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authorHoraK-FDF <horak-fdf@web.de>2022-10-24 23:39:58 +0000
committerJesusalva Jesusalva <jesusalva@themanaworld.org>2022-10-24 23:39:58 +0000
commit58e4b21b96d2bc4dae2c7132ec675faef0538bee (patch)
tree4a84a9f5711b6da10ac1e2552863a21f1a40ad0f /world/map/npc/magic/level2-hide.txt
parentb2522339a26f153a1214fd57d9b0a7c83fd3c6f2 (diff)
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magic use cooldown symbols. Also, restrict magic on Kimarr.
Diffstat (limited to 'world/map/npc/magic/level2-hide.txt')
-rw-r--r--world/map/npc/magic/level2-hide.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-hide.txt b/world/map/npc/magic/level2-hide.txt
index b129a163..6f78f1cf 100644
--- a/world/map/npc/magic/level2-hide.txt
+++ b/world/map/npc/magic/level2-hide.txt
@@ -13,6 +13,7 @@
if (get(GM, @target_id) == 1) end;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
+ sc_start SC_COOLDOWN, 1000, 0, BL_ID;
callfunc "adjust_spellpower";
set Sp, Sp - 11;
misceffect FX_MAGIC_HIDE_CAST, strcharinfo(0);