summaryrefslogtreecommitdiff
path: root/npc/xmas/2008/event.txt
blob: f576c13d100e19d1f17253dd3d2617c3abdfb610 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
//

020-1.gat,78,85,0	script	Santa	105,{
	mes "[Santa Claus]";
	mes "\"Ho! Ho! Ho!\"";
	next;
	
	if (QUEST_xmas08_state == 0) goto L_SantaStart;
	if (QUEST_xmas08_state & (1 << 10)) goto L_SantaFinished;
	
	mes "[Santa Claus]";
	mes "\"So, how are we doing?\"";
	next;
	menu "I've found them all!", L_SantaCheck, "I still have a few to find.", -, "What am I doing again?", L_SantaExplain;
	mes "[Santa Claus]";
	mes "\"Well that's okay.";
	mes "Please do keep searching!\"";
	close;
	
L_SantaCheck:
	if (QUEST_xmas08_state & 0x3FF == 0x3FF) goto L_SantaComplete;
	mes "[Santa Claus]";
	mes "\"Ah now, please don't lie to me, I don't want to have to put you on my naughty list!\"";
	close;
	
L_SantaComplete:
	mes "[Santa Claus]";
	mes "\"Splendid!";
	mes "I knew I could count on you to find them all.\"";
	next;
	mes "[Santa Claus]";
	mes "\"Now, let me see what I have here for you.\"";
	next;
	mes "Santa fumbles around in a large sack and pulls out a Mouboo head hat!";
	getitem 1216,1;
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 10);
	next;
	mes "[Santa Claus]";
	mes "\"I thought you'd like that.";
	mes "It's a very good likeness, don't you think?\"";
	next;
	mes "[Santa Claus]";
	mes "\"Well now, since I know all my Reinboo are safe,";
	mes "I can get back to giving out presents to the people of The Mana World.\"";
	next;
	mes "[Santa Claus]";
	mes "\"Once again, thank you very much for helping me out.";
	mes "";
	mes "Merry Christmas!\"";
	close;
	
L_SantaExplain:
	mes "[Santa Claus]";
	mes "\"Well you agreed to help me find all nine of my lost Reinboo.";
	mes "Until I know they're all safe and well I don't feel able to give out any presents.\"";
	close;


L_SantaStart:
	mes "[Santa Claus]";
	mes "\"I came all this way to bring presents to the people of The Mana World,";
	mes "but it seems my reinboo's have all got lost!\"";
	next;
	mes "[Santa Claus]";
	mes "\"So you see I won't be able to give out any presents until I know they're all safe and well.";
	mes "";
	if (BaseLevel < 20) goto L_SantaYoung;
	mes "Will you help me find all nine of them, please?\"";
	next;
	menu "Of course I will, Santa!", L_SantaStartYes, "Sorry, I have better things to do.", -;
	close;

L_SantaYoung:
	mes "\"I'd ask you to help me find them, but I think you're still a bit young.\"";
	close;

L_SantaStartYes:
	set QUEST_xmas08_state, QUEST_xmas08_state | 1;
	mes "[Santa Claus]";
	mes "\"Oh that is excellent news!";
	mes "Thank you.\"";
	next;
	mes "Santa shakes your hand with delight.";
	close;

	
L_SantaFinished:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Santa Claus]";
	mes "\"Ahh, it's so great to see everyone's smiles when they open a present, don't you think?\"";
	close;
	
L_Chat2:
	mes "[Santa Claus]";
	mes "\"Did I remember to get Mrs. Claus something?";
	mes "Oh dear, I can't remember if I did.\"";
	close;
}

//Reinboo Locations - for temp reference.
//004-1 51 25
//005-1 178 41
//009-3 23 105
//012-1 47 38
//013-1 130 21
//014-1 91 19
//015-1 50 76
//016-1 33 87
//020-1 98 116

004-1.gat,51,25,0	script	Dasher	170,{
	if (QUEST_xmas08_state & (1 << 1)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	mes "[Dasher]";
	mes "\"Say, you smell like Santa Claus.";
	mes "";
	mes "You don't look much like him though.\"";
	next;
	menu "Santa asked me to help find you.", -;
	mes "[Dasher]";
	mes "\"Oh well, in that case you can tell him that I'm right here and I'm fine.";
	mes "";
	mes "I suppose I should explain how I got here really.\"";
	next;
	mes "[Dasher]";
	mes "\"I was flying about with a few other Reinboo after we got here,";
	mes "we were playing games, any way I got rather tired of flying and ended up having to land in this area.";
	mes "So I need to rest up for a while before I can make it back to Santa.\"";
	next;
	menu "Okay, I'll Santa that when I see him.";
	mes "[Dasher]";
	mes "\"Thank you and Merry Christmas!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 1);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Dasher]";
	mes "\"It sure is hot out here in the desert.\"";
	close;
	
L_Chat2:
	mes "[Dasher]";
	mes "\"I wonder what Santa got me for Christmas.\"";
	close;
}

005-1.gat,178,41,0	script	Dancer	170,{
	if (QUEST_xmas08_state & (1 << 2)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	mes "[Dancer]";
	mes "\"Hrmm, you smell quite like Santa Claus.\"";
	next;
	menu "I've been sent by Santa to find you.", -;
	mes "[Dancer]";
	mes "\"Oh I see.";
	mes "I'm just doing a bit of sight seeing, I haven't been to The Mana World before.";
	mes "";
	mes "The snakes down there seem to lack the Christmas spirit so I'm walking around up here.\"";
	next;
	mes "[Dancer]";
	mes "\"If you could, can you tell Santa that I'm okay and I'll be back shortly?\"";
	next;
	menu "Sure!", -;
	mes "[Dancer]";
	mes "\"Great!";
	mes "Happy Christmas!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 2);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Dancer]";
	mes "\"Let's see, I've been around the forest and I'm nearly done with the desert now.";
	mes "I guess after that it's back up to Santa.\"";
	close;
	
L_Chat2:
	mes "[Dancer]";
	mes "\"The snakes don't seem to understand a word I'm saying.\"";
	close;
}

009-3.gat,23,105,0	script	Prancer	170,{
	if (QUEST_xmas08_state & (1 << 3)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	mes "[Prancer]";
	mes "\"Santa?\"";
	next;
	mes "[Prancer]";
	mes "\"No, wait you're not Santa Claus.\"";
	next;
	menu "Santa sent me to find you!", -;
	mes "[Prancer]";
	mes "\"Oh really?";
	mes "That's good to know.\"";
	next;
	menu "How did you get down here by the way?", -;
	mes "[Prancer]";
	mes "\"To be honest with you I have absolutely no idea.";
	mes "But I'm perfectly fine.";
	mes "If Santa could come and help me out of here, that would be nice.\"";
	next;
	menu "Okay, I'll tell him.", -;
	mes "[Prancer]";
	mes "\"Thank you!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 3);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Prancer]";
	mes "\"It's rather cold down here, it's a good job I have that fire to warm myself with.\"";
	close;
	
L_Chat2:
	mes "[Prancer]";
	mes "\"I still can't remember how I ended up down here.\"";
	close;
}

012-1.gat,47,38,0	script	Vixen	170,{
	if (QUEST_xmas08_state & (1 << 4)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	mes "[Vixen]";
	mes "\"Hello there.";
	mes "What can I do for you?\"";
	next;
	menu "I'm finding all the Reinboo for Santa!", -;
	mes "[Vixen]";
	mes "\"You came all the way up here just to find me?";
	mes "Wow, you must be such a nice person to do that!\"";
	next;
	mes "[Vixen]";
	mes "\"Hrmm, I guess Santa must be a bit worried though.";
	mes "Could you tell him where I am and that I'm okay?\"";
	next;
	menu "Sure thing.", -;
	mes "[Vixen]";
	mes "\"Thank you very much.";
	mes "";
	mes "Merry Christmas!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 4);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Vixen]";
	mes "\"What a lovely view you get from here!\"";
	close;
	
L_Chat2:
	mes "[Vixen]";
	mes "\"I hope walking up here didn't tire you out.\"";
	close;
}

013-1.gat,130,21,0	script	Comet	170,{
	if (QUEST_xmas08_state & (1 << 5)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	mes "[Comet]";
	mes "\"Erm.. Hi!";
	mes "Why do you smell like Santa?\"";
	next;
	menu "Probably because he shook my hand.", -;
	mes "[Comet]";
	mes "\"Oh, so you've been talking to him have you.";
	mes "";
	mes "No don't say it, let me guess.\"";
	next;
	mes "[Comet]";
	mes "\"Santa has sent you to find all of his Reinboo because he's lost them.";
	mes "Is that about right?\"";
	next;
	menu "Yup, that's it!", -;
	mes "[Comet]";
	mes "\"It's happened before, long story.";
	mes "";
	mes "So yeah, just tell him that I'm here, I'll make my way back to him later.\"";
	next;
	menu "Okay, I will.", -;
	mes "[Comet]";
	mes "\"So I suppose you'd like to know how I ended up... wherever I am.\"";
	next;
	mes "[Comet]";
	mes "\"A few of us were flying about, as we do.";
	mes "Then this big gust of wind came and carried me over this forest!";
	mes "I was forced to land just down there on the road.";
	mes "I've just had a quick nap and I'll try and make it back to Santa soon.\"";
	next;
	menu "Ah right, well I'll tell Santa that too.", -;
	mes "[Comet]";
	mes "\"Okay, thanks for finding me.";
	mes "Merry Christmas!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 5);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Comet]";
	mes "\"I'll tell you what, these flowers taste nice.\"";
	close;
	
L_Chat2:
	mes "[Comet]";
	mes "\"I wonder where the others are?\"";
	close;
}

014-1.gat,91,19,0	script	Cupid	170,{
	if (QUEST_xmas08_state & (1 << 6)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	menu "Hi, Santa sent me to find you.", -;
	mes "[Cupid]";
	mes "\"Hi!";
	mes "Santa sent you to find me? Why what's happened?\"";
	next;
	menu "All of the Reinboo have gone missing!", -;
	mes "[Cupid]";
	mes "\"Oh dear, I thought I was the only one who went off to explore.";
	mes "";
	mes "I thought it would be nice to explore the forests around here.";
	mes "We don't have forests like this where I live.\"";
	next;
	menu "What do the forests where you live look like?", -;
	mes "[Cupid]";
	mes "\"Did you see the Christmas tree by Santa?";
	mes "It's pretty much all like that, of course we decorated the tree Santa is next to.\"";
	next;
	menu "I'll tell Santa you're here then, okay?", -;
	mes "[Cupid]";
	mes "\"Yes, please do.";
	mes "Oh, Happy Christmas!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 6);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Cupid]";
	mes "\"Do you think there is any fish in this river.\"";
	close;
	
L_Chat2:
	mes "[Cupid]";
	mes "\"I wonder what Santa looks like without a beard.\"";
	close;
}

015-1.gat,50,76,0	script	Donner	170,{
	if (QUEST_xmas08_state & (1 << 7)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;
	
L_FoundReinboo:
	menu "Hi, Santa sent me to find you.", -;
	mes "[Donner]";
	mes "\"Santa? Tell Santa I won't work for him anymore.\"";
	next;
	menu "Why?", -;
	mes "[Donner]";
	mes "\"I got enough of that fat bum. We have to pull him all around the globe and he gets all the praise.\"";
	next;
	mes "[Donner]";
	mes "\"Do you know how heavy that guy is? He also pays bad and we always have to work on holidays.\"";
	next;
	menu "But Santa needs you!", -;
	mes "[Donner]";
	mes "\"Really? What would he do to persuade me to keep working for him?\"";
	next;
	menu "How about a 5% raise?",-;
	mes "[Donner]";
	mes "\"I think someone with my work experience deserves more than that.\"";
	next;
	menu "Then a 10% raise?",-;
	mes "[Donner]";
	mes "\"Sounds better.";
	mes "But I think I can find someone else in the present delivery industry who is willing to pay that.";
	mes "I've heard the easter bunnies are hiring...\"";
	next;
	menu "How about a health plan?",-;
	mes "[Donner]";
	mes "\"Including dental care?\"";
	next;
	menu "Sure.",-;
	mes "[Donner]";
	mes "\"And full sickness pay?\"";
	next;
	menu "I am pretty sure he will agree to that.",-;
	mes "[Donner]";
	mes "\"OK, tell Santa I will come back to work tomorrow.\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 7);
	close;
}

016-1.gat,33,87,0	script	Blitzen	170,{
	if (QUEST_xmas08_state & (1 << 8)) goto L_ChatReinboo;
	
	mes "[Blitzen]";
	mes "\"HIC!...HIC!....HIC!...\"";
	next;
	mes "The Reinboo staggers and almost falls down, but catches itself in the last moment.";
	next;
	mes "[Blitzen]";
	mes "\"Oh boy, I don't feel well.\"";
	
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	close;
	
L_FoundReinboo:
	next;
	menu "Are you alright?",-;
	mes "[Blitzen]";
	mes "\"Are you... are y-you... are you santa?\"";
	next;
	menu "No, but he sent me to search for you.",-;
	mes "[Blitzen]";
	mes "\"I... I was searching for S-Santa aaaaall around.";
	mes "...went to pub HIC! to warm myself HIC!\"";
	next;
	mes "[Blitzen]";
	mes "\"The nice man gave me warm drink HIC!\"";
	next;
	mes "[Blitzen]";
	mes "\"First mug tasted strange HIC! Second better HIC! Third really good HIC\"";
	next;
	mes "[Blitzen]";
	mes "\"After the fourth mug everything started spinning.\"";
	next;
	mes "[Blitzen]";
	mes "\"No idea what happened then.\"";
	next;
	mes "[Blitzen]";
	mes "\"HIC!\"";
	next;
	menu "You are drunk.",-;
	mes "[Blitzen]";
	mes "\"Seems so.\"";
	next;
	menu "I will show you the way to Santa",-;
	mes "[Blitzen]";
	mes "\"Th...Thank you.\"";
	next;
	mes "[Blitzen]";
	mes "\"I think I will find the way now... I hope.\"";
	next;
	mes "[Blitzen]";
	mes "\"HIC!\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 8);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Blitzen]";
	mes "\"Ooooh, my head!\"";
	close;
	
L_Chat2:
	mes "[Blitzen]";
	mes "\"I promise, I will stop drinking. I know I can do it. I did it a hundred times.\"";
	close;
}

020-1.gat,98,116,0	script	Rudolf	170,{
	if (QUEST_xmas08_state & (1 << 9)) goto L_ChatReinboo;
	if (QUEST_xmas08_state & 1) goto L_FoundReinboo;
	
	mes "The Reinboo seems to ignore you";
	close;

L_FoundReinboo:
	menu "Hi!", -;
	mes "[Rudolf]";
	mes "\"No, I'm not doing autographs!\"";
	next;
	menu "No, that's not what I was going to say.", -;
	mes "[Rudolf]";
	mes "\"Well then what do you want?";
	mes "I am very busy you know.\"";
	next;
	menu "I'm helping Santa find his Reinboo.", -;
	mes "[Rudolf]";
	mes "\"Congratulations you found me.";
	mes "Anything else?\"";
	next;
	menu "Umm... Are you okay?", -;
	mes "[Rudolf]";
	mes "\"What do you mean by that?\"";
	next;
	menu "You just seem a bit edgy.", -;
	mes "[Rudolf]";
	mes "\"Well if you had to put with being the 'famous one' you'd understand.\"";
	next;
	mes "[Rudolf]";
	mes "\"It's hard to get time to myself, you know?.";
	mes "";
	mes "People don't even leave me alone when I doing my shopping.\"";
	next;
	mes "[Rudolf]";
	mes "\"Erm... yeah.";
	mes "Sorry, I should just save all that for my therapist.\"";
	next;
	menu "It's okay. I'll tell Santa you're here, alright?", -;
	mes "[Rudolf]";
	mes "\"Yeah, okay.";
	mes "Take care.\"";
	set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 9);
	close;
	
L_ChatReinboo:
	set @TEMP,rand(2);
	if(@TEMP == 0) goto L_Chat1;
	if(@TEMP == 1) goto L_Chat2;
	
L_Chat1:
	mes "[Rudolf]";
	mes "\"You know the song about me?";
	mes "Yeah, well I don't get a penny from it.\"";
	close;
	
L_Chat2:
	mes "[Rudolf]";
	mes "\"Can I have some space please?.\"";
	close;
}