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path: root/world/map/npc/functions/vault.txt
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Diffstat (limited to 'world/map/npc/functions/vault.txt')
-rw-r--r--world/map/npc/functions/vault.txt50
1 files changed, 13 insertions, 37 deletions
diff --git a/world/map/npc/functions/vault.txt b/world/map/npc/functions/vault.txt
index ee30863c..a0da16b1 100644
--- a/world/map/npc/functions/vault.txt
+++ b/world/map/npc/functions/vault.txt
@@ -24,7 +24,7 @@ L_Return:
S_Exp:
if (##ADD_LVL < 1) goto S_Return;
- getexp ##ADD_LVL, 0;
+ set #EXP_CREDIT, #EXP_CREDIT + ##ADD_LVL;
set ##ADD_LVL, 0;
return;
@@ -46,7 +46,7 @@ S_Preset:
if (##PRESET >= 1 && @last_preset < 1)
getitem "SharpKnife",1;
if (##PRESET >= 2 && @last_preset < 2)
- getitem "Dagger",1;
+ getitem "SlingBullet",500;
if (##PRESET >= 3 && @last_preset < 3)
getitem "Bow",1;
if (##PRESET >= 3 && @last_preset < 3)
@@ -54,59 +54,35 @@ S_Preset:
if (##PRESET >= 4 && @last_preset < 4)
getitem "Arrow",500;
if (##PRESET >= 5 && @last_preset < 5)
- getitem "Scythe",1;
+ getitem "JeansShorts",1;
if (##PRESET >= 6 && @last_preset < 6)
- getitem "ShortBow",1;
+ getitem "IronArrow",500;
if (##PRESET >= 7 && @last_preset < 7)
getitem "IronArrow",500;
if (##PRESET >= 8 && @last_preset < 8)
- getitem "ShortSword",1;
+ getitem "IronPowder", 150;
if (##PRESET >= 9 && @last_preset < 9)
- getitem "BoneArrows",100;
+ getitem "BoneArrows",150;
if (##PRESET >= 10 && @last_preset < 10)
- getitem "ForestBow",1;
+ getitem "BoneArrows",150;
if (##PRESET >= 11 && @last_preset < 11)
- getitem "IronArrow",500;
+ getitem "SilverArrow",200;
if (##PRESET >= 12 && @last_preset < 12)
- getitem "IceGladius",1;
+ getitem "ThornArrow",100;
if (##PRESET >= 13 && @last_preset < 13)
- getitem "Arrow",500;
+ getitem "SilverArrow",200;
if (##PRESET >= 14 && @last_preset < 14)
getitem "TerraniteArrow",100;
if (##PRESET >= 15 && @last_preset < 15)
- getitem "BoneArrows",100;
+ getitem "ArmorBreaker",100;
if (##PRESET >= 16 && @last_preset < 16)
- getitem "BoneKnife",1;
+ getitem "ThornArrow",100;
if (##PRESET >= 17 && @last_preset < 17)
getitem "TerraniteArrow",100;
if (##PRESET >= 18 && @last_preset < 18)
- getitem "Setzer",1;
+ getitem "IronPowder", 150;
if (##PRESET >= 19 && @last_preset < 19)
getitem "TerraniteArrow",250;
- //if (##PRESET >= 20 && @last_preset < 20)
- // getitem "BansheeBow",1;
-
- /* Handle equipment */
- if (##PRESET >= 2 && @last_preset < 2)
- getitem "SilkHeadband",1;
- if (##PRESET >= 4 && @last_preset < 4)
- getitem "LeatherShirt",1;
- if (##PRESET >= 6 && @last_preset < 6)
- getitem "JeansShorts",1;
- if (##PRESET >= 8 && @last_preset < 8)
- getitem "SilkRobe",1;
- if (##PRESET >= 10 && @last_preset < 10)
- getitem "InfantryHelmet",1;
- if (##PRESET >= 12 && @last_preset < 12)
- getitem "ChainmailShirt",1;
- if (##PRESET >= 14 && @last_preset < 14)
- getitem "CottonBoots",1;
- if (##PRESET >= 16 && @last_preset < 16)
- getitem "JeansChaps",1;
- if (##PRESET >= 18 && @last_preset < 18)
- getitem "CottonGloves",1;
- if (##PRESET >= 20 && @last_preset < 20)
- getitem "LightPlatemail",1;
set ##PRESET, 0;
return;