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+//#################################################################################
+//# #
+//# this script file contains the npc scripts for the quest to obtain a scythe. #
+//# #
+//# Needed: 10 Pink Antenna #
+//# #
+//# Reward: Scythe #
+//# #
+//#################################################################################
+
+//Farmer
+
+new_18-1.gat,101,30,0 script Hinnak 142, {
+ if (Inspector == 10) goto L_NohMask;
+ if (QUEST_Scythe_state == 1) goto L_Exchange;
+ if (QUEST_Scythe_state == 2) goto L_ThanksAgain;
+ mes "[Farmer Hinnak]";
+ mes "\"Argh! I hate them! I @#$% hate them! I @#$% hate these @#$% pinkies!\"";
+ next;
+
+ menu
+ "You need some anger control therapy.", -,
+ "Why do you hate them?", L_Reason;
+ close;
+
+L_Reason:
+ mes "[Farmer Hinnak]";
+ mes "\"These @#$% beasts are jumping around in my fields destroying all my harvest.";
+ mes "But they are too fast. I can't catch them.\"";
+ next;
+
+ menu
+ "Want me to help you?", L_Help,
+ "Well, life ain't fair.", -;
+ close;
+
+L_Help:
+ mes "[Farmer Hinnak]";
+ mes "\"Yes, you look quite fast. Maybe you can catch some of them. That will pay them a lesson.";
+ mes "Slay some of them and bring me 10 of their antennae.\"";
+ set QUEST_Scythe_state, 1;
+ next;
+
+ menu
+ "Sure, I'm on my way", -,
+ "How much is this worth to you?", L_Reward;
+ close;
+
+L_Reward:
+ mes "[Farmer Hinnak]";
+ mes "\"Well, I can't offer you much. But I got an old scythe laying around. Maybe you can use it as a weapon.\"";
+ close;
+
+L_Exchange:
+ mes "[Farmer Hinnak]";
+ mes "Have you got the 10 antennae?";
+ next;
+
+ if (countitem(614) < 10) goto L_Exchange_Notenough;
+
+ menu
+ "Not yet, but I am working on it.", -,
+ "Sure, here they are!", L_Exchange_Exchange;
+ close;
+
+L_Exchange_Exchange:
+ delitem 614, 10;
+ getitem 623, 1;
+ set QUEST_Scythe_state, 2;
+ mes "[Farmer Hinnak]";
+ mes "\"Thank you very much. I've got something for you. My old scythe. Maybe you can use it as a weapon. It is a bit cumbersome but its strikes are deadly.\"";
+ close;
+
+L_Exchange_Notenough:
+ menu
+ "Not yet, but I am working on it.", -;
+ close;
+
+L_ThanksAgain:
+ mes "[Farmer Hinnak]";
+ mes "Thanks again for helping me with the pinkies.";
+ close;
+
+L_NohMask:
+ menu
+ "Did you see anyone in a mask come by here at night?", L_NohMask_Mask,
+ "Did you see anyone with a large satchel come by here at night?", L_NohMask_Satchel,
+ "Nothing...", -;
+ close;
+
+L_NohMask_Mask:
+ mes "[Farmer Hinnak]";
+ mes "\"No. It tends to be too dark to see a mask.\"";
+ close;
+
+L_NohMask_Satchel:
+ mes "[Farmer Hinnak]";
+ mes "\"Yes, I saw someone with a large sack on their back go to the minning camp.\"";
+ close;
+} \ No newline at end of file