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-rw-r--r--world/map/npc/001-1/north_shops.txt2
-rw-r--r--world/map/npc/001-1/tinris.txt24
2 files changed, 13 insertions, 13 deletions
diff --git a/world/map/npc/001-1/north_shops.txt b/world/map/npc/001-1/north_shops.txt
index a99e09ff..507e725e 100644
--- a/world/map/npc/001-1/north_shops.txt
+++ b/world/map/npc/001-1/north_shops.txt
@@ -1,5 +1,5 @@
// Northern shopping plaza
-001-1,106,105,0|shop|Neko|101,TonoriDelight:*10,CactusDrink:*1,CactusPotion:*1,RoastedMaggot:*1,Beer:*1,ChickenLeg:*2
+001-1,106,105,0|shop|Neko|101,TonoriDelight:*10,CactusDrink:*1,CactusPotion:*1,RoastedMaggot:*1,Beer:*1,BirdLeg:*2,Sauerkraut:*2
001-1,111,108,0|shop|Inar|108,CottonShirt:*1,SerfHat:*1,CottonShorts:*1,CottonBoots:*1,DesertShirt:*1,CottonHeadband:*1,DesertHat:*4
001-1,48,79,0|script|Well|400
{
diff --git a/world/map/npc/001-1/tinris.txt b/world/map/npc/001-1/tinris.txt
index 2ae908bc..e4982001 100644
--- a/world/map/npc/001-1/tinris.txt
+++ b/world/map/npc/001-1/tinris.txt
@@ -5,8 +5,8 @@
set @slime_amount1, 6;
set @slime_amount2, 4;
- set @bugleg_amount1, 4;
- set @bugleg_amount2, 5;
+ set @insectleg_amount1, 4;
+ set @insectleg_amount2, 5;
set @stinger_amount1, 3;
set @stinger_amount2, 2;
set @ash_amount1, 1;
@@ -64,16 +64,16 @@ L_FirstTry:
// QL_ANWAR == 3
mes "[Tinris]";
mes "\"You need to bring me some ingredients.";
- mes "The ingredients are " + @slime_amount1 + " Maggot Slimes, " + @bugleg_amount1 + " Bug Legs, " + @stinger_amount1 + " Scorpion Stingers and " + @ash_amount1 + " Piles of Ash.\"";
+ mes "The ingredients are " + @slime_amount1 + " Insect Slimes, " + @insectleg_amount1 + " Insect Legs, " + @stinger_amount1 + " Scorpion Stingers and " + @ash_amount1 + " Piles of Ash.\"";
menu
"I have it.",L_Continue,
"Ok, I'll go and get it.",L_Close;
L_Continue:
- if ((countitem("MaggotSlime") < @slime_amount1) || (countitem("BugLeg") < @bugleg_amount1) || (countitem("ScorpionStinger") < @stinger_amount1) || (countitem("PileOfAsh") < @ash_amount1))
+ if ((countitem("InsectSlime") < @slime_amount1) || (countitem("InsectLeg") < @insectleg_amount1) || (countitem("ScorpionStinger") < @stinger_amount1) || (countitem("PileOfAsh") < @ash_amount1))
goto L_NoItem;
- delitem "MaggotSlime", @slime_amount1;
- delitem "BugLeg", @bugleg_amount1;
+ delitem "InsectSlime", @slime_amount1;
+ delitem "InsectLeg", @insectleg_amount1;
delitem "ScorpionStinger", @stinger_amount1;
delitem "PileOfAsh", @ash_amount1;
set QL_ANWAR, 4;
@@ -102,16 +102,16 @@ L_SecondTry:
// QL_ANWAR == 6
mes "[Tinris]";
mes "\"Oh no! All right, we need to do another try.";
- mes "Bring me " + @slime_amount2 + " Maggot Slimes, " + @bugleg_amount2 + " Bug Legs, " + @stinger_amount2 + " Scorpion Stingers, " + @ash_amount2 + " Piles of Ash and " + @cactusp_amount + " Cactus Potion.\"";
+ mes "Bring me " + @slime_amount2 + " Insect Slimes, " + @insectleg_amount2 + " Insect Legs, " + @stinger_amount2 + " Scorpion Stingers, " + @ash_amount2 + " Piles of Ash and " + @cactusp_amount + " Cactus Potion.\"";
menu
"Here it is.",L_HereItIs,
"Ok, I'll go and get it.",L_Close;
L_HereItIs:
- if ((countitem("MaggotSlime") < @slime_amount2) || (countitem("BugLeg") < @bugleg_amount2) || (countitem("ScorpionStinger") < @stinger_amount2) || (countitem("PileOfAsh") < @ash_amount2) || (countitem("CactusPotion") < @cactusp_amount))
+ if ((countitem("InsectSlime") < @slime_amount2) || (countitem("InsectLeg") < @insectleg_amount2) || (countitem("ScorpionStinger") < @stinger_amount2) || (countitem("PileOfAsh") < @ash_amount2) || (countitem("CactusPotion") < @cactusp_amount))
goto L_NoItem;
- delitem "MaggotSlime", @slime_amount2;
- delitem "BugLeg", @bugleg_amount2;
+ delitem "InsectSlime", @slime_amount2;
+ delitem "InsectLeg", @insectleg_amount2;
delitem "ScorpionStinger", @stinger_amount2;
delitem "PileOfAsh", @ash_amount2;
delitem "CactusPotion", @cactusp_amount;
@@ -176,8 +176,8 @@ L_NoItem:
L_Close:
set @slime_amount1, 0;
set @slime_amount2, 0;
- set @bugleg_amount1, 0;
- set @bugleg_amount2, 0;
+ set @insectleg_amount1, 0;
+ set @insectleg_amount2, 0;
set @stinger_amount1, 0;
set @stinger_amount2, 0;
set @ash_amount1, 0;