diff options
Diffstat (limited to 'world/map/npc/013-3/mask_chest.txt')
-rw-r--r-- | world/map/npc/013-3/mask_chest.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/013-3/mask_chest.txt b/world/map/npc/013-3/mask_chest.txt index a15cf3fc..ebc9f7f7 100644 --- a/world/map/npc/013-3/mask_chest.txt +++ b/world/map/npc/013-3/mask_chest.txt @@ -7,8 +7,8 @@ if (@state < 2) goto L_This_shouldn_t_happen; if (@state == 3) goto L_Finished; - if (countitem(MaggotSlime) == 0) - goto L_No_maggot_slime; + if (countitem(InsectSlime) == 0) + goto L_No_insect_slime; if (countitem(SmallMushroom) == 0) goto L_No_mushroom; if (countitem(PinkPetal) == 0) @@ -35,8 +35,8 @@ || countitem(GambogeHerb) == 0 || countitem(AlizarinHerb) == 0) goto L_No_herbs; - if (countitem(BugLeg) == 0) - goto L_No_bug_leg; + if (countitem(InsectLeg) == 0) + goto L_No_insect_leg; if (countitem(CaveSnakeLamp) == 0) goto L_No_lamp; if (countitem(IronOre) == 0) @@ -55,8 +55,8 @@ goto L_No_water; getinventorylist; if (@inventorylist_count == 100 - && countitem(MaggotSlime) > 1 - && countitem(BugLeg) > 1 + && countitem(InsectSlime) > 1 + && countitem(InsectLeg) > 1 && countitem(SilkCocoon) > 1 && countitem(SmallMushroom) > 1 && countitem(PinkPetal) > 1 @@ -84,8 +84,8 @@ && countitem(BottleOfWater) > 1) goto L_TooMany; - delitem MaggotSlime, 1; - delitem BugLeg, 1; + delitem InsectSlime, 1; + delitem InsectLeg, 1; delitem SilkCocoon, 1; delitem SmallMushroom, 1; delitem PinkPetal, 1; @@ -119,8 +119,8 @@ callsub S_Update_Mask; goto L_Close; -L_No_maggot_slime: - mes "You do not have any maggot slime."; +L_No_insect_slime: + mes "You do not have any insect slime."; goto L_Close; L_No_mushroom: @@ -163,8 +163,8 @@ L_No_herbs: mes "Four different herbs are needed to get this thing open."; goto L_Close; -L_No_bug_leg: - mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here."; +L_No_insect_leg: + mes "You do not have part of a insect on you. That is rather odd considering what you went through to get here."; goto L_Close; L_No_lamp: |