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path: root/world/map/npc/013-3/mask_chest.txt
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Diffstat (limited to 'world/map/npc/013-3/mask_chest.txt')
-rw-r--r--world/map/npc/013-3/mask_chest.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/013-3/mask_chest.txt b/world/map/npc/013-3/mask_chest.txt
index a15cf3fc..ebc9f7f7 100644
--- a/world/map/npc/013-3/mask_chest.txt
+++ b/world/map/npc/013-3/mask_chest.txt
@@ -7,8 +7,8 @@
if (@state < 2) goto L_This_shouldn_t_happen;
if (@state == 3) goto L_Finished;
- if (countitem(MaggotSlime) == 0)
- goto L_No_maggot_slime;
+ if (countitem(InsectSlime) == 0)
+ goto L_No_insect_slime;
if (countitem(SmallMushroom) == 0)
goto L_No_mushroom;
if (countitem(PinkPetal) == 0)
@@ -35,8 +35,8 @@
|| countitem(GambogeHerb) == 0
|| countitem(AlizarinHerb) == 0)
goto L_No_herbs;
- if (countitem(BugLeg) == 0)
- goto L_No_bug_leg;
+ if (countitem(InsectLeg) == 0)
+ goto L_No_insect_leg;
if (countitem(CaveSnakeLamp) == 0)
goto L_No_lamp;
if (countitem(IronOre) == 0)
@@ -55,8 +55,8 @@
goto L_No_water;
getinventorylist;
if (@inventorylist_count == 100
- && countitem(MaggotSlime) > 1
- && countitem(BugLeg) > 1
+ && countitem(InsectSlime) > 1
+ && countitem(InsectLeg) > 1
&& countitem(SilkCocoon) > 1
&& countitem(SmallMushroom) > 1
&& countitem(PinkPetal) > 1
@@ -84,8 +84,8 @@
&& countitem(BottleOfWater) > 1)
goto L_TooMany;
- delitem MaggotSlime, 1;
- delitem BugLeg, 1;
+ delitem InsectSlime, 1;
+ delitem InsectLeg, 1;
delitem SilkCocoon, 1;
delitem SmallMushroom, 1;
delitem PinkPetal, 1;
@@ -119,8 +119,8 @@
callsub S_Update_Mask;
goto L_Close;
-L_No_maggot_slime:
- mes "You do not have any maggot slime.";
+L_No_insect_slime:
+ mes "You do not have any insect slime.";
goto L_Close;
L_No_mushroom:
@@ -163,8 +163,8 @@ L_No_herbs:
mes "Four different herbs are needed to get this thing open.";
goto L_Close;
-L_No_bug_leg:
- mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here.";
+L_No_insect_leg:
+ mes "You do not have part of a insect on you. That is rather odd considering what you went through to get here.";
goto L_Close;
L_No_lamp: