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-rw-r--r--world/map/db/item_db.txt1
-rw-r--r--world/map/npc/026-1/_import.txt2
-rw-r--r--world/map/npc/026-1/munro.txt83
3 files changed, 86 insertions, 0 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt
index aa47af45..8324c8e6 100644
--- a/world/map/db/item_db.txt
+++ b/world/map/db/item_db.txt
@@ -421,6 +421,7 @@
// Add new entries above here. For dyed entries,add to the bottom of the 2000s.
+1197, SkeletonCharm, Skeleton Charm, 5, 0, 0, 10, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, { callfunc "CheckMunro"; }
1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
1199, Arrow, Arrow, 10, 2, 1, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {}
1200, Bow, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {}
diff --git a/world/map/npc/026-1/_import.txt b/world/map/npc/026-1/_import.txt
index ae18387c..bd87b3f4 100644
--- a/world/map/npc/026-1/_import.txt
+++ b/world/map/npc/026-1/_import.txt
@@ -4,3 +4,5 @@ map: 026-1.gat
npc: npc/026-1/_mobs.txt
npc: npc/026-1/_warps.txt
npc: npc/026-1/sign.txt
+npc: npc/026-1/munro.txt
+
diff --git a/world/map/npc/026-1/munro.txt b/world/map/npc/026-1/munro.txt
new file mode 100644
index 00000000..d5498389
--- /dev/null
+++ b/world/map/npc/026-1/munro.txt
@@ -0,0 +1,83 @@
+026-1.gat,24,37,0|script|Munro|183,
+{
+ mes "[Munro]";
+ mes "\"Whoh dude...\"";
+ next;
+ mes "[Munro]";
+ mes "\"Man.. I don't know how I got here.. freaky..\"";
+ next;
+ mes "[Munro]";
+ mes "\"Hey dude, what's that on your face? It's creeping me out!\"";
+ menu
+ "There is nothing on my face..", L_Nothing,
+ "What, This skin?",-;
+ mes "[Munro]";
+ mes "\"Skin? Whoh far-out man.. This must be that weirdo place my brother Parua told me about..\"";
+ next;
+ mes "Munro stares at you vacantly for a moment";
+ next;
+ mes "Munro's eye-holes suddenly seem more aware";
+ next;
+ mes "[Munro]";
+ mes "\"WHOH! SKIN? d.....dude! How can you stand having that stuff all over you? That's gotta suck!\"";
+ next;
+ mes "[Munro]";
+ mes "\"Here dude.. Take this. It won't get rid of that groady skin but it'll at least make you LOOK normal..\"";
+ getitem "SkeletonCharm",1;
+ next;
+ mes "[Munro]";
+ mes "\"I have a lot of these man.. a LOT. Take all you want man.. Just remember they only work when I'm around to power them. Freaky-deaky skull power you know?\"";
+ close;
+ goto L_Exit;
+
+L_Nothing:
+ mes "[Munro]";
+ mes "\"Oh.. ok dude! Whatever you say!\"";
+ goto L_Exit;
+
+L_Exit:
+ close;
+ end;
+}
+
+026-1.gat,25,37,0|script|#AnnualHalloween|-1,
+{
+ end;
+
+OnInit:
+ initnpctimer;
+ end;
+
+OnTimer1000:
+ set $@isHalloween, 0;
+ if ((gettime(6) == 9 && gettime(5) >= 27) || (gettime(6) == 10 && gettime(5) <= 5) || debug)
+ set $@isHalloween, 1;
+
+ if ($@isHalloween)
+ goto L_enablemunro;
+
+ goto L_disablemunro;
+
+
+L_enablemunro:
+ enablenpc "Munro";
+ goto L_End;
+
+L_disablemunro:
+ disablenpc "Munro";
+
+L_End:
+ end;
+}
+
+
+function|script|CheckMunro|,
+{
+ if ((gettime(6) == 9 && gettime(5) >= 27) || (gettime(6) == 10 && gettime(5) <= 5) || debug)
+ goto L_Return;
+
+ unequipbyid @slotId;
+
+L_Return:
+ return;
+}