy(mapreg_txt, w2);
                        } else if (strcmpi(w1, "gm_log") == 0) {
                                gm_logfile_name = strdup(w2);
			} else if (strcmpi(w1, "import") == 0) {
				map_config_read(w2);
			}
		}
	}
	fclose(fp);

	return 0;
}

#ifndef TXT_ONLY
/*=======================================
 *  MySQL Init
 *---------------------------------------
 */

int map_sql_init(void){

    mysql_init(&mmysql_handle);

	//DB connection start
	printf("Connect Map DB Server....\n");
	if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
		map_server_db ,map_server_port, (char *)NULL, 0)) {
			//pointer check
			printf("%s\n",mysql_error(&mmysql_handle));
			exit(1);
	}
	else {
		printf ("connect success! (Map Server Connection)\n");
	}
	
    mysql_init(&lmysql_handle);
    
    //DB connection start
    printf("Connect Login DB Server....\n");
    if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
        login_server_db ,login_server_port, (char *)NULL, 0)) {
	        //pointer check
			printf("%s\n",mysql_error(&lmysql_handle));
			exit(1);
	}
	 else {
		printf ("connect success! (Login Server Connection)\n");
	 }
	
	if(battle_config.mail_system) { // mail system [Valaris]
		mysql_init(&mail_handle);
		if(!mysql_real_connect(&mail_handle, map_server_ip, map_server_id, map_server_pw,
			map_server_db ,map_server_port, (char *)NULL, 0)) {
				printf("%s\n",mysql_error(&mail_handle));
				exit(1);
		}
	}

	return 0;
}

int map_sql_close(void){
	mysql_close(&mmysql_handle);
	printf("Close Map DB Connection....\n");

	mysql_close(&lmysql_handle);
	printf("Close Login DB Connection....\n");
	return 0;
}

int sql_config_read(char *cfgName)
{
	int i;
	char line[1024],w1[1024],w2[1024];
	FILE *fp;

	fp=fopen(cfgName,"r");
	if(fp==NULL){
		printf("file not found: %s\n",cfgName);
		return 1;
	}
	while(fgets(line,1020,fp)){
		if(line[0] == '/' && line[1] == '/')
			continue;
		i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
		if(i!=2)
			continue;
		if(strcmpi(w1,"item_db_db")==0){
			strcpy(item_db_db,w2);
		} else if(strcmpi(w1,"mob_db_db")==0){
			strcpy(mob_db_db,w2);
		} else if(strcmpi(w1,"login_db_level")==0){
			strcpy(login_db_level,w2);
		} else if(strcmpi(w1,"login_db_account_id")==0){
		    strcpy(login_db_account_id,w2);
		} else if(strcmpi(w1,"login_db")==0){
			strcpy(login_db,w2);
		} else if (strcmpi(w1, "char_db") == 0) {
			strcpy(char_db, w2); 
		//Map Server SQL DB
		} else if(strcmpi(w1,"map_server_ip")==0){
			strcpy(map_server_ip, w2);
			printf ("set map_server_ip : %s\n",w2);
		} else if(strcmpi(w1,"map_server_port")==0){
			map_server_port=atoi(w2);
			printf ("set map_server_port : %s\n",w2);
		} else if(strcmpi(w1,"map_server_id")==0){
			strcpy(map_server_id, w2);
			printf ("set map_server_id : %s\n",w2);
		} else if(strcmpi(w1,"map_server_pw")==0){
			strcpy(map_server_pw, w2);
			printf ("set map_server_pw : %s\n",w2);
		} else if(strcmpi(w1,"map_server_db")==0){
			strcpy(map_server_db, w2);
			printf ("set map_server_db : %s\n",w2);
		//Map server option to use SQL db or not
		} else if(strcmpi(w1,"use_sql_db")==0){
			if (strcmpi(w2,"yes")){db_use_sqldbs=0;} else if (strcmpi(w2,"no")){db_use_sqldbs=1;}
			printf ("Using SQL dbs: %s\n",w2);
		//Login Server SQL DB
		} else if(strcmpi(w1,"login_server_ip")==0){
			strcpy(login_server_ip, w2);
			printf ("set login_server_ip : %s\n",w2);
        	} else if(strcmpi(w1,"login_server_port")==0){
			login_server_port = atoi(w2);
			printf ("set login_server_port : %s\n",w2);
		} else if(strcmpi(w1,"login_server_id")==0){
			strcpy(login_server_id, w2);
			printf ("set login_server_id : %s\n",w2);
		} else if(strcmpi(w1,"login_server_pw")==0){
			strcpy(login_server_pw, w2);
			printf ("set login_server_pw : %s\n",w2);
		} else if(strcmpi(w1,"login_server_db")==0){
			strcpy(login_server_db, w2);
			printf ("set login_server_db : %s\n",w2);
		} else if(strcmpi(w1,"lowest_gm_level")==0){
			lowest_gm_level = atoi(w2);
			printf ("set lowest_gm_level : %s\n",w2);
		} else if(strcmpi(w1,"read_gm_interval")==0){
			read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second
			printf ("set read_gm_interval : %s\n",w2);
		}
	}
	fclose(fp);

	return 0;
}

// sql online status checking [Valaris]
void char_offline(struct map_session_data *sd)
{
	if(sd && sd->status.char_id) {
		sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, sd->status.char_id);
	        if(mysql_query(&mmysql_handle, tmp_sql) ) {
			printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
	        }
	}
}

void do_reset_online(void)
{
	sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
	if(mysql_query(&mmysql_handle, tmp_sql) ) {
		printf("DB server Error (reset_online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
	}
}

int online_timer(int tid,unsigned int tick,int id,int data)
{
	if(check_online_timer != tid)
		return 0;

	char_online_check();

	check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);	

	return 0;
}

void char_online_check(void)
{
	int i;
	struct map_session_data *sd=NULL;

	do_reset_online();

	for(i=0;i<fd_max;i++){
		if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth && 
		 !(battle_config.hide_GM_session && pc_isGM(sd)))
			if(sd->status.char_id) {
				sprintf(tmp_sql,"UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'", char_db, sd->status.char_id);
			        if(mysql_query(&mmysql_handle, tmp_sql) ) {
					printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
				}
			}
	}

	
	if(check_online_timer && check_online_timer != -1) {
		delete_timer(check_online_timer,online_timer);
		add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
	}

}

#endif /* not TXT_ONLY */

int id_db_final(void *k,void *d,va_list ap){ return 0; }
int map_db_final(void *k,void *d,va_list ap){ return 0; }
int nick_db_final(void *k,void *d,va_list ap){ return 0; }
int charid_db_final(void *k,void *d,va_list ap){ return 0; }

static int cleanup_sub(struct block_list *bl, va_list ap) {
	nullpo_retr(0, bl);

        switch(bl->type) {
        case BL_PC:
            map_delblock(bl); // There is something better...
            break;
        case BL_NPC:
            npc_delete((struct npc_data *)bl);
            break;
        case BL_MOB:
            mob_delete((struct mob_data *)bl);
            break;
        case BL_PET:
            pet_remove_map((struct map_session_data *)bl);
            break;
        case BL_ITEM:
            map_clearflooritem(bl->id);
            break;
        case BL_SKILL:
            skill_delunit((struct skill_unit *) bl);
            break;
        }

	return 0;
}

/*==========================================
 * map�I�I��������
 *------------------------------------------
 */
void do_final(void) {
    int map_id, i;

    for (map_id = 0; map_id < map_num;map_id++) {
	if(map[map_id].m)
		map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, 0, 0);
    }

    for (i = 0; i < fd_max; i++) 
        delete_session(i);

    map_removenpc();
    timer_final();

    numdb_final(id_db, id_db_final);
    strdb_final(map_db, map_db_final);
    strdb_final(nick_db, nick_db_final);
    numdb_final(charid_db, charid_db_final);

	for(i=0;i<=map_num;i++){
		if(map[i].gat) free(map[i].gat);
		if(map[i].block) free(map[i].block);
		if(map[i].block_mob) free(map[i].block_mob);
		if(map[i].block_count) free(map[i].block_count);
		if(map[i].block_mob_count) free(map[i].block_mob_count);
	}
	do_final_script();
	do_final_itemdb();
	do_final_storage();
        do_final_guild();
#ifndef TXT_ONLY
	do_reset_online();
    map_sql_close();
#endif /* not TXT_ONLY */
}

void map_helpscreen() {
	exit(1);
}

/*======================================================
 * Map-Server Init and Command-line Arguments [Valaris]
 *------------------------------------------------------
 */
int do_init(int argc, char *argv[]) {
	int i;

#ifndef TXT_ONLY
	unsigned char *SQL_CONF_NAME="conf/inter_athena.conf";
#endif
	unsigned char *MAP_CONF_NAME = "conf/map_athena.conf";
	unsigned char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
	unsigned char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
	unsigned char *SCRIPT_CONF_NAME = "conf/script_athena.conf";
	unsigned char *MSG_CONF_NAME = "conf/msg_athena.conf";
	unsigned char *GRF_PATH_FILENAME = "conf/grf-files.txt";

	srand(gettick());

	for (i = 1; i < argc ; i++) {

		if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
			map_helpscreen();
		else if (strcmp(argv[i], "--map_config") == 0)
			MAP_CONF_NAME=argv[i+1];
		else if (strcmp(argv[i],"--battle_config") == 0)
			BATTLE_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--atcommand_config") == 0)
			ATCOMMAND_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--script_config") == 0)
			SCRIPT_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--msg_config") == 0)
			MSG_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--grf_path_file") == 0)
			GRF_PATH_FILENAME = argv[i+1];
#ifndef TXT_ONLY
		else if (strcmp(argv[i],"--sql_config") == 0)
		    SQL_CONF_NAME = argv[i+1];
#endif /* not TXT_ONLY */
	}

	map_config_read(MAP_CONF_NAME);
	battle_config_read(BATTLE_CONF_FILENAME);
	atcommand_config_read(ATCOMMAND_CONF_FILENAME);
	script_config_read(SCRIPT_CONF_NAME);
	msg_config_read(MSG_CONF_NAME);
#ifndef TXT_ONLY
	sql_config_read(SQL_CONF_NAME);
#endif /* not TXT_ONLY */

	atexit(do_final);

	id_db = numdb_init();
	map_db = strdb_init(16);
	nick_db = strdb_init(24);
	charid_db = numdb_init();
#ifndef TXT_ONLY
	map_sql_init();
#endif /* not TXT_ONLY */

	grfio_init(GRF_PATH_FILENAME);

	map_readallmap();

	add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");

#ifndef TXT_ONLY // online status timer, checks every hour [Valaris]
	add_timer_func_list(online_timer, "online_timer");
	check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);	
#endif /* not TXT_ONLY */

	do_init_chrif();
	do_init_clif();
	do_init_itemdb();
	do_init_mob();	// npc�̏�����������mob_spawn���āAmob_db���Q�Ƃ���̂�init_npc����
	do_init_script();
	do_init_npc();
	do_init_pc();
	do_init_party();
	do_init_guild();
	do_init_storage();
	do_init_skill();
	do_init_pet();
        do_init_magic();

#ifndef TXT_ONLY /* mail system [Valaris] */
	if(battle_config.mail_system)	
		do_init_mail();
#endif /* not TXT_ONLY */

	npc_event_do_oninit();	// npc��OnInit�C�x���g���s

	if (battle_config.pk_mode == 1)
		printf("The server is running in \033[1;31mPK Mode\033[0m.\n");

	printf("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", map_port);

	return 0;
}

int
map_scriptcont(struct map_session_data *sd, int id)
{
        struct block_list *bl = map_id2bl(id);

        if (!bl)
                return 0;

        switch (bl->type) {
        case BL_NPC: return npc_scriptcont(sd, id);
        case BL_SPELL:
            spell_execute((struct invocation *) bl);
            break;
        }

        return 0;
}