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author | Ledmitz <smoothshifter@tuta.io> | 2024-04-24 21:37:45 -0300 |
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committer | Ledmitz <smoothshifter@tuta.io> | 2024-04-24 21:37:45 -0300 |
commit | 6715c3406adc7e5d3666d0e440de054c5e096a57 (patch) | |
tree | 0f5b33e01939807f1b8810549ad7b2325eb756e4 /world | |
parent | ac309b51fc3eb6c844329f6a3fef6baa8543c332 (diff) | |
download | serverdata-6715c3406adc7e5d3666d0e440de054c5e096a57.tar.gz serverdata-6715c3406adc7e5d3666d0e440de054c5e096a57.tar.bz2 serverdata-6715c3406adc7e5d3666d0e440de054c5e096a57.tar.xz serverdata-6715c3406adc7e5d3666d0e440de054c5e096a57.zip |
Changed subtype to bow. No ammo check.
Diffstat (limited to 'world')
-rw-r--r-- | world/map/db/item_db.conf | 2 | ||||
-rw-r--r-- | world/map/db/item_db_weapon.txt | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf index c25a1dd3..d24531cf 100644 --- a/world/map/db/item_db.conf +++ b/world/map/db/item_db.conf @@ -1611,7 +1611,7 @@ item_db: ( Loc: "EQP_HAND_R" Refine: false ViewSprite: 910 - Subtype: "W_1HAXE" + Subtype: "W_BOW" }, { Id: 1227 diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index 4c61e1cc..98310635 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -46,7 +46,7 @@ //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} 906, KidBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 1, 15, 0, {}, {} 907, FloydBook, 4, 10000, 5000, 350, 1, 0, 3, 0, 0, 2, 34, 1, 135, 15, 7, {}, {} -910, Rainerang, 4, 10000, 5000, 115, 60, 0, 4, 0, 0, 2, 2, 1, 0, 6, 0, {}, {} +910, Rainerang, 4, 10000, 5000, 115, 60, 0, 4, 0, 0, 2, 2, 1, 0, 11, 0, {}, {} 1170, SweetTooth, 4, 4000, 2000, 1000, 50, 0, 2, 15, 0, 2, 34, 1, 1, 23, 0, {}, {set @bStat, Int; set @minbStatVal, 60; callfunc "RequireStat";} 1171, Wand, 4, 400, 200, 100, 1, 0, 1, 5, 0, 2, 2, 1, 1, 10, 0, {}, {set @bStat, Int; set @minbStatVal, 5; callfunc "RequireStat";} 1199, Arrow, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} |