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//contains debug scripts
//To enable: sed 's_^// __' -i npc/027-2/alacrius.txt

027-2.gat,80,34,0	script	Lovers	303,{
    mes "You see a man and a woman holding each other very tight.";
    next;
    mes "They are kissing and whispering things to each other you can't hear.";
    next;
    mes "Now the woman giggles. They don't notice you.";
    next;
    mes "Maybe it's better not to bother them.";
    close;
}

// 027-2.gat,110,30,0	script	Debug	305,{
//     set @Graveyard_Inn_Woman_MASK, NIBBLE_0_MASK;
//     set @Graveyard_Inn_Woman_SHIFT, NIBBLE_0_SHIFT;

//     set @woman, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Woman_MASK) >> @Graveyard_Inn_Woman_SHIFT);

//     set @Graveyard_Inn_Lover_MASK, NIBBLE_1_MASK;
//     set @Graveyard_Inn_Lover_SHIFT, NIBBLE_1_SHIFT;

//     set @Lover, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Lover_MASK) >> @Graveyard_Inn_Lover_SHIFT);

//     set @Graveyard_Inn_Child_MASK, NIBBLE_2_MASK;
//     set @Graveyard_Inn_Child_SHIFT, NIBBLE_2_SHIFT;

//     set @Child, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Child_MASK) >> @Graveyard_Inn_Child_SHIFT);

//     set @Graveyard_Inn_Husband_MASK, NIBBLE_3_MASK;
//     set @Graveyard_Inn_Husband_SHIFT, NIBBLE_3_SHIFT;

//     set @Husband, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Husband_MASK) >> @Graveyard_Inn_Husband_SHIFT);

//     set @Graveyard_Inn_Golb_MASK, NIBBLE_4_MASK;
//     set @Graveyard_Inn_Golb_SHIFT, NIBBLE_4_SHIFT;

//     set @Golb, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golb_MASK) >> @Graveyard_Inn_Golb_SHIFT);

//     mes "debug for the lovetriangle quest";
//     menu
//         "reset all",-,
//         "reset reid " + @woman,L_Reid,
//         "reset lover " + @Lover,L_Lover,
//         "reset child " + @Child,L_Child,
//         "reset husband " + @Husband,L_Husband,
//         "reset golbanez " + @Golb,L_Golb,
//         "leave", L_Close;

//     set QUEST_Graveyard_Inn, 0;
//     close;
// L_Reid:
//     set @woman, 0;
//     callsub S_Update_Mask_Woman;
//     close;
// L_Lover:
//     set @Lover, 0;
//     callsub S_Update_Mask_Lover;
//     close;
// L_Child:
//     set @Child, 0;
//     callsub S_Update_Mask_Child;
//     close;
// L_Husband:
//     set @Husband, 0;
//     callsub S_Update_Mask_Husband;
//     close;
// L_Golb:
//     set @Golb, 0;
//     callsub S_Update_Mask_Golb;
//     close;
// L_Close:
//     close;

// S_Update_Mask_Golb:
//     set QUEST_Graveyard_Inn,
//         (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Golb_MASK))
//         | (@Golb << @Graveyard_Inn_Golb_SHIFT);
//     return;

// S_Update_Mask_Husband:
//     set QUEST_Graveyard_Inn,
//         (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Husband_MASK))
//         | (@Husband << @Graveyard_Inn_Husband_SHIFT);
//     return;

// S_Update_Mask_Child:
//     set QUEST_Graveyard_Inn,
//         (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Child_MASK))
//         | (@Child << @Graveyard_Inn_Child_SHIFT);
//     return;

// S_Update_Mask_Lover:
//     set QUEST_Graveyard_Inn,
//         (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Lover_MASK))
//         | (@Lover << @Graveyard_Inn_Lover_SHIFT);
//     return;

// S_Update_Mask_Woman:
//     set QUEST_Graveyard_Inn,
//         (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_Woman_MASK))
//         | (@woman << @Graveyard_Inn_Woman_SHIFT);
//     return;
// }

027-2.gat,75,29,0	script	Archibald	306,{
//the broken grammar is intentional
    mes "[Archibald]";
    mes "\"Me need to prepare the food. Me helping the chef cook.\"";
    next;
    mes "\"Person doesn't disturb me when me is making the food\"";
    close;
}

027-2.gat,77,40,0	script	Darnel	308,{
    set @drunker, rand(4);
    if (@drunker == 0) goto L_0;
    if (@drunker == 1) goto L_1;
    if (@drunker == 2) goto L_2;
    if (@drunker == 3) goto L_3;
    end;
L_0:
    mes "[Darnel]";
    mes "\"zzzZZZzzz...\"";
    close;
L_1:
    mes "[Darnel]";
    mes "\"Ish that a Zzombee?...\"";
    close;
L_2:
    mes "[Darnel]";
    mes "\"Auuu... Hiccup... Don't byte mee... \"";
    close;
L_3:
    mes "[Darnel]";
    mes "\"Moar Bearr...Pleash!\"";
    close;
}

027-2.gat,110,23,0	script	Nigel	312,{
    mes "[Nigel]";
    mes "\"Ohh... My head is killing me! I have to stop "
        + "drinking too much or I will lose my job... But "
        + "being a waiter... oh I can't resist a drink or two!\"";
    close;
}