diff options
Diffstat (limited to 'npc/slot_machine.txt')
-rw-r--r-- | npc/slot_machine.txt | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/npc/slot_machine.txt b/npc/slot_machine.txt deleted file mode 100644 index f3ee4bce..00000000 --- a/npc/slot_machine.txt +++ /dev/null @@ -1,116 +0,0 @@ -//slots! -new_3-1.gat,47,47,0 script Elanorere 108,{ - mes "How Much would you like to insert?"; - next; - menu "1 Coin",L_1,"5 Coins",L_5,"10 Coins",L_10,"20 Coins",L_20; -L_1: - if(countitem(503) < 1) goto Coins; - delitem 503,1; - mes "Insert Coin and pull handle."; - next; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - if(@Temp1 == @Temp2) goto L_12; - mes "Lose"; - close; -L_12: - if(@Temp2 == @Temp3) goto L_13; - mes "Lose"; - close; -L_13: - if(@Temp3 == @Temp1) goto win1; - mes "Lose"; - close; -win1: - mes "You won"; - mes "2 Coins added to inventory"; - getitem 503,2; - close; - -L_5: - if(countitem(503) < 5) goto Coins; - delitem 503,5; - mes "Insert Coin and pull handle."; - next; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - if(@Temp1 == @Temp2) goto L_14; - mes "Lose"; - close; -L_14: - if(@Temp2 == @Temp3) goto L_15; - mes "Lose"; - close; -L_15: - if(@Temp3 == @Temp1) goto win5; - mes "Lose"; - close; -win5: - mes "You won"; - mes "5 Coins added to inventory"; - getitem 503,10; - close; -L_10: - if(countitem(503) < 10) goto Coins; - delitem 503,10; - mes "Insert Coin and pull handle."; - next; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - if(@Temp1 == @Temp2) goto L_120; - mes "Lose"; - close; - -L_120: - if(@Temp2 == @Temp3) goto L_130; - mes "Lose"; - close; -L_130: - if(@Temp3 == @Temp1) goto win10; - mes "Lose"; - close; -win10: - mes "You won"; - mes "20 Coins added to inventory"; - getitem 503,20; - close; -L_20: - if(countitem(503) < 20) goto Coins; - delitem 503,20; - mes "Insert Coin and pull handle."; - next; - set @Temp1,rand(7); - set @Temp2,rand(7); - set @Temp3,rand(7); - mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +""; - next; - if(@Temp1 == @Temp2) goto L_1200; - mes "Lose"; - close; - -L_1200: - if(@Temp2 == @Temp3) goto L_1300; - mes "Lose"; - close; -L_1300: - if(@Temp3 == @Temp1) goto win100; - mes "Lose"; - close; -win100: - mes "You won"; - mes "40 Coins added to inventory"; - getitem 503,40; - close; -Coins: - mes "Sorry, you dont have enough coins!"; - close; -} |